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		<title><![CDATA[Latest posts for the thread "Ideas on quick builds for standard tech marines."]]></title>
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				<title>Ideas on quick builds for standard tech marines.</title>
				<description><![CDATA[ I've been looking on adding several tech marines to my army's roster.<br /> Though this did bring out some issues, as my current sources have gone quiet with the whole pandemic. Nothing bad mind you, it's just that they've stopped shipping/trading for the time being. So now I'm looking into finding other means to make tech marines, given the limited items at my disposal.<br /> <br /> I already have several bitz that can be used to form a base for most of the marines that I'm going to make, seven being the objective number here, but I can deal with just getting four fully converted and built. I've already got several shoulder pads, chest pieces and helmets thanks to running <span class="glossaryitem" onmouseover='gp(305);'>GKs</span>. But I'm at a loss for some of the weaponry/servo arms/axes..etc. I do have two axes thankfully from picking up several models for trade some time back in 6th.<br /> <br /> I'm just asking to see if anyone knows of some usable bits that can be nabbed from other kits across he space marine line up, or even other factions altogether<br /> <br /> Two are for my <span class="glossaryitem" onmouseover='gp(305);'>GKs</span>, while the rest are for Salamanders and Crimson Fist detachments.]]></description>
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				<pubDate><![CDATA[Tue, 1 Jun 2021 03:01:58]]> GMT</pubDate>
				<author><![CDATA[ Oborosen]]></author>
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				<title>Ideas on quick builds for standard tech marines.</title>
				<description><![CDATA[ Admech bits are great for this, and if you're feeling brave (and rich), you could cannibalize some parts from the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and <span class="glossaryitem" onmouseover='gp(39);'>FW</span> <span class="glossaryitem" onmouseover='gp(445);'>IH</span> range.<br /> <br /> However, if you fancy giving your modeling chops a bit of a push, then I'd say a greenstuff pipe roller, wire and guitar strings, plasticard and thin plastic modelling beams are also pretty good for that kind of stuff, though it's nightmarishly fiddly. Good luck!]]></description>
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				<pubDate><![CDATA[Tue, 1 Jun 2021 03:06:04]]> GMT</pubDate>
				<author><![CDATA[ posermcbogus]]></author>
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				<title>Re:Ideas on quick builds for standard tech marines.</title>
				<description><![CDATA[ I'm usually not one for using different items for making/converting my models. Mostly because the first few times that I tried to do as such, it turned out to be a rather horrifying Frankenstein's monster.<br /> <br /> I have used some metal chain work in the past, or cannibalized some other shops material. Or even just some 3d printed materials to make things work. ]]></description>
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				<pubDate><![CDATA[Tue, 1 Jun 2021 08:05:57]]> GMT</pubDate>
				<author><![CDATA[ Oborosen]]></author>
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				<title>Ideas on quick builds for standard tech marines.</title>
				<description><![CDATA[ I've used the kromlech bits on mine.  Wasn't crazy about the helmet but I was using the torso and head of an old metal techmarine from the 3rd edition Blood Angels command squad as my base so I didn't need it.  Backpack worked great though.<br /> <br /> <a href="https://bitsofwar.com/home/729-legionary-engineer-conversion-set.html" target="_blank" rel="nofollow">https://bitsofwar.com/home/729-legionary-engineer-conversion-set.html</a>]]></description>
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				<pubDate><![CDATA[Wed, 23 Jun 2021 04:36:24]]> GMT</pubDate>
				<author><![CDATA[ Sobie]]></author>
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