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				<title>Combat Patrols: 0 to 500 points. 8 to 25PL</title>
				<description><![CDATA[ This post isn't about tournament/heavy competitive play.<br /> <br /> So! Sub 500 points, who's played it?<br /> <br /> I have, a few times now....actually, all my 9th ed games have been sub 25PL, so....huh...<br /> <br /> Anyway!<br /> <br /> The corebook suggest that games with a total <span class="glossaryitem" onmouseover='gp(398);'>PL</span> of under 16(8 each) use Kill Team. At 1PL = 20 points, we'd be looking at Combat Patrol games between 8-25PL, or, 160-500 points.<br /> <br /> Let's assume the Annihilation mission from the Open Play Hostility Mission Pack in the corebook. <br /> Legends Allowed. <br /> Non Battleforged armies allowed, but you then get no <span class="glossaryitem" onmouseover='gp(707);'>CP</span>, and may not get many faction bonuses (although most armies keep something).<br /> Add in Theaters of War? (Personally, I *love* them, as they help add spice and flavour to these small, quick games.)<br /> <br /> I thought this could make for a really good discussion topic.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 09:16:15]]> GMT</pubDate>
				<author><![CDATA[ Blndmage]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ How's your experience with them? From the sound of it, you're having great fun. It'd be interesting to hear what aspects of small <span class="glossaryitem" onmouseover='gp(3);'>40k</span> work for you.<br /> <br /> Personally I'd be open to play them with gusto if someone suggested it, but wouldn't often bring it up on my own as the game system feels more at home in the 1000-1500 points range. <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is a pretty statistical game where player decisions are not emphasised very much, which I'd like to have when the number of game elements decreases. Skirmish games like Kill Team tend to fit that bill better for me. ]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 09:49:40]]> GMT</pubDate>
				<author><![CDATA[ Sherrypie]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ They were ok when we played combat patrol, we found that some units tended to make it too swingy, i.e. if you lose unit A then my Unit X can't be stopped etc. so a little player discourse was needed]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 10:38:17]]> GMT</pubDate>
				<author><![CDATA[ Dudeface]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ I found that for 8-10PL games, dropping to a 22"x30" board, with a solid mix and amount of terrain made that games super fun.<br /> <br /> We normally just would run "can my Kroot breech the Necron tomb?" (a castle my spouse got me that's like 20"x20")<br /> <br /> I'm trying to re math the deployment and objectives dropping from 30"x44" to 22"x30" for that specific mission (the Annihilation mission). Worst case, I say feth it, and we play on 30x44. If they're loaded up, it makes a nice sized battlefield.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 10:57:45]]> GMT</pubDate>
				<author><![CDATA[ Blndmage]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ I’ve been playing  a lot of 25PL crusade at  the <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>.<br /> <br /> With marines I was  feeling the lack of boots if I wanted  to field any special  units.  While a lot of units are 5PL, there are fewer that are 4 or less that would fit into a small game.  So if I  wanted to use my <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> captain, it made getting the rest of the list together rough.  Larger lists can make good use of the cheeper support characters, but at this level I  just needed more battle brothers.  I felt that my lists headed by  my chaplain did  better.  Just 5x5pl squads.<br /> <br /> With nids I felt that putting a list together was a lot easier.  I felt more restricted by trying to keep theme (and what I had painted in my collection) then points]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 11:15:23]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ Meh. It's one of those things that's better in theory than in practice. I appreciate <span class="glossaryitem" onmouseover='gp(50);'>GW</span> at least attempting to make smaller games a thing but the execution is bad. Where are the list building restrictions that "small <span class="glossaryitem" onmouseover='gp(3);'>40k</span>" traditionally had? Maximum <span class="glossaryitem" onmouseover='gp(9);'>AV</span> on tanks, no 2+ saves, etc. This was a solved problem, but now we're back to 500 points being unplayable unless you carefully negotiate what is allowed. Otherwise it's just a rock/paper/scissors game where you take a skew list (double tank commanders, 100 bodies, etc), hope your opponent didn't bring the counter, and win the game on turn 1.