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		<title><![CDATA[Latest posts for the thread "Necromunda, to magnetize the models or not to magnetize the models ?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Necromunda, to magnetize the models or not to magnetize the models ?"]]></description>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ Hi there,<br /> I will soon beggin to assemble my necromunda boxe, so I would like to know: are these models able to be magnetized or are the Escher too small ? And, is there any advantage to do so, or just gluing them like the named ones in the book is enough ?<br /> Thanks !]]></description>
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				<pubDate><![CDATA[Sun, 4 Feb 2018 21:24:21]]> GMT</pubDate>
				<author><![CDATA[ godardc]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ Personally i don't think its worth magnetising. The Escher models in particular have pretty slender arms making fitting the magnets fiddly. Also I don't think there are a huge number of viable different options. Add in in the small number of models needed then it's probably more cost effective just to buy a second box of models to do alternate load outs. Remember that holstered pistols could be any type of pistol. I suppose you could sling long arms using magnets on the back of the model.]]></description>
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				<pubDate><![CDATA[Sun, 4 Feb 2018 23:11:59]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ It’s not really worth it <span class="glossaryitem" onmouseover='gp(72);'>imo</span> - I built up 5-6 gangers to start campaign and will make more as the campaign goes on - as they can die or get maimed easy you don’t really want a lot of expensive gangers - best to have a few lasgun/stub cannon dudes to eat dirt. <br /> Personnly I’ll be picking up a second box of every gang and few weapon packs to expand the gangs core dudes and build alt set ups for my champions/leader(if you really want to magnetise do your leader and/or champs as they can swap out loadouts and have more access to the tasty guns/beaties)]]></description>
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				<pubDate><![CDATA[Mon, 5 Feb 2018 01:45:01]]> GMT</pubDate>
				<author><![CDATA[ Zognob Gorgoff]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ Magnetizing at this level will probably just become painful.]]></description>
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				<pubDate><![CDATA[Mon, 5 Feb 2018 07:29:31]]> GMT</pubDate>
				<author><![CDATA[ Baxx]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ I have my basic gang put together.  As the campaign progresses, I'll be able to see how I want to reconfigure my Leader/Champs and whip up new models from there.<br /> <br /> In most cases, you probably won't be converting your basic gangers as they're mainly supernumeraries in this edition.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Feb 2018 15:01:01]]> GMT</pubDate>
				<author><![CDATA[ Breotan]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ Here some more comments:<br /> <a href="https://www.dakkadakka.com/dakkaforum/posts/list/745411.page#9716265" target="_blank" rel="nofollow">https://www.dakkadakka.com/dakkaforum/posts/list/745411.page#9716265</a><br /> <blockquote class="uncited"><div>I got the Eschers done, and only had 1 casualty where I put the magnet in the wrong way. Only the default loud-outs so far, with as many arms yet to do.<br /> 1.5mm x 2mm long for torsos and bulky arms.<br /> 2mm x 1mm disks for small shoulders.<br /> <br /> Polarities are opposites, with N facing out of the left side, and S out of the right. Since the magnets are in line, they don't push each other out. </div></blockquote>Looking at the future books, with more options coming, magnets will be wanted more. Do it now, and save effort later.<br /> Only the gang leader model needs to be glued. Cut the arms and swap them as special ones later.]]></description>
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				<pubDate><![CDATA[Mon, 5 Feb 2018 15:12:41]]> GMT</pubDate>
				<author><![CDATA[ Skinnereal]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ How much did you spend on magnets for this? Seems like you'd need a lot!]]></description>
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				<pubDate><![CDATA[Mon, 5 Feb 2018 15:26:32]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ 9 models with basic kit using 4 magnets each = 36 magnets<br /> A pack of 50 magnets is £3.43 (2x1mm) to £4.43 (1.5x2mm)<br /> That pack leaves 50-36=14 magnets for more arms.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Feb 2018 16:19:55]]> GMT</pubDate>
				<author><![CDATA[ Skinnereal]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ Awesome, I didn't think to attract so many people with such a thread !<br /> Thank you all ]]></description>
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				<pubDate><![CDATA[Mon, 5 Feb 2018 23:01:16]]> GMT</pubDate>
				<author><![CDATA[ godardc]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6fe864cac5d5e402d1edd55b1b5a9887.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/750142/9821076.page"><b>godardc wrote:</b></a><br/>Awesome, I didn't think to attract so many people with such a thread !<br /> Thank you all </div></blockquote><br /> <br /> It must be your magnetic personality  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> I haven’t bothered magnetising my goliaths as the angled arm connection points scare me. From what I’ve seen of Orlock they should be fairly easy to magnetise]]></description>
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				<pubDate><![CDATA[Mon, 19 Feb 2018 21:14:38]]> GMT</pubDate>
				<author><![CDATA[ C4790M]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ I'm doing the Goliaths, but the angled shoulders are an issue, yes.<br /> I think I'll stick a pin above the magnets, to keep the arm in position.]]></description>
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				<pubDate><![CDATA[Tue, 20 Feb 2018 09:18:08]]> GMT</pubDate>
				<author><![CDATA[ Skinnereal]]></author>
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				<title>Necromunda, to magnetize the models or not to magnetize the models ?</title>
				<description><![CDATA[ I think I am going to forgo magnetizing this go around. <br /> <br /> I am toying with the idea of just buying another box of my gang to keep on hand. That way if the need for another load-out comes up I can just use one of those extra models.]]></description>
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				<pubDate><![CDATA[Wed, 21 Feb 2018 17:06:42]]> GMT</pubDate>
				<author><![CDATA[ Moosey2Juicy]]></author>
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