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		<title><![CDATA[Latest posts for the thread "John Deere Death Guard?"]]></title>
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				<title>John Deere Death Guard?</title>
				<description><![CDATA[ Good afternoon! I had the bright idea between the flesh mowers, bull dozer blades and scythes to make my paint scheme for my Death Guard to reflect John Deere's colors. I'm going to work on a log that incorporates the silhouette of the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Great Unclean One and from there I am going to get started. I am a very poor painter, Im ok when I can dry brush but if it requires anything more than that I suck. <br /> <br /> I have a couple of questions I know I am going to have issues with. <br /> <br /> Is there a tall grass that can be added to bases? Im looking for something to give my guys a wheat field look. <br /> <br /> I want to turn my <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> into a big redneck. How would I do that? I want him to look as close to a hillbilly farmer as possible (I say this with no disrespect meant, I live in WV and my family owned a farm once <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">) but have that traditional farmers red neck and arms. <br /> <br /> I decided on this theme after I had primed my army in preparation for something else, so they are all Army Painter Necrotic Flesh. How would I go about making sure the green and yellow as well as the metals shows up well on them while not being too bright?<br /> <br /> Are there any water or liquid effects for weapons? I have some 3rd Party Contemptors with the oil drum on the back and I would like to make it look like they are watering the fields or spraying chemicals. <br /> <br /> If you have any other ideas on how to make this work please feel free to post below and let me know!<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Sep 2021 21:18:34]]> GMT</pubDate>
				<author><![CDATA[ doomdr]]></author>
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				<title>John Deere Death Guard?</title>
				<description><![CDATA[ Please post pictures I know sometime that will go mad over this]]></description>
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				<pubDate><![CDATA[Tue, 28 Sep 2021 21:28:24]]> GMT</pubDate>
				<author><![CDATA[ mrFickle]]></author>
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				<title>John Deere Death Guard?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/801150/11227449.page"><b>doomdr wrote:</b></a><br/><br /> Is there a tall grass that can be added to bases? Im looking for something to give my guys a wheat field look.</div></blockquote><br /> <br /> First thing that comes to mind is cheap paintbrush bristles.  Trim them off and glue them into clumpy rows like static grass.  I saw a recent Night Shift video where he does this for a diorama...<br /> <br /> <blockquote class="uncited"><div>I want to turn my <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> into a big redneck. How would I do that? I want him to look as close to a hillbilly farmer as possible (I say this with no disrespect meant, I live in WV and my family owned a farm once <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">) but have that traditional farmers red neck and arms. <br /> </div></blockquote><br /> <br /> A nice, sweat-stained baseball cap seems like a natural.  You'd probably have to sculpt it with a bit of greenstuff but it shouldn't be that hard.  Make a beanie cap around the top of his head, add seams and mesh-holes, add a brim after the cap part has hardened.<br /> <br /> Giving him bib overalls would be next level.  You could probably get a lot of mileage just by painting much of his flesh as overalls instead, using the folds of his skin to delineate between flesh and denim. Might have to make some of the pustules protrude through holes in the overalls, while smoothing others over to put them "underneath" the fabric. You might have to do some sculpting or modding to really sell this, though.  Adding snaps or pockets, using long thin strands of <span class="glossaryitem" onmouseover='gp(47);'>GS</span> to make "seams," and so on.  And of course, you can paint the overalls Carhartt beige instead of denim blue to make it feel less cliche.<br /> <br /> I haven't come up with a good idea to replace his weapons though. A scythe is almost too obvious and too archaic. I almost want him to have a giant weed-whacker or something. Towing chains?  A square shovel or post-hole digger?  A chainsaw!]]></description>
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				<pubDate><![CDATA[Tue, 28 Sep 2021 23:11:37]]> GMT</pubDate>
				<author><![CDATA[ Hankovitch]]></author>
