<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Space Wolf Thunderwolf Cavalry 1500"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Space Wolf Thunderwolf Cavalry 1500"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Updating first post, getting kinda long with all different lists in here, thought should make it more clear:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Wolf Lord 195 Thunderwolf Mount, Wolf Claw, Storm Shield <br /> <br /> Elites <br /> Iron Priest 165 Thunderwolf Mount, Wolftooth Necklace, 4 x Cyberwolves <br /> <br /> Troops <br /> Grey Hunters 5 80 Melta <br /> Grey Hunters 5 80 Melta <br /> Grey Hunters 5 80 Melta <br /> <br /> Fast Attack <br /> Thunderwolf Cavalry 3 180 Powerfist, meltabomb <br /> Thunderwolf Cavalry 3 180 Powerfist, meltabomb <br /> Thunderwolf Cavalry 3 180 Powerfist, meltabomb <br /> <br /> Heavy Support <br /> Predator 120 Autocannon, Lascannon Sponson <br /> Predator 120 Autocannon, Lascannon Sponson <br /> <br /> Razorback 40 <br /> Razorback 40 <br /> Razorback 40 <br /> 1500 <br /> <br /> <br /> ORRRRR<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Wolf Lord 195 Thunderwolf Mount, Wolf Claw, Storm Shield <br /> <br /> Elites <br /> Iron Priest 165 Thunderwolf Mount, Wolftooth Necklace, 4 x Cyberwolves <br /> <br /> Troops <br /> Grey Hunters 5 75 Flamer <br /> Grey Hunters 5 75 Flamer <br /> Grey Hunters 5 75 Flamer <br /> <br /> Fast Attack <br /> Thunderwolf Cavalry 4 225 Powerfist <br /> Thunderwolf Cavalry 4 225 Powerfist <br /> <br /> Heavy Support <br /> Predator 120 Autocannon, Lascannon Sponson <br /> Predator 120 Autocannon, Lascannon Sponson <br /> <br /> Razorback 75 Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma <br /> Razorback 75 Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma <br /> Razorback 75 Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma <br /> <br /> 1500 ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1304554.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1304554.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 04:00:09]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Why not a unit of fenrisian wolves instead of the landspeeder? Would keep with the list theme. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305179.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305179.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 11:29:49]]> GMT</pubDate>
				<author><![CDATA[ Ringarin]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Ringarin wrote:</cite>Why not a unit of fenrisian wolves instead of the landspeeder? Would keep with the list theme. </div></blockquote><br /> <br /> uhmmm........more points, and to make it 70 points is not a lot of wolves which will die quickly]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305529.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305529.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 14:34:58]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Ringarin wrote:</cite>Why not a unit of fenrisian wolves instead of the landspeeder? Would keep with the list theme. </div></blockquote><br /> How many fenrisian wolves can blow a single tank? This list is already not rich in <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305572.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305572.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 14:58:51]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Here's my suggestions. Dread needs a buddy and the Dakka Preds aren't going to do much for you.<br /> <br /> Drop the dread and both Dakka preds. Take 2 Las-sponson Preds for 240 points that leaves 55 points for more goodies.<br /> <br /> Make al 3 rhinos into Razorbacks upgrading one to <span class="glossaryitem" onmouseover='gp(126);'>TL</span> lascannon. That's 50. Put one 5 point upgrade on a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> for wound allocation (don't care what).<br /> <br /> That will increase your fire power against vehicles, as you are now sporting 5 lascannons one of which is twin linked. Also means your Grey hunters have fire support from their transports.<br /> <br /> Meanwhile you are still covered against horde because the Grey hunters and <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> will cut through hordes like a hot knife through butter. The only reduction is you've swapped 4 heavy Bolters for 2 twin linked ones. Not a huge loss considering what you've gain elsewhere.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305592.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305592.