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		<title><![CDATA[Latest posts for the thread "Craftworld Attributes and Obsessions for the canonical subfactions"]]></title>
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				<title>Craftworld Attributes and Obsessions for the canonical subfactions</title>
				<description><![CDATA[ First off, these are just my ideas applying these Phoenix Rising custom attributes based <i>purely</i> on background, <i>not</i> crunchy competitiveness.  Some of the attributes and obsessions practically lift specific background from a Craftworld or Kabal.  I'm not going to directly quote verbatim all the existing background for these.  Refer to their respective Codices for the background.  My reasoning for why that choice and not others is given.<br /> <br /> Craftworlds:<br /> <br /> <b>Altansar:</b><br /> <br /> Grim<br /> Warding Runes<br /> <br /> Fairly self explanatory for having survived their ordeal in the Eye of Terror<br /> <br /> <b>Il-Kaithe:</b><br /> <br /> Children of Khaine<br /> Vengeful Blades<br /> <br /> The second matches Il-Kaithe's hatred of Chaos.  The first attribute I thought more fitting their increasing focus on bloodshed.  I suppose one could argue the reference to their Bonesingers' skills could mean something like Expert Crafters or Student of Vaul or Superior Shurikens could apply.<br /> <br /> <b>Iybraesil:</b><br /> <br /> Children of Morai-Heg<br /> Hunters of Ancient Relics<br /> <br /> The first attribute makes direct reference to Iybraesil's symbol so an obvious choice.  The second is also explicitly describing Iybraesil's focus on recovering relics.  <br /> <br /> <b>Lugganath:</b><br /> <br /> Savage Blades<br /> Webway Warriors<br /> <br /> First attribute could also be Headstrong or Mobile Fighters.  I settled on Savage Blades to reflect how Lugganath is seen by other Craftworlds as little better than a den of Corsairs.  Webway Warriors is an obvious given Lugganath's focus on the Webway over realspace.<br /> <br /> <b>Mymeara:</b><br /> <br /> Masters of Concealment<br /> <br /> Had trouble thinking of a second attribute as Mymeara doesn't have too much of a clear defining characteristic beyond having concealed their Craftworld in a nebula.  <br /> <br /> <b>Yme-<span class="glossaryitem" onmouseover='gp(235);'>Loc</span>:</b><br /> <br /> Expert Crafters<br /> Students of Vaul <br /> <br /> As the Craftworld most explicitly associated with Vaul, those two crafter attributes seemed most appropriate <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  Yme-<span class="glossaryitem" onmouseover='gp(235);'>Loc</span>'s background constantly mentions bigger things like vehicles and Titans so I though Students of Vaul over something small scale like Superior Shurikens<br /> <br /> <br /> Kabals:<br /> <br /> <b>Broken Sigil:</b><br /> <br /> Dark Mirth<br /> Deadly Deceivers<br /> <br /> Obsessions chosen to reflect their focus on terror tactics.<br /> <br /> <b>Dying Sun:</b><br /> <br /> Dark Mirth<br /> Disdain for Lesser Beings<br /> <br /> The second Obsession reflects perfectly the Dying Sun's snobbishness.  The first one is more of a reach, and is more about again hyping up that decadent nobles sneering at the antics of their lesser.<br /> <br /> <b>Iron Thorn:</b><br /> <br /> Disdain for Lesser Beings<br /> Mobile Raiders<br /> <br /> First Obsession again for being the descendants of the old aristocracy.  Mobile Raiders is to reflect their focus on grav-craft, even though in background I think it was more about firepower than speed.  <br /> <br /> <b>Last Hatred:</b><br /> <br /> Meticulous Flayers<br /> Soul Bound<br /> <br /> The Obsession Soul Bound lifts from the description of the Last Hatred.  The other Obsession is more fuzzy, and I settled on Meticulous Flayers just to reflect the Last Hatred's skill in wringing every last drop of suffering from their captives.  <br /> <br /> <br /> Wych Cults:<br /> <br /> <b>Blade Denied:</b><br /> <br /> Precise Killers<br /> Test of Skill<br /> <br /> Test of Skill to represent the Blade Denied's desire for a challenge, to the point of handicapping themselves in the beginning.  The other Obsession Price Killers was more from their Codex description of digging out the fleshy prize from larger more heavily armored enemies.  <br /> <br /> <b>Pain Eternal:</b><br /> <br /> The Art of Pain<br /> Trophy Takers<br /> <br /> Trophy Takers to represent their terror tactics.  