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		<title><![CDATA[Latest posts for the thread "[2000] - Tyranids - Hive Fleet Hydra (brigade)"]]></title>
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				<title>[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ Hello, I'm trying something diffrent this time, so any suggestions are welcomed.<br /> <br /> TYRANIDS HIVE FLEET HYDRA BRIGADE [+12CP]<br /> -<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Tervigon (massive crushing claws, stinger salvo) 253 [warlord, trait:endless regeneration]<br /> -<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Tervigon (massive talons, stinger salvo) 243<br /> -<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>- Tervigon (massive talons, stinger salvo) 243<br /> -T- Termagaunts (30, 10x devourer) 160<br /> -T- Termagaunts (30, 10x devourer) 160<br /> -T- Termagaunts (30, 10x devourer) 160<br /> -T- Hormagaunts (20) 100<br /> -T- Hormagaunts (20) 100<br /> -T- Hormagaunts (20) 100<br /> -E- Venomthropes (3) 90<br /> -E- Lictor 45<br /> -E- Lictor 45<br /> -<span class="glossaryitem" onmouseover='gp(35);'>FA</span>- Gargoyles (10) 60<br /> -<span class="glossaryitem" onmouseover='gp(35);'>FA</span>- Gargoyles (10) 60<br /> -<span class="glossaryitem" onmouseover='gp(35);'>FA</span>- Spore Mines (3) 30<br /> -<span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Biovore 50<br /> -<span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Biovore 50<br /> -<span class="glossaryitem" onmouseover='gp(57);'>HS</span>- Biovore 50<br /> <br /> Strategy; tervigons are bubblewrapped with termagaunts, and together with hormagaunts they swarm towards the enemy. Gargoyles go for objectives, biovores sit tight at home-field objectives with spore mines, lictors are the wild card (either for objectives or distractions). Added some venomthropes for extra protection to warlord.]]></description>
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				<pubDate><![CDATA[Sun, 22 Apr 2018 14:44:21]]> GMT</pubDate>
				<author><![CDATA[ Spreelock]]></author>
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				<title>[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ I would consider dropping a tervigon for a trygon prime so the horms have some synapse to stick around. Looks very Hydra-y but I worry about lists with large numbers of vehicles or monstrous creatures, you have lots of short range fire power but you’ll be wounding the big stuff on 5 pluses. Looks fun though ]]></description>
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				<pubDate><![CDATA[Sun, 22 Apr 2018 17:52:57]]> GMT</pubDate>
				<author><![CDATA[ warren0110]]></author>
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				<title>[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ Have you considered double batallion? I just fint lictors completely useless. spore mines too. You can easily swap them out for a neurothrope. He can be the <span class="glossaryitem" onmouseover='gp(227);'>WL</span> in your army untargetable in the midst of a ton of termagants. Pretty thematic <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> It'll also deny your opponent easy unit kills, because you can merge the biovores and gargoyles. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I agree with @warren0110 horms are gonna be alone up there, unless you conga line for synapse]]></description>
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				<pubDate><![CDATA[Sun, 22 Apr 2018 22:06:56]]> GMT</pubDate>
				<author><![CDATA[ killerpenguin]]></author>
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				<title>Re:[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ Good points, thanks. Theme behind this set up is tervigons acting as a brood mother (kind alike alien 2). Not sure about relic yet, maybe a norn crown could fill the synapse role.]]></description>
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				<pubDate><![CDATA[Mon, 23 Apr 2018 05:33:46]]> GMT</pubDate>
				<author><![CDATA[ Spreelock]]></author>
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				<title>[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ Wolud higly recommend to not take the crushing claws! Hitting on 5s... not fun <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Apr 2018 06:39:46]]> GMT</pubDate>
				<author><![CDATA[ NackaNid]]></author>
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				<title>Re:[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ Yeah, those tervigons are rarely going to combat themself, my warlord is just to be a tough cookie to crumble. <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>.]]></description>
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				<pubDate><![CDATA[Mon, 23 Apr 2018 09:04:56]]> GMT</pubDate>
				<author><![CDATA[ Spreelock]]></author>
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				<title>Re:[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ While your bringing a ton of bodies horde style I think your going to have a tough time actually killing stuff. While it's true that death by a 1000 cuts is a thing this edition I would add maybe 40 stealers to this list and drop the hormies and gargoyles or maybe 1 of the tervigons plus some hormies. ]]></description>
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				<pubDate><![CDATA[Tue, 24 Apr 2018 19:32:48]]> GMT</pubDate>
				<author><![CDATA[ Slagmar]]></author>
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				<title>[2000] - Tyranids - Hive Fleet Hydra (brigade)</title>
				<description><![CDATA[ Would echo taking double battalion, only take 2 Tervigons, and then take 2 Nueors for synapse. Drop lictors, combine the gargoyles into 1 large 20 blob. Lose 2 <span class="glossaryitem" onmouseover='gp(707);'>CP</span>, but you aren't dumping points on lictors and spores and spreading out and thinning your units. ]]></description>
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				<pubDate><![CDATA[Tue, 24 Apr 2018 20:20:38]]> GMT</pubDate>
				<author><![CDATA[ Dynas]]></author>
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