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 15:10:45]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ I agree with Flingit on every aspect of his changes. My only other suggestions are to try and make a third unit of Thunderwolf Calvary. This way you don't get tied up in any Tarpits and you aren't easily encircled and Destroyed. <br /> <br /> To do this, I would just drop the Thunderwolf packs down to 3 men each with one Thunderhammer, drop the Land Speeder because a Thunderwolf is just as good at popping armor if not better. From there, you'll have about 100 points left over...for this you would spend on Storm Shields and Melta Bombs for the units so you end up with a list looking like this:<br /> <br /> Wolf Lord: Thunderwolf Mount, Wolf Claw x 2, Wolftooth Necklace, Wolf Tail Talismen, Belt of Russ -225  <br /> <br /> Grey Hunter 5: Melta -120 <br /> Razorback <br /> Grey Hunter 5: Melta -120 <br /> Razorback <br /> Grey Hunter 5: Melta -155 <br /> Razorback Twin Linked Lascannon <br /> <br /> Thunderwolf Cavalry 3: Thunder Hammer, Storm Shield, Melta Bomb (1) -215  <br /> Thunderwolf Cavalry 3: Thunder Hammer, Storm Shield, Melta Bomb (1) -215 <br /> Thunderwolf Cavalry 3: Thunder Hammer, Storm Shield -210<br /> <br /> Predator: Autocannon, Lascannons -120 <br /> Predator: Autocannon, Lascannons -120 <br /> <br /> 1500<br /> <br /> Can handle armor at range, be able to destroy everything pretty much in Close Combat and Horde will be easy pickin's for these guys. Best of Luck!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305683.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1305683.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 15:56:59]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ ^^ I like that suggestion, heres something I came up with to get an ironpriest on cav in:<br /> <br /> Wolf Lord: Thunderwolf Mount, Frost Blade, Belt of Russ, Wolftooth Necklace, Wolftail Talismen -210 (changed wolf claws to frost blade, no re-roll to wound, but better strength)<br /> <br /> Iron Priest: Thunderwolf Mount, Wolftooth Necklace, 4 x Cyberwolves -165<br /> <br /> Grey Hunters 8: Meltagun, Mark of Wulfin, Power weapon -155<br /> -Rhino<br /> Grey Hunters 8: Meltagun, Mark of Wulfin, Power weapon -155<br /> -Rhino<br /> Grey Hunters 5: Meltagun -80<br /> -Rhino<br /> <br /> Thunderwolf Cavalry 4: Thunder Hammer -230<br /> Thunderwolf Cavalry 4: Thunder Hammer -230<br /> <br /> Predator: Autocannon, Heavy Bolter -85<br /> Predator: Autocannon, Heavy Bolter -85<br /> <br /> 1500 <br /> <br /> So some pretty big changes, changed the wolf lords gear, added a iron priest (gives me another thunder hammer, and he has the servo arm, which is 1 power fist attack), he also gets 4 cyber wolves which is more <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> <br /> Kept the preds for horde control, but im not opposed to losing them. I also upgraded the grey hunters to larger squads so they can atleast stand up in a fight.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1306217.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1306217.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 19:35:31]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ To be honest...Power Weapons aren't what they used to be anymore for the Boys in Grey...I think the addition of the Iron Priest fits better in the overall theme of the Calvary force; however, I really feel like the Predators are more of a hindrance than a help.<br /> <br /> So ways to keep you ugly without softening things up too much:<br /> <br /> 1) To be honest, the survivability of your Grey Hunters should really depend on how aggressive you want to play them. With the viciousness of the Wolf Lord, Thunderwolves and the Iron Priest I wouldn't really bank on the Grey Hunters getting in Close Combat with anything. At this point level, to maximize the Calvary, I would keep the Grey Hunter units small while giving them the ability to bring the pain. You need to maximize as much long range firepower as possible and right now you're just not going it. The Predators can help out yes; however, Horde Control will be a null issue as long as you set up your assaults correctly and maximize your killing ability.<br /> <br /> All you need to take away from this is to keep the whole force fast and killy, nothing static.<br /> <br /> 6 Grey Hunters: Melta, <span class="glossaryitem" onmouseover='gp(423);'>MotW</span>, Razorback -150<br /> Quick, puts out a lot of fire and can achieve late game scoring.<br /> <br /> 2) Like I said before, try and keep those Thunderwolf packs small and efficient. At this point level, everything is about efficiency. Sure it isn't as impressive to roll out with 3 squads of 3 as compare to 3 squads of 5 but you simply cannot afford it. Everyone in their mother will be shooting at them and will throw everything they have into trying to slow them down. I saw 2 5 man Thunderwolf Groups slam into a 40 Man <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Infantry Blob with a Commissar, Priest and Mad Power Fists...it didn't go well for the dogs needless to say...you never want to be in this situation.<br /> <br /> 3) Drop the Predators. Nothing needs to be static in this list, if it can't move and shoot effectively, it will get left behind. If it is left behind, it will be cut off and die.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1306310.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1306310.page</link>
