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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ I'm have quite limited knowledge about the Adeptus Mechanicus and their cult and therefore have a question. As far as I understand innovation and "unauthorized" modification of <span class="glossaryitem" onmouseover='gp(179);'>STC</span> technology is concerned tech heresy. What about enemy vehicles (of non Xenos origin) that are captured or could be salvaged on the battlefield? Would an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> regiment be in trouble if they (only from a fluff perspective, not ruleswise) captured say a Goliath Truck, Achilles Ridgerunner or a non-standard tank produced by a human Mini-Empire and kept using it?<br /> <br /> On a similar note: if the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> faces a Renegade and Heretek force using Renegade produced <span class="glossaryitem" onmouseover='gp(69);'>IG</span> material like Leman Russes and Chimeras and those are captured, are they used immediatly? Or is there some kind of "machine baptism" to purify them? Or ar those Machines, that were not produced under the blessing of the Omnissiah (even if an <span class="glossaryitem" onmouseover='gp(179);'>STC</span> was used) considered unholy and are destroyed?]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 08:37:26]]> GMT</pubDate>
				<author><![CDATA[ Pyroalchi]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ As with many things, it depends - mainly on the Forge World and extent of the corruption.  There's a short story about a salvage / reclamation yard during the Sabbat Worlds Crusade (The Headstone and The Hammerstone Kings), and one of the characters from the Mars Trilogy had a background in salvage.<br /> <br /> The returned Roboute Guilliman ordered the AdMech to stop salvaging Chaos warships, as it was more trouble than it was worth.<br /> <br /> <span class="glossaryitem" onmouseover='gp(298);'>AFAIK</span> the Mining Guild vehicles are <span class="glossaryitem" onmouseover='gp(179);'>STC</span> approved (or the AdMech would wipe the Guild out).]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 09:39:06]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ They were pretty blaise about it in the Gothic war. Lots of ships salvaged, weapons reused etc]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 10:45:02]]> GMT</pubDate>
				<author><![CDATA[ Hellebore]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ It also depends on what the ship is.<br /> <br /> If it's a renegade form Imperial Ship (as in Luna class etc) then it can be fairly safely reconsecrated.<br /> <br /> If it's an actual Chaos Ship (Murder class etc) I believe they just smash them up and destroy them utterly. Not only are the heavily corrupted, but many were problematic to being with.]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 12:17:32]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ Many if not most of the Chaos ships are actually old Imperial ship classes.  In fact, the <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> background has reserve fleets of the Imperium still with ships of those old classes mothballed.  Often these old ship classes were superior in some fashion to the "modern" Imperial ships so the Mechanicus was keen to salvage them.  The problem is some classes seem to have had flaws in their design that over time tends to corrupt the crew.  To avoid this risk, Guilliman prohibited the Mechanicus from salvaging former Chaos ships, knowing that otherwise the temptation to recover older better technology might be too strong.]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 12:23:15]]> GMT</pubDate>
				<author><![CDATA[ Iracundus]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ My question was more focussed on land vehicles. So Tanks, trucks, etc.]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 12:27:49]]> GMT</pubDate>
				<author><![CDATA[ Pyroalchi]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/782824/10642236.page"><b>Pyroalchi wrote:</b></a><br/>My question was more focussed on land vehicles. So Tanks, trucks, etc.</div></blockquote><br /> <br /> It will depend entirely on the unit doing the capturing. Marines digging up a Heresy era Spartan and hotwiring it to spearhead an armored assault are going to be treated far differently from a PDF or Guard regiment cracking open a weapons cache belonging to a Chaos cult and doing donuts in the parking lot.]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 13:19:41]]> GMT</pubDate>
				<author><![CDATA[ Sterling191]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/782824/10642296.page"><b>Sterling191 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/782824/10642236.page"><b>Pyroalchi wrote:</b></a><br/>My question was more focussed on land vehicles. So Tanks, trucks, etc.</div></blockquote><br /> <br /> It will depend entirely on the unit doing the capturing. Marines digging up a Heresy era Spartan and hotwiring it to spearhead an armored assault are going to be treated far differently from a PDF or Guard regiment cracking open a weapons cache belonging to a Chaos cult and doing donuts in the parking lot.</div></blockquote><br /> <br /> Aye,  further there are just some designs that have issues with their machine spirits aswell, think kahbrys and dreadclaw droppod variants.<br /> <br /> The malcado was also suffering from this supposedly.]]></description>
