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		<title><![CDATA[Latest posts for the thread "Assassins in 9th "]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Assassins in 9th "]]></description>
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				<title>Assassins in 9th </title>
				<description><![CDATA[ So now because of the change to the character rule the Assassins need to stay close to another unit. This is especially problematic for the Vindicare which now pretty much needs a babysitting unit or is pretty much unplayable. And since hit modifiers are capped at -1 this stealth suit ability got nerfed. Today the faction focus for AOTI came out and they didn't address this. That makes me a bit concerned. What do you think about this?<br /> <br />  ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/789821/10858436.page</link>
				<pubDate><![CDATA[Wed, 8 Jul 2020 18:03:41]]> GMT</pubDate>
				<author><![CDATA[ nordsturmking]]></author>
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				<title>Assassins in 9th </title>
				<description><![CDATA[ Assassins have been dead for a while outside of casual games<br /> <br /> The points increase to 95 was the nail in the coffin for me. And I say that as someone who loves em]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/789821/10858486.page</guid>
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				<pubDate><![CDATA[Wed, 8 Jul 2020 19:16:18]]> GMT</pubDate>
				<author><![CDATA[ Ideasweasel]]></author>
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				<title>Assassins in 9th </title>
				<description><![CDATA[ they also showed no change in execution force so it still has the ability to replace no command benefit with no command benefit.<br /> <br /> Iv been running a callidus assassin since early 3rd edition, along with an inquisitor. cant even do that anymore. (i dont own the <span class="glossaryitem" onmouseover='gp(333);'>pa</span> book, but i assume it invalidates the summon an assassin strat with the new swap an assassin strat)<br /> <br /> i also find it sad i wont be able to reasonably run my for fun all assassin army since i will pretty much have 0cp]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2020 19:36:59]]> GMT</pubDate>
				<author><![CDATA[ warmaster21]]></author>
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				<title>Assassins in 9th </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9588456c5ff70dbb6bbaf13958e51c41.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/789821/10858505.page"><b>warmaster21 wrote:</b></a><br/>they also showed no change in execution force so it still has the ability to replace no command benefit with no command benefit.<br /> <br /> Iv been running a callidus assassin since early 3rd edition, along with an inquisitor. cant even do that anymore. (i dont own the <span class="glossaryitem" onmouseover='gp(333);'>pa</span> book, but i assume it invalidates the summon an assassin strat with the new swap an assassin strat)<br /> <br /> i also find it sad i wont be able to reasonably run my for fun all assassin army since i will pretty much have 0cp</div></blockquote><br /> Yeah thats a hard nerf 3CP for 3 assasins. I would really like to put an assassin in my Custodes army but 95 points is way to much.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2020 20:04:20]]> GMT</pubDate>
				<author><![CDATA[ nordsturmking]]></author>
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