				<pubDate><![CDATA[Thu, 4 Feb 2010 20:08:39]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Unholy_Martyr wrote:</cite>To be honest...Power Weapons aren't what they used to be anymore for the Boys in Grey...I think the addition of the Iron Priest fits better in the overall theme of the Calvary force; however, I really feel like the Predators are more of a hindrance than a help.<br /> <br /> So ways to keep you ugly without softening things up too much:<br /> <br /> 1) To be honest, the survivability of your Grey Hunters should really depend on how aggressive you want to play them. With the viciousness of the Wolf Lord, Thunderwolves and the Iron Priest I wouldn't really bank on the Grey Hunters getting in Close Combat with anything. At this point level, to maximize the Calvary, I would keep the Grey Hunter units small while giving them the ability to bring the pain. You need to maximize as much long range firepower as possible and right now you're just not going it. The Predators can help out yes; however, Horde Control will be a null issue as long as you set up your assaults correctly and maximize your killing ability.<br /> <br /> All you need to take away from this is to keep the whole force fast and killy, nothing static.<br /> <br /> 6 Grey Hunters: Melta, <span class="glossaryitem" onmouseover='gp(423);'>MotW</span>, Razorback -150<br /> Quick, puts out a lot of fire and can achieve late game scoring.<br /> <br /> 2) Like I said before, try and keep those Thunderwolf packs small and efficient. At this point level, everything is about efficiency. Sure it isn't as impressive to roll out with 3 squads of 3 as compare to 3 squads of 5 but you simply cannot afford it. Everyone in their mother will be shooting at them and will throw everything they have into trying to slow them down. I saw 2 5 man Thunderwolf Groups slam into a 40 Man <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Infantry Blob with a Commissar, Priest and Mad Power Fists...it didn't go well for the dogs needless to say...you never want to be in this situation.<br /> <br /> 3) Drop the Predators. Nothing needs to be static in this list, if it can't move and shoot effectively, it will get left behind. If it is left behind, it will be cut off and die.</div></blockquote><br /> <br /> Hey man really appreciating the advice. Only thing I have a problem with is the melta in the razorback is kinda useless. Youll never get to fire that melta unless you get out, but why do you want to get out? <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. For the same points you can get las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorbacks with 5 guys and probably much more efficient at killing things.<br /> <br /> Anyways, Im gunna take your advice and try and work up something, I defintly need some range <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, but I also feel I need some serious horde control, I have 0 flamers....Not sure not sure......Thinking I need something deepstriking or drop podding to offer meltas and flamers (IE...deepstriking speeders, or podding dreads)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1307162.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1307162.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 02:43:35]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ You might just want to trade out your wolf lord for canis and save some points.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1307224.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1307224.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 03:14:27]]> GMT</pubDate>
