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				<title>My prediction for Engine War</title>
				<description><![CDATA[ Calling it now, imperial knights will get an equivalent to infernal households, because how dare chaos have something that the imperium doesn’t.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jan 2020 20:03:22]]> GMT</pubDate>
				<author><![CDATA[ Crackedgear]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ I wouldn't call it a prediction, but I'm really hoping Daemons get a way to mitigate leadership tests.  They have rules to encourage taking 30-man squads and nothing to get around how badly the morale rules punish taking big squads like that.  ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jan 2020 20:36:04]]> GMT</pubDate>
				<author><![CDATA[ The Newman]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <span style="font-size: 18px; line-height: normal;"> </span>I'd guesse that most of the new rules content will be mechanicus judging by the number of new models they're getting. ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jan 2020 20:59:28]]> GMT</pubDate>
				<author><![CDATA[ Gadzilla666]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ I'd guess a load of new Mechanicum rules as they're getting an unreasonable amount of models, new rules that make Knight variants essentially the same and Demons will get a new character.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jan 2020 22:25:11]]> GMT</pubDate>
				<author><![CDATA[ pm713]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ I think that the Mechanicum will get a new codex and that engine war will be mostly knight stuff.  ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 08:33:04]]> GMT</pubDate>
				<author><![CDATA[ sidewinderscott]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ I predict that every faction gets less rules because there are four factions in it, unlike other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, which only had two or three factions. I doubt the book will have more pages as the other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 09:48:13]]> GMT</pubDate>
				<author><![CDATA[ p5freak]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c1e87003e165ad760910623743f2bd5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697878.page"><b>p5freak wrote:</b></a><br/>I predict that every faction gets less rules because there are four factions in it, unlike other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, which only had two or three factions. I doubt the book will have more pages as the other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books.</div></blockquote><br /> <br /> Maybe but if Admech just gets a new codex instead they might not actually apper. <br /> <br /> if thats the case it'll be three factions, thats what <span class="glossaryitem" onmouseover='gp(333);'>PA</span> 4 has and it's got plenty of content. ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 09:55:03]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10697881.page"><b>BrianDavion wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c1e87003e165ad760910623743f2bd5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697878.page"><b>p5freak wrote:</b></a><br/>I predict that every faction gets less rules because there are four factions in it, unlike other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, which only had two or three factions. I doubt the book will have more pages as the other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books.</div></blockquote><br /> <br /> Maybe but if Admech just gets a new codex instead they might not actually apper. <br /> <br /> if thats the case it'll be three factions, thats what <span class="glossaryitem" onmouseover='gp(333);'>PA</span> 4 has and it's got plenty of content. </div></blockquote><br /> <br /> We know they appear, they showed a graphic.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 09:59:01]]> GMT</pubDate>
				<author><![CDATA[ Stux]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/76adf3cb0756e57f60a32f82a05a18d9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697885.page"><b>Stux wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10697881.page"><b>BrianDavion wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c1e87003e165ad760910623743f2bd5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697878.page"><b>p5freak wrote:</b></a><br/>I predict that every faction gets less rules because there are four factions in it, unlike other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, which only had two or three factions. I doubt the book will have more pages as the other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books.</div></blockquote><br /> <br /> Maybe but if Admech just gets a new codex instead they might not actually apper. <br /> <br /> if thats the case it'll be three factions, thats what <span class="glossaryitem" onmouseover='gp(333);'>PA</span> 4 has and it's got plenty of content. </div></blockquote><br /> <br /> We know they appear, they showed a graphic.</div></blockquote><br /> <br /> we saw a graphic for sisters of battle who got their boxed set rather then anything in F&F ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 10:00:29]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c1e87003e165ad760910623743f2bd5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697878.page"><b>p5freak wrote:</b></a><br/>I predict that every faction gets less rules because there are four factions in it, unlike other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, which only had two or three factions. I doubt the book will have more pages as the other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books.