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		<title><![CDATA[Latest posts for the thread "Ad Mech help/questions"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Ad Mech help/questions"]]></description>
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				<title>Ad Mech help/questions</title>
				<description><![CDATA[ Built/painted a 2k (think its like 1980ish) army of Ad Mech and have played a couple of games! I'm loving it , but had a few questions to those that have answers. <br /> 1. I've been seeing some pros running inquisitors/the inquision and i'm unsure of how this can be possible and How do i do this? I would love to have some psykers and this seems like an interesting input.<br /> 2. I'm currently running a knight crusader (470ish points) and was wondering if running 2-3 Arimger Warglaives would be a better idea? They look cool but idk how well they perform? (regardless i might run them instead) but i want to know how they'd fair compared to a crusader?<br /> 3. Is there any plans to add some of the more fun toys from 30k into 8th edition or are we sort of just S.O.L?<br /> 4. I saw the mecha-horses/flyers and was wondering if anyone has a stat page for em or any opinions on em?<br /> 5. Are Infiltrators/stalkers worth it? The few games i've seen them in/played with them they just get blown off the board or under perform and idk if its user error or if they just aren't worth it?<br /> Any help is welcome as well as tips for me, thanks!]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 00:19:14]]> GMT</pubDate>
				<author><![CDATA[ Rahdok]]></author>
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				<title>Re:Ad Mech help/questions</title>
				<description><![CDATA[ 1. I think it was from a white dwarf, basically you just pay a command point and take a inquisitor that doesn't take up a slot <span class="glossaryitem" onmouseover='gp(70);'>iirc</span> <br /> <br /> 2. I've never used a crusader, but I've used warglaives, and depending on the house can be very nasty. I like house Raven for the melta range and easier charge range.<br /> <br /> 3. I haven't heard anything. We might see new stuff since they are redoing all of the forge world rules <br /> <br /> 4.we only have the pictures and assumptions <br /> <br /> 5. Ruststalkers are basically fishing for 6s unless you know you're going against low armour <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> enemies and if you are they shred them. Then infiltrators are not too bad. When they come in they can have 25 shots at s3 but they'll also have S6 melee which is pretty good too. At least I prefer the taser goad and flachette blaster option. Priests are probably better for melee but these guys just infiltrate haha]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 02:13:59]]> GMT</pubDate>
				<author><![CDATA[ fraser1191]]></author>
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				<title>Ad Mech help/questions</title>
				<description><![CDATA[ 1) White Dwarf November 2019 has rules to add an inquisitor to a Non-Inquisition detachment.  I’ve found Ad Mech can really benefit from having access to even just 1 Psyker.<br /> <br /> <br /> <br /> 3) So far we only get the Terrax Drill and Secutarii from 30k.  I like both, but I’d love to get some rules for some of the other 30K stuff.  I wouldn’t hold my breath though.<br /> <br /> 4) Data sheets haven’t been leaked yet.<br /> <br /> 5) Ruststalkers are definitely not wirth it. Infiltrators see some use with Wrath of Mars but that’s about it.<br /> <br /> Also, overall these questions might get more respond in the Tactics thread instead of general discussion.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 02:19:10]]> GMT</pubDate>
				<author><![CDATA[ Mariongodspeed]]></author>
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