				<author><![CDATA[ Anpu42]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Anpu42 wrote:</cite>You might just want to trade out your wolf lord for canis and save some points.</div></blockquote><br /> <br /> why.......<br /> <br /> No invul, wargear isnt as good, wolf lord has "better" options. and I dont really want to run fenris wolves, they can never capture objectives so having them as troops doesnt mean a lot (other than I can fill my <span class="glossaryitem" onmouseover='gp(35);'>FA</span> slot and then move them to troops), but I still need <span class="glossaryitem" onmouseover='gp(390);'>GH</span> to capture objectives<br /> <br /> biggest downside, canis can be isnta killed, and one bad die roll (or lucky for other person), and poof there goes 180 points down the toilet. atleast the wolf lord gets an invul to stop said poofing]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1307242.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1307242.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 03:27:03]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ I would find some way to free up like 20 points per thunderwolf squad to give them cheap wargear, such as one having a bolter and one with meltabombs so you have them all be different and thus allowing wound allocation.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308345.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308345.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 15:54:38]]> GMT</pubDate>
				<author><![CDATA[ jab4962]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Leaving the Meltas in the Grey Hunters really is for when they pop out to guarantee that if there is any armor left or big nasty they can take care of it. I run my Grey Hunters this way because I tend to "Wolf Pack" my units in a way where my whole army separates the other force and I gang up on each unit individually to make sure they are dead. This is especially handy when I face off against Mechanized Imperial Guard. I'm almost always facing around 7-10 Tanks and the only way for me to tackle them all is combined assault and firepower.<br /> <br /> Going Lascannon/ Plasma Guns works out sometimes, especially against Marine Equivalents, and surprisingly Mechanized Imperial Guard. I somehow get the ability to out maneuver my opponent as they focus on my Thunderwolves and can usually strike from the side and just roll up their force. Also, for Objective missions, it is amazing in the way that it threatens even the hardiest of troops. But be careful as you start to eat up A LOT of points quickly with the upgraded turrets for the Razorbacks.<br /> <br /> Keep in mind that even the most basic Thunderwolf has the ability to tear down a Leman Russ (6 rending attacks at S5...you have a good chance of that Russ not causing you trouble.) ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308401.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308401.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 16:23:16]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ I actually really like Unholy_Martyr's list.  And the suggestion for Canis.  Canis does everything you want better than your wolf lord, for cheaper.  Granted, minus the invul save.  However, someone mathhammered out <span class="glossaryitem" onmouseover='gp(195);'>WC</span> vs. <span class="glossaryitem" onmouseover='gp(153);'>FB</span>, and the <span class="glossaryitem" onmouseover='gp(195);'>WC</span> does better against almost every opponent, when used to reroll wounds.<br /> <br /> Some suggestions to Unholy's list<br /> <br /> If you must keep the wolf lord, (still think canis will do what you want better), make him <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> w/ <span class="glossaryitem" onmouseover='gp(502);'>WTN</span>, for S10 always hits on 3+ goodness.  Plus he has your invul save.  Or give him your wargear options, minus one <span class="glossaryitem" onmouseover='gp(195);'>WC</span>.  and a <span class="glossaryitem" onmouseover='gp(221);'>SS</span> instead of BoR.<br /> <br /> For the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> units, if you run them as 3 mans, save 10 points and drop the <span class="glossaryitem" onmouseover='gp(254);'>MB</span>' on those squds.  just give one a <span class="glossaryitem" onmouseover='gp(224);'>TH</span>, one an <span class="glossaryitem" onmouseover='gp(221);'>SS</span>, and leave one plain, for wound wargear allocation purposes.<br /> <br /> And a trick w/ canis.  The point of him is to take a sqaud of <span class="glossaryitem" onmouseover='gp(39);'>FW</span> and just run around behind them.  That way, they give everyone behind a 4+ cover save.  Just an idea for canis and longevity of your entire force.<br /> <br /> @Unholy_Martyr:  I'm prolly gonna give your list a run, w/ some of my slight modifications to it.  I believe that thing is beastly.  Will let you know how it works!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308541.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308541.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 17:19:23]]> GMT</pubDate>
