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		<title><![CDATA[Latest posts for the thread "Zarakynel model"]]></title>
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				<title>Zarakynel model</title>
				<description><![CDATA[ I want to use Zarakynel from the <span class="glossaryitem" onmouseover='gp(39);'>fw</span> heretic book in my chaos daemons army.<br /> lexicanum says :"Zarakynel the Bringer of Torments, the Souleater, Unholy One and Angel of Despair is one of Slaanesh's most revered Keepers of Secrets".<br /> So can i use the games workshop Keeper of secrets model? i feel like this would be a good advantage in games because it can hide behind terrain.<br /> I have the greater daemon of slaanesh model i wanted to change its pose so it is smaller and more gamey. <br /> what do you guys think?<br /> <img src="https://cdn.discordapp.com/attachments/424355523689971715/471885990412419080/unknown.png" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 26 Jul 2018 04:00:55]]> GMT</pubDate>
				<author><![CDATA[ FuzzayD]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ The very definition of modeling for advantage. Only do this if gaming in an enviroment full of toxic gamers pulling shenanigans like this.]]></description>
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				<pubDate><![CDATA[Thu, 26 Jul 2018 04:06:19]]> GMT</pubDate>
				<author><![CDATA[ Eldarain]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ yeah well i really want to use this model, but for 666 points and it stands like 180cm tall theres no reason to bring it, just gets shot first turn. so i would instead run the <span class="glossaryitem" onmouseover='gp(50);'>gw</span> keeper of secrets since i cant find any rules that say you cannot use a <span class="glossaryitem" onmouseover='gp(50);'>gw</span> keeper of secrets as zarakynel.]]></description>
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				<pubDate><![CDATA[Thu, 26 Jul 2018 04:12:00]]> GMT</pubDate>
				<author><![CDATA[ FuzzayD]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ Do it, but have fun being labelled <span class="glossaryitem" onmouseover='gp(127);'>TFG</span>.  Good luck finding games after that...]]></description>
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				<pubDate><![CDATA[Thu, 26 Jul 2018 07:03:57]]> GMT</pubDate>
				<author><![CDATA[ Grimtuff]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ So you're using a different model to represent it, and converting it to make it a smaller profile? Very definition of Modelling for Advantage, and I can't imagine many players letting you use it. ]]></description>
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				<pubDate><![CDATA[Thu, 26 Jul 2018 08:11:34]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ 460pts, as of the current edition, unless I've heard wrong, and still an absolute monster in close combat with the speed to get there.<br /> <br /> Just use the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> version, if you want it that bad. Your opponents won't like it, nor will they want to play you again, but at least that doesn't involve taking such a large (and expensive miniature) and hacking it down into the smallest profile possible for nothing more than a gaming advantage, and getting the same result.]]></description>
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				<pubDate><![CDATA[Thu, 26 Jul 2018 09:38:01]]> GMT</pubDate>
				<author><![CDATA[ Tim the Biovore]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/003d023877cf0d6c53be9bd63f334fd2.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/761079/10081655.page"><b>Tim the Biovore wrote:</b></a><br/>460pts, as of the current edition, unless I've heard wrong, and still an absolute monster in close combat with the speed to get there.<br /> <br /> Just use the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> version, if you want it that bad. Your opponents won't like it, nor will they want to play you again, but at least that doesn't involve taking such a large (and expensive miniature) and hacking it down into the smallest profile possible for nothing more than a gaming advantage, and getting the same result.</div></blockquote><br /> <br /> She went up in Chapter Approved.<br /> <br /> Over a standard <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> you're getting +1BS, +1T, +8W, +2 armour save, A fething awesome sword compared to the <span class="glossaryitem" onmouseover='gp(234);'>KoS</span>'s one, +1 psychic power, a scattering of special rules and access to relics and zero restriction on Warlord Traits unlike other named characters in the Daemon Book.<br /> <br /> Tell me again how this is so easy to kill when it can be on top of you turn 1?]]></description>
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				<pubDate><![CDATA[Thu, 26 Jul 2018 09:44:21]]> GMT</pubDate>
