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		<title><![CDATA[Latest posts for the thread "[2000] - Imperium. - Imperial knights and guards. (First list)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[2000] - Imperium. - Imperial knights and guards. (First list)"]]></description>
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				<title>[2000] - Imperium. - Imperial knights and guards. (First list)</title>
				<description><![CDATA[ <br /> Super-Heavy Detachment +3CP (Imperium - Imperial Knights) [87 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 1725pts]<br /> <br />  No Force Org Slot<br /> <br /> Household Tradition: Glory of the Charge<br /> <br /> Armiger Helverins [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 187pts]<br /> . Armiger Helverin: Meltagun<br /> <br /> Armiger Helverins [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 174pts]<br /> . Armiger Helverin: Heavy Stubber<br /> <br /> Armiger Warglaives [9 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 177pts]<br /> . Armiger Warglaive: Meltagun<br /> <br /> Knight Castellan [30 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 604pts]<br /> . Two Siegebreaker Cannons and Two Shieldbreaker Missiles: 2x Shieldbreaker Missile, 2x Twin Siegebreaker Cannon<br /> <br /> Knight Valiant [30 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 583pts] Character (Knight Lance), Heirloom: Armour of the Sainted Ion, Warlord, Warlord Trait: Knight Seneschal<br /> . One Siegebreaker Cannon and Four Shieldbreaker Missiles: 4x Shieldbreaker Missile, Twin Siegebreaker Cannon<br /> <br /> Unbound Army (Faction) (Imperium - Astra Militarum) [14 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 261pts]<br /> <br /> No Force Org Slot<br /> <br /> Regimental Doctrine:[/b] Astra Millitarum<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Company Commander [2 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 35pts]:[/b] Bolt pistol, Power sword<br /> <br /> Company Commander [2 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 43pts]:[/b] Plasma pistol, Power fist<br /> <br /> Troops <br /> <br /> Infantry Squad [3 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 53pts]<br /> . 9x Guardsman<br /> . Guardsman W/ Special Weapon<br /> . Guardsman w/ Vox-caster: Vox-caster<br /> . Sergeant: Laspistol<br /> <br /> Infantry Squad [3 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 53pts]<br /> . 9x Guardsman<br /> . Guardsman W/ Special Weapon<br /> . Guardsman w/ Vox-caster: Vox-caster<br /> . Sergeant: Laspistol<br /> <br /> Infantry Squad [3 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 53pts]<br /> . 9x Guardsman<br /> . Guardsman W/ Special Weapon<br /> . Guardsman w/ Vox-caster: Vox-caster<br /> . Sergeant: Laspistol<br /> <br /> Elites <br /> <br /> Wyrdvane Psykers [1 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 24pts] <br /> 3x Wyrdvane Psyker<br /> <br /> Total: [101 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 1986pts] <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/767577/10250761.page</link>
				<pubDate><![CDATA[Sat, 1 Dec 2018 23:07:34]]> GMT</pubDate>
				<author><![CDATA[ Ship-Master Carya]]></author>
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				<title>[2000] - Imperium. - Imperial knights and guards. (First list)</title>
				<description><![CDATA[ Drop the vox casters. They are pointless when you have so few guard. <br /> <br /> Your special weapons don’t list which. I hope it is plasma.<br /> <br /> Drop the psykers. They are hot garbage bad. Astropaths are better all around, but I wouldn’t run those.<br /> <br /> Drop all equipment for the company commanders. They are order factories. That is it.<br /> <br /> You need lots of <span class="glossaryitem" onmouseover='gp(707);'>CP</span> for your knights. Try as hard as you can to fit 2 guard battalions. The minimum guard battalion is 180 points. 185 for the second because you need a Lord Commissar.<br /> <br /> With two of those, and your super heavy detatchment, you will have plenty of <span class="glossaryitem" onmouseover='gp(707);'>CP</span> for your shields. 16 I believe <br /> <br /> Given how <span class="glossaryitem" onmouseover='gp(707);'>CP</span> Heavy your army is, you will probably need the Aquila as your relic for the guard, and probably also need the warlord trait that generates <span class="glossaryitem" onmouseover='gp(707);'>CP</span> also. With the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, the farming is nureffed, but you can still benefit.<br /> <br /> You have not faction for your guard, so o am gonna suggest Cadian. <br /> <br /> I am not the most well versed in knights, but I will say if you go with the guard warlord, you can still get your cool knight stuff with exalted court and heirlooms of the House for 2 <span class="glossaryitem" onmouseover='gp(707);'>CP</span>. ]]></description>
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				<pubDate><![CDATA[Sun, 2 Dec 2018 06:41:39]]> GMT</pubDate>
				<author><![CDATA[ hunter5021]]></author>
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				<title>Re:[2000] - Imperium. - Imperial knights and guards. (First list)</title>
				<description><![CDATA[ Better put your IK into the House Raven instead of the House Griffith. You have no Knights that is good in close combat. They are all shooting guys. So better have the run and shoot ability instead of +1 attack on the charge.]]></description>
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				<pubDate><![CDATA[Sun, 2 Dec 2018 12:05:23]]> GMT</pubDate>
				<author><![CDATA[ Neophyte2012]]></author>
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