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		<title><![CDATA[Latest posts for the thread "Building a warehouse / factory for 28mm"]]></title>
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				<title>Building a warehouse / factory for 28mm</title>
				<description><![CDATA[ All, I was tasked for an up-coming game to make a large sight-blocker chunk of terrain.<br /> Original request was 3 feet long and that seemed too much for any "normal" table (we are playing on 12'x6').<br /> After thrashing around a bit I figured ~1' by 2' was about as big as I wanted to go.<br /> I also wanted something I could use other than for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> which we were playing.<br /> I had 3 weeks to do this which is a bit tight for a busy life and kids running around (building survived a flying hockey-puck so it has been stress tested).<br /> I was somewhat inspired by this (Micro-Art, District XIX Warehouse):<br /> <img src="https://images.beastsofwar.com/2014/05/XIX-Warehouse-660-371.png" border="0" /><br /> <br /> So, a bit of spare plastic ceiling tile, a fair bit of polystyrene hobby bits, cross-stitch mesh (granny plate) and some cake decorations of all things I got this:<br /> <a href="https://www.dakkadakka.com/gallery/985662-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.html" target="_new" rel="nofollow"><img src="https://images.dakkadakka.com/gallery/2018/12/3/985662_sm-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.JPG" border="0" /></a><br /> <a href="https://www.dakkadakka.com/gallery/985665-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.html" target="_new" rel="nofollow"><img src="https://images.dakkadakka.com/gallery/2018/12/3/985665_sm-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.JPG" border="0" /></a><br /> <a href="https://www.dakkadakka.com/gallery/985664-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.html" target="_new" rel="nofollow"><img src="https://images.dakkadakka.com/gallery/2018/12/3/985664_sm-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.JPG" border="0" /></a><br /> [url=https://www.dakkadakka.com/gallery/985663-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.html]<br /> <img src="https://images.dakkadakka.com/gallery/2018/12/3/985663_sm-28mm%2C%20Factory%2C%20Farehouse%2C%20Terrain.JPG" border="0" />[/url]<br /> <br /> I just have to paint this thing which I will be doing shortly.<br /> <br /> I think it would work for Infinity, Malifaux without it being too much of a stretch.<br /> Of course Necromunda and Killteam is a given.<br /> Not so sure about Bolt Action, I am tempted to see if it is doable, the ladders are way out of proportion but does hit that WW2 Wolfenstein kind of look.<br /> <br /> Any thoughts or comments of what I should add before I paint this?<br /> Mind-you I plan on having various crates and barrels as placeable scatter terrain so I do not want to clutter it up too much.<br /> <br /> I found I was leaning on sanding the surfaces and using white glue for most joins.<br /> For more load bearing items I used LePages 100% repair gel, that stuff is impressive.<br /> For the cross-members I added a tiny blob of crazy glue gel at each end to ensure they did not <span class="glossaryitem" onmouseover='gp(164);'>sag</span> as the white glue set.<br /> <br /> The floors are spaced out 5" the same as the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> new terrain kits.<br /> The roof railing is 3/4".<br /> Bay doors at each end are 6" wide by 4" tall.<br /> Walkways are 2" wide.<br /> <br /> Anyone who plays other skirmish games: what is good or bad about this building?<br /> Not sure I would do another but I might be able to mitigate things.<br /> <br /> Anyway, I hope to show some initial painting pictures later.<br /> I am looking at a grey interior with a desert tan exterior.<br /> <br /> Any responses positive or negative is appreciated, it all helps.<br /> <br /> Thanks!<br /> <br />  <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 3 Dec 2018 15:58:28]]> GMT</pubDate>
				<author><![CDATA[ Talizvar]]></author>
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				<title>Building a warehouse / factory for 28mm</title>
				<description><![CDATA[ I usually just make stuff for fun, and haven't gotten to play since 7th E so I'll give you my opinion on just the building as a piece.<br /> <br /> The thing I like most is the way it is modular and the little details on the floor there <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Only thing that looks a bit rough is that round window, it looks really unfinished on the outside. I know how hard it is so sculpt something for that but maybe like an extra frame to make it look more sealed would increase the smoothness of how it looks!<br /> <br /> Otherwise great job! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 3 Dec 2018 17:16:09]]> GMT</pubDate>
				<author><![CDATA[ Eowyn Cloud]]></author>
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				<title>Re:Building a warehouse / factory for 28mm</title>
				<description><![CDATA[ Good point on the window.<br /> It has been bugging me a bit as well.<br /> It got a little chewed too as I was using the panel cutter on it and it tore more than it cut (higher RPM, slower feed!!!).<br /> <br /> I am thinking if i take a very thin piece of styrene and recess it in the hole for the entire circumference it should add a lip to make it more finished looking.<br /> I was also originally planning to stencil on a gear centered around the window to give it that bit more to look at.<br /> Putting one of those squares on each polar end of the circles may give something as well.<br /> <br /> I found that it helps to have the styrene elements touch each other so I can then use "proper" model glue and weld them together.<br /> The upper floors are a bit more bare, I can add this bit to them all, even a upper lip for the top half of the window may work.<br /> I just had a vision of the covers on stop lights.<div style="margin-top:5px; margin-bottom:10px;">
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</div>Thanks again. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 3 Dec 2018 23:07:30]]> GMT</pubDate>
				<author><![CDATA[ Talizvar]]></author>
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