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		<title><![CDATA[Latest posts for the thread "Getting back into 40K, question about Primaris vs "regular" SM compatibility "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Getting back into 40K, question about Primaris vs "regular" SM compatibility "]]></description>
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				<title>Getting back into 40K, question about Primaris vs &quot;regular&quot; SM compatibility </title>
				<description><![CDATA[ I have been out of the game for a few years, right before 7th dropped.  I have a fully customized <span class="glossaryitem" onmouseover='gp(445);'>IH</span> army where every model has some sort of bionic customization.  As there are currently no good options for such that I can find for the Primaris models, my question is how much do they differ in size from the regular marines.  Mainly in the arms as I still have a couple of the failcast <span class="glossaryitem" onmouseover='gp(445);'>IH</span> upgrade packs.  Are they close enough to swap out or cut up and paste into Primaris model parts without looking too out of place.  Any pics of parts side-by-side would be great.<br /> <br /> <br /> <br /> ***I have just recently moved and have not been able to get to the "closest" (40min away) <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> to do this personally.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/780669/10580221.page</link>
				<pubDate><![CDATA[Tue, 24 Sep 2019 22:35:26]]> GMT</pubDate>
				<author><![CDATA[ Salted Diamond]]></author>
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				<title>Getting back into 40K, question about Primaris vs &quot;regular&quot; SM compatibility </title>
				<description><![CDATA[ <a href="https://www.dakkadakka.com/gallery/1027688-.html" target="_new" rel="nofollow"><img src="https://images.dakkadakka.com/gallery/2019/9/25/1027688_sm-.jpg" border="0" /></a><br /> <br /> Looks basically the same.  Now, this primaris is one of those snapfits they were giving out at the stores.  The real kits might be different.<br /> <br /> Edit:  As for the legs, you might have to add a little bit of length.]]></description>
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				<pubDate><![CDATA[Wed, 25 Sep 2019 00:18:10]]> GMT</pubDate>
				<author><![CDATA[ Salabasama]]></author>
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				<title>Getting back into 40K, question about Primaris vs &quot;regular&quot; SM compatibility </title>
				<description><![CDATA[ Arms are close enough that they can pass.<br /> <br /> Heads and shoulder pads are fully compatible.  (well, you still have to watch for clipping on the rims with some pads and arm poses, but that’s a problem with all pads)  Terminator pads are for gravis armor (Agressors, inceptors)]]></description>
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				<pubDate><![CDATA[Wed, 25 Sep 2019 00:52:22]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Getting back into 40K, question about Primaris vs &quot;regular&quot; SM compatibility </title>
				<description><![CDATA[ That is Super helpful, Thank you!  From that pic it looks like the failcast upgrades (or any 3rd party) should work via cut-n-pasting into the primaris models if they don't fit outright.  Again, thank you. ]]></description>
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				<pubDate><![CDATA[Wed, 25 Sep 2019 01:54:48]]> GMT</pubDate>
				<author><![CDATA[ Salted Diamond]]></author>
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				<title>Re:Getting back into 40K, question about Primaris vs &quot;regular&quot; SM compatibility </title>
				<description><![CDATA[ Dont worry about it. Giving intercessors random old school pauldrons,  pointing hands, etc really livens up the kits and if you have a decent bitsbox you can make the same body look really individual and cool.]]></description>
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				<pubDate><![CDATA[Wed, 25 Sep 2019 04:16:10]]> GMT</pubDate>
				<author><![CDATA[ Racerguy180]]></author>
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