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		<title><![CDATA[Latest posts for the thread "Units: Winners and losers within their list"]]></title>
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				<title>Units: Winners and losers within their list</title>
				<description><![CDATA[ Which units would be winners and losers in the new lists, in general and compared to previous editions?<br /> <br /> For example: In Warriors of Chaos, it seems like it's Forsaken's time in the sun, while Warriors are in a more uncomfortable spot this edition.<br /> <br /> What have you noticed?]]></description>
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				<pubDate><![CDATA[Tue, 19 Mar 2024 16:56:50]]> GMT</pubDate>
				<author><![CDATA[ Daba]]></author>
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				<title>Units: Winners and losers within their list</title>
				<description><![CDATA[ I actually really liked Forsaken in 8th. 6" move was a fun surprise for people that weren't used to them. They were decent models as well, the 'Eavy Metal paint job didn't do a great job of selling them, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> Why yes, I am unreasonably excited about buying more of them if <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> actually get a <span class="glossaryitem" onmouseover='gp(814);'>TOW</span> release before I die of old age...]]></description>
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				<pubDate><![CDATA[Tue, 19 Mar 2024 21:25:01]]> GMT</pubDate>
				<author><![CDATA[ Robert Facepalmer]]></author>
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				<title>Re:Units: Winners and losers within their list</title>
				<description><![CDATA[ Beasts of Chaos:<br /> <br /> Winners - Razorgors, actually a mini-chariot, very flexible.<br /> Losers - Bestigors, if they had halberd instead of great weapons they would be the best unit of the roster. With <span class="glossaryitem" onmouseover='gp(50);'>GW</span> they are the worst sadly. Just because the detail of the weapon loadout.<br /> <br /> Warriors of Chaos:<br /> <br /> Losers - none really, Chaos Warriors are still good as an anvil. But not that good as a hammer.<br /> Winners - Marauders (super flexible), Forsaken (they can have the role of Chaos Warriors[anvil] or even Chosen[hammer], in a core slot).]]></description>
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				<pubDate><![CDATA[Wed, 20 Mar 2024 08:34:19]]> GMT</pubDate>
				<author><![CDATA[ SU-152]]></author>
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				<title>Units: Winners and losers within their list</title>
				<description><![CDATA[ Tomb kings losers are just units who's roles are done better by other units. <br /> <br /> Archers and spear cavalry are supplanted by skirmishers and...well bow cavalry/chariots/necroknights/necro serpents/whatever. Sepulchral stalkers also kinda only have play in mort cult with terrors below.<br /> <br /> Rest of the list is pretty awesome now.]]></description>
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				<pubDate><![CDATA[Wed, 20 Mar 2024 17:08:57]]> GMT</pubDate>
				<author><![CDATA[ Skimask Mohawk]]></author>
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				<title>Units: Winners and losers within their list</title>
				<description><![CDATA[ Not sure about previous editions, because I only played Empire in 8th, but for Brets it looks like Peg Knights are a big winner, while Questing Knights are the loser.]]></description>
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				<pubDate><![CDATA[Thu, 21 Mar 2024 22:46:23]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>Units: Winners and losers within their list</title>
				<description><![CDATA[ Wood Elves:<br /> <br /> Winners (apart from the dragon lord): Sisters of the Thorn seem pretty good for being light cavalry javelins who are also get a spell of your choice, on top of having a plain 4+ ward which is quite rare now.<br /> <br /> Losers: Waywatchers, having to pay a hero tax, but even if they didn't, don't seem to add that much over regular scouts while taking up a rare slot.]]></description>
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				<pubDate><![CDATA[Fri, 22 Mar 2024 08:57:04]]> GMT</pubDate>
				<author><![CDATA[ Daba]]></author>
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				<title>Units: Winners and losers within their list</title>
				<description><![CDATA[ Ogre Kingdoms:<br /> <br /> Winners - Maneaters. 4 strength 5 attacks at a small frontage with 3 wounds. Option to go to 5 attack with a 4+ armour save. Also option to go for shooting or great weapons.<br /> <br /> Losers - Leadbelchers. 41 points for a choice of 2 shots: <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 doing only D3 <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 3 when it already hits, is extremely expensive. <br /> The <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 5 shot with -2AP with multiple wound(2) could be interesting at 41 points. Except that it's also at <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3. Being cumbersome doesn't help at that.]]></description>
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				<pubDate><![CDATA[Mon, 25 Mar 2024 23:46:53]]> GMT</pubDate>
				<author><![CDATA[ PaintedWisdom]]></author>
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				<title>Units: Winners and losers within their list</title>
				<description><![CDATA[ High Elves: No big losers, really; mages and Sword Masters are a little less impressive than they were last edition, but in terms of how this edition works both are still perfectly serviceable. Dragon Princes and dragon characters seem to be the big winners.]]></description>
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				<pubDate><![CDATA[Tue, 26 Mar 2024 14:28:54]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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