<br /> <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be342f6741f6948134fbadf9b82a588a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382402.page"><b>Blndmage wrote:</b></a><br/>I found that for 8-10PL games, dropping to a 22"x30" board, with a solid mix and amount of terrain made that games super fun.</div></blockquote><br /> <br /> But why? 500 point games already have a problem with making range and maneuvering irrelevant, and going down to 22"x30" makes that even worse. Every unit starts in range, turn 1 charges are too easy, etc.<br /> <br /> <blockquote class="uncited"><div>Non Battleforged armies allowed, but you then get no <span class="glossaryitem" onmouseover='gp(707);'>CP</span>, and may not get many faction bonuses (although most armies keep something).</div></blockquote><br /> <br /> I would definitely not do this. The one balancing factor keeping 500 point games from being completely degenerate is the need to take your prerequisite <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> + troops instead of dumping all of your points into your death star.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 19:09:38]]> GMT</pubDate>
				<author><![CDATA[ CadianSgtBob]]></author>
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				<title>Re:Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ I don't mind playing smaller games of such sizes on occasion.  Like if I'm building to match what a new player can muster.  Or in the initial weeks of a Crusade.  <br /> But in general I'd prefer larger games.  ]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 19:17:55]]> GMT</pubDate>
				<author><![CDATA[ ccs]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ I prefer smaller games and enjoyed 500 pt games of 9th without <span class="glossaryitem" onmouseover='gp(707);'>CP</span> and stratagems etc. with some additional constraints re unit selection.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 20:26:37]]> GMT</pubDate>
				<author><![CDATA[ jeff white]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/805593/11382624.page"><b>CadianSgtBob wrote:</b></a><br/>Meh. It's one of those things that's better in theory than in practice. I appreciate <span class="glossaryitem" onmouseover='gp(50);'>GW</span> at least attempting to make smaller games a thing but the execution is bad. Where are the list building restrictions that "small <span class="glossaryitem" onmouseover='gp(3);'>40k</span>" traditionally had? Maximum <span class="glossaryitem" onmouseover='gp(9);'>AV</span> on tanks, no 2+ saves, etc. This was a solved problem, but now we're back to 500 points being unplayable unless you carefully negotiate what is allowed. Otherwise it's just a rock/paper/scissors game where you take a skew list (double tank commanders, 100 bodies, etc), hope your opponent didn't bring the counter, and win the game on turn 1.<br /> <br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be342f6741f6948134fbadf9b82a588a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382402.page"><b>Blndmage wrote:</b></a><br/>I found that for 8-10PL games, dropping to a 22"x30" board, with a solid mix and amount of terrain made that games super fun.</div></blockquote><br /> <br /> But why? 500 point games already have a problem with making range and maneuvering irrelevant, and going down to 22"x30" makes that even worse. Every unit starts in range, turn 1 charges are too easy, etc.<br /> <br /> <blockquote class="uncited"><div>Non Battleforged armies allowed, but you then get no <span class="glossaryitem" onmouseover='gp(707);'>CP</span>, and may not get many faction bonuses (although most armies keep something).</div></blockquote><br /> <br /> I would definitely not do this. The one balancing factor keeping 500 point games from being completely degenerate is the need to take your prerequisite <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> + troops instead of dumping all of your points into your death star.</div></blockquote><br /> <br /> "But why?"<br /> Purely a pain issue, as I'm very disabled and that size let me sit on our couch, or even in bed on days I can't move, and still play. Solo games, or vs roommates. Also, this is for 160-200 point games.<br /> <br /> "I would definitely not do this."<br /> Giving up <span class="glossaryitem" onmouseover='gp(707);'>CP</span> and strats apparently makes awesome units suck according to the boards. So it seems like a fair trade to take anything, but, honestly, I wanted to be able to make forces that made sense, and at this small, the detachments can hinder armies, so it's an attempt at parity. Like, max 10PL, is the trade off worth it?]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 21:54:34]]> GMT</pubDate>
