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		<title><![CDATA[Latest posts for the thread "Kitting out some terminators"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Kitting out some terminators"]]></description>
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				<title>Kitting out some terminators</title>
				<description><![CDATA[ Originally I had 2 x 10 <span class="glossaryitem" onmouseover='gp(124);'>SW</span> terminator squads both squads were armed with storm bolters and power fists\chain fists (I guess chain fists count as power weapons?) in each squad 1 terminator was armed with a cyclone missile launcher and in 1 squad 1 terminator was armed with an assault cannon, the other squad 1 terminator was armed with a heavy flamer.<br /> <br /> I just picked up 2 more 10 man terminator squads and wanted to do 9 x lightning claws, 1 armed with a heavy flamer and 9x thunderhammer + storm shield and 1 heavy flamer.<br /> I also am going to switch out the heavy flamer in the original squad with an assault cannon.<br /> <br /> However looking at the latest <span class="glossaryitem" onmouseover='gp(124);'>SW</span> codex (I'm pretty sure it was the latest. <span class="glossaryitem" onmouseover='gp(50);'>GW</span> really needs to label the codex with what version it goes with), apparently cyclone missile launchers and heavy flamers aren't a thing anymore? The only options I see are storm bolter + power fist, pair of lightning claws, storm shield + power weapon, or assault cannon. Is this correct, or did I miss something?]]></description>
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				<pubDate><![CDATA[Sun, 7 Jun 2026 14:42:14]]> GMT</pubDate>
				<author><![CDATA[ kaotkbliss]]></author>
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				<title>Kitting out some terminators</title>
				<description><![CDATA[ Wolf Guard Terminators got a new kit last year. The new kit does not include cyclone missile launchers or heavy flamers, so <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has no interest in allowing you to play with them.<br /> <br /> You may be able to play your unit as standard Terminators instead, which Space Wolves can still take.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jun 2026 14:46:50]]> GMT</pubDate>
				<author><![CDATA[ Ashiraya]]></author>
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				<title>Kitting out some terminators</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/34ee7daab1a43d92d2efb4d1a30cff9e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/819089/11825711.page"><b>Ashiraya wrote:</b></a><br/>Wolf Guard Terminators got a new kit last year. The new kit does not include cyclone missile launchers or heavy flamers, so <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has no interest in allowing you to play with them.<br /> <br /> You may be able to play your unit as standard Terminators instead, which Space Wolves can still take.</div></blockquote><br /> <br /> Ok, thank you. Looks like I will have to go that route.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/819089/11825713.page</guid>
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				<pubDate><![CDATA[Sun, 7 Jun 2026 15:03:35]]> GMT</pubDate>
				<author><![CDATA[ kaotkbliss]]></author>
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				<title>Kitting out some terminators</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/819089/11825713.page"><b>kaotkbliss wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/34ee7daab1a43d92d2efb4d1a30cff9e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/819089/11825711.page"><b>Ashiraya wrote:</b></a><br/>Wolf Guard Terminators got a new kit last year. The new kit does not include cyclone missile launchers or heavy flamers, so <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has no interest in allowing you to play with them.<br /> <br /> You may be able to play your unit as standard Terminators instead, which Space Wolves can still take.</div></blockquote><br /> <br /> Ok, thank you. Looks like I will have to go that route.</div></blockquote><br /> <br /> You might also want to take a look at the Deathwatch Terminator squads from Agents of the Imperium.<br /> (as well as the rules on how to include Agents in other Imperial forces).<br /> You can build a lot of weapon combos in that unit.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/819089/11825852.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2026 01:29:59]]> GMT</pubDate>
				<author><![CDATA[ ccs]]></author>
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