<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1750] - Chaos Space Marines - Maybe competitive BL and Red Corsairs"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1750] - Chaos Space Marines - Maybe competitive BL and Red Corsairs"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1750] - Chaos Space Marines - Maybe competitive BL and Red Corsairs</title>
				<description><![CDATA[ So after a 10 year (ish) hiatus, I'm looking to get back into <span class="glossaryitem" onmouseover='gp(3);'>40k</span>., and oh my, how things have changed. I've come up with this list as a starting point, since I have most of the models, Contemptors and Chaincannon havocs not withstanding. I've always been interested in competitive play and efficient army building, since that's how my brain works, so I'm looking for general opinions on how this list might handle, how competitive it may or may not be, any obvious flaws or weaknesses, and any suggestions for improvement.<br /> <br /> ==Black Legion Outrider Detachment - Host Raptorial 1 <span class="glossaryitem" onmouseover='gp(707);'>CP</span>==<br /> <br /> <u>Chaos Lord with Jump Pack</u> 93pts - <u>Warlord</u><br />  Chainsword x2<br />  Mark of Khorne<br />  Ghorisvex’s Teeth Relic<br />  Flames of Spite <span class="glossaryitem" onmouseover='gp(771);'>WLT</span><br /> <br /> <u>Chaos Lord with Jump Pack</u> 97pts - <u>Field Commander</u><br />  Powersword<br />  Chainsword<br />  Mark of Khorne<br />  Spineshiver Blade Relic<br />  Tip of the Claw <span class="glossaryitem" onmouseover='gp(771);'>WLT</span><br /> <br /> <u>5 Raptors</u> 118 pts<br />  Champion with combi-melta, chainsword<br />  2 melta guns<br />  3 bolt pistol, chainsword<br /> <br /> <u>5 Raptors</u> 118 pts<br />  Champion with combi-melta, chainsword<br />  2 melta guns<br />  3 bolt pistol, chainsword<br /> <br /> <u>5 Warptalons</u> 120 pts<br /> 5 Pairs of lightning claws<br /> Mark of Khorne<br /> <br /> ==Red Corsairs Battalion 8 <span class="glossaryitem" onmouseover='gp(707);'>CP</span>==<br /> <br /> <u>Daemon Prince with Wings</u> 180 pts<br /> Pair of Malefic Talons<br /> Mark of Slaanesh<br /> Intoxicating Elixir Relic<br /> Death Hex<br /> <br /> <u>Daemon Prince with Wings</u> 180 pts<br /> Pair of Malefic Talons<br /> Mark of Tzeentch<br /> Prescience<br /> <br /> <u>5 Chaos Space Marines</u> 65 pts<br /> 5 boltguns<br /> <br /> <u>5 Chaos Space Marines</u> 65 pts<br /> 5 boltguns<br /> <br /> <u>5 Chaos Space Marines</u> 65 pts<br /> 5 boltguns<br /> <br /> <br /> ==Red Corsairs Spearhead Detachment 2 <span class="glossaryitem" onmouseover='gp(707);'>CP</span>==<br /> <br /> <u>Chaos Lord</u> 85 pts<br /> Chainsword<br /> Combi-plasma<br /> <br /> <u>5 Havocs</u> 150 pts<br /> 4 Reaper chaincannon<br /> 1 Boltgun<br /> Mark of Slaanesh<br /> <br /> <u>Hellforged Contemptor Deadnought</u> 138 pts<br /> 2 Butcher cannon<br /> <br /> <u>Hellforged Contemptor Deadnought</u> 138 pts<br /> 2 Butcher cannon<br /> <br /> <u>Hellforged Contemptor Deadnought</u> 138 pts<br /> 2 Butcher cannon<br /> <br /> ====<br /> <br /> 1750 pts exactly, 10 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> after relics and detachments (-1 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> for Field Commander, -1 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> for Host Raptorial, -1 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> for Relics of the Long War, -1 <span class="glossaryitem" onmouseover='gp(707);'>CP</span> for Gifts of Chaos)<br /> <br /> The idea is to have a whole load of <span class="glossaryitem" onmouseover='gp(707);'>CP</span> to use on all of the tasty shoot/fight twice stratagems (Fire Frenzy, Endless Cacophony, Fury of Khorne), and a bunch of others. (Hopefully) Decent shooting comes from the havocs and 3 contemptors in the first turn, laying down 64 S5 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> -1 D1, and 32 S8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> -1 D2 shots per turn, with the appropriate stratagems. The <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are there for screening, <span class="glossaryitem" onmouseover='gp(471);'>DS</span> denial, and to provide a lot of delicious <span class="glossaryitem" onmouseover='gp(707);'>CP</span> to feed the guns. The Princes provide psychic