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		<title><![CDATA[Latest posts for the thread "What's the lazy way to paint human faces at a "good enough, I guess" level?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "What's the lazy way to paint human faces at a "good enough, I guess" level?"]]></description>
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				<title>What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ I'm not a very skillful or patient painter. Certainly not the sort who'll paint the whites of my miniatures' eyes, their lips, and everything. I just want faces that don't look like blank voids when you look at them from across the table.<br /> <br /> What's the easiest way to put some shading on faces? Can you get the desired effect by using a Contrast skin color (e.g. Darkoath Flesh) over a lighter Base skin color (e.g. Kislev flesh)?<br /> <br /> .]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 18:56:50]]> GMT</pubDate>
				<author><![CDATA[ -Guardsman-]]></author>
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				<title>What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ In the 4th ed rule book, there was a guide to painting some <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Scouts, was a quick tabletop finish where the faces were flesh coloured with a chestnut ink applied, so I suppose you could use a shade and highlight the faces to give them depth ]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 19:15:05]]> GMT</pubDate>
				<author><![CDATA[ Rybrook]]></author>
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				<title>Re:What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ Easiest way is definitely a basic skin tone, and a wash or dip...with similar results from a contrast paint.<br /> <br /> My go to is a simple colour, then a dip...it works to varying degrees, but gives me just enough definition that it's fine by my standards.  I do not paint to a crazy level or do highlights and fifteen shades or wet-blending, etc.<br /> <br /> <a href="https://www.dakkadakka.com/gallery/917904-.html" target="_new" rel="nofollow"><img src="https://images.dakkadakka.com/gallery/2017/11/27/917904_sm-.JPG" border="0" /></a><br /> Worked great on this guy....<br /> <br /> <a href="https://www.dakkadakka.com/gallery/958774-Avatar%2C%20Eldar.html" target="_new" rel="nofollow"><img src="https://images.dakkadakka.com/gallery/2018/7/7/958774_sm-Avatar%2C%20Eldar.JPG" border="0" /></a><br /> A little less so on this guy, but still more than enough for my standards.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 19:32:35]]> GMT</pubDate>
				<author><![CDATA[ Elbows]]></author>
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				<title>Re:What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ Here the page from the rule book]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 19:40:43]]> GMT</pubDate>
				<author><![CDATA[ Rybrook]]></author>
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				<title>Re:What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ Thanks a lot! This is the effect I'm looking for.]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 19:59:34]]> GMT</pubDate>
				<author><![CDATA[ -Guardsman-]]></author>
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				<title>What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ For an easy technique, I'd suggest doing a flesh tone, a drybrush of white or very light fleshtone on the upper parts, then a flesh wash, followed by a dark wash in the eye areas. ]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 22:36:59]]> GMT</pubDate>
				<author><![CDATA[ queen_annes_revenge]]></author>
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				<title>What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ White base, guiliman flesh contrast. ]]></description>
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				<pubDate><![CDATA[Mon, 24 Feb 2020 22:51:12]]> GMT</pubDate>
				<author><![CDATA[ lifeafter]]></author>
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				<title>Re:What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ The face on this Stormcast is just a Cadian Fleshtone layer and a lightly applied Armypainter Strong Tone wash.  Granted, I also painted the eyes in Bone first and then dotted them in black, but just the wash gave lots of details to all the crevasses if that's what you wanted to leave it at.<br /> <br /> <br /> <a href="https://www.dakkadakka.com/gallery/900841-.html" target="_new" rel="nofollow"><img src="https://images.dakkadakka.com/gallery/2017/9/3/900841_sm-.JPG" border="0" /></a><br /> ]]></description>
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				<pubDate><![CDATA[Wed, 26 Feb 2020 01:57:35]]> GMT</pubDate>
				<author><![CDATA[ AegisGrimm]]></author>
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				<title>What's the lazy way to paint human faces at a &quot;good enough, I guess&quot; level?</title>
				<description><![CDATA[ I would very strongly suggest Guilliman Flesh Contrast.]]></description>
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				<pubDate><![CDATA[Fri, 13 Mar 2020 11:38:51]]> GMT</pubDate>
				<author><![CDATA[ DalekCheese]]></author>
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