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		<title><![CDATA[Latest posts for the thread "Please explain this to me (Dataslate and FAQs)"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Please explain this to me (Dataslate and FAQs)"]]></description>
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				<title>Please explain this to me (Dataslate and FAQs)</title>
				<description><![CDATA[ So the dataslate and some <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> just came out as we all know and I don't even want to talk about faction balance in this thread, but there is something I just do not understand: Games Workshop is a multi billion dollar company that managed to pull some impressive numbers during the pandemic especially. How is it possible that a company like that constantly releases physical books and now more frequently also digital rule updates, which are absolutely riddled with mistakes? The <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> speak for themselves regarding oversights, but with physical books the translations are especially bad. I have seen multiple 9th codices in german which had some hilarious oversights, like admech electropriests still being able to get a 3+ invuln for example.<br /> <br /> Their rules writing team just absolutely has to be understaffed, overworked and underpaid. And I don't blame the poor schmucks who had to write this stuff, probably on short notice with gak pay. But Games Workshop is not anymore a small company that sells miniatures, it's honestly kind of embarrasing. Don't get me wrong, I think the dataslate in principle is a good thing and I appreciate that they finally give out these rule updates for free, but how is it possible that they apparently can't manage to put enough people to the task? I mean can that even be a budgetary issue? ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/803415/11304969.page</link>
				<pubDate><![CDATA[Fri, 4 Feb 2022 19:58:13]]> GMT</pubDate>
				<author><![CDATA[ Tiberias]]></author>
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				<title>Please explain this to me (Dataslate and FAQs)</title>
				<description><![CDATA[ Or maybe they allow everyone on staff to make updates via dataslate...<br /> <br /> Hey random cleaner at <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, how about allowing FSE to take monats as Troop choices again...]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/803415/11304977.page</link>
				<pubDate><![CDATA[Fri, 4 Feb 2022 20:05:11]]> GMT</pubDate>
				<author><![CDATA[ carldooley]]></author>
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				<title>Please explain this to me (Dataslate and FAQs)</title>
				<description><![CDATA[ Because people still buy mediocrity. <br /> Why don't they care more? Because people buy it any way. Same things going on in the video game industry, game are released with crazy amounts of bugs and poor optimization, but people keep buying them so why bother trying harder? <br /> <br /> Even though <span class="glossaryitem" onmouseover='gp(50);'>GW</span> books are poorly written people still buy them. ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/803415/11305089.page</link>
				<pubDate><![CDATA[Fri, 4 Feb 2022 21:51:51]]> GMT</pubDate>
				<author><![CDATA[ Backspacehacker]]></author>
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				<title>Please explain this to me (Dataslate and FAQs)</title>
				<description><![CDATA[ I don't know about the German language copies but the English language ones have very few errata. Sure there are <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> but that seems inevitable given the complexity of the game. If you do want to talk about balance then there are still some improvements to be made both in the pre release rules and those updates after release.]]></description>
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				<pubDate><![CDATA[Fri, 4 Feb 2022 22:24:06]]> GMT</pubDate>
				<author><![CDATA[ The Black Adder]]></author>
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				<title>Please explain this to me (Dataslate and FAQs)</title>
				<description><![CDATA[ Because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> don't care. It's a token gesture to make it look like they do as part of their PR since 8th. Same reason they're making sculpts based on older art. It wins them grognard points and keeps them playing the game. The state of things isn't that much different from pre-8th, it's just that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> learned how to do the bare minimum. They're still basically Saddam from South Park: The Movie.]]></description>
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				<pubDate><![CDATA[Fri, 4 Feb 2022 23:28:44]]> GMT</pubDate>
				<author><![CDATA[ Sim-Life]]></author>
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