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		<title><![CDATA[Latest posts for the thread "Seeking some advice for 3 x 1000pt games!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Seeking some advice for 3 x 1000pt games!"]]></description>
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				<title>Seeking some advice for 3 x 1000pt games!</title>
				<description><![CDATA[ Hey all!<br /> <br /> Getting back (again) into <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and my mate and I have planned a 3-game campaign against each other. The original premise was a 3-game highlander, where all 3 lists count toward the highlander rules, but then we realised we have multiple armies each, so it's 3 games with 3 armies, randomly selected, 1000pts highlander.<br /> <br /> My 3 armies are Orks, Chaos Space Marines, and Imperial Guard (rebel grots).<br /> <br /> For Orks, I can field near-enough anything, provided the models are over 5 years old, and have had a few games of late with them, so I can probably handle them. Guard has seen maybe 1 game in 10th, and Chaos has been MIA since the tail-end of 7th edition.<br /> <br /> What I could do with is a bit of a "this is how these armies work this edition" rundown for Guard and Chaos, so that I can hopefully make a few decent decisions for the armies (which I will then run through y'all back here to see what you think!).<br /> <br /> I look forward to seeing what everyone can offer by way of advice, and I will dig out the armies and see what options I have at present!<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2026 14:31:48]]> GMT</pubDate>
				<author><![CDATA[ some bloke]]></author>
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				<title>Re:Seeking some advice for 3 x 1000pt games!</title>
				<description><![CDATA[ Nothing like rejoining the game in the literal closing days of an edition.... (11e arrives next month!)<br /> <br /> Orks tend to punch things<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> tend to shoot & punch things, relying on their Dark Pact rules to make those attacks more effective.<br /> <br /> Guard tend to shoot things<br /> <br /> Beyond that you'd have to share what you've got.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2026 16:57:55]]> GMT</pubDate>
				<author><![CDATA[ ccs]]></author>
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				<title>Re:Seeking some advice for 3 x 1000pt games!</title>
				<description><![CDATA[ If you gave us a list of models we could scrap something together.]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2026 17:27:20]]> GMT</pubDate>
				<author><![CDATA[ Lathe Biosas]]></author>
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				<title>Seeking some advice for 3 x 1000pt games!</title>
				<description><![CDATA[ I will sort out a list of models - shouldn't take too long for the Guard, I have 4 units of infantry in chimeras, basilisk, hellhound, command squad, commissar, 5 ratlings, 5 valkyries, and a hydra/wyvern, off the top of my head.<br /> <br /> Chaos will need me to dig to find them for the specifics, but I have upwards of 60 khorne berzerkers, 10 noise marines, circa 30 chaos space marines, 3 chaos dreadnaughts (I'll be dead in my grave before I accept the name "Helbrute"), a maulerfiend, 2 obliterators, 20ish terminators, terminator lord, lord with jump pack, 2 chaos predators, 2 chaos land raiders, 2 chaos rhinos, 10 possessed, over 10 bikers, a couple of sorcerers, 2 daemon princes, a unit of khorne juggernauts, khorne lord on juggernaut, kharne the betrayer, huron blackheart (I think), Typhus, 20 plague marines, 10 thousand sons, and probably more that I've forgotten!]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2026 08:43:21]]> GMT</pubDate>
				<author><![CDATA[ some bloke]]></author>
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