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		<title><![CDATA[Latest posts for the thread "How do "Halved Damage" Abilities Work?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "How do "Halved Damage" Abilities Work?"]]></description>
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				<title>How do &quot;Halved Damage&quot; Abilities Work?</title>
				<description><![CDATA[ So quick question when a character or model (Such as Abbadon the Despoiler) has an ability that states"All damage to this model is halved." How does that work? Would a 2 damage weapon do 1 instead? Or would you take off half the wound that model took during any phase? If the second, that seems like an extremely powerful ability, so Im assuming it's the first, but I would like to know for sure.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 04:06:08]]> GMT</pubDate>
				<author><![CDATA[ thepowerfulwill]]></author>
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				<title>How do &quot;Halved Damage&quot; Abilities Work?</title>
				<description><![CDATA[ Every time the model takes damage, that damage is halved.  So a D2 weapon will be D1 against Abaddon, and a D1 will be D1 because you round up.  So his ability is extremely effective against big guns, but does nothing to bolters.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 04:48:26]]> GMT</pubDate>
				<author><![CDATA[ Chrysis]]></author>
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				<title>Re:How do &quot;Halved Damage&quot; Abilities Work?</title>
				<description><![CDATA[ Thats what I figured, thanks, the other Black Legion player at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> just got Abbadon and I wanted to make sure I prepared right. Thanks again!]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 13:17:12]]> GMT</pubDate>
				<author><![CDATA[ thepowerfulwill]]></author>
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				<title>Re:How do &quot;Halved Damage&quot; Abilities Work?</title>
				<description><![CDATA[ From the Main Rulebook <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>:<br /> <br /> <blockquote class="uncited"><div><b>Q:</b> If a model has an ability that halves damage suffered (rounding up) such as Marneus Calgar’s Armour of Antilochus ability, how is that resolved when I am attacked by several attacks at once? Do I halve the total of all the damage suffered, or do I halve the damage inflicted by each attack separately?<br /> <br /> <b>A: </b>Halve the damage suffered by each attack separately. Remember that wounds are allocated one at a time. For example, if Marneus Calgar was wounded by four boltgun attacks (Damage characteristic 1) and each saving throw resulted in a failure, Calgar would suffer 0.5 wounds (which is rounded up to 1) four times, and would therefore lose 4 wounds.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 14:17:29]]> GMT</pubDate>
				<author><![CDATA[ Ghaz]]></author>
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