</div></blockquote><br /> <br /> On the other hand, it is unlikely that any of the factions are getting as much as the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> supplement content in the last two <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, so that should increase how much space is available per faction. Even if space is used to reprint all the AdMech datasheets not currently in their 'dex - and allowing for the previewed units - there should be plenty of room for content for t'other three factions.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 10:01:16]]> GMT</pubDate>
				<author><![CDATA[ Dysartes]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ Is space that much of a premium?<br /> <br /> Dark Eldar Salt incoming, but Knights and Chaos Knights could get literally two pages of rules covering some "alternate" traits. Oh, and a name generator.<br /> <br /> Pheonix Rising had about 45 pages dedicated to "rules" (well, including all the pictures as well). Faith and Fury had about 65.<br /> <br /> Really don't think space is an issue. Say 24 pages for Ad Mech, 20 for Daemons, 10 each for the knights. Thats only 64 pages.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 10:30:15]]> GMT</pubDate>
				<author><![CDATA[ Tyel]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10697596.page"><b>The Newman wrote:</b></a><br/>I wouldn't call it a prediction, but I'm really hoping Daemons get a way to mitigate leadership tests.  They have rules to encourage taking 30-man squads and nothing to get around how badly the morale rules punish taking big squads like that.  </div></blockquote><br /> <br /> 2cp auto pass?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 12:21:59]]> GMT</pubDate>
				<author><![CDATA[ Daedalus81]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ edit:misread]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 12:27:49]]> GMT</pubDate>
				<author><![CDATA[ tneva82]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10697596.page"><b>The Newman wrote:</b></a><br/>I wouldn't call it a prediction, but I'm really hoping Daemons get a way to mitigate leadership tests.  They have rules to encourage taking 30-man squads and nothing to get around how badly the morale rules punish taking big squads like that.  </div></blockquote><br /> Don't daemons replenish their units on a morale roll of a 6?  Seems like a way to mitigate <span class="glossaryitem" onmouseover='gp(82);'>LD</span> tests to me?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 12:51:04]]> GMT</pubDate>
				<author><![CDATA[ An Actual Englishman]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ It's a 1, but yes. They also need their icon bearer alive to do that.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 14:04:18]]> GMT</pubDate>
				<author><![CDATA[ Rihgu]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10697963.page"><b>Rihgu wrote:</b></a><br/>It's a 1, but yes. They also need their icon bearer alive to do that.</div></blockquote><br /> Not hard to keep the ICON bearer.  As Daed mentioned there's also an autopass for 2CP.  They have more morale mitigation options than most.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 14:11:24]]> GMT</pubDate>
				<author><![CDATA[ An Actual Englishman]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/cdf8cce6a4faee958d05df52054add74.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697887.page"><b>Dysartes wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c1e87003e165ad760910623743f2bd5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697878.page"><b>p5freak wrote:</b></a><br/>I predict that every faction gets less rules because there are four factions in it, unlike other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, which only had two or three factions. I doubt the book will have more pages as the other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books.</div></blockquote><br /> <br /> On the other hand, it is unlikely that any of the factions are getting as much as the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> supplement content in the last two <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, so that should increase how much space is available per faction. Even if space is used to reprint all the AdMech datasheets not currently in their 'dex - and allowing for the previewed units - there should be plenty of room for content for t'other three factions.</div></blockquote><br /> There's at least 10 units(2 Skorpius variants, 2 cavalry, 2 winged crazies, 3 flyers, 1 Techpriest Manipulus) for the AdMech...and there was a hinting that this wasn't everything.<br /> <br /> I wouldn't be shocked if this ends up as a Vigilus Ablaze situation, where there's a reprinted book <b>and</b> a full accounting of the units in the campaign bit.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 14:29:35]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4371854b7ec9f0b8b4ecbbaa17e1c00e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697978.page"><b>Kanluwen wrote:</b></a><br/>There's at least 10 units(2 Skorpius variants, 2 cavalry, 2 winged crazies, 3 flyers, 1 Techpriest Manipulus) for the AdMech...and there was a hinting that this wasn't everything.</div></blockquote><br /> There's still rumours (and rumour engine pics) of a Skitarii <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and a special character (wielding the lump of blackstone).]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 14:37:53]]> GMT</pubDate>
