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		<title><![CDATA[Latest posts for the thread "Full Vault 13 classic terrain set"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Full Vault 13 classic terrain set"]]></description>
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				<title>Full Vault 13 classic terrain set</title>
				<description><![CDATA[ Making full Vault 13 "dungeon" set: wall and floor tiles, doors, computers, and all other stuff. It will be available in resin and in STLs!<br /> <br /> <img src="https://i.imgur.com/Z8xRo8Bl.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/IzT9Mbil.png" border="0" /><br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2020 17:51:29]]> GMT</pubDate>
				<author><![CDATA[ Anastasia Kazanceva]]></author>
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				<title>Full Vault 13 classic terrain set</title>
				<description><![CDATA[ Looks interesting. Look forward to seeing how it develops/prints.]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2020 18:45:24]]> GMT</pubDate>
				<author><![CDATA[ JamesY]]></author>
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				<title>Re:Full Vault 13 classic terrain set</title>
				<description><![CDATA[ Just a family trip across the wastelands. A new junk-cart with the cargo will be available soon.<br /> <br /> <img src="https://i.imgur.com/C3UVHcYl.jpg" border="0" /><br /> <br /> <img src="https://i.imgur.com/TVMp3YMl.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 21 Feb 2020 11:15:28]]> GMT</pubDate>
				<author><![CDATA[ Anastasia Kazanceva]]></author>
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				<title>Re:Full Vault 13 classic terrain set</title>
				<description><![CDATA[ Some progress with the classic vault set. The walls and floor tiles are completed too.<br /> <br /> <img src="https://i.imgur.com/eGQHWKWl.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/0GSLlQ9l.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/rJ658Ynl.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/uvof4Bol.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/ZOJn57pl.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/rJE00Lxl.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/ehdbOptl.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/r53J0n5l.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/AoGeCQ0l.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/s5PcvU8l.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/4do8otbl.png" border="0" /><br /> <br /> <img src="https://i.imgur.com/ayuXxJwl.png" border="0" />]]></description>
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				<pubDate><![CDATA[Tue, 25 Feb 2020 17:35:58]]> GMT</pubDate>
				<author><![CDATA[ Anastasia Kazanceva]]></author>
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				<title>Full Vault 13 classic terrain set</title>
				<description><![CDATA[ From a purely critical point of view on what you're showing, nice work!<br /> <br /> BUT:<br /> <br /> Given that Fallout is a licensed franchise owned by Bethesda (no stranger to courts), currently active (Modiphius hold the license for miniatures games right now) I'd be very, very careful with this. <br /> <br /> To me it looks (unless you're working under license) like you're venturing rather close to C&D territory.<br /> <br /> Keep the 50's nuke-punk aesthetic, sure, but I'd deviate from actually copying the designs for props from the game if I were you.  Better to do this earlier on in developing the asset set, it's far less work to tweak.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 26 Feb 2020 09:56:51]]> GMT</pubDate>
				<author><![CDATA[ winterdyne]]></author>
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