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				<pubDate><![CDATA[Tue, 26 Nov 2019 13:31:36]]> GMT</pubDate>
				<author><![CDATA[ Not Online!!!]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/782824/10642296.page"><b>Sterling191 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/782824/10642236.page"><b>Pyroalchi wrote:</b></a><br/>My question was more focussed on land vehicles. So Tanks, trucks, etc.</div></blockquote><br /> <br /> It will depend entirely on the unit doing the capturing. Marines digging up a Heresy era Spartan and hotwiring it to spearhead an armored assault are going to be treated far differently from a<u> PDF or Guard regiment cracking open a weapons cache belonging to a Chaos cult and doing donuts in the parking lot</u>.</div></blockquote><br /> <br /> Now that's a black library book I want to read.]]></description>
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				<pubDate><![CDATA[Wed, 27 Nov 2019 02:52:10]]> GMT</pubDate>
				<author><![CDATA[ Racerguy180]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(722);'>GSC</span> equipment would probably be usable.<br /> <br /> Ork equipment may or may not function properly. None of that "It works Cruz they fink it does" nonsense, but typically theyre junk is unreliable at best of times. I seem to recall Shootaz and Sluggaz jamming up often in one of the Deathwatch <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span>.<br /> <br /> Ork Lootaz have jacked Tau tech, so that should be usable by Imperials.<br /> <br /> I always assumed Eldar/Dark eldar weapons were fired psyonically, and didnt even have trigger mechanisms, but in a few novels I've read characters picking up and using Shuriken weaponry so I suppose they can be Looted.<br /> <br /> Necron weaponry should Phase out, but I'm sure theres some plot hole that one can use to maybe hold onto them. I'm sure the Mechanicum has been trying to reverse engineer their tech for some time. <br /> <br /> Then theres Chaos equipment which would be pretty off limits.  I'd say that given time, even a lowly cultists las pistol you pick up might start talking you into killing your commander.<br /> <br /> And I see I misread the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, but basically same principle. Tau vehicles might be more difficult to pilot, buy they donuse human auxiliaries right? <br /> <br /> I dont think one would be able to pilot an Eldar vehicle. Maybe the guns, butbthe vehicle itself probably needs a neural interface. <br /> <br /> I'd say no on the Necrons. At best ykud have the Independence Day crashed  Croissant in their area 51 base.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 04:39:03]]> GMT</pubDate>
				<author><![CDATA[ Nightlord1987]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ If I'm not mistaken, the Land Raider Crusader was an <span class="glossaryitem" onmouseover='gp(179);'>STC</span> found by the Black Templars- and they simply skipped over the Cogboys and just started using it.  Apparently, it was effective and didn't go bananas so the Admech was like, "PRAISE THE OMNISSIAH!" and just kind of let it slide.  ]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 04:41:17]]> GMT</pubDate>
				<author><![CDATA[ Adeptus Doritos]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ Yes. In Dark Imperium Girlyman has to put a stop to the Ad Mech trying to salvage destroyed Chaos vessels. They had been doing it for centuries in the past and just revenerating them. Girlyman orders them to chuck the wrecks into a nearby sun. ]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 07:25:10]]> GMT</pubDate>
				<author><![CDATA[ Grimtuff]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ OK, but as I said I am mostly interested regarding more or less human made material. So is there some fluff on Admech performing baptisms to heretec produced Chimeras and Leman Russ or are their machine spirits deemed to corrupted? I mean "normal" tanks, not stuff with legs, horns and eyes everywhere.<br /> <br /> Also: how about still functioning tanks of conquered human worlds, that are not <span class="glossaryitem" onmouseover='gp(179);'>STC</span> derived?]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 07:56:14]]> GMT</pubDate>