				<author><![CDATA[ beast_gts]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ I would love to see daemons get their rules for summoning buffed in some way, either a discount on unit costs that are in a "summoning pool" or better rules for pulling them out of the warp.<br /> <br /> As swingy and random as it was, I kind of liked the idea in previous editions where daemons were an all deep strike army.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 14:42:25]]> GMT</pubDate>
				<author><![CDATA[ DudleyGrim]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4371854b7ec9f0b8b4ecbbaa17e1c00e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697978.page"><b>Kanluwen wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/cdf8cce6a4faee958d05df52054add74.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697887.page"><b>Dysartes wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c1e87003e165ad760910623743f2bd5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697878.page"><b>p5freak wrote:</b></a><br/>I predict that every faction gets less rules because there are four factions in it, unlike other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, which only had two or three factions. I doubt the book will have more pages as the other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books.</div></blockquote><br /> <br /> On the other hand, it is unlikely that any of the factions are getting as much as the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> supplement content in the last two <span class="glossaryitem" onmouseover='gp(333);'>PA</span> books, so that should increase how much space is available per faction. Even if space is used to reprint all the AdMech datasheets not currently in their 'dex - and allowing for the previewed units - there should be plenty of room for content for t'other three factions.</div></blockquote><br /> There's at least 10 units(2 Skorpius variants, 2 cavalry, 2 winged crazies, 3 flyers, 1 Techpriest Manipulus) for the AdMech...and there was a hinting that this wasn't everything.<br /> <br /> I wouldn't be shocked if this ends up as a Vigilus Ablaze situation, where there's a reprinted book <b>and</b> a full accounting of the units in the campaign bit.</div></blockquote><br /> <br /> I change my prediction. Its gonna be 70% imperium (50% admech, 20% knights), and 30% chaos (20% daemons, 10% knights).]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 15:03:08]]> GMT</pubDate>
				<author><![CDATA[ p5freak]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ Frankly, if I were to 'predict' anything?<br /> <br /> AdMech will get their units, updated Canticles, and potentially "Make Your Own Forge World" perks. <b>Maybe</b> some kind of "Special Issue Wargear" list again for Skitarii Alphas/Princeps and Onagers in squadrons again.<br /> Knights will get a "Make Your Own Household" list.<br /> Chaos Knights will get the same as Knights.<br /> Daemons will get an 'allegiance ability' allowing for a purely Daemon army to get some crazy swag.<br /> <br /> Also going to predict an AdMech Codex 2nd Edition(distinct from a Codex 2.0) with the new stuff put in. ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 15:19:59]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ Daemons get a 1cp strat to negate a Grey Knight Tide for the whole turn.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 20:17:14]]> GMT</pubDate>
				<author><![CDATA[ Sim-Life]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b42be64acb8b441c5ffbbed91540eaf8.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698201.page"><b>Sim-Life wrote:</b></a><br/>Daemons get a 1cp strat to negate a Grey Knight Tide for the whole turn.</div></blockquote><br /> <br /> ohh come now that's too weak. it also imposes a penalty to their armor save! gotta keep deamons compeitive agaisnt grey knights! ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 20:43:39]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ Its going to be how every other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> that had both Imperials and Chaos factions in it.  The Imperial stuff gets all the good rules and the Chaos stuff is thrown in as an after thought!<br /> <br /> I'm only mostly joking.  But I'm still woefully let down by my 1ksons stuff.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 22:34:38]]> GMT</pubDate>
				<author><![CDATA[ The Salt Mine]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698303.page"><b>The Salt Mine wrote:</b></a><br/>Its going to be how every other <span class="glossaryitem" onmouseover='gp(333);'>PA</span> that had both Imperials and Chaos factions in it.  The Imperial stuff gets all the good rules and the Chaos stuff is thrown in as an after thought!<br /> <br /> I'm only mostly joking.  But I'm still woefully let down by my 1ksons stuff.</div></blockquote><br /> I know the feeling. I love the stuff Faith and Fury gave my Night Lords but the fact that they basically broke up a talent for murder between a warlord trait and a stratagem tells me they'll probably never get it as a legion trait.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 23:08:16]]> GMT</pubDate>
