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		<title><![CDATA[Latest posts for the thread "How do chaos demons work"]]></title>
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				<title>How do chaos demons work</title>
				<description><![CDATA[ I haven’t got the codex yet but I am wondering:<br /> <br /> Do you have to take an army of demons made only of khorn or slaneesh etc, or can you have an army of demons with pox Walkers and deamonettes for example.<br /> <br /> Also if belakor is your warlord, and he is chaos undivided, how doesn’t that affect what units you can choose]]></description>
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				<pubDate><![CDATA[Thu, 22 Apr 2021 09:12:51]]> GMT</pubDate>
				<author><![CDATA[ mrFickle]]></author>
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				<title>How do chaos demons work</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/797789/11105810.page"><b>mrFickle wrote:</b></a><br/>I haven’t got the codex yet but I am wondering:<br /> <br /> Do you have to take an army of demons made only of khorn or slaneesh etc, or can you have an army of demons with pox Walkers and deamonettes for example.<br /> <br /> Also if belakor is your warlord, and he is chaos undivided, how doesn’t that affect what units you can choose</div></blockquote><br /> Your army will be CHAOS.<br /> <br /> Your detachments will be KHORNE, TZEENTCH, NURGLE, SLAANESH and/or CHAOS DAEMONS, your detachments do not all need to be the same, so you can have a NURGLE detachment with Daemons and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, a Word Bearers detachment with only <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and a Slaanesh Daemons detachment with only Slaanesh Daemons.<br /> <br /> KHORNE/TZEENTCH/NURGLE/SLAANESH detachments can include non-CHAOS DAEMONS like Chaos Space Marines, Death Guard or Thousand Sons, but if the detachment does not contain anything but CHAOS DAEMONS (so no <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>) you will get an additional aura on characters in the detachment that benefits all DAEMON units with the right mark of chaos (including <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Daemons from other detachments).<br /> <br /> Any detachment that contains only CHAOS DAEMONS gets objective secured on troops in that detachment and gives your whole army access to Chaos Daemons objectives. ]]></description>
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				<pubDate><![CDATA[Thu, 22 Apr 2021 09:44:57]]> GMT</pubDate>
				<author><![CDATA[ vict0988]]></author>
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				<title>How do chaos demons work</title>
				<description><![CDATA[ I see thankbyou]]></description>
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				<pubDate><![CDATA[Thu, 22 Apr 2021 21:31:14]]> GMT</pubDate>
				<author><![CDATA[ mrFickle]]></author>
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				<title>How do chaos demons work</title>
				<description><![CDATA[ Worth noting, however, that both Daemons and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> will have new codices on the way. May even be soonish?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2021 00:06:20]]> GMT</pubDate>
				<author><![CDATA[ PenitentJake]]></author>
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				<title>How do chaos demons work</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/797789/11106371.page"><b>PenitentJake wrote:</b></a><br/>Worth noting, however, that both Daemons and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> will have new codices on the way. May even be soonish?<br /> </div></blockquote><br /> Probably more than 3 months on both of them, up to 12 I'd say. Souping <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and Daemons is probably going to turn out to be more or less totally unviable compared with just <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> or just Daemons assuming <span class="glossaryitem" onmouseover='gp(50);'>GW</span> keeps pumping out their stupid Combat Doctrine rules. ]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2021 05:20:53]]> GMT</pubDate>
				<author><![CDATA[ vict0988]]></author>
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				<title>How do chaos demons work</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0f0e427f63329c50d023f72e2e10da9d.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/797789/11106430.page"><b>vict0988 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/797789/11106371.page"><b>PenitentJake wrote:</b></a><br/>Worth noting, however, that both Daemons and <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> will have new codices on the way. May even be soonish?<br /> </div></blockquote><br /> Probably more than 3 months on both of them, up to 12 I'd say. Souping <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and Daemons is probably going to turn out to be more or less totally unviable compared with just <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> or just Daemons assuming <span class="glossaryitem" onmouseover='gp(50);'>GW</span> keeps pumping out their stupid Combat Doctrine rules. </div></blockquote><br /> <br /> Saying that, I would LOVE if there is a rule that you only need every model in the army to have the god keyword for doctrines, so you can have a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Khorne Battalion and a Khorne Daemon patrol and both get their doctrines if all <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are khorne marked? Would be pretty sweet and let me relive some of my 3.5 ed mixed list glory.]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2021 07:17:49]]> GMT</pubDate>
				<author><![CDATA[ Gir Spirit Bane]]></author>
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				<title>How do chaos demons work</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d420b36a51276afe9d9aeb02fab5e257.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/797789/11106462.page"><b>Gir Spirit Bane wrote:</b></a><br/>...I would LOVE if there is a rule that you only need every model in the army to have the god keyword for doctrines, so you can have a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Khorne Battalion and a Khorne Daemon patrol and both get their doctrines if all <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are khorne marked? Would be pretty sweet and let me relive some of my 3.5 ed mixed list glory.</div></blockquote><br /> I agree, that was my proposal as well when <span class="glossaryitem" onmouseover='gp(119);'>SM</span> doctrines came out that if Chaos was going to get doctrines it should be either having the same god or no god in your list. I might be totally wrong on Chaos soup becoming less viable than mono-<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> or mono-Daemons, it seems like Deathguard might be at least as strong souping as mono. Daemons were part of <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> for a long time so I think it would be really sad to see the two not work together, especially in a fluffy mono-god list. ]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2021 07:37:02]]> GMT</pubDate>
				<author><![CDATA[ vict0988]]></author>
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				<title>Re:How do chaos demons work</title>
				<description><![CDATA[ There are some pretty powerful abilities that each daemon faction gets if you build around a "mono" detachment however.  (Locus rules)<br /> "In a Battle-forged army, if a Chaos Daemons Detachment consists only of units with the same Allegiance (see above), then all CHARACTERs in that Detachment gain the corresponding Locus ability. "<br /> <br /> So you will often see in 9th a dual detachment dual locus setup as missing out on these benefits can really hamper your ability to fight.  For example, in larger games I use nurgle to hold objectives, and khorne to attack my opponent.]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2021 13:23:46]]> GMT</pubDate>
				<author><![CDATA[ sfshilo]]></author>
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