				<author><![CDATA[ Pyroalchi]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ I believe the Mechanicus could totally 'cleanse' a Chimera or whatever that an enemy had used previously.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 08:06:24]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ I think it would be ok most of the time. If Guardsmen find some non-standard or locally produced vehicles, they won't get shot for salvaging or reclaiming them. They will probably piss off some Tech-Priests who will then perhaps refuse to maintain it, but that's all.<br /> <br /> If it was a vehicle used by Chaos followers, I think there might be a problem, as it is probably corrupted in some way.<br /> <br /> AdMech might be a bit more strict in this way, as they will unlikely use or maintain any non-<span class="glossaryitem" onmouseover='gp(179);'>STC</span> designs unless it's absolutely necessary for the mission.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 10:23:30]]> GMT</pubDate>
				<author><![CDATA[ Hawky]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/95d4142bbc4c3162bbf3fe9f8015e80a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/782824/10645406.page"><b>Hawky wrote:</b></a><br/>I think it would be ok most of the time. If Guardsmen find some non-standard or locally produced vehicles, they won't get shot for salvaging or reclaiming them. They will probably piss off some Tech-Priests who will then perhaps refuse to maintain it, but that's all.<br /> <br /> If it was a vehicle used by Chaos followers, I think there might be a problem, as it is probably corrupted in some way.<br /> <br /> AdMech might be a bit more strict in this way, as they will unlikely use or maintain any non-<span class="glossaryitem" onmouseover='gp(179);'>STC</span> designs unless it's absolutely necessary for the mission.</div></blockquote><br /> What would be "non-<span class="glossaryitem" onmouseover='gp(179);'>STC</span>" though? Almost every bit of human tech is based on what remains of the <span class="glossaryitem" onmouseover='gp(179);'>STC</span> system. How can the Mechanicus tell if something is a heretek creation from some mad scientist or if it's <span class="glossaryitem" onmouseover='gp(179);'>STC</span> stuff that they just didn't know about before?]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 10:46:58]]> GMT</pubDate>
				<author><![CDATA[ Tiennos]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/28ea740dccff0ba1efe3339f877c2f90.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/782824/10645207.page"><b>Adeptus Doritos wrote:</b></a><br/>If I'm not mistaken, the Land Raider Crusader was an <span class="glossaryitem" onmouseover='gp(179);'>STC</span> found by the Black Templars- and they simply skipped over the Cogboys and just started using it.</div></blockquote>Weapon swaps are something the admech are less fussed about - mounting standard imperial weapon x on standard imperial platform y is fairly low on the tech heresy list, not anything seriously bad like invention or innovation, and if the templars had a picture of it having been done in the past then it's probably all kosher and the mechanicus won't have too much to grumble about beyond the lack of a few hundred years of debate over its use.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 11:22:32]]> GMT</pubDate>
				<author><![CDATA[ A.T.]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ With Non-<span class="glossaryitem" onmouseover='gp(179);'>STC</span> I mean something in the line of planets that had lost contact with the Imperium and are brought back into the fold who in the meantime diverted from the Empires reluctance of Innovation and developed new vehicles. From something basic like a truck to APCs or aircrafts etc.<br /> To give some example, imagine our current earth being conquered and the imperial guardsmen capturing a bunch of T-90, Leopard 2s and Abrams. Ist definitly no <span class="glossaryitem" onmouseover='gp(179);'>STC</span> tech, since they have been developed more or less from scratch.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 11:49:08]]> GMT</pubDate>
				<author><![CDATA[ Pyroalchi]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/782824/10645462.page"><b>Pyroalchi wrote:</b></a><br/>With Non-<span class="glossaryitem" onmouseover='gp(179);'>STC</span> I mean something in the line of planets that had lost contact with the Imperium and are brought back into the fold who in the meantime diverted from the Empires reluctance of Innovation and developed new vehicles. From something basic like a truck to APCs or aircrafts etc.<br /> To give some example, imagine our current earth being conquered and the imperial guardsmen capturing a bunch of T-90, Leopard 2s and Abrams. Ist definitly no <span class="glossaryitem" onmouseover='gp(179);'>STC</span> tech, since they have been developed more or less from scratch.</div></blockquote><br /> The "low" level of scientific knowledge is not really the Imperium's doing, it's the result of everything getting ruined during the Age of Strife, especially the whole problem with AI turning murderous all of a sudden. So pockets of humanity somehow retaining a level of technology high enough to make something the Mechanicus has never seen would be very rare.<br /> <br /> But anyways, remember that according to the cult mechanicus, all machines are sacred and the creation of the Machine God. Assuming some unknown tech is discovered, the Adeptus Mechanicus would definitely study it before making any decision. If they couldn't find anything heretek inside (like AI), I suppose the techpriests would eventually allow it to be used, like so many other pieces of tech they don't fully understand.<br /> <br /> Also, that would depend on who these hypothetical techpriests are and how orthodox they are. The xenarites are willing to study xeno tech, so they wouldn't bat an eye at something humans made. Other techpriests may take the "no innovation" so far that they would consider anything that's not officially approved by the cult as inherently heretek.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 14:21:29]]> GMT</pubDate>