				<author><![CDATA[ Blndmage]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be342f6741f6948134fbadf9b82a588a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382694.page"><b>Blndmage wrote:</b></a><br/>Also, this is for 160-200 point games.</div></blockquote><br /> <br /> If that's the case then shrug, it probably doesn't matter. You're so far away from a normal game of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> at that point that nothing is going to apply to even a 500 point combat patrol game. And if you're playing at such a low point total at home I'm assuming you're collaboratively picking specific forces for each side and the "oops, I brought all tanks and auto-win" factor doesn't apply.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 23:26:41]]> GMT</pubDate>
				<author><![CDATA[ CadianSgtBob]]></author>
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				<title>Re:Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ Smaller games are ideal for going solo,  and have been enjoying it for a while now.  Open play and house ruling comes alive...]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 23:42:48]]> GMT</pubDate>
				<author><![CDATA[ SamusDrake]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ I find 0 point games very tiring - the set up and tear down just don't feel worth it.<br /> <br /> I don't like the big games <span class="glossaryitem" onmouseover='gp(3);'>40K</span> has become, I like 1K point and smaller games, though.  I've played in a few escalation games that started as low as 250 points, they were interesting but too small to play all the time.<br /> <br /> Question though, what IS the smallest point game you can play that actually meets organizational requirements?]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2022 23:49:47]]> GMT</pubDate>
				<author><![CDATA[ Stormonu]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4023a2b51c7eea242bf5cf5f1cb54697.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382729.page"><b>Stormonu wrote:</b></a><br/>I find 0 point games very tiring - the set up and tear down just don't feel worth it.<br /> <br /> I don't like the big games <span class="glossaryitem" onmouseover='gp(3);'>40K</span> has become, I like 1K point and smaller games, though.  I've played in a few escalation games that started as low as 250 points, they were interesting but too small to play all the time.<br /> <br /> Question though, what IS the smallest point game you can play that actually meets organizational requirements?</div></blockquote><br /> <br /> Probably an <span class="glossaryitem" onmouseover='gp(682);'>AM</span> Company Commander at 35pts + 5 Scions (no upgrades) for another 45pts - so 80pts for a Patrol detachment.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 00:21:36]]> GMT</pubDate>
				<author><![CDATA[ ccs]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4023a2b51c7eea242bf5cf5f1cb54697.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382729.page"><b>Stormonu wrote:</b></a><br/>Question though, what IS the smallest point game you can play that actually meets organizational requirements?</div></blockquote><br /> <br /> 5 points. Auxiliary detachment, one under-strength conscript unit of a single model.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 01:19:37]]> GMT</pubDate>
				<author><![CDATA[ CadianSgtBob]]></author>
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				<title>Re:Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ Sure, if we want to go the understrength aux route, next week we can do a single gretchin at 4pts.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 01:56:36]]> GMT</pubDate>
				<author><![CDATA[ ccs]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4023a2b51c7eea242bf5cf5f1cb54697.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382729.page"><b>Stormonu wrote:</b></a><br/><br /> <br /> Question though, what IS the smallest point game you can play that actually meets organizational requirements?</div></blockquote><br /> <br /> For a Knight player they would need at least 3 Armigers that come in close to 500 points.   So to keep everyone happy they'd just go with 500 points for combat patrols.<br /> <br /> Otherwise they would have to ditch matched play rules to make it possible at about 150 points for a single Armiger.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 08:01:10]]> GMT</pubDate>