support, but also have a 12+<span class="glossaryitem" onmouseover='gp(1);'>2D6</span> threat range thanks to the Red Corsairs legion trait. The Slaanesh one is particularly nasty, with 8 S8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>-2 D2 attacks. Turn 2 the Host Raptorial <span class="glossaryitem" onmouseover='gp(471);'>DS</span>, threatening stuff with melta fire, multiple charges and a pair of killy-killy Chaos Lords. +2 to the charge distance really makes it much more likely to get into combat after <span class="glossaryitem" onmouseover='gp(471);'>DS</span> (58.3% vs 27.8%), where the Lords can go to town. Warptalons can't be shot at with overwatch on the turn they charge after <span class="glossaryitem" onmouseover='gp(471);'>DS</span>, so they tie up any shooty castles before everything else comes in.They can also fight twice for 3 <span class="glossaryitem" onmouseover='gp(707);'>CP</span>, and re-roll all hits for 1 <span class="glossaryitem" onmouseover='gp(707);'>CP</span>, which is nice.<br /> <br /> That's the theory anyway. My worry is that I don't actually have enough bodies to hold objectives for longer than a turn and keep my princes screened well, and not enough T1 firepower to threaten knights effectively (a perpetual problem it seems). I think the list is decent against everything else. Butcher cannon are pretty good against flyers and bikes, chaincannon are pretty good against infantry blobs, death hex is pretty good against smash captains, knights, and eldar, and the chainlord is pretty good against everything.<br /> <br /> Obviously, I'm yet to actually play 8th, after such a long time away from the hobby, so I'm taking all of my ideas with a heft pinch of salt  <img src="/s/i/a/2d02b2a257db456c87907c8cd3a46cc0.gif" border="0"> , but I like the look of this army, and think it might be decent.<br /> <br /> Please give me all of your comments and criticism.<br /> <br /> Cheers<br /> <br /> Regwon<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442367.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442367.page</link>
				<pubDate><![CDATA[Thu, 9 May 2019 22:52:56]]> GMT</pubDate>
				<author><![CDATA[ Regwon_rises]]></author>
			</item>
			<item>
				<title>[1750] - Chaos Space Marines - Maybe competitive BL and Red Corsairs</title>
				<description><![CDATA[ Looks good. Having only contemptors as potential targets for anti-armor is good as they are each pretty low points, have invulnerables, and at worst only need reroll 1 aura. I would change the spearhead to alpha legion to improve defenses.<br /> <br /> I don't think prescience will do the most work on the 2nd <span class="glossaryitem" onmouseover='gp(262);'>DP</span> as his targets are limited. Diabolical strength or warp time is my preference.  They are also lacking protection in some cases as there are no bikes or jump infantry running with them first turn. Holding them back is ok but then you'll want warp time even more.<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442440.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442440.page</link>
				<pubDate><![CDATA[Fri, 10 May 2019 01:21:58]]> GMT</pubDate>
				<author><![CDATA[ Shas'O'Ceris]]></author>
			</item>
			<item>
				<title>[1750] - Chaos Space Marines - Maybe competitive BL and Red Corsairs</title>
				<description><![CDATA[ Contemptors can’t use fire frenzy it is in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> for the forgeworld chaos book they only get the helbrute keyword.  Also buy a drill or rhino for your havocs or they will not have a long life expectancy.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442664.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442664.page</link>
				<pubDate><![CDATA[Fri, 10 May 2019 08:51:50]]> GMT</pubDate>
				<author><![CDATA[ swanson4969]]></author>
			</item>
			<item>
				<title>[1750] - Chaos Space Marines - Maybe competitive BL and Red Corsairs</title>
				<description><![CDATA[ Personally I would look at taking a the c-beam cannons for the dreadaughts as they are awesome!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442727.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/775247/10442727.page</link>
				<pubDate><![CDATA[Fri, 10 May 2019 10:09:32]]> GMT</pubDate>
				<author><![CDATA[ GypsyMinis]]></author>
			</item>
	</channel>
</rss>