				<author><![CDATA[ Topher21]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Thanks UM, really aprecciating the advice.<br /> <br /> As to canis being better than <span class="glossaryitem" onmouseover='gp(227);'>WL</span>, I still fail to see this....And I even compared stats/wargear and still fail to see it. Heres why:<br /> <br /> Canis vs. <span class="glossaryitem" onmouseover='gp(227);'>WL</span>: Canis has worse <span class="glossaryitem" onmouseover='gp(149);'>WS</span> (doesnt matter for to hit, but matters when someone goes to hit you), S & T is the same, same amount of wounds, initiative is the same, same amount of attacks (canis gets +1 for 2 <span class="glossaryitem" onmouseover='gp(195);'>WC</span> though), Canis has a WORSE leadership (makes a big difference actually), and the biggest one of all no 3++.<br /> <br /> All wargear options are the same, minus the saga of the wolfkin, which in my propsed list doesnt matter since I have 4 cyber wolves and nothing else. And Canis gets his ability to use more attacks in the extremely rare case you can get more than 5 guys in base contact with you (I guess this is assuming you run canis all by him self and hope he doesnt get insta killed along the way, otherwise youll never get more than 5 guys in base contact with him if he's in a squad). Anyways, I think that ability isnt enough to make me want canis.<br /> <br /> The points difference: 20 points.......<br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>Id</span> love to hear why Canis is better though, I might be missing something?? (unless you think his ability to get more attacks is what makes him better)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308586.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308586.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 17:41:46]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ In my honest opinion, Canis just doesn't cut it as a stand alone Character. He is a great support character and a great distraction as he cannot be ignored.<br /> <br /> Here is a similar list that I threw together a while back that I used. A LOT of people underestimated him at first and then realized their focus needed to be the Thunderwolves, all the while ignoring my Grey Hunters:<br /> <br /> H.Q.<br /> <br /> Canis Wolfborn -185<br /> <br /> Wolf Lord<br /> Thunderwolf Mount, Storm Shield, Frost Blade, Wolf Tooth Necklace, Saga of the Warrior Born -245<br /> <br /> Troops<br /> <br /> Grey Hunters x6<br /> Flamer, Mark of the Wulfen, Razorback -145<br /> <br /> Grey Hunters x6<br /> Flamer, Mark of the Wulfen, Razorback -145<br /> <br /> Fenrisian Wolves x9 -72<br /> <br /> Fenrisian Wolves x9 -72<br /> <br /> Fast Attack<br /> <br /> Thunderwolf Cavalry x3<br /> Storm Shield, Thunder Hammer -210<br /> <br /> Thunderwolf Cavalry x3<br /> Storm Shield, Thunder Hammer -210<br /> <br /> Thunderwolf Cavalry x3<br /> Storm Shield, Frost Blade -205<br /> <br /> Total: 1497<br /> <br /> Sure when you do Math Hammer you see that Wolf Claws can give you a greater advantage with their re-rolls but I prefer <span class="glossaryitem" onmouseover='gp(111);'>raw</span> strength over statistical power. With the Wall of Wolves up front, the Grey Hunters survived the entire game and even 2 Land Raider Armies were afraid as I could block the access points with the Wolves and Annihilate 400 and 500 point units.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308615.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308615.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 17:55:17]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ First off, points difference is 40, from your 225 <span class="glossaryitem" onmouseover='gp(227);'>WL</span> vs. 185 Canis, 25 for your second.  For 25, meh, not that big of a deal and the invul save is nice.  However, (this might be a flavor thing) 1 <span class="glossaryitem" onmouseover='gp(195);'>WC</span> &gt; 1 <span class="glossaryitem" onmouseover='gp(153);'>FB</span> due to reroll wounds.  The other thing that makes canis a monster is his ability to take <span class="glossaryitem" onmouseover='gp(39);'>FW</span> as troops.  Like a already explained, if you take just a 10 man unit or two, and run them infront of canis + <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> unit, they all get 4+ cover saves.  Other good thing, he makes <span class="glossaryitem" onmouseover='gp(39);'>FW</span> very effective in close combat against almost all troop choices due to I5, and because the <span class="glossaryitem" onmouseover='gp(534);'>TW</span> allow <span class="glossaryitem" onmouseover='gp(39);'>FW</span> to reroll failed moral checks.  Canis allows them to use his moral roll. So, two chances to roll an 8 is pretty good.  Ya, there armor sucks, but they are more meant to provide a 4+ Cover against shooters anyway.  