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		<title><![CDATA[Latest posts for the thread "Bring back the Inquisition squad?"]]></title>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ I feel like an Inquisitor should typically come with a retinue fluffy wise, it was always a pleasure to watch battle-reports with an Inquisitor in his fancy Chimera with his odd boy squad of acolytes, priests, familiars, and what not. If you take an Inquisitor would be nice to be able to take some sort of elite squad the same way you can the Inquisitor without disturbing your battle-forged detachments; Whether, that be a fully customized retinue of sort, or maybe a squad of stuff like arco-flaggelants or death-cult assassins. With the new grey-knight codex coming out, would be a good time to bring life back into the inquisiton.]]></description>
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				<pubDate><![CDATA[Thu, 29 Jul 2021 16:26:54]]> GMT</pubDate>
				<author><![CDATA[ bat702]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ I love my Inquisition army. It's full of all sorts of crazy model types. So on one hand, I'd love them to make a push to bring back the Inquisition in a big way.<br /> <br /> But, on the other hand, given the way <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is nower days, I'm not sure that I want an Inquisitorial retinue entry that looks like this:<br /> <img src="https://images.dakkadakka.com/gallery/2021/6/25/1109884-%26quot%3BEasy%26quot%3B%20DG%20Rules.JPG" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 29 Jul 2021 16:32:05]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ You can as long as you have the White Dwarf they were featured in. Inquisitorial Henchman units specifically don't take up Force Org slots or remove Detachment abilities.<br /> <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> units with the Unaligned, Inquisition and possibly Assassins Keywords don't mess with your detachments specifically because they exist outside of normal army structure within the background.]]></description>
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				<pubDate><![CDATA[Thu, 29 Jul 2021 16:34:49]]> GMT</pubDate>
				<author><![CDATA[ Gert]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ It's unclear in the current rules whether an Inquisition detachment breaks army purity. My group have always played that it does not.<br /> <br /> Having said that, the options available for Inquisition detachments could use a lot of work.<br /> <br /> Personally, I would like to see the concept of Chambers Militant reinforced in the rules. Perhaps they could clarify the Inquisitor detachment rules, so they make it clear an Inquisition doesn't break purity rules FOR ITS CHAMBER. IE: Malleus wouldn't break <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, Hereticus wouldn't break Sisters and Xenos wouldn't break <span class="glossaryitem" onmouseover='gp(412);'>DW</span>.<br /> <br /> They could also allow Inquisitors to recruit other Imperial units into their detachment- so an Inquisitor could add a Unit of scions, a techpriest, and a handful of <span class="glossaryitem" onmouseover='gp(433);'>SoS</span>, all of which would all be part of an Inquisition Patrol.<br /> <br /> Kill team is the vehicle for this. They could release a <span class="glossaryitem" onmouseover='gp(809);'>KT</span> for each Ordo including an Inquisitor and a retinue suited to tackling that Inquisitor's quarry. Or they could release an Inquisition retinue box with options to build a selection of different henchmen.<br /> <br /> I'd also like to see a return of Elite slot Inquisitors, so that the current rule of 1 Inquisitor per detachment becomes 1 Inquisitor Lord (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) per detachment, but as many Inquisitors (Elite) as you care to squeeze in.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jul 2021 16:48:34]]> GMT</pubDate>
				<author><![CDATA[ PenitentJake]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ No, Inquisition detachments do break army purity, and Inquisition units aside from one Inquisitor can't be included in other detachments without breaking those detachments. It shouldn't, but it does. <span class="glossaryitem" onmouseover='gp(50);'>GW</span> lied in its warhammer community article saying they don't, but the actual rules are 100% clear that it's only Inquisitors themselves that don't break purity and that can be included in other detachments.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jul 2021 16:50:52]]> GMT</pubDate>