				<author><![CDATA[ SamusDrake]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ I have only been playing 500 pts against newbs for 3 months now I think. Sometimes no mission, sometimes Only War, sometimes with core rules Stratagems, never with codex Stratagems. Always with Chapter Tactics, Combat Doctrines, relics and a <span class="glossaryitem" onmouseover='gp(227);'>WL</span> trait.<br /> <br /> I have about 0 interest in playing against someone who knows the rules at the moment. Too many broken codexes makes vict a dull boy. I plan on getting back into 2000 pts in July when the points update, maybe try going competitive for the first time in 9th.<br /> <br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4023a2b51c7eea242bf5cf5f1cb54697.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382729.page"><b>Stormonu wrote:</b></a><br/>I find 0 point games very tiring - the set up and tear down just don't feel worth it.</div></blockquote><br /> I think Necrons win every 0 point game since they control all 4 table quarters and score 15 pts that way. I guess it's a decent way to show off the terrain you've been working on /sarcasm.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 11:02:41]]> GMT</pubDate>
				<author><![CDATA[ vict0988]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ 500 points/25 <span class="glossaryitem" onmouseover='gp(398);'>PL</span> games have become quite common in our group, as they are quick games which allow you to get your dose of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> when you don't have time for more.<br /> <br /> Playing that level exclusively gets old quick though, as many armies only have one or two non-skew builds at that level and you end up playing the same game over and over again.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 11:35:24]]> GMT</pubDate>
				<author><![CDATA[ Jidmah]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/acfb63c610de5533dc3227eaa9d300e7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382924.page"><b>Jidmah wrote:</b></a><br/>500 points/25 <span class="glossaryitem" onmouseover='gp(398);'>PL</span> games have become quite common in our group, as they are quick games which allow you to get your dose of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> when you don't have time for more.<br /> <br /> Playing that level exclusively gets old quick though, as many armies only have one or two non-skew builds at that level and you end up playing the same game over and over again.</div></blockquote><br /> <br /> Warboss, a unit of boyz and 1-2 units to flavor? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 11:40:18]]> GMT</pubDate>
				<author><![CDATA[ SemperMortis]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/805593/11382927.page"><b>SemperMortis wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/acfb63c610de5533dc3227eaa9d300e7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382924.page"><b>Jidmah wrote:</b></a><br/>500 points/25 <span class="glossaryitem" onmouseover='gp(398);'>PL</span> games have become quite common in our group, as they are quick games which allow you to get your dose of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> when you don't have time for more.<br /> <br /> Playing that level exclusively gets old quick though, as many armies only have one or two non-skew builds at that level and you end up playing the same game over and over again.</div></blockquote><br /> <br /> Warboss, a unit of boyz and 1-2 units to flavor? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> </div></blockquote><br /> <br /> That's how <i>every</i> army at that level looks.<br /> <br /> For orks you actually have a lot more options than most:<br /> - wartrike, trukk boyz, two buggies of your choice<br /> - foot warboss/beastboss, wurr boy, 2x 10 beast snaggas, 2x 3 squig riders, mek gun<br /> - <span class="glossaryitem" onmouseover='gp(613);'>MA</span> warboss, gretchin, deff dread, 3 KANz, 2 mek guns<br /> etc, etc]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 12:08:16]]> GMT</pubDate>
				<author><![CDATA[ Jidmah]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/acfb63c610de5533dc3227eaa9d300e7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11382939.page"><b>Jidmah wrote:</b></a><br/>That's how <i>every</i> army at that level looks.</div></blockquote><br /> <br /> <i>Almost</i> every army. It's the ones that don't look like those lists that are the problem for balance. It's guard taking dual tank commanders or dual manticores, Tau crisis suit spam, any knight list, etc, where the troops and <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> are part of the death star and not a tax. That's where you get games that are decided on turn 1.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2022 21:07:44]]> GMT</pubDate>