The <span class="glossaryitem" onmouseover='gp(39);'>FW</span> make canis a much larger threat than any old <span class="glossaryitem" onmouseover='gp(227);'>WL</span> does.  If you refuse to use them, then ya, maybe canis isnt for you.  but not taking the wolf king in a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> army, well, just feels wrong.<br /> <br /> Canis is also a much better choice against troops.  If you want your wolf lord to tackle <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, he might be better suited for that task.  Me, I have the most luck cutting an opponents troops out from under him, then burying him is sheer weight of attacks.  I dont care how lucky a guy is, there comes a point where he just cant make a 25 saves w/ a 2+.<br /> <br /> Those are my thoughts tho.  At the very least, if you want your wargeared out <span class="glossaryitem" onmouseover='gp(227);'>WL</span>, i would say either go w/ a <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>, or a <span class="glossaryitem" onmouseover='gp(195);'>WC</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>.  Better saves, and better overall against almost everything.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308667.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308667.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 18:12:48]]> GMT</pubDate>
				<author><![CDATA[ Topher21]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ @ Topher21, sorry Ive been comparing Canis to my "updated" build of the <span class="glossaryitem" onmouseover='gp(227);'>WL</span> which I havent posted on here <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, I have done some reading and found the <span class="glossaryitem" onmouseover='gp(195);'>WC</span> to be a better choice, and also shaved some points to make my <span class="glossaryitem" onmouseover='gp(227);'>WL</span> 205 points not 225, so it is 20 point difference, here is the build im talking about:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Wolf Lord	205	Thunderwolf Mount, Wolf Claw, Storm Shield, Wolftooth Necklace<br /> <br /> Elites		<br /> Iron Priest	165	Thunderwolf Mount, Wolftooth Necklace, 4 x Cyberwolves<br /> <br /> Troops		<br /> Grey Hunters 5	80	Melta<br /> Grey Hunters 5	80	Melta<br /> Grey Hunters 5	80	Melta<br /> <br /> Fast Attack		<br /> Thunderwolf Cavalry 4	225	Powerfist<br /> Thunderwolf Cavalry 4	225	Powerfist<br /> <br /> Heavy Support		<br /> Predator	120	Autocannon, Lascannon sponsons<br /> Predator	120	Autocannon, Lascannon sponsons<br /> Razorback	40	<br /> Razorback	40	<br /> Razorback	40<br /> 	<br /> 	1420	<br /> <br /> <br /> So theres 80 points left.....I can do a number of things:<br /> -Shave 20 points to get a rune priest in (psychic defence never hurt, plus giving my razorbacks a 5+ cover save from storm caller)<br /> -Add a landspeeder with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span>, and then spend 10 points on something<br /> -Add <span class="glossaryitem" onmouseover='gp(221);'>SS</span> to one guy on each <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> squad, leaving 20 points left for something<br /> -Add fenrisian wolves, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> need to get the saga of wolfkin on my <span class="glossaryitem" onmouseover='gp(227);'>WL</span> though, so <span class="glossaryitem" onmouseover='gp(269);'>Id</span> have 8 wolves (not that great really....could do as a screen, but then canis makes more sense at this point over the <span class="glossaryitem" onmouseover='gp(227);'>WL</span>, which would allow me to get more like 12 wolves with canis instead of <span class="glossaryitem" onmouseover='gp(227);'>WL</span>.<br /> -I could make two of the razorbacks las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> and have 10 points for something, reducing my anti-horde but increasing ranged <span class="glossaryitem" onmouseover='gp(482);'>AT</span><br /> <br /> Im sure theres other things I could do <span class="glossaryitem" onmouseover='gp(84);'>lol</span>......]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308728.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308728.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 18:34:32]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Yes Canis adds quite a few bonuses to your Fenrisian Wolves, yes Canis can wipe the floor with even the best Assault troops in the game; however, he would die too easily from torrents of fire in my experience. Even with a wall of 20 Wolves, your opponent could ignore them completely and let the big guns fly on Canis and Friends. There are enough AP2 and AP3 weapons that deny cover that neutralize some of your most powerful units unbelievably fast.