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		<title><![CDATA[Latest posts for the thread "Ryza ruins unpopular?"]]></title>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ I've noticed all the webstores in my country that otherwise sell terrain as quick as they stock them aren't moving any Ryza ruins. I get that they're "simple" but they fill a void that <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> needed filling for a while ever since those "corner ruins" (dunno what they were called) that were around in 3rd edition got scrapped. I know 8th terrain rules are probably partly to blame, but it's still surprising since they have such a unique aesthetic and are <i>actual buildings</i>, unlike the other unpopular terrain; sector mechanicus.<br /> <br /> I for one am getting tired of the gothic stuff. I still like them, but I just need a little variation. The Ryza ruins feel like they represent the derelict colony atmosphere for the first time. Whereas with the sector imperialis stuff, at some point you gotta ask yourself, "wait, so <i>how many</i> Administratums are in this block of the city? 8? And what's with the 5 basilicanums?" Ryza ruins are just habs. You can have a 1000 of them on the table and 4th wall is still intact.<br /> <br /> Do you use them? If not, why?]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 13:06:00]]> GMT</pubDate>
				<author><![CDATA[ LoftyS]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ My old <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> has a table that was a full 4 city blocks and used a ton of these. gak was dope.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 13:21:28]]> GMT</pubDate>
				<author><![CDATA[ thepowerfulwill]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ My gaming club had a load and we use them.  The two biggest issues with them is the height and remembering to clarify with your opponent if they completely block <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> or not.<br /> <br /> The Sector Fronteris box was a step in the right direction for them, but unfortunately is now <span class="glossaryitem" onmouseover='gp(277);'>OOP</span>.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 13:35:10]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ It might be the effort of putting them together on a base. ]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 13:45:50]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ I regret buying my box of them. I think the quality of the plastic is bad, the details are not great and there is no variety, because there only three different parts in the box as the rest are repeats.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 13:47:15]]> GMT</pubDate>
				<author><![CDATA[ Pro_b0]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664127.page"><b>Pro_b0 wrote:</b></a><br/>I regret buying my box of them. I think the quality of the plastic is bad, the details are not great and there is no variety, because there only three different parts in the box as the rest are repeats.</div></blockquote><br /> <br /> I've not had any problems with the quality of them but I know what you mean about the repeats.  There are different ones in the Sector Fronteris and Moon Base Klaisus boxes (and Mekboy Workshop if you're feeling adventurous) but they're not easy to get hold of.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 14:06:28]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664127.page"><b>Pro_b0 wrote:</b></a><br/>repeats.</div></blockquote><br /> <br /> So when erecting colonies on the frontiers of Imperial space, you expect every serf to get a customized habitat in their choice of architectural design?<br /> <br /> No, these are assembly-line tin cans squirted out at millimeter precision to the lowest expense. And that's how it should be]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 15:05:25]]> GMT</pubDate>
				<author><![CDATA[ LoftyS]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664206.page"><b>LoftyS wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/783606/10664127.page"><b>Pro_b0 wrote:</b></a><br/>repeats.</div></blockquote><br /> <br /> So when erecting colonies on the frontiers of Imperial space, you expect every serf to get a customized habitat in their choice of architectural design?<br /> <br /> No, these are assembly-line tin cans squirted out at millimeter precision to the lowest expense. And that's how it should be</div></blockquote><br /> <br /> Yeah, seems like an odd complaint when in lore, one of the things that allowed mankind's empire to grow as fast and as far as it did was the Standard Template Construct.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 15:09:24]]> GMT</pubDate>
				<author><![CDATA[ EnTyme]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ $35 US for four little corner pieces and few little hip high sections?  Thanks but we have a 3d printer at work that can knock out little terrain pieces like that for pennies on the dollar if I set it to run overnight. <br /> <br /> If you spend more than $300-400 on plastic 28mm terrain pieces you just bought a cheap 3d printer than knock out any of that stuff for you over a weekend.  ]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 15:12:22]]> GMT</pubDate>