				<author><![CDATA[ Tiennos]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bc123818aed7313cc445e12939a60068.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/782824/10645566.page"><b>Tiennos wrote:</b></a><br/>But anyways, remember that according to the cult mechanicus, all machines are sacred and the creation of the Machine God. </div></blockquote>My understanding was more that they believe everything that humanity would ever need in terms of technology had already been created by their predecessors, and so all that remains is to rediscover it.<br /> Effectively 'this book contains all the truth you will ever need, and everything else is the work of the devil'<br /> <br /> Unidentified human technology might be boxed in the vaults of mars until it could be matched to gospel, but if it's clearly original thought from a civilization knocked back to the stone age and built back up then it is tech heresy, and the admech might well burn the world to erase every scrap of it from existence along with its creators.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 14:58:09]]> GMT</pubDate>
				<author><![CDATA[ A.T.]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ In the "Siege of Vracks" there are annotations about some of the less common designs (ie: Minotaur) were captured intact and were reconsecrated and returned to service with the <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> (Imperial Armor 6 if I remember correctly)<br /> <br /> I also seem to remember stories of <span class="glossaryitem" onmouseover='gp(119);'>SM</span> chapters doing the same with renegade <span class="glossaryitem" onmouseover='gp(119);'>SM</span> equipment, as long as it has not been badly corrupted.<br /> <br /> <br /> *edit* Imperial Armour Vol 7, <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 20 in reference to a captured Minotaur "After purification, it was returned to service with one of the regiments artillery  companies"  So <span class="glossaryitem" onmouseover='gp(69);'>IG</span> will salvage and use captured equipment.]]></description>
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				<pubDate><![CDATA[Fri, 29 Nov 2019 19:57:01]]> GMT</pubDate>
				<author><![CDATA[ Salted Diamond]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/782824/10642075.page"><b>Pyroalchi wrote:</b></a><br/>I'm have quite limited knowledge about the Adeptus Mechanicus and their cult and therefore have a question. As far as I understand innovation and "unauthorized" modification of <span class="glossaryitem" onmouseover='gp(179);'>STC</span> technology is concerned tech heresy. What about enemy vehicles (of non Xenos origin) that are captured or could be salvaged on the battlefield? Would an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> regiment be in trouble if they (only from a fluff perspective, not ruleswise) captured say a Goliath Truck, Achilles Ridgerunner or a non-standard tank produced by a human Mini-Empire and kept using it?<br /> <br /> On a similar note: if the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> faces a Renegade and Heretek force using Renegade produced <span class="glossaryitem" onmouseover='gp(69);'>IG</span> material like Leman Russes and Chimeras and those are captured, are they used immediatly? Or is there some kind of "machine baptism" to purify them? Or ar those Machines, that were not produced under the blessing of the Omnissiah (even if an <span class="glossaryitem" onmouseover='gp(179);'>STC</span> was used) considered unholy and are destroyed?</div></blockquote><br /> <br /> <br /> <br /> The Mechanicus is a bit flip-floppy on the issues of "innovation" or tech heresy. Many of the main variants of Imperial Guard and Space Marine armored vehicles were originally field modifications. Because they worked so well, they made excuses as to why they were put into production.<br /> <br /> <br /> Not all technology and industries are concentrated on Forge Worlds, nor are they exclusive to the Adeptus Mechanicus. And not everything is derived from <span class="glossaryitem" onmouseover='gp(179);'>STC</span> canon. Manufacturing is part of the economy of many hive worlds and civilized worlds,. There is also a class of worlds known as "Industrial Worlds" that are not full-fledged Forge Worlds or under the control of the Priesthood of Mars. There have been plenty of examples in lore of non-<span class="glossaryitem" onmouseover='gp(179);'>STC</span> equipment and products used on the local level in the Imperium of Man. Their use isn't common in the Guard because of logistical reasons, and the Mechanicus simply considers non-<span class="glossaryitem" onmouseover='gp(179);'>STC</span> items to be inferior to those that adhere to <span class="glossaryitem" onmouseover='gp(179);'>STC</span> canon. <br /> <br /> There have been past examples of re-captured equipment being purified and reconsecrated, and returned to service. Especially valuable items like Baneblades or Land Raiders. ]]></description>