				<author><![CDATA[ Grimtuff]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ Noramly ill be up against a psyker or two resulting in 2-6 mortal wounds. now im down to 14 then a round of shooting will normaly take 8 -16 off depending on how they prioritise me. t1 they arent in charge range. then its my turn . ill be down to a 9" move with 5 attacks. overwatch on a high priority target will at most do 1 wound. so far everything i have charged i have been able to kill first turn. with murder dance <span class="glossaryitem" onmouseover='gp(227);'>wl</span> trait adding d3 attacks.<br /> now its my opponents turn they can target zara again because the unit she attacked is dead. this turn start of turn 2 she will most often perish.  compared to my leviathans at same T8 14 wounds and they can be damaging form 36" away theres really no point in zara but i have decided to walk this path and im determined to make it work. ive tried using her leadership bubble to lower morale even with -3 leadership having her at max wounds withing 6" and a spell on her i havent seen any benefit. the spell that does mortal wounds on 2 <span class="glossaryitem" onmouseover='gp(24);'>d6</span> anything over enemy leadership is a mortal wound. even taking imperial guard down to 3 leadership the most im getting on average is like 3 mortal wounds. same as a good smite. if i do get turn 1, 12' move +<span class="glossaryitem" onmouseover='gp(24);'>d6</span> average of 3.5 thats 15-16 inch move. 2 <span class="glossaryitem" onmouseover='gp(24);'>d6</span> charge average of 6"  22"  threat range  which is good since most deployments are 18" from each other. so after move with perfect psychic she casts smite on a 11 <span class="glossaryitem" onmouseover='gp(24);'>d6</span>  i roll a 6,  cacophonic choir for <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> over leadership getting a 12 on a <span class="glossaryitem" onmouseover='gp(82);'>ld</span> 6 unit thats 6 more mortal wounds. pavagne of slaanesh a dice for each enemy model in a unit on a 6 mortal wound. getting 6; 6's on a unit of 6 models. <br /> then charge +d3 attacks so now i get 9 attacks all hit all wound on a 6+. thats 9 wounds at str7 wounding on 5's against t8 so less than 40% go through but on a 4+ they are mortal wounds. so 9 more mortal wounds. thats 6+6+6+9= 27 mortal wounds. optimal.  i could take just about the same amount of thousand sons psykers and be doing more mortal wounds at lowest possible dice rolls for the same points and have a 24" range on everything and still have my shooting and fightphase to work in for 666 points. <br /> <br /> this is my progress so far on my model<br /> <img src="https://cdn.discordapp.com/attachments/429423225810845706/486079480234901504/image0.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 3 Sep 2018 07:17:13]]> GMT</pubDate>
				<author><![CDATA[ FuzzayD]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ Or you start, with <span class="glossaryitem" onmouseover='gp(227);'>WL</span> trait move 15"+<span class="glossaryitem" onmouseover='gp(24);'>d6</span>"+<span class="glossaryitem" onmouseover='gp(1);'>2d6</span>" charge and charge them T1.<br /> <br /> But good luck getting opponent willing to play vs that model.]]></description>
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				<pubDate><![CDATA[Mon, 3 Sep 2018 08:40:00]]> GMT</pubDate>
				<author><![CDATA[ tneva82]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ everyone is fine with it because even being a little bit lower its ridiculous at 666 points and they know they are just going to win anyway]]></description>
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				<pubDate><![CDATA[Tue, 4 Sep 2018 00:52:28]]> GMT</pubDate>
				<author><![CDATA[ FuzzayD]]></author>
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				<title>Zarakynel model</title>
				<description><![CDATA[ Ya’ll are acting like he’s got him/her modeled flat on the ground. That’s still a huge profile that will poke out of anything but the largest terrain. The limbs also still stick out and give it a wider target that can get it an arm crammed full of tank shells.]]></description>
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				<pubDate><![CDATA[Tue, 4 Sep 2018 06:58:20]]> GMT</pubDate>
				<author><![CDATA[ Badablack]]></author>
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				<title>Re:Zarakynel model</title>
				<description><![CDATA[ Gross. Both the principle behind the modelling change and the change to the model itself.]]></description>
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				<pubDate><![CDATA[Tue, 4 Sep 2018 07:07:23]]> GMT</pubDate>
				<author><![CDATA[ An Actual Englishman]]></author>
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