				<author><![CDATA[ Fajita Fan]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1ed1f815041943c3379641129807144e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664216.page"><b>Fajita Fan wrote:</b></a><br/>$35 US for four little corner pieces and few little hip high sections?  Thanks but we have a 3d printer at work that can knock out little terrain pieces like that for pennies on the dollar if I set it to run overnight. <br /> <br /> If you spend more than $300-400 on plastic 28mm terrain pieces you just bought a cheap 3d printer than knock out any of that stuff for you over a weekend.  </div></blockquote><br /> <br /> Whoa that's some price difference. In Norway, Ryza ruins are the cheapest terrain you can get, at like 250 NOK. It's not uncommon to see things in dollar values just get multiplied by 10 in NOK. So if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> were from the US, we'd pay 350NOK and then it becomes a problem. Hell, it would be a problem at 300NOK.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 15:26:14]]> GMT</pubDate>
				<author><![CDATA[ LoftyS]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ They're small and don't block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> without some heavy modelling, I assume most people want to be able to drop terrain without issues of that and have <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> blocking terrain.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 15:45:04]]> GMT</pubDate>
				<author><![CDATA[ Tyranid Horde]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ I think they just get passed over for the more elaborate terrain.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 15:56:00]]> GMT</pubDate>
				<author><![CDATA[ oni]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664234.page"><b>LoftyS wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1ed1f815041943c3379641129807144e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664216.page"><b>Fajita Fan wrote:</b></a><br/>$35 US for four little corner pieces and few little hip high sections?  Thanks but we have a 3d printer at work that can knock out little terrain pieces like that for pennies on the dollar if I set it to run overnight. <br /> <br /> If you spend more than $300-400 on plastic 28mm terrain pieces you just bought a cheap 3d printer than knock out any of that stuff for you over a weekend.  </div></blockquote><br /> <br /> Whoa that's some price difference. In Norway, Ryza ruins are the cheapest terrain you can get, at like 250 NOK. It's not uncommon to see things in dollar values just get multiplied by 10 in NOK. So if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> were from the US, we'd pay 350NOK and then it becomes a problem. Hell, it would be a problem at 300NOK.</div></blockquote><br /> <a href="https://www.games-workshop.com/en-WW/Warhammer-40000-Ryza-pattern-Stc-Ruins-2017" target="_blank" rel="nofollow">https://www.games-workshop.com/en-<span class="glossaryitem" onmouseover='gp(477);'>WW</span>/Warhammer-40000-Ryza-pattern-<span class="glossaryitem" onmouseover='gp(179);'>Stc</span>-Ruins-2017</a><br /> This is the set we're talking about right?]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 15:59:53]]> GMT</pubDate>
				<author><![CDATA[ Fajita Fan]]></author>
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				<title>Re:Ryza ruins unpopular?</title>
				<description><![CDATA[ You had to get that kill team box to get the solid ryza building and more traditional "ruins". As other have pointed out, scatter terrain/low cover isn't that useful in 8th because of the lack of terrain rules, so it's basically big <span class="glossaryitem" onmouseover='gp(85);'>los</span> blocking terrain with no gaps or keyholes/windows or bust. I completely agree on the aesthetic front that they look really good painted up, but without the kill team killzone box there really isn't enough variance to fill a table. One thing that gets missed, partly <span class="glossaryitem" onmouseover='gp(50);'>gw</span>'s fault for how they're packagae/market is that the ork mek workshop is based off the ryza terrain and meshes perfectly with it, you can make a very un-orky civilian looking scrapyard pretty easily by hiding a couple glyphs. I think they need to do another reboxing where they mix and match the full building and the mek shop, they also could include a sprue of the plasma pipes because they actually mesh really well with the ryza ruins. It seems like on the <span class="glossaryitem" onmouseover='gp(694);'>aos</span> side the azerite ruins seem to get more love, they're also arguably better for 8th because they block more <span class="glossaryitem" onmouseover='gp(85);'>los</span> and some of the kits can do multiple floors.  <br /> <br /> <img src="https://images.dakkadakka.com/gallery/2019/6/6/1013232-.JPG" border="0" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 16:03:15]]> GMT</pubDate>
				<author><![CDATA[ Crablezworth]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ Whoa, I hadn't considered that for my <span class="glossaryitem" onmouseover='gp(722);'>GSC</span>!]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 16:06:04]]> GMT</pubDate>