				<author><![CDATA[ yukishiro1]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ The rules are clear in that they don't state an exception to purity rules for Inquisitorial detachments. This is absolutely true, and correct. It is why people assume Inquisitorial detachments break army purity; like other rules, the exception has to be clearly stated. I get that.<br /> <br /> What I'm saying is that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> could make this more clear than it currently is by pointing out in the text that Inquisitorial detachments do break purity. Because currently, that language is not in the Inquisition ruleset.<br /> <br /> If I play someone, and they insist an Inquisition detachment breaks army purity, I agree and we move on and play. I do this because there is no rule saying these detachments don't break purity.<br /> <br /> But the group of people that I play with are all narrative folks who really don't care about the letter of the rule as much as they care about having a good time, and these guys, like me see that while Pariah does not include text that explicitly excepts Inquisition detachments from purity rules, it also doesn't include any text that explicitly states that they do break purity.<br /> <br /> If Pariah did include specific language indicating that Inquisition detachments break purity, I doubt they'd cut me the slack, even if we are all casual narrative players; in fact, I'd be uncomfortable going against an explicitly stated rule myself, and I wouldn't take the exception, even if it was offered.<br /> <br /> So yes, the rule is clear enough for general use, and I do conform when it's an issue for people (ie. bring two lists- if opponent is okay with list one, we're good; if not, I use list two, which I know they will have no problem with).<br /> <br /> I'm just fortunate enough that by default, I play with people for whom this isn't a huge concern. ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jul 2021 17:46:26]]> GMT</pubDate>
				<author><![CDATA[ PenitentJake]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ The language isn't in any other ruleset either - the Sisters codex doesn't say "Space Marine detachments break purity. Imperial Guard detachments break purity. Ad Mech detachments break purity. Yadda yadda." It just lays out what purity is and what the requirements are for it. <br /> <br />  Why does Inquisition need a specific "yes, the rules that apply to every other detachment also apply to this one?" Inquisition detachments are like any other detachment, they cost <span class="glossaryitem" onmouseover='gp(707);'>CP</span>, they break purity, etc. The only unique thing about Inquisition is that you can take a single Inquisitor in another detachment without breaking purity. <br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> lied in its advertising for Pariah by claiming you could take all Inquisition forces in other, non-Inquisition detachments without breaking detachment rules, and that lie is still up on their site despite repeated emails asking them to remove it, but the rules themselves don't say that. <br /> <br /> If you play by your own rules that's totally cool, more power to you. But that's different than what the rules actually say. ]]></description>
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				<pubDate><![CDATA[Thu, 29 Jul 2021 18:09:59]]> GMT</pubDate>
				<author><![CDATA[ yukishiro1]]></author>
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				<title>Re:Bring back the Inquisition squad?</title>
				<description><![CDATA[ I'd love for Inquisition to have a more flushed out roster. Bring back a lot of the old henchmen and inquisitorial storm troopers. Something like: <br /> <br /> <u><b>Inquisitorial Stormtroopers:</b></u><br /> Replace Astra Militarum with Inquisition, and replace Tempestus Regiment with Ordo.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> - Tempestor Prime<br /> <br /> Troops:<br /> - Militarum Tempestus Scions<br /> <br /> Elites:<br /> - Militarum Tempestus Command Squad<br /> <br /> Dedicated Transport: <br /> - Taurox Prime<br /> <br /> <u><b>Astra Telepathica Advisors:</b></u><br /> Replace Astra Militarum with Inquisition. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> - Primaris Psykers<br /> <br /> Elites:<br /> - Astropaths<br /> - Wyrdvane Psykers<br /> <br /> <u><b>Adeptus Mechanicus Advisors:</b></u><br /> Replace Astra Militarum with Inquisition. <br /> <br /> Elites:<br /> - Tech-Priest Enginseers<br /> - Servitors <br /> <br /> <u><b>Inquisitorial Henchmen:</b></u><br /> Replace Astra Militarum with Inquisition, any datasheets that do not have the Astra Militarum keyword instead add the Inquisition keyword to their datasheets.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> - Missionary<br /> <br /> Troops:<br /> - Crusaders (I know they're Elites elsewhere but I think it's more lore friendly to make them Troops in an Inquisition detachment.)<br /> <br /> Elites:<br /> - Arco-flagellants<br /> - Death Cult Assassins<br /> - Ministorum Priest<br /> - Preacher<br /> <br /> <center>* * * * *</center><br /> <br /> Chapter Militant:<br /> Any datasheets from their parent codex may instead be taken in an Inquisition detachment provided you have selected the specified Ordo. <br /> <br /> - Ordo Hereticus: Adepta Sororitas<br /> - Ordo Malleus: Grey Knights<br /> - Ordo Xenos: Deathwatch<br /> <br /> Any datasheets taken in this way lose access to their mono-faction army and detachment bonuses, this includes access to their own parent codex relics and stratagems. Instead they each gain their specified Ordo keyword and Inquisition keyword. IE: Grey Knights gain the Ordo Malleus and Inquisition keyword. ]]></description>
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				<pubDate><![CDATA[Fri, 30 Jul 2021 03:28:28]]> GMT</pubDate>
				<author><![CDATA[ Jarms48]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ A while back in 8th we wanted some Inquisitorial stuff for a narrative game.<br /> <br /> Had stuff similar to yours above, but it was all meant to be a single detachment at most. The inspiration was wanting my old metal Inquisition stormtroopers to feel a bit different.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 1 Inquisitor<br /> 0+ Interrogators (Tempestor Prime stats, can choose equipment from <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> list)<br /> 0+ Primaris Psyker<br /> <br /> Troops<br /> Angry mob. Cultists stats. Las/Autogun or pistol and close combat weapon (+1 attacks). Count as 'Guard infantry for purposes of Priest. 20-30 strong. 1 heavy/special weapon per 5 models in the unit. Heavy Stubber, Flamer, Grenade launcher<br /> <br /> Inquisitorial stormtroopers. Standard Stormtroopers but everyone got a hot shot laspistol in addition to the hot shot lasgun, +1 <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> and the ability to issue themselves one order per turn. +2 points per model.<br /> <br /> Elites<br /> Acolytes<br /> Daemonhost<br /> Jokaero Weaponsmith<br /> Astropath<br /> Ministorum Priest<br /> Crusaders<br /> Ogryn Bodyguard<br /> Servitors<br /> Tech-Priest Enginseer<br /> Rein and Raus<br /> 0-1 Assassin<br /> <br /> Transport<br /> Chimera<br /> Taurox<br /> Taurox Prime<br /> Rhino<br /> Valkyrie]]></description>
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				<pubDate><![CDATA[Fri, 30 Jul 2021 09:50:09]]> GMT</pubDate>
				<author><![CDATA[ The_Real_Chris]]></author>
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				<title>Re:Bring back the Inquisition squad?</title>
				<description><![CDATA[ yep, for narrative, just let your imagination go wild, easy to do. Plan to play some games that way with an ordo herticus retinue...preacher, a few acolytes, 1 or 2 arco flags, crusader, pen engine, led by Greyfax. Also have a Ordo Xenos one that I will add the Zoat, female eldar ranger, some of the helmsmen from Rogue Trader, and a jokaero, Radical, of course....<br /> Will probably buy and build a couple of transports for them.]]></description>
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				<pubDate><![CDATA[Sun, 1 Aug 2021 03:22:37]]> GMT</pubDate>
				<author><![CDATA[ bullyboy]]></author>
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				<title>Bring back the Inquisition squad?</title>
				<description><![CDATA[ Would be interesting to see an Inquisitor and retinue in a Taurox Prime, maybe give a tempestus army some melee/psycher punch]]></description>
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				<pubDate><![CDATA[Sun, 1 Aug 2021 14:52:00]]> GMT</pubDate>
				<author><![CDATA[ bat702]]></author>
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