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		<title><![CDATA[Latest posts for the thread "Help with closing gaps on the push-fit Outriders"]]></title>
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				<title>Help with closing gaps on the push-fit Outriders</title>
				<description><![CDATA[ Hey there, new to the hobby and finally bit the bullet and am loving the game. I'm excited to start painting my retinue of push-fit Space Marines as Blood Angels.<br /> <br /> I am having a problem with the outriders, however, as the tops of two of the bikes have a considerable gap in them. I've already glued the push-fit bits together, and am wondering how to close that gap before I prime them. <br /> <br /> Would I need to learn how to use green stuff? Do you think I can use some model glue and vice-grip them together until they meld? I'm at a loss.<br /> <br /> Thank you!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <a href="https://imgur.com/a/0G1rEjV" target="_blank" rel="nofollow">https://imgur.com/a/0G1rEjV</a><br /> <img src="https://imgur.com/a/0G1rEjV" border="0" /><br /> <br /> Here are the pictures because I'm not allowed to post a link on my first forum post.]]></description>
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				<pubDate><![CDATA[Sat, 14 Aug 2021 18:18:43]]> GMT</pubDate>
				<author><![CDATA[ Skullsy]]></author>
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				<title>Help with closing gaps on the push-fit Outriders</title>
				<description><![CDATA[ If you can push them together and the parts meet, you can try the glue and hold method.  If not, <span class="glossaryitem" onmouseover='gp(47);'>GS</span> or other gap filler of your choice is the next step.]]></description>
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				<pubDate><![CDATA[Sat, 14 Aug 2021 19:43:27]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Help with closing gaps on the push-fit Outriders</title>
				<description><![CDATA[ Some form of epoxy putty such as Greenstuff (it's not the only option) is just a very useful tool to have when it comes to assembling models, especially larger ones, so I do recommend picking some up. You'll need some sculpting tools: metal dental-style tools and soft silicone sculpting tools are both useful and it's good to have a few of each.]]></description>
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				<pubDate><![CDATA[Sun, 15 Aug 2021 13:28:13]]> GMT</pubDate>
				<author><![CDATA[ Soul Samurai]]></author>
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				<title>Help with closing gaps on the push-fit Outriders</title>
				<description><![CDATA[ Try cutting the pegs down to more like a D shape, and cut a little off the end. <br /> <br /> The pegs are meant to be very tight tolerance, but if the peg is a little too big and the hole a little small, they won't fit all the way.<br /> Cutting the pegs down removes that issue.]]></description>
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				<pubDate><![CDATA[Sun, 15 Aug 2021 13:31:46]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>Help with closing gaps on the push-fit Outriders</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9a9e796c545e52c80603929805ba2ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/800340/11199300.page"><b>kirotheavenger wrote:</b></a><br/>Try cutting the pegs down to more like a D shape, and cut a little off the end. <br /> <br /> The pegs are meant to be very tight tolerance, but if the peg is a little too big and the hole a little small, they won't fit all the way.<br /> Cutting the pegs down removes that issue.</div></blockquote><br /> <br /> This should be the first thing you try as I have found that cutting the pegs down a little, maybe 2-5 <span class="glossaryitem" onmouseover='gp(330);'>mm</span> fixes the issue with the vast majority of <span class="glossaryitem" onmouseover='gp(50);'>GW</span> push fit models.]]></description>
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				<pubDate><![CDATA[Sun, 15 Aug 2021 13:42:16]]> GMT</pubDate>
				<author><![CDATA[ Lord of Deeds]]></author>
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