<br /> <br /> Last week, I tested an Imperial Guard Artillery Regiment against my Thunderwolf Force. Wanna know what happened to those 18 Wolves in the first turn? A single Manticore Wiped the first unit out. Then 2 Colossus Took Canis down to 1 wound and of the 3 Thunderwolves attached to him, only 1 remained with a Storm Shield. Then came the Medusas...by the end of the Artillery, 9 Fenrisian Wolves were Vaporized, 5 Thunderwolves were Vaporized as well and there were about 8 Autocannons that hadn't even sounded off yet...<br /> <br /> Just remember: Statistics my make you sleep at night but when the dice aren't with you, nothing can really help you out other than <span class="glossaryitem" onmouseover='gp(111);'>raw</span> strength.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308820.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308820.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 19:00:04]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ ^^ Thats defintly the biggest weakness of this army, its a giant glass hammer, but it hurts when it hits, but it can shatter to mass fire from gunlines.<br /> <br /> Anywho, what do you think of my updated list?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308884.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308884.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 19:27:11]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ I think you can run with that. Nice mix of firepower and Assault Power. Try it for a bit and maybe later on you can rearrange the units a little bit and see if you like that more. Best of luck my friend.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308952.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1308952.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 19:55:42]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ What do you think I should do with the last 80 points....Im thinking making las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorbacks, it will give me a nice 6 lascannons, and let the cav handle the rest<br /> <br /> Edit: here we go.....<br /> <br /> Wolf Lord	195	Thunderwolf Mount, Wolf Claw, Storm Shield<br /> Elites		<br /> Iron Priest	165	Thunderwolf Mount, Wolftooth Necklace, 4 x Cyberwolves<br /> Troops		<br /> Grey Hunters 5	75	Flamer<br /> Grey Hunters 5	75	Flamer<br /> Grey Hunters 5	75	Flamer<br /> Fast Attack		<br /> Thunderwolf Cavalry 4	225	Powerfist<br /> Thunderwolf Cavalry 4	225	Powerfist<br /> Heavy Support		<br /> Predator	120	Autocannon, Lascannon Sponson<br /> Predator	120	Autocannon, Lascannon Sponson<br /> Razorback	75	Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma<br /> Razorback	75	Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma<br /> Razorback	75	Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma<br /> 	1500	<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1309079.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1309079.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 20:49:54]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Unholy_Martyr wrote:</cite>Yes Canis adds quite a few bonuses to your Fenrisian Wolves, yes Canis can wipe the floor with even the best Assault troops in the game; however, he would die too easily from torrents of fire in my experience. Even with a wall of 20 Wolves, your opponent could ignore them completely and let the big guns fly on Canis and Friends. There are enough AP2 and AP3 weapons that deny cover that neutralize some of your most powerful units unbelievably fast.<br /> <br /> Last week, I tested an Imperial Guard Artillery Regiment against my Thunderwolf Force. Wanna know what happened to those 18 Wolves in the first turn? A single Manticore Wiped the first unit out. Then 2 Colossus Took Canis down to 1 wound and of the 3 Thunderwolves attached to him, only 1 remained with a Storm Shield. Then came the Medusas...by the end of the Artillery, 9 Fenrisian Wolves were Vaporized, 5 Thunderwolves were Vaporized as well and there were about 8 Autocannons that hadn't even sounded off yet...<br /> <br /> Just remember: Statistics my make you sleep at night but when the dice aren't with you, nothing can really help you out other than <span class="glossaryitem" onmouseover='gp(111);'>raw</span> strength.</div></blockquote><br /> <br /> My question is have you played him in more than One game. It took me two games before my Wolf Priest/Blood Claw combo started to work. The 1st game a Vandguard armed with <span class="glossaryitem" onmouseover='gp(486);'>PW</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> droped on them with "Heroic Intervention" and I blew my Counter Attack Leadership test and then had a feakshly poor Assalt roll, followed by "Fearless" Wounds that brought me a Wolf Priest and Wolfgaurd in one turn. If I had used this fist game as my judge I would have never fielded them again.<br /> I have just goten Canis and not even taken him out of box yet so I have no personal experiance with him, so I can't Judge him myself yet, but I am wierd I can take the worst unit in the game and make it work while my Terminators with Lighting Claws get creamed by Tau in Melee.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1309236.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1309236.page</link>
