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		<title><![CDATA[Latest posts for the thread "Unit Coherency"]]></title>
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				<title>Unit Coherency</title>
				<description><![CDATA[ Here's the question , a rules quote first;<br /> <br /> <blockquote class="uncited"><div>Core Rule under Units.  If anything causes a unit to become split up during a battle, it must re-establish its unit coherency the next time it moves.<br /> <br /> Rule under Movement.  Start your Movement phase by picking one of your units.......until you have moved as many of your units as you wish.</div></blockquote><br /> <br /> If I have a unit that is out of coherency do I have to move it, or can I just leave it alone, not move it and it stays out of coherency?<br /> <br /> Cheers<br /> <br /> Andrew]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2020 16:23:36]]> GMT</pubDate>
				<author><![CDATA[ AndrewC]]></author>
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				<title>Unit Coherency</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d6bc472a0af070e54e6ecc191810e937.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785920/10729062.page"><b>AndrewC wrote:</b></a><br/>Here's the question , a rules quote first;<br /> <br /> <blockquote class="uncited"><div>Core Rule under Units.  If anything causes a unit to become split up during a battle, it must re-establish its unit coherency the next time it moves.<br /> <br /> Rule under Movement.  Start your Movement phase by picking one of your units.......until you have moved as many of your units as you wish.</div></blockquote><br /> <br /> If I have a unit that is out of coherency do I have to move it, or can I just leave it alone, not move it and it stays out of coherency?<br /> <br /> Cheers<br /> <br /> Andrew</div></blockquote><br /> <br /> If by the end of your next movement phase a unit is not in coherency it goes bye bye i believe.]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2020 16:28:20]]> GMT</pubDate>
				<author><![CDATA[ SeanDavid1991]]></author>
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				<title>Re:Unit Coherency</title>
				<description><![CDATA[ From the Main Rulebook <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>:<br /> <br /> <blockquote class="uncited"><div><b>Q: </b>If a unit is out of unit coherency, must that unit move to reestablish unit coherency, or can the unit remain stationary, thus staying out of coherency?<br /> <br /> <b>A: </b>The unit can choose to remain stationary. </div></blockquote>]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2020 16:31:18]]> GMT</pubDate>
				<author><![CDATA[ Ghaz]]></author>
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				<title>Unit Coherency</title>
				<description><![CDATA[ Ta Ghaz, theres just too many docs to keep in mind.<br /> <br /> Cheers<br /> <br /> Andrew]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2020 16:38:14]]> GMT</pubDate>
				<author><![CDATA[ AndrewC]]></author>
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				<title>Unit Coherency</title>
				<description><![CDATA[ You may choose not to move the unit. There are even (obscure) circumstances where a unit is not capable of moving back into coherency.]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2020 16:43:31]]> GMT</pubDate>
				<author><![CDATA[ Bilge Rat]]></author>
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				<title>Unit Coherency</title>
				<description><![CDATA[ The loosing a unit thing is from <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span>. And it's not really about coherency (because models don't get removed so units are ALWAYS in coherency) but staying in command with their detachments commander. A unit that started the turn with a out of command marker and does not return to command by the end of the turn is removed at the end of the turn. ]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2020 16:47:10]]> GMT</pubDate>
				<author><![CDATA[ Lance845]]></author>
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				<title>Unit Coherency</title>
				<description><![CDATA[ May also be thinking of Sigmar, where if you leave Coherency you have to remove models until those remaining are in coherency.]]></description>
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				<pubDate><![CDATA[Fri, 28 Feb 2020 19:21:12]]> GMT</pubDate>
				<author><![CDATA[ Stux]]></author>
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