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				<pubDate><![CDATA[Thu, 5 Dec 2019 22:27:40]]> GMT</pubDate>
				<author><![CDATA[ oldravenman3025]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/782824/10643134.page"><b>Racerguy180 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/782824/10642296.page"><b>Sterling191 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/782824/10642236.page"><b>Pyroalchi wrote:</b></a><br/>My question was more focussed on land vehicles. So Tanks, trucks, etc.</div></blockquote><br /> <br /> It will depend entirely on the unit doing the capturing. Marines digging up a Heresy era Spartan and hotwiring it to spearhead an armored assault are going to be treated far differently from a<u> PDF or Guard regiment cracking open a weapons cache belonging to a Chaos cult and doing donuts in the parking lot</u>.</div></blockquote><br /> <br /> Now that's a black library book I want to read.</div></blockquote><br /> <br /> There's Leman Russ racing in one of the Tallarn books <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.]]></description>
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				<pubDate><![CDATA[Thu, 5 Dec 2019 22:30:52]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/220a31e1b9f5d8a21a32fcd782a8a58e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/782824/10645205.page"><b>Nightlord1987 wrote:</b></a><br/>Ork equipment may or may not function properly. None of that "It works Cruz they fink it does" nonsense, but typically theyre junk is unreliable at best of times. I seem to recall Shootaz and Sluggaz jamming up often in one of the Deathwatch <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span>.<br /> <br /> Necron weaponry should Phase out, but I'm sure theres some plot hole that one can use to maybe hold onto them. I'm sure the Mechanicum has been trying to reverse engineer their tech for some time.</div></blockquote><br /> Actually one of the Cain books is about remains of Imperial army trying to fight back by looting ork gear to bolster their exhausted supply, and Commissar sees no problem with it, might be okay. For the duration of war at least.<br /> <br /> As for the Necrons, Deathwatch uses Necron swords. Don't ask me how they got them though.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/28ea740dccff0ba1efe3339f877c2f90.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/782824/10645207.page"><b>Adeptus Doritos wrote:</b></a><br/>If I'm not mistaken, the Land Raider Crusader was an <span class="glossaryitem" onmouseover='gp(179);'>STC</span> found by the Black Templars</div></blockquote><br /> It was heavily implied it was ""totally found guv, no heresy there, no sirree"" <img src="/s/i/a/1772e261fe9321e183cfa662dbdc3291.gif" border="0"> <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/782824/10645462.page"><b>Pyroalchi wrote:</b></a><br/>To give some example, imagine our current earth being conquered and the imperial guardsmen capturing a bunch of T-90, Leopard 2s and Abrams. Ist definitly no <span class="glossaryitem" onmouseover='gp(179);'>STC</span> tech, since they have been developed more or less from scratch.</div></blockquote><br /> Funnily enough one Regimental Standard shows a bunch of XX century tanks and claims they are <span class="glossaryitem" onmouseover='gp(179);'>STC</span> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 6 Dec 2019 00:41:40]]> GMT</pubDate>
				<author><![CDATA[ Irbis]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ Military vehicles of a completely non-standard construction pattern (like a locally produced tank unique to a particular world) would probably be relegated to that world's PDF.  There would be no purpose in shipping it offworld unless the existing Imperial supply chain could maintain it (spare parts, crew training, ammunition, etc).  They'd either depend on local supply to keep it running, or use it til it breaks and replace it with something else.<br /> <br /> Civilian vehicles like Goliaths or Ridgerunners might have some small adoption, but would also probably be relegated to PDF use.  While a Goliath might be ubiquitous on an industrialized human world, a Guard force on a world without pre-existing Imperial industry would probably run out of parts too quickly to make them worthwhile. (This supposed that the Goliath, or a vehicle largely similar, isn't commonly used as an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> supply truck. There may be legit supply reasons to just use Chimera-based chassis for all logistical purposes, for maximum mechanical and tactical interchangeability.)<br /> <br /> Any given <span class="glossaryitem" onmouseover='gp(69);'>IG</span> regiment is likely to find itself dependant on supplies brought from offworld via voidships.  So maximum efficiency in the organization and equipment area is a primary concern.]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2019 18:00:49]]> GMT</pubDate>