				<author><![CDATA[ Fajita Fan]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e466d38f91e2d1820e04662dfd436ffd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664256.page"><b>Tyranid Horde wrote:</b></a><br/>They're small and don't block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> without some heavy modelling, I assume most people want to be able to drop terrain without issues of that and have <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> blocking terrain.</div></blockquote><br /> <br /> But it punishes the ones who deserve it, the "tall model players" aka Riptide spammers and Knights players <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1ed1f815041943c3379641129807144e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664274.page"><b>Fajita Fan wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/783606/10664234.page"><b>LoftyS wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1ed1f815041943c3379641129807144e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664216.page"><b>Fajita Fan wrote:</b></a><br/>$35 US for four little corner pieces and few little hip high sections?  Thanks but we have a 3d printer at work that can knock out little terrain pieces like that for pennies on the dollar if I set it to run overnight. <br /> <br /> If you spend more than $300-400 on plastic 28mm terrain pieces you just bought a cheap 3d printer than knock out any of that stuff for you over a weekend.  </div></blockquote><br /> <br /> Whoa that's some price difference. In Norway, Ryza ruins are the cheapest terrain you can get, at like 250 NOK. It's not uncommon to see things in dollar values just get multiplied by 10 in NOK. So if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> were from the US, we'd pay 350NOK and then it becomes a problem. Hell, it would be a problem at 300NOK.</div></blockquote><br /> <a href="https://www.games-workshop.com/en-WW/Warhammer-40000-Ryza-pattern-Stc-Ruins-2017" target="_blank" rel="nofollow">https://www.games-workshop.com/en-<span class="glossaryitem" onmouseover='gp(477);'>WW</span>/Warhammer-40000-Ryza-pattern-<span class="glossaryitem" onmouseover='gp(179);'>Stc</span>-Ruins-2017</a><br /> This is the set we're talking about right?</div></blockquote><br /> <br /> Yep, the very one]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 16:07:58]]> GMT</pubDate>
				<author><![CDATA[ LoftyS]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1ed1f815041943c3379641129807144e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664285.page"><b>Fajita Fan wrote:</b></a><br/>Whoa, I hadn't considered that for my <span class="glossaryitem" onmouseover='gp(722);'>GSC</span>!</div></blockquote><br /> <br /> You get a lot in the box for the price, one of the better values, the big ork glyph is easy to just not build on to the super structure.  <br /> <br /> <img src="https://www.games-workshop.com/resources/catalog/product/920x950/99120103061_OrkMekWorkshop01.jpg" border="0" /><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664288.page"><b>LoftyS wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e466d38f91e2d1820e04662dfd436ffd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664256.page"><b>Tyranid Horde wrote:</b></a><br/>They're small and don't block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> without some heavy modelling, I assume most people want to be able to drop terrain without issues of that and have <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> blocking terrain.</div></blockquote><br /> <br /> But it punishes the ones who deserve it, the "tall model players" aka Riptide spammers and Knights players <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1ed1f815041943c3379641129807144e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664274.page"><b>Fajita Fan wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/783606/10664234.page"><b>LoftyS wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1ed1f815041943c3379641129807144e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664216.page"><b>Fajita Fan wrote:</b></a><br/>$35 US for four little corner pieces and few little hip high sections?  Thanks but we have a 3d printer at work that can knock out little terrain pieces like that for pennies on the dollar if I set it to run overnight. <br /> <br /> If you spend more than $300-400 on plastic 28mm terrain pieces you just bought a cheap 3d printer than knock out any of that stuff for you over a weekend.  </div></blockquote><br /> <br /> Whoa that's some price difference. In Norway, Ryza ruins are the cheapest terrain you can get, at like 250 NOK. It's not uncommon to see things in dollar values just get multiplied by 10 in NOK. So if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> were from the US, we'd pay 350NOK and then it becomes a problem. Hell, it would be a problem at 300NOK.</div></blockquote><br /> <a href="https://www.games-workshop.com/en-WW/Warhammer-40000-Ryza-pattern-Stc-Ruins-2017" target="_blank" rel="nofollow">https://www.games-workshop.com/en-<span class="glossaryitem" onmouseover='gp(477);'>WW</span>/Warhammer-40000-Ryza-pattern-<span class="glossaryitem" onmouseover='gp(179);'>Stc</span>-Ruins-2017</a><br /> This is the set we're talking about right?</div></blockquote><br /> <br /> Yep, the very one</div></blockquote><br /> <br /> <br /> 8th ed's terrain rules sorta make it an all or nothing affair sadly, a lot of the scatter terrain really only seems to matter aesthetically, in game terms, kill team has a better mechanic which makes it matter more. Thankfully there's always 30k where terrain of all shapes and sizes still matter. ]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 16:23:45]]> GMT</pubDate>