				<author><![CDATA[ Gadzilla666]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/17b89bd54c1da3ae84e8a3ebdb776c66.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697935.page"><b>An Actual Englishman wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10697596.page"><b>The Newman wrote:</b></a><br/>I wouldn't call it a prediction, but I'm really hoping Daemons get a way to mitigate leadership tests.  They have rules to encourage taking 30-man squads and nothing to get around how badly the morale rules punish taking big squads like that.  </div></blockquote><br /> Don't daemons replenish their units on a morale roll of a 6?  Seems like a way to mitigate <span class="glossaryitem" onmouseover='gp(82);'>LD</span> tests to me?</div></blockquote><br /> Nothing that swingy gets to count as mitigation.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/17b89bd54c1da3ae84e8a3ebdb776c66.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697971.page"><b>An Actual Englishman wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10697963.page"><b>Rihgu wrote:</b></a><br/>It's a 1, but yes. They also need their icon bearer alive to do that.</div></blockquote><br /> Not hard to keep the ICON bearer.  As Daed mentioned there's also an autopass for 2CP.  They have more morale mitigation options than most.</div></blockquote><br /> Wait, what?<br /> <br /> *goes to recheck codex*<br /> <br /> Yeah, not seeing that.  Where might I find this rule?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jan 2020 23:23:12]]> GMT</pubDate>
				<author><![CDATA[ The Newman]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698353.page"><b>The Newman wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/17b89bd54c1da3ae84e8a3ebdb776c66.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697935.page"><b>An Actual Englishman wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10697596.page"><b>The Newman wrote:</b></a><br/>I wouldn't call it a prediction, but I'm really hoping Daemons get a way to mitigate leadership tests.  They have rules to encourage taking 30-man squads and nothing to get around how badly the morale rules punish taking big squads like that.  </div></blockquote><br /> Don't daemons replenish their units on a morale roll of a 6?  Seems like a way to mitigate <span class="glossaryitem" onmouseover='gp(82);'>LD</span> tests to me?</div></blockquote><br /> Nothing that swingy gets to count as mitigation.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/17b89bd54c1da3ae84e8a3ebdb776c66.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697971.page"><b>An Actual Englishman wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10697963.page"><b>Rihgu wrote:</b></a><br/>It's a 1, but yes. They also need their icon bearer alive to do that.</div></blockquote><br /> Not hard to keep the ICON bearer.  As Daed mentioned there's also an autopass for 2CP.  They have more morale mitigation options than most.</div></blockquote><br /> Wait, what?<br /> <br /> *goes to recheck codex*<br /> <br /> Yeah, not seeing that.  Where might I find this rule?</div></blockquote><br /> <br /> The 2CP auto pass moral is a core rule book stratagem along with interrupting close combat and the re roll a dice single dice.  But yeah daemon codex moral mitigation is pretty trash compared to most other horde armies that just get to straight up ignore it most of the time.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 00:16:08]]> GMT</pubDate>
				<author><![CDATA[ The Salt Mine]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ They could get the <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> Iyanden a hand me down trait:<br /> <br />  Never loose more than 1 model as result of failed morale and models with degrading profile count as having double number of wounds.<br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> don't need/ want it or use it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 00:39:55]]> GMT</pubDate>
				<author><![CDATA[ Argive]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ Daemons need some overall rules to benefit taking a mixed god army.<br /> <br /> The fact that the book is essentially divided into quarters at the moment is absurd.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 00:43:43]]> GMT</pubDate>
				<author><![CDATA[ dan2026]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9c3908642d15f3f5f9dfa7e46f14245.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698402.page"><b>Argive wrote:</b></a><br/>They could get the <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> Iyanden a hand me down trait:<br /> <br />  Never loose more than 1 model as result of failed morale and models with degrading profile count as having double number of wounds.<br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> don't need/ want it or use it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> .... that's  a pretty solid trait actually. or do <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> not have any infantry that can be taken in large blocks or no vehicles they can use? ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 00:50:34]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698410.page"><b>BrianDavion wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9c3908642d15f3f5f9dfa7e46f14245.