				<author><![CDATA[ CadianSgtBob]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ From the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> it's rather clear that we aren't trying to break the format.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2022 05:03:14]]> GMT</pubDate>
				<author><![CDATA[ Jidmah]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/acfb63c610de5533dc3227eaa9d300e7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11383395.page"><b>Jidmah wrote:</b></a><br/>From the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> it's rather clear that we aren't trying to break the format.</div></blockquote><br /> <br /> Thank you for catching that.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/805593/11382723.page"><b>SamusDrake wrote:</b></a><br/>Smaller games are ideal for going solo,  and have been enjoying it for a while now.  Open play and house ruling comes alive...</div></blockquote><br /> <br /> Ya, 10PL games on a 22x30 board with a bunch of area terrain and such. Super fun for solo play. I'm trying to find <span class="glossaryitem" onmouseover='gp(780);'>CA18</span> for the open play advancement stuff. Don't wanna do Crusade, and thought it could really be fun. Finding <span class="glossaryitem" onmouseover='gp(780);'>CA18</span> is way harder than I thought.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2022 07:59:14]]> GMT</pubDate>
				<author><![CDATA[ Blndmage]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/be342f6741f6948134fbadf9b82a588a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/805593/11383449.page"><b>Blndmage wrote:</b></a><br/>I'm trying to find <span class="glossaryitem" onmouseover='gp(780);'>CA18</span> for the open play advancement stuff. Don't wanna do Crusade, and thought it could really be fun. Finding <span class="glossaryitem" onmouseover='gp(780);'>CA18</span> is way harder than I thought.</div></blockquote><br /> Battle Honours? Have you looked on Ebay and Facebook groups for selling/trading/playing <span class="glossaryitem" onmouseover='gp(3);'>40k</span>?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2022 11:27:50]]> GMT</pubDate>
				<author><![CDATA[ vict0988]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ I have that book somewhere, I can probably create a transcript of the relevant page(s).]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2022 20:58:42]]> GMT</pubDate>
				<author><![CDATA[ Jidmah]]></author>
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				<title>Combat Patrols: 0 to 500 points.</title>
				<description><![CDATA[ Being stuck in bed from nerve damage and blood cancer means I've had to get creative with my <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.<br /> <br /> I found Kill Team (either version, but I prefered the old one as it was more synced to <span class="glossaryitem" onmouseover='gp(3);'>40k</span>) to be too fiddly.<br /> <br /> This weird space of 8-12PL (per side) on the <span class="glossaryitem" onmouseover='gp(809);'>KT</span> size board with easy to manage terrain (forests, water, bottomless voids, hills, geysers/vents with tall plumes of smoke (cotton pillars) for obscuring), no ruins. none.<br /> <br /> Its simple and straightforward, I use Theaters of War frequently.<br /> <br /> Or things like "can a small Kroot patrol take out a Monolith?" (Equal <span class="glossaryitem" onmouseover='gp(398);'>PL</span>)<br /> Kroot win: Necrons drop more, but the Kroot are prepared (Kroot have 1.5xPL)<br /> Necrons win: begin the invasion, Necrons at 1.5xPL,<br /> ...<br /> And so on..<br /> <br /> Sometimes I go "ok my Kroot are Deamons, proxy time, Necrons vs Deamons"<br /> And so I set up the board as the interior of a Tombwold and start at 8PL, see where the story takes us.<br /> <br /> I proxy constantly. I lack the ability to build and paint. I've lost the motor control.<br /> <br /> Micro <span class="glossaryitem" onmouseover='gp(3);'>40k</span> can be amazing as solo play to build a story of the various factions.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2022 03:40:00]]> GMT</pubDate>
				<author><![CDATA[ Blndmage]]></author>
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				<title>Combat Patrols: 0 to 500 points. 8 to 25PL</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is the Apocalypse of Kill Team.<br /> <br /> The micro <span class="glossaryitem" onmouseover='gp(3);'>40k</span> scale is like when you play Apocalypse at 100PL/side. Smoother, similar, but just a bit less granular.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2022 01:07:13]]> GMT</pubDate>
				<author><![CDATA[ Blndmage]]></author>
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