				<author><![CDATA[ Hankovitch]]></author>
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				<title>Re:Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ OK, thanks for all the input.<br /> <br /> I was working on the background of my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> regiment, which will likely include a broad variety of vehicles (because there are various models I like). I had the idea that as they are chronicly underequipped with "real" Guard vehicles and therefore upon arriving in a battlezone try to capture/salvage vehicles from the enemy or convert civilian vehicles and use them until they are broken. So no neccessity to fly them off world or keep in mind the need for spare parts. The general spirit would be "a sub par tank that will break down beyond repair next week is better than no tank at all".<br /> <br /> I was just curious if that behavior would get you into problems with the Cogpriests. But as far as I gathered from your responses: if there specific Enginseer has a relaxed view on the whole issue and you keep your hands from any chaos tainted stuff, that should fit with the <span class="glossaryitem" onmouseover='gp(146);'>WH40k</span> lore?]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2019 18:19:31]]> GMT</pubDate>
				<author><![CDATA[ Pyroalchi]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ Should be lore friendly, there are already "scavenger" <span class="glossaryitem" onmouseover='gp(69);'>IG</span> forces in the lore, like the Savlar Chem-dogs.<br /> <br /> It might be that either their regiment or their homeworld has some political animosity from the Adeptus Mechanicus, which would explain their short-handedness in vehicle resupply, an the lack of cogboys in the field with them to complain about their methods.]]></description>
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				<pubDate><![CDATA[Tue, 10 Dec 2019 01:00:50]]> GMT</pubDate>
				<author><![CDATA[ Hankovitch]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ I think chaos equipment maybe suitable in some cases,<br /> <br />  If your unit makes extensive use of psychers and priests, or sorcerers(space wolves get away with it so your regiment might if they dress it up right but lets not open that can of worms) under the watchful eye of the closest Commissar maybe able to reconsecrate things, banish taint or even just detect untainted equipment to use.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I seriously don't think that every single bullet a cultist carries is tainted, but perhaps the weapon itself is. Perhaps some items are more likely to be tainted, such as personal effects, chaos marked items or anything cult related.<br /> <br /> Perhaps there is a 'knack' to knowing what to take and what not to so that at a squad level your troops will instinctively be able to pick what they need.<br /> <br /> I think this would fit your army particularly well, the N'go are peoples who maintain traditions from when their planet wasn controlled by chaos worshippers.  Could fit really well with your lore, I can see them fighting and taking what they need to survive against their overlords.]]></description>
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				<pubDate><![CDATA[Wed, 11 Dec 2019 09:29:35]]> GMT</pubDate>
				<author><![CDATA[ OldMate]]></author>
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				<title>Are salvaged/captured vehicles tolerated by the cult mechanicus?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/220a31e1b9f5d8a21a32fcd782a8a58e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/782824/10645205.page"><b>Nightlord1987 wrote:</b></a><br/><br /> I always assumed Eldar/Dark eldar weapons were fired psyonically, and didnt even have trigger mechanisms, but in a few novels I've read characters picking up and using Shuriken weaponry so I suppose they can be Looted.<br /> </div></blockquote><br /> Craftworlder (and Harlie, Corsair, Exodite, and possible Crone) tech often have psychic interfaces, but Dark Eldar tech cannot. The Dark Eldar had to reinvent their tech from scratch after the fall, because they refuse to risk using the Warp in the Dark City. It's basically the only one thing actually prohibited in the Dark City. It's why their equipment shares overall design with their Craftworld kin, but is made out of very different materials.]]></description>
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				<pubDate><![CDATA[Wed, 11 Dec 2019 20:48:28]]> GMT</pubDate>
				<author><![CDATA[ Bharring]]></author>
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