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698402.page"><b>Argive wrote:</b></a><br/>They could get the <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> Iyanden a hand me down trait:<br /> <br />  Never loose more than 1 model as result of failed morale and models with degrading profile count as having double number of wounds.<br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> don't need/ want it or use it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> .... that's  a pretty solid trait actually. or do <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> not have any infantry that can be taken in large blocks or no vehicles they can use? </div></blockquote><br /> <br /> Not really. You'd only take maybe one big blob of guardians (20 max) because w pay premium on our guys and they have a 12" gun so you <span class="glossaryitem" onmouseover='gp(471);'>DS</span> them in and kill whatever they point their little guns at and then die the following turn. You could always spend the 2CP if you really need them to stay so why waste a whole trait?<br /> <br /> We do but a global army wide -1 to hit over 12" or 6+++ which is just better<br /> That's just the codex ones.<br /> In <span class="glossaryitem" onmouseover='gp(333);'>PA</span> we can have always in cover over 12" as well as the salamanders hand me down trait..(reroll a hit and wound)<br /> <br /> These traits work a lot better with our wraith units or vehicles which is ironic <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.. ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 01:08:22]]> GMT</pubDate>
				<author><![CDATA[ Argive]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698410.page"><b>BrianDavion wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9c3908642d15f3f5f9dfa7e46f14245.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698402.page"><b>Argive wrote:</b></a><br/>They could get the <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> Iyanden a hand me down trait:<br /> <br />  Never loose more than 1 model as result of failed morale and models with degrading profile count as having double number of wounds.<br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> don't need/ want it or use it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> .... that's  a pretty solid trait actually. or do <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> not have any infantry that can be taken in large blocks or no vehicles they can use? </div></blockquote><br /> Yeah, Daemons would happily take that trait.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 01:44:29]]> GMT</pubDate>
				<author><![CDATA[ The Newman]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698428.page"><b>The Newman wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10698410.page"><b>BrianDavion wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9c3908642d15f3f5f9dfa7e46f14245.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698402.page"><b>Argive wrote:</b></a><br/>They could get the <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> Iyanden a hand me down trait:<br /> <br />  Never loose more than 1 model as result of failed morale and models with degrading profile count as having double number of wounds.<br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> don't need/ want it or use it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> .... that's  a pretty solid trait actually. or do <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> not have any infantry that can be taken in large blocks or no vehicles they can use? </div></blockquote><br /> Yeah, Daemons would happily take that trait.</div></blockquote><br /> <br /> the double number of wounds would also be pretty durned nice if you wanted a eldar tank list (which I have no idea how good that'd be) ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 01:52:08]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ I'm hoping for a couple weapons relics, couple warlord traits possibly tied to the house and maybe a way to get more psychic powers for Chaos Knights. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 02:43:23]]> GMT</pubDate>
				<author><![CDATA[ chimeara]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ Super excited for this one. <br /> <br /> I want to focus on Pure Knights (both loyal and chaos), with respective <span class="glossaryitem" onmouseover='gp(707);'>CP</span> batteries of Daemons and Rusty 17 for more competitive games. This book will contain all factions I actually play.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 03:09:53]]> GMT</pubDate>
				<author><![CDATA[ Nightlord1987]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ Engine War... with no Necrons... who are literal machines of war... huh, I didn't expect that one.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 03:40:15]]> GMT</pubDate>
