<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/31.page</link>
		<description><![CDATA[Latest messages posted in the thread "Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ So as i have alluded to in many past posts, I'm writing a satirical comedic homebrew. One idea i'm floating around is about a Blood Angels descended Chapter (think a slightly more stable Flesh Tearers) contemplate implementing the hilarious policy of 'avoiding melee combat' because 'they think it'll reduce the chance of falling to the rage/thirst'.<br /> <br /> Will this work?<br /> <br /> Ie,  if Cpt Consultus somehow got it into his head that the best way to avoid getting all thirsty and ragey is to shoot their enemy to bits from afar, is it theoratically possible that the rate of Marines black raging also slightly decreases?  (i think the modern psychology term is 'avoiding trigger points'?). Or will all it do is slightly prolonge the service life of a rando marine before they inevitably start black raging anyway]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11758904.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11758904.page</link>
				<pubDate><![CDATA[Thu, 19 Jun 2025 05:00:03]]> GMT</pubDate>
				<author><![CDATA[ the-gentleman-ranker]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ Based on my reading, its a stress response to combat in general, rather than being linked to close combat specifically.<br /> <br /> However, there is nothing there in-universe to prevent a chapter from believing that <span class="glossaryitem" onmouseover='gp(19);'>CC</span> leads to black rage. In some ways if they are already leaning in that direction a short burst of poor statistical analysis and anecdotal evidence could push it into the chapter legend as a "fact".<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11758922.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11758922.page</link>
				<pubDate><![CDATA[Thu, 19 Jun 2025 09:40:46]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ Combat is probably less stressful at a distance than in melee so it could sort of work.<br /> <br /> They should also run away any time they take return fire, not because they're scared of the enemy but because they're scared of <i>just how angry they'll get</i> if they keep getting shot at. Which is a very cool and badass reason to run away frequently.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759073.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759073.page</link>
				<pubDate><![CDATA[Thu, 19 Jun 2025 23:16:21]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ <blockquote><div><cite>Flinty wrote:</cite>Based on my reading, its a stress response to combat in general, rather than being linked to close combat specifically.<br /> <br /> However, there is nothing there in-universe to prevent a chapter from believing that <span class="glossaryitem" onmouseover='gp(19);'>CC</span> leads to black rage. In some ways if they are already leaning in that direction a short burst of poor statistical analysis and anecdotal evidence could push it into the chapter legend as a "fact".<br /> </div></blockquote><br /> <br /> And this could be further reinforced by only allowing the Death Company to be outfitted for melee.  "See, told you melee is the trigger..."<br /> <br /> <br /> <blockquote><div><cite>Orkeosaurus wrote:</cite>Combat is probably less stressful at a distance than in melee so it could sort of work.<br /> <br /> They should also run away any time they take return fire, not because they're scared of the enemy but because they're scared of <i>just how angry they'll get</i> if they keep getting shot at. Which is a very cool and badass reason to run away frequently.</div></blockquote><br /> <br /> "Mr. McGee, don't make me angry.  You wouldn't like me when I'm angry."<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759098.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759098.page</link>
				<pubDate><![CDATA[Fri, 20 Jun 2025 03:27:36]]> GMT</pubDate>
				<author><![CDATA[ Arschbombe]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2b7b82a7ec6de40781fd6ef338b41892.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/816773/11758922.page"><b>Flinty wrote:</b></a><br/>Based on my reading, its a stress response to combat in general, rather than being linked to close combat specifically.<br /> <br /> However, there is nothing there in-universe to prevent a chapter from believing that <span class="glossaryitem" onmouseover='gp(19);'>CC</span> leads to black rage. In some ways if they are already leaning in that direction a short burst of poor statistical analysis and anecdotal evidence could push it into the chapter legend as a "fact".<br /> <br /> </div></blockquote><br /> <br /> <br /> My route is along the lines of the Chapter going 'see all our assault marines and melee scouts black thirsting while our devastators and tactical marines are not black raging (as much)', maybe they're onto something here  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759100.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759100.page</link>
				<pubDate><![CDATA[Fri, 20 Jun 2025 04:11:13]]> GMT</pubDate>
				<author><![CDATA[ the-gentleman-ranker]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ Totally plausible to me. Marines are nothing if not dogmatic <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759104.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11759104.page</link>
				<pubDate><![CDATA[Fri, 20 Jun 2025 07:11:27]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ To build upon this topic my homebrew outright replaced the 8th Assault Company with.... another tactical reserve company in keeping with the theme.<br /> <br /> So 8th Reserve Assault Company --&gt; 8th Reserve Tactical Company]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771232.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771232.page</link>
				<pubDate><![CDATA[Fri, 15 Aug 2025 06:36:22]]> GMT</pubDate>
				<author><![CDATA[ the-gentleman-ranker]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ Perhaps for the sake of your idea, it doesn't matter if it works, it matters if the marines <i>think</i> it works. Some disagreeing whether it works can be a point of conflict that makes it more interesting.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771309.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771309.page</link>
				<pubDate><![CDATA[Fri, 15 Aug 2025 13:06:32]]> GMT</pubDate>
				<author><![CDATA[ Fifty]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ "We've found a way to suppress the Red Thirst!"<br /> <br /> "No you haven't!"<br /> <br /> "Yes we have!"<br /> <br /> *various sounds of a Space Marine fist fight*]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771351.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771351.page</link>
				<pubDate><![CDATA[Fri, 15 Aug 2025 15:29:29]]> GMT</pubDate>
				<author><![CDATA[ Gert]]></author>
			</item>
			<item>
				<title>Can you delay/reduce the red thirst or black rage via the avoidance of melee combat?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/342e3cf2a60ec9f2b5c6e11093cdde49.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/816773/11771351.page"><b>Gert wrote:</b></a><br/>"We've found a way to suppress the Red Thirst!"<br /> <br /> "No you haven't!"<br /> <br /> "Yes we have!"<br /> <br /> *various sounds of a Space Marine fist fight*</div></blockquote><br /> <br /> Bonus points if one or both of the marines arguing succumb to the Red Thirst while fighting.<br /> <br /> Which would be a victory of a sort to the one advocating the avoidance of melee as a fix.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771405.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/816773/11771405.page</link>
				<pubDate><![CDATA[Fri, 15 Aug 2025 19:34:13]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
			</item>
	</channel>
</rss>