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		<title><![CDATA[Latest posts for the thread "The 13th Mordant Acid Dogs Project Log"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/96.page</link>
		<description><![CDATA[Latest messages posted in the thread "The 13th Mordant Acid Dogs Project Log"]]></description>
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				<title>The 13th Mordant Acid Dogs Project Log</title>
				<description><![CDATA[        After listening to the lore video on the Acid Dogs, I felt like the simple Cadian conversion just didn't do them justice. I'm currently working on an army's worth of reposes using mesh mixer. Mainly for fun but also to advance my skill. It's seriously baffling to me how easy it is to kit bash 3d models compared to real life. In one night, I was able to create 40 arm poses for both left and right arms and do the special character head and body of Colonel Bane. Attached are the images I'm using as inspiration/reference along with the lore video.<br /> <br /> Regimental Run Down:<br /> -Night Worlders come from complete darkness<br /> -Tunnel Rats<br /> -Scouts<br /> -Wear special eye protection almost constantly varied in design<br />  <br /> Had honestly never even heard of these guys until I watched this video. Anyone know what books they were in?<br /> <a href="https://www.youtube.com/watch?v=lYh6GzVsXIM" target="_new" rel="nofollow">https://www.youtube.com/watch?v=lYh6GzVsXIM</a><br /> <br /> Project Requirements:<br /> 1. Colonel Bane<br /> 2. Unique Looking Guardsmen that also capture the feel of the lore art.<br /> 3. Enough Infantry poses for a 60 man unit of either storm troopers or normal guard.<br /> 4. Deathworlder Knifes/Ornamentation<br /> 5. Eye Protection on most models.<br /> 6. Sentinel Pilots, Tank Commanders, Heavy Weapons Teams<br /> 7. Ecclesiarches, Psychers, Abhumans<br /> 8. Custom Regimental Banner ]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2020 23:28:07]]> GMT</pubDate>
				<author><![CDATA[ Commander Beric]]></author>
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				<title>Re:The 13th Mordant Acid Dogs Project Log</title>
				<description><![CDATA[ Finished some heads for nightworld guardsmen.<br /> <br /> <a href="https://cults3d.com/en/3d-model/game/nvg-nod-lowlight-angry-guardsmen" target="_new" rel="nofollow">https://cults3d.com/en/3d-model/game/nvg-nod-lowlight-angry-guardsmen</a>]]></description>
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				<pubDate><![CDATA[Tue, 1 Dec 2020 20:42:51]]> GMT</pubDate>
				<author><![CDATA[ Commander Beric]]></author>
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				<title>The 13th Mordant Acid Dogs Project Log</title>
				<description><![CDATA[ According to old lore. They wear goggles to protect their eyes from day light.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 10 Mar 2021 08:50:48]]> GMT</pubDate>
				<author><![CDATA[ Freakazoitt]]></author>
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				<title>Re:The 13th Mordant Acid Dogs Project Log</title>
				<description><![CDATA[ Are you going to scar the faces of more of the troops?]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2021 09:43:24]]> GMT</pubDate>
				<author><![CDATA[ Printable Scenery]]></author>
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