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		<title><![CDATA[Latest posts for the thread "Starting a necron collection - which models WON'T be updated?"]]></title>
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				<title>Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ Hi, I've been collecting Tyranids and Genestealer cult for a long time and I recently decided I needed a new project, so I'm going to start a Necron army. However I have literally no idea how to use them (never played with them or against them). I want to start with something manageable, like a unit of 10 warriors, but I know that particular unit are being updated so I don't want to buy those until the new models are released. But, I want something to paint now. So I wonder if any Necron players on here could help me out by suggesting any units which you think fit the following:<br /> <br /> 1) Is an infantry unit (I don't want my first model to be something like a vehicle or character, I always start a new faction with something more rank-and-file)<br /> 2) Is a unit whose models you think are NOT likely to get updated in the new release (If they're not getting updated, I can just buy the unit now and get painting without worrying about a new sculpt coming along in a few weeks time)<br /> 3) Is a unit which is generally considered a fairly strong one competitive-wise, and likely will remain so in the new edition. I know this involves some guesswork, but I just want to avoid buying a complete dud of a unit which will have no competitive value.  <br /> <br /> I could do the research myself, but I'm lazy and I don't see much point studying the codex myself until 9th edition is released. I'd much rather read the codex once I've played a few games of 9th with my tyranids and I know the rules properly. Then I can decide what necron units to spend my money on as I build a 2k list. I just need something to get me started cos I'm itching to paint. ]]></description>
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				<pubDate><![CDATA[Mon, 8 Jun 2020 21:45:14]]> GMT</pubDate>
				<author><![CDATA[ Marktoney]]></author>
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				<title>Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ Tomb Blades, Deathmarks, Immortals, Lychguard, Triarch Praetorians. Of these, I'd say Immortals are an absolute must. They're a troop unit of more elite status, and have always had a place competitively. I don't see that changing.]]></description>
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				<pubDate><![CDATA[Mon, 8 Jun 2020 22:07:15]]> GMT</pubDate>
				<author><![CDATA[ Darsath]]></author>
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				<title>Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ Resin characters, Warriors/Scarabs, Destroyers, and the Monolith probably are going to get updates since they're either resin or pretty old, but the rest of the range is pretty safe.]]></description>
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				<pubDate><![CDATA[Mon, 8 Jun 2020 22:07:35]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ A lot of stuff was done for the 5th edition codex (2011), but a fair amount of that was characters and vehicles.<br /> <br /> That essentially leaves 2 dual kits (4 units) of infantry (most of which fall under elites)<br /> <br /> Triarch Praetorians & Lychguard.<br /> Both of these have downsides<br /> <br /> <u>Lychguard</u> downside is that they're slow moving close combat units.  9th is.. unlikely to fix this (especially as there are a bunch of new close combat units to sell)<br /> <br /> <u>Triarch Praetorians</u> are jump infantry, so a lot faster, but are explicitly not part of any dynasty, which causes problems (they get no subfaction benefit).    On paper they should be good (fearless, durable, good strength, good <span class="glossaryitem" onmouseover='gp(6);'>AP</span>), but they don't really impress people, and the many points adjustments seem to show that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> can't properly evaluate them.<br /> <br /> Second Dual kit is the Deathmarks and Immortals<br /> <u>Deathmarks</u> are elite, short range snipers... with fairly crappy guns and a clunky ambush rule.  They cause additional mortal wounds on 6s, so if you like crit-fishing, they aren't the worst thing, but otherwise they're basically marines -1  (at primaris point costs, at least originally). <br /> <br /> [Immortals] are troops and currently the go-to unit for Necrons.  They can take tesla carbines or gauss blasters, and current math makes tesla better.  Assault 2 and every 6 is 3 hits instead of 1.  Blasters are rapid fire 1 and <span class="glossaryitem" onmouseover='gp(6);'>AP</span>-2.<br /> Mathematically, tesla currently wins.  That <i>might</i> change, but it would be a pretty major and unexpected overhaul.<br /> This is pretty much the winner when it comes to Necron infantry.   <br /> <br /> Competitively, Warriors and Flayed Ones don't even rate.  We don't know if flayed ones are getting updated (they aren't in any of the photographs, but without a major rules overhaul, it doesn't matter)<br /> <br /> ----<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span>,DR   Immortals.  Immortals with tesla carbines.  <br /> Pretty much the only infantry option that fits your criteria.  Optionally blaster immortals as a small backup unit to hedge bets.<br /> <br /> Some of the others might get fixed, but no guarantees <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c9befceba99b8513348859bc6e9f2f49.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/789071/10824355.page"><b>AnomanderRake wrote:</b></a><br/>Resin characters, Warriors/Scarabs, Destroyers, and the Monolith probably are going to get updates since they're either resin or pretty old, but the rest of the range is pretty safe.</div></blockquote><br />  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> We know for a fact that warriors and Monoliths absolutely are getting updates. There is no probably here.   <br /> New scarabs appear in one photo, and a new destroyer does as well, but it isn't clear if that's the new 'normal' destroy or a character version.    <br /> <br /> Most resin special characters will likely stay (with the obvious exception of Szeras, who's coming alongside <i>Pariah</i>).   The resin lord is likely to be replaced by one of the new models pictured, and the resin overlord is already redundant twice over (overlord plastic kit and overlord from <span class="glossaryitem" onmouseover='gp(547);'>CCB</span>/Annihilation Barge)<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Jun 2020 22:13:58]]> GMT</pubDate>
				<author><![CDATA[ Voss]]></author>
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				<title>Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ This is very helpful thanks guys. Immortals it is]]></description>
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				<pubDate><![CDATA[Mon, 8 Jun 2020 22:26:30]]> GMT</pubDate>
				<author><![CDATA[ Marktoney]]></author>
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				<title>Re:Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ For what its worth, I just had a 2000pt game with 40 Immortals being my only troops and they performed fantastically,definitely a bread-and-butter unit]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2020 01:12:21]]> GMT</pubDate>
				<author><![CDATA[ Kharne the Befriender]]></author>
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				<title>Re:Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Triarch Praetorians are jump infantry, so a lot faster, but are explicitly not part of any dynasty, which causes problems (they get no subfaction benefit). On paper they should be good (fearless, durable, good strength, good <span class="glossaryitem" onmouseover='gp(6);'>AP</span>), but they don't really impress people, and the many points adjustments seem to show that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> can't properly evaluate them.</div></blockquote><br /> <br /> I'd not be suprised to see some sort of change to their subfaction come with 9th considering they're supposed to be the personal flunkies of the silent king]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2020 01:51:02]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>Starting a necron collection - which models WON'T be updated?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/789071/10824377.page"><b>Marktoney wrote:</b></a><br/>This is very helpful thanks guys. Immortals it is</div></blockquote><br /> <br /> I would also suggest picking up the Cryptek with Canoptek Cloak (The Plastic one)<br /> <br /> Crypteks are very good and this is one of the newest sculpts, so it's not getting outdated. ]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2020 02:04:44]]> GMT</pubDate>
				<author><![CDATA[ Sasori]]></author>
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