<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Primaris Grey Knights"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "Primaris Grey Knights"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Primaris Grey Knights</title>
				<description><![CDATA[ In the new Deathwatch codex it apparently states that when Guiliman leaned about the Deathwatch not only did they get his approval, he basically sent them a whole lot of permanent Primaris reinforcements. Guiliman definitely knows about the Grey Knights, they helped him get to Terra. In that sense, he likely owes them a favor. Fluff-wise, the only limiting factor to <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Primaris is that Cawl didn't have a sample of their gene seed.  Well.... 400 years have passed since the Primaris debuted. Unless there is some reason <span class="glossaryitem" onmouseover='gp(305);'>GK</span> have to distrust Cawl or <span class="glossaryitem" onmouseover='gp(757);'>RG</span>, I would think they'd be okay with Primaris in their ranks.<br /> <br /> Game wise, <span class="glossaryitem" onmouseover='gp(305);'>GK</span> have a REALLY limited selection. If <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ever did a redo of their codex (and let's admit it, it needs it) I'd like to see Primaris added. The problem is, how do you make them feel like Grey Knights? Simply adding Brotherhood of Psychers to every normal Primaris unit seems like a bit of a cop out. I'd say things like the Primaris Librarian and the vehicles could be used as-is. When it comes to troops, I think they need to be distinctly <span class="glossaryitem" onmouseover='gp(305);'>GK</span>. Since <span class="glossaryitem" onmouseover='gp(50);'>GW</span> likes to be financially conservative, that means <span class="glossaryitem" onmouseover='gp(305);'>GK</span> primaris infantry would need to be based on an existing kit.<br /> <br /> With that in mind, could there be enough space on a single sprue to get 10 <span class="glossaryitem" onmouseover='gp(305);'>GK</span> shoulder pads, 5 force swords, and 5 of some kind of stormbolter parallel?  Say, take the Intercessor kit, add this upgrade sprue, then give them some special rules?<br /> <br /> <br /> New Unit: Primaris Strikers (Intercessor Stat line with brotherhood of psychers)  Armed with Force Swords, and assault 3, 24 inch rifles.  Would 24 points per guy sound about right? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9971657.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9971657.page</link>
				<pubDate><![CDATA[Sat, 12 May 2018 07:43:44]]> GMT</pubDate>
				<author><![CDATA[ cuda1179]]></author>
			</item>
			<item>
				<title>Primaris Grey Knights</title>
				<description><![CDATA[ I assume the reason Grey knights didn't get primaris is that players would be more upset if they were just hamfisted in.<br /> <br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> primaris models will probably come out next year with force weapons and storm boltrifles and oodles of purity seals and knight helmets then only be a few points more than strike squads.<br /> <br /> Though I don't know if gravis armour with replace terminator armour, hope not only cause I'd love to see a primaris terminator.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9972047.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9972047.page</link>
				<pubDate><![CDATA[Sat, 12 May 2018 13:04:10]]> GMT</pubDate>
				<author><![CDATA[ fraser1191]]></author>
			</item>
			<item>
				<title>Primaris Grey Knights</title>
				<description><![CDATA[ I assume the <span class="glossaryitem" onmouseover='gp(281);'>irl</span> reason we didn't get Primaris <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> was because their infantry was so unique and different from the classic <span class="glossaryitem" onmouseover='gp(119);'>SM</span> stuff that they wanted to do something different for them since thematically Primaris <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Intercessors don't make sense.<br /> <br /> Anyway I recall a couple of days ago seeing some fan art of a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> marine with a storm-bolter like plasma gun  and made me realize how damn helpful such unit would be in a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list. I think a Primaris Striker squad with such a weapon instead of a stormbolter would be a great fit and fill a huge weakness of <span class="glossaryitem" onmouseover='gp(305);'>GK</span> lists. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9972230.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9972230.page</link>
				<pubDate><![CDATA[Sat, 12 May 2018 14:58:23]]> GMT</pubDate>
				<author><![CDATA[ GuardStrider]]></author>
			</item>
			<item>
				<title>Primaris Grey Knights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/457621afa5492b4c56b219c7f9e8b907.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/756689/9972230.page"><b>GuardStrider wrote:</b></a><br/>I assume the <span class="glossaryitem" onmouseover='gp(281);'>irl</span> reason we didn't get Primaris <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> was because their infantry was so unique and different from the classic <span class="glossaryitem" onmouseover='gp(119);'>SM</span> stuff that they wanted to do something different for them since thematically Primaris <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Intercessors don't make sense.<br /> <br /> Anyway I recall a couple of days ago seeing some fan art of a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> marine with a storm-bolter like plasma gun  and made me realize how damn helpful such unit would be in a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list. I think a Primaris Striker squad with such a weapon instead of a stormbolter would be a great fit and fill a huge weakness of <span class="glossaryitem" onmouseover='gp(305);'>GK</span> lists. </div></blockquote><br /> <br /> 2-wound guys with a plasma storm bolter and a force sword? Heck yeah that could be useful.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9973032.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9973032.page</link>
				<pubDate><![CDATA[Sun, 13 May 2018 01:14:28]]> GMT</pubDate>
				<author><![CDATA[ cuda1179]]></author>
			</item>
			<item>
				<title>Primaris Grey Knights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/196.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/756689/9973032.page"><b>cuda1179 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/457621afa5492b4c56b219c7f9e8b907.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/756689/9972230.page"><b>GuardStrider wrote:</b></a><br/>I assume the <span class="glossaryitem" onmouseover='gp(281);'>irl</span> reason we didn't get Primaris <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> was because their infantry was so unique and different from the classic <span class="glossaryitem" onmouseover='gp(119);'>SM</span> stuff that they wanted to do something different for them since thematically Primaris <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Intercessors don't make sense.<br /> <br /> Anyway I recall a couple of days ago seeing some fan art of a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> marine with a storm-bolter like plasma gun  and made me realize how damn helpful such unit would be in a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list. I think a Primaris Striker squad with such a weapon instead of a stormbolter would be a great fit and fill a huge weakness of <span class="glossaryitem" onmouseover='gp(305);'>GK</span> lists. </div></blockquote><br /> <br /> 2-wound guys with a plasma storm bolter and a force sword? Heck yeah that could be useful.</div></blockquote><br /> <br /> Take my money]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9978153.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/756689/9978153.page</link>
				<pubDate><![CDATA[Wed, 16 May 2018 01:02:29]]> GMT</pubDate>
				<author><![CDATA[ Smotejob]]></author>
			</item>
	</channel>
</rss>