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				<title>John Deere Death Guard?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/801150/11227499.page"><b>Hankovitch wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/801150/11227449.page"><b>doomdr wrote:</b></a><br/><br /> Is there a tall grass that can be added to bases? Im looking for something to give my guys a wheat field look.</div></blockquote><br /> <br /> First thing that comes to mind is cheap paintbrush bristles.  Trim them off and glue them into clumpy rows like static grass.  I saw a recent Night Shift video where he does this for a diorama...<br /> <br /> <blockquote class="uncited"><div>I want to turn my <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> into a big redneck. How would I do that? I want him to look as close to a hillbilly farmer as possible (I say this with no disrespect meant, I live in WV and my family owned a farm once <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">) but have that traditional farmers red neck and arms. <br /> </div></blockquote><br /> <br /> A nice, sweat-stained baseball cap seems like a natural.  You'd probably have to sculpt it with a bit of greenstuff but it shouldn't be that hard.  Make a beanie cap around the top of his head, add seams and mesh-holes, add a brim after the cap part has hardened.<br /> <br /> Giving him bib overalls would be next level.  You could probably get a lot of mileage just by painting much of his flesh as overalls instead, using the folds of his skin to delineate between flesh and denim. Might have to make some of the pustules protrude through holes in the overalls, while smoothing others over to put them "underneath" the fabric. You might have to do some sculpting or modding to really sell this, though.  Adding snaps or pockets, using long thin strands of <span class="glossaryitem" onmouseover='gp(47);'>GS</span> to make "seams," and so on.  And of course, you can paint the overalls Carhartt beige instead of denim blue to make it feel less cliche.<br /> <br /> I haven't come up with a good idea to replace his weapons though. A scythe is almost too obvious and too archaic. I almost want him to have a giant weed-whacker or something. Towing chains?  A square shovel or post-hole digger?  A chainsaw!</div></blockquote><br /> <br /> <br /> Thank you for all the wonderful ideas. I am going to try and work on all of them !<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 30 Sep 2021 21:45:59]]> GMT</pubDate>
				<author><![CDATA[ doomdr]]></author>
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				<title>Re:John Deere Death Guard?</title>
				<description><![CDATA[ This sounds like an excellent idea and should work well with the JD colours and Nurgle. As Hankovitch says cheap brushes are a great source of long grasses for 28mm especially wide decorating brushes etc. You can get quite long pre-made tufts as well but if you can source cheap brushes that probably be the way to go. When it comes to sculpting clothing it’s a perfect starter project as the clothes will be tattered so if you approach the sculpting tasks in order of difficulty you should find your sculpting improving as you go. If you can get Procreate putty it is much easier to use and better than green stuff. If you need specific sculpting help give me a shout and I’ll try. Maybe you can get the chainsaw arm off of a stompa and tart it up if you don’t feel you could scratchbuild one (if you need help with that I’m a retired tree surgeon so love a good chainsaw) although I’d be tempted by just a good big axe slung over the shoulder or something similar. Good luck.<br /> <br /> <span class="glossaryitem" onmouseover='gp(412);'>DwS</span>]]></description>
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				<pubDate><![CDATA[Thu, 7 Oct 2021 21:17:12]]> GMT</pubDate>
				<author><![CDATA[ Dances with Squats]]></author>
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				<title>Re:John Deere Death Guard?</title>
				<description><![CDATA[ Greenstuffworld sell 12mm tufts. Not sure if that's long enough for what you're going for though. And it might be a bit cost prohibitive anyway compared to using cheap paint bristles, depending on how much you're looking to cover the bases with it.<br /> <br /> <a href="https://www.greenstuffworld.com/en/296-12-mm" target="_blank" rel="nofollow">https://www.greenstuffworld.com/en/296-12-<span class="glossaryitem" onmouseover='gp(330);'>mm</span></a><br /> <br /> <img src="https://www.greenstuffworld.com/7969-thickbox_default/self-adhesive-scenic-basing-grass-tufts-12mm-beige.jpg" border="0" /><br /> <br /> <br /> Jeans Dungarees would look pretty awesome on a Redneck Great unclean One I'd think (make sure to give him a farmers tan too  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ). Shouldn't be too hard to sculpt with greenstuff, but hardly easy either if you're not at least a little experienced with sculpting already.<br /> <img src="https://carboncostume.com/wordpress/wp-content/uploads/2013/04/hillbillyjim.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 7 Oct 2021 22:35:33]]> GMT</pubDate>
				<author><![CDATA[ Zywus]]></author>
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				<title>John Deere Death Guard?</title>
				<description><![CDATA[ Other fairly easy identifying cliches: trucker hats, coonskin caps, moonshine jugs, blaze orange hunting gear, wraparound sunglasses (with tan lines to match), corncob pipes, banjos, beer bellies, mullets... the list goes on. (If the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>'s excuse of growing up in WV holds, I was raised in the Appalachian Mountains of western Maryland.)<br /> <br /> On the hobby side, converting an Ogryn or something else big might be easier that working from the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span>... you'll get your backwoods accessories built that much easier, and then add lots of <span class="glossaryitem" onmouseover='gp(47);'>GS</span> pustules and such.]]></description>
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				<pubDate><![CDATA[Fri, 8 Oct 2021 02:00:07]]> GMT</pubDate>
				<author><![CDATA[ MacPhail]]></author>
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