The Art of Pain may be a bit of a reach, but again a link to their focus on inducing despair. <br /> <br /> <b>Seventh Woe:</b><br /> <br /> Precise Killers<br /> The Art of Pain<br /> <br /> Obsessions chosen to reflect the Seventh Woe's fighting technique "the Teaching of Despair" which incapacitates the enemy with precise melee strikes to joints to draw out the kill.  The Art of Pain obsession matches the Seventh Woe's description very closely.<br /> <br /> <b>Wrath Unbound:</b><br /> <br /> Berserk Fugue<br /> Trophy Takers<br /> <br /> The first matches their killing trance description perfectly.  The second to reflect the terror induced by those observing their messy killing.  Stimulant Innovators or Slashing Impact could be a second alternative to Trophy Takers to represent the power of their killing trance.<br /> <br /> <br /> Covens:<br /> <br /> <b>Altered:</b><br /> <br /> Hungry for Flesh<br /> Masters of Mutagens<br /> <br /> The Altered are described as the premiere suppliers of lethal exlirs, to the point where some of their venoms are present in every splinter weapon's ammunition.  Hungry for Flesh is to reflect their demand for a great meany victims to render into their poisons, as per the Haemonculus Covens supplement description.  <br /> <br /> <b>Black Descent:</b><br /> <br /> Dark Harvest<br /> Master Torturers<br /> <br /> First Obsession to reflect the Black Descent's patience and preference for traps.  The second admittedly is a bit of a filler.<br /> <br /> <b>Ebon Sting:</b><br /> <br /> Dark Technomancers<br /> Experimental Creations:<br /> <br /> Yes I know it is the same as the Hex below but Ebon Sting are described as making exceptionally well made Talos.  However an alternative could be Masters of Mutagen instead of Dark Technomancers, to reflect their signature poison from Haemonculus Covens supplement.<br /> <br /> <b>Everspiral:</b><br /> <br /> Hungry for Flesh<br /> Obsessive Collectors<br /> <br /> Hungry for Flesh to represent the great demand the Coven has for new captives in order to keep their ancient Haemonculi  going.  Obessive Collectors is in similar vein, showing their incredible thirst for new victims.  Master Torturers would be an alternative, somewhat filler, to reflect their presumed great skill and squeezing out every last  bit of suffering again in order to keep their ancient Haemonculi from withering away.<br /> <br /> <b>Hex:</b><br /> <br /> Dark Technomancers<br /> Experimental Creations<br /> <br /> The Hex's theme is around outlandish weapons so Dark Technomancers perfectly fits them.  Experimental Creations is a bit more tenuous but based on the Hex's practice of binding their Wracks and Grotesques into a hive mind.  ]]></description>
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				<pubDate><![CDATA[Sun, 20 Oct 2019 12:46:21]]> GMT</pubDate>
				<author><![CDATA[ Iracundus]]></author>
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				<title>Craftworld Attributes and Obsessions for the canonical subfactions</title>
				<description><![CDATA[ Seems like a pretty good assessment for the Craftworlds part, I can't say much for the others as I don't play <span class="glossaryitem" onmouseover='gp(27);'>DE</span>.]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2019 07:58:43]]> GMT</pubDate>
				<author><![CDATA[ Tyranid Horde]]></author>
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				<title>Craftworld Attributes and Obsessions for the canonical subfactions</title>
				<description><![CDATA[ My craftworld Lugganath force is going for Savage Blades and Headstrong, personally. Saving 1cp on sending 2 units to the webway is just totally flavorless to me, despite the name having some connection to their overall motivation. ]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2019 11:50:17]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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				<title>Craftworld Attributes and Obsessions for the canonical subfactions</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/781593/10604881.page"><b>the_scotsman wrote:</b></a><br/>My craftworld Lugganath force is going for Savage Blades and Headstrong, personally. Saving 1cp on sending 2 units to the webway is just totally flavorless to me, despite the name having some connection to their overall motivation. </div></blockquote><br /> <br /> I did think about that same combination but thought that could apply also to Saim-hann.  ]]></description>
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				<pubDate><![CDATA[Mon, 21 Oct 2019 13:24:17]]> GMT</pubDate>
				<author><![CDATA[ Iracundus]]></author>
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