				<author><![CDATA[ Crablezworth]]></author>
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				<title>Re:Ryza ruins unpopular?</title>
				<description><![CDATA[ Great for all the non-<span class="glossaryitem" onmouseover='gp(3);'>40K</span> games that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes. For <span class="glossaryitem" onmouseover='gp(3);'>40K</span>? It doesn't really do anything but add some ambiance to the table. If you make some house rules for it, it's not too bad. Such as "if you draw lines of sight through these ruins, you are -1 to hit". Even that is a bit iffy and can really be abused with other to hit modifiers.  ]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 16:28:41]]> GMT</pubDate>
				<author><![CDATA[ Tamwulf]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ For me its the price. Why would I pay that much for a few corners when I can shell out $10-20 more and get 2-3x more terrain that is also taller and more modular?]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 16:34:08]]> GMT</pubDate>
				<author><![CDATA[ generalchaos34]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4dfb65699cf45e577ab41e6b956f42a0.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664315.page"><b>generalchaos34 wrote:</b></a><br/>For me its the price. Why would I pay that much for a few corners when I can shell out $10-20 more and get 2-3x more terrain that is also taller and more modular?</div></blockquote><br /> <br /> You not wrong, especially on the modularity front. The <span class="glossaryitem" onmouseover='gp(694);'>aos</span> azyrite ruins really are more along the lines of what I wish they ryza pattern were able to do building wise. Good price too for what you get. <br /> <br /> <img src="https://www.games-workshop.com/resources/catalog/product/920x950/99120299051_AzyriteTownship01.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 16:39:03]]> GMT</pubDate>
				<author><![CDATA[ Crablezworth]]></author>
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				<title>Re:Ryza ruins unpopular?</title>
				<description><![CDATA[ It is OK set for some extra terrain, but it is massively annoying that they do not sell all the Ryza type sprues separately or at all. The long wall section from the Moonbase Klaisus is a nice loss blocker and the intact building from the Sector Fronteris is a good terrain piece. But I don't think either of these are available any more.. I really don't understand why they're doing this.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 20:42:20]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Re:Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ec4ac689a1e4b2e052240cf26c10c855.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664538.page"><b>Crimson wrote:</b></a><br/>I really don't understand why they're doing this.</div></blockquote><br /> <br /> It seems to be <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s strategy for terrain - you need to buy at least 3 different boxes to get all of the stuff in a range (Azyrite & Dominion of Sigmar for <span class="glossaryitem" onmouseover='gp(694);'>AoS</span>, Sector Mechanicus & Imperialis for <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, etc.).]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 23:20:02]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664092.page"><b>LoftyS wrote:</b></a><br/>I've noticed all the webstores in my country that otherwise sell terrain as quick as they stock them aren't moving any Ryza ruins. I get that they're "simple" but they fill a void that <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> needed filling for a while ever since those "corner ruins" (dunno what they were called) that were around in 3rd edition got scrapped. I know 8th terrain rules are probably partly to blame, but it's still surprising since they have such a unique aesthetic and are <i>actual buildings</i>, unlike the other unpopular terrain; sector mechanicus.<br /> <br /> I for one am getting tired of the gothic stuff. I still like them, but I just need a little variation. The Ryza ruins feel like they represent the derelict colony atmosphere for the first time. Whereas with the sector imperialis stuff, at some point you gotta ask yourself, "wait, so <i>how many</i> Administratums are in this block of the city? 8? And what's with the 5 basilicanums?" Ryza ruins are just habs. You can have a 1000 of them on the table and 4th wall is still intact.<br /> <br /> Do you use them? If not, why?</div></blockquote><br /> I don't wanna hijack you thread but my browser apparently temporarily doesn't allow me to create a new topic so seeing at it is about scenery:<br /> Do you have any alternative to the old <span class="glossaryitem" onmouseover='gp(39);'>FW</span> zone mortalis table ? The newcromunda box hasn't a lot of terrain and is full of useless stuff for me so it's not a good alternative.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 23:41:51]]> GMT</pubDate>