				<author><![CDATA[ Psionara]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ab73ebb334207804619f1f57cf9c4915.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698479.page"><b>Psionara wrote:</b></a><br/>Engine War... with no Necrons... who are literal machines of war... huh, I didn't expect that one.</div></blockquote><br /> <br /> in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> the term "engine" is useally used to refer to Titans. so an engine war would be a battle between titan legions. ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 04:40:11]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>Re:My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698492.page"><b>BrianDavion wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ab73ebb334207804619f1f57cf9c4915.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698479.page"><b>Psionara wrote:</b></a><br/>Engine War... with no Necrons... who are literal machines of war... huh, I didn't expect that one.</div></blockquote><br /> <br /> in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> the term "engine" is useally used to refer to Titans. so an engine war would be a battle between titan legions. </div></blockquote><br /> <br /> Ah, I see. Makes sense.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 05:17:41]]> GMT</pubDate>
				<author><![CDATA[ Psionara]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698391.page"><b>The Salt Mine wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10698353.page"><b>The Newman wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/17b89bd54c1da3ae84e8a3ebdb776c66.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697935.page"><b>An Actual Englishman wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10697596.page"><b>The Newman wrote:</b></a><br/>I wouldn't call it a prediction, but I'm really hoping Daemons get a way to mitigate leadership tests.  They have rules to encourage taking 30-man squads and nothing to get around how badly the morale rules punish taking big squads like that.  </div></blockquote><br /> Don't daemons replenish their units on a morale roll of a 6?  Seems like a way to mitigate <span class="glossaryitem" onmouseover='gp(82);'>LD</span> tests to me?</div></blockquote><br /> Nothing that swingy gets to count as mitigation.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/17b89bd54c1da3ae84e8a3ebdb776c66.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10697971.page"><b>An Actual Englishman wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/784795/10697963.page"><b>Rihgu wrote:</b></a><br/>It's a 1, but yes. They also need their icon bearer alive to do that.</div></blockquote><br /> Not hard to keep the ICON bearer.  As Daed mentioned there's also an autopass for 2CP.  They have more morale mitigation options than most.</div></blockquote><br /> Wait, what?<br /> <br /> *goes to recheck codex*<br /> <br /> Yeah, not seeing that.  Where might I find this rule?</div></blockquote><br /> <br /> The 2CP auto pass moral is a core rule book stratagem along with interrupting close combat and the re roll a dice single dice.  But yeah daemon codex moral mitigation is pretty trash compared to most other horde armies that just get to straight up ignore it most of the time.</div></blockquote><br /> I can have <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10 with rerolls to fish for that recursion effect on the 1, if I could use Insane Bravery <i>after</i> knowing if you failed the Morale check that might be enough.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 15:00:59]]> GMT</pubDate>
				<author><![CDATA[ The Newman]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/784795/10698410.page"><b>BrianDavion wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9c3908642d15f3f5f9dfa7e46f14245.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698402.page"><b>Argive wrote:</b></a><br/>They could get the <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> Iyanden a hand me down trait:<br /> <br />  Never loose more than 1 model as result of failed morale and models with degrading profile count as having double number of wounds.<br /> <br /> <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> don't need/ want it or use it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> .... that's  a pretty solid trait actually. or do <span class="glossaryitem" onmouseover='gp(808);'>CWE</span> not have any infantry that can be taken in large blocks or no vehicles they can use? </div></blockquote><br /> <br /> It's great on vehicles but the morale bonus matters most if you have a lot of large units you expect to take some casualties but not die, and the Eldar arsenal of expensive single-wound T3 models tend to get wiped too easily for it to come into play.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2020 15:24:48]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ I predict the setting for this will be on the planet Dharrovar, and will focus on the Knight wars that are going on there.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2020 10:07:01]]> GMT</pubDate>
				<author><![CDATA[ Lord Lorne Walkier]]></author>
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				<title>My prediction for Engine War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/afaf90a266395a113b3aef924514a4fb.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/784795/10698406.page"><b>dan2026 wrote:</b></a><br/>Daemons need some overall rules to benefit taking a mixed god army.<br /> <br /> The fact that the book is essentially divided into quarters at the moment is absurd.</div></blockquote><br /> <br /> This is the big selling point for me, they really need to find a way to better integrate the 4 gods back together without gimping you on detachments.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2020 10:51:08]]> GMT</pubDate>
				<author><![CDATA[ Dudeface]]></author>
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