				<author><![CDATA[ godardc]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6fe864cac5d5e402d1edd55b1b5a9887.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664714.page"><b>godardc wrote:</b></a><br/>Do you have any alternative to the old <span class="glossaryitem" onmouseover='gp(39);'>FW</span> zone mortalis table ? The newcromunda box hasn't a lot of terrain and is full of useless stuff for me so it's not a good alternative.</div></blockquote><br /> What kind of thing are you after?  <span class="glossaryitem" onmouseover='gp(497);'>TT</span> Combat do some nice <span class="glossaryitem" onmouseover='gp(758);'>MDF</span> ones, like the <a href="https://ttcombat.com/products/iron-labyrinth-onyx-outbreak" target="_new" rel="nofollow">Iron Labyrinth</a>, or Rampart seems popular (<a href="https://www.kickstarter.com/projects/archonstudio/rampart-stylish-and-modular-terrain" target="_new" rel="nofollow">Kickstarter</a> & <a href="https://archon-studio.com/shop/20-rampart" target="_new" rel="nofollow">store</a>).]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 23:49:05]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>Re:Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664696.page"><b>beast_gts wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ec4ac689a1e4b2e052240cf26c10c855.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664538.page"><b>Crimson wrote:</b></a><br/>I really don't understand why they're doing this.</div></blockquote><br /> <br /> It seems to be <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s strategy for terrain - you need to buy at least 3 different boxes to get all of the stuff in a range (Azyrite & Dominion of Sigmar for <span class="glossaryitem" onmouseover='gp(694);'>AoS</span>, Sector Mechanicus & Imperialis for <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, etc.).</div></blockquote><br /> Except in this case you cannot even buy half of the stuff anymore!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 23:54:59]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ I was looking for some quality, like the old zone mortalis or the newcromunda box (it's wonderful scenery but full of things I don't want that make it atrociously priced). Rampart seems very interesting but the shop only has 1 item ?]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2019 23:57:48]]> GMT</pubDate>
				<author><![CDATA[ godardc]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6fe864cac5d5e402d1edd55b1b5a9887.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664727.page"><b>godardc wrote:</b></a><br/> Rampart seems very interesting but the shop only has 1 item ?</div></blockquote><br /> Their Kickstarter has just finished (yesterday?) so apparently they'll be expanding the store soon (I'm keeping my eyes open for the plasma silo).]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2019 00:02:58]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/783606/10664731.page"><b>beast_gts wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6fe864cac5d5e402d1edd55b1b5a9887.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664727.page"><b>godardc wrote:</b></a><br/> Rampart seems very interesting but the shop only has 1 item ?</div></blockquote><br /> Their Kickstarter has just finished (yesterday?) so apparently they'll be expanding the store soon (I'm keeping my eyes open for the plasma silo).</div></blockquote><br /> Well, I'll keep an eye on it then ! Any other alternative ?]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2019 00:18:35]]> GMT</pubDate>
				<author><![CDATA[ godardc]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6fe864cac5d5e402d1edd55b1b5a9887.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/783606/10664714.page"><b>godardc wrote:</b></a><br/><br /> I don't wanna hijack you thread but my browser apparently temporarily doesn't allow me to create a new topic so seeing at it is about scenery:<br /> Do you have any alternative to the old <span class="glossaryitem" onmouseover='gp(39);'>FW</span> zone mortalis table ? The newcromunda box hasn't a lot of terrain and is full of useless stuff for me so it's not a good alternative.</div></blockquote><br /> It'll be released separately at some point. They're using that terrain to sell the bloated Necromunda box for awhile then they'll ship those sprues separately. ]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2019 00:22:49]]> GMT</pubDate>
				<author><![CDATA[ Fajita Fan]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ I can't really go all in on <span class="glossaryitem" onmouseover='gp(50);'>GW</span> terrain because I'm not big on ruins. I scratch build cardboard scenery- full buildings with working doors, roof tiles to facilitate blind exploration missions, break away battle damage. Drinking straws- especially the elbow straws, nylon mesh screen, and other interesting recyclables.<br /> <br /> It takes time and design, but you can get exactly what you want.<br /> <br /> I'm planning to build the Starhawk from Kill Team: Rogue Trader as a 3d model, and if I can get it to work, I will do a 4ok scale Clarion for Taddeus, Pious and Gotfret.]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2019 01:30:40]]> GMT</pubDate>
				<author><![CDATA[ PenitentJake]]></author>
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				<title>Ryza ruins unpopular?</title>
				<description><![CDATA[ I got a load with klaisus and got some more cheap on ebay. No real complaints at all except that it's <span class="glossaryitem" onmouseover='gp(277);'>oop</span>.]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2019 13:58:38]]> GMT</pubDate>
				<author><![CDATA[ kryczek]]></author>
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