				<pubDate><![CDATA[Fri, 5 Feb 2010 22:05:03]]> GMT</pubDate>
				<author><![CDATA[ Anpu42]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Well to be honest Anpu I have played him about 4 times with the results being much the same each time. Its the same situation you run into against any high firepower force when you have an assault force. Granted, more often than not we just play annihilation and in an Objective game I could wipe the floor with him, its just that sometimes you fine something that gives you a hard time. The ridiculous amount of low <span class="glossaryitem" onmouseover='gp(6);'>AP</span> weapons and high strength really make it difficult.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1309815.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1309815.page</link>
				<pubDate><![CDATA[Sat, 6 Feb 2010 04:36:53]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Unholy_Martyr wrote:</cite>Well to be honest Anpu I have played him about 4 times with the results being much the same each time. Its the same situation you run into against any high firepower force when you have an assault force. Granted, more often than not we just play annihilation and in an Objective game I could wipe the floor with him, its just that sometimes you fine something that gives you a hard time. The ridiculous amount of low <span class="glossaryitem" onmouseover='gp(6);'>AP</span> weapons and high strength really make it difficult.</div></blockquote><br /> Have you found anthing that is working, I love the concept of him.<br /> <br /> Mabye he is a One Trick Puppy and he only works with the Canis, 3c Iron Priest 6x Wolves, 3x <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> go for broke charge thing.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1310448.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1310448.page</link>
				<pubDate><![CDATA[Sat, 6 Feb 2010 14:29:45]]> GMT</pubDate>
				<author><![CDATA[ Anpu42]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ any thoughts on the latest list I posted.....added a ton of ranged <span class="glossaryitem" onmouseover='gp(482);'>AT</span>....Ive already bought the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>. I just want to make the list as close to what im going to use to save the trouble of buying a ton of things after the fact <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> I guess the other thing I could consider is 3 units of 3  <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> with <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, Melta bomb, nothing. That way I can abuse the wound allocation....but <span class="glossaryitem" onmouseover='gp(269);'>id</span> need to make room for the points of doing that. Anywho, still looking for advice <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1313963.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1313963.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 00:01:57]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Well Mafty, I would say this latest incarnation of a list is rather swell. You have more than enough <span class="glossaryitem" onmouseover='gp(482);'>AT</span> and a fairly balanced force. In my opinion, you could stand to gain from dropping two of the Razorbacks down to the standard with Heavy Bolters. This way you can have 70 points of juggling room.<br /> <br /> You asked how you could fit a third squad of 3 Thunderwolves and that will take care of you. Drop one from each of the other squads and tack on that third member with a Wolf Claw. At this point you would have 1500 square.<br /> <br /> Now for the abuse of Wound Allocation...this is a tough call as to where to find the points...I would try a few things for this:<br /> <br /> 1) I know you wanted the Lascannon/ Plasma Gun combination; however, you could use those points for goodies on your Thunderwolves.<br /> <br /> 2) Take a chance and drop an entire Grey Hunter unit along with their Razorback. That way you have points to kit each squad with Storm Shield, Power Fist, and Melta Bombs.<br /> <br /> 3) Drop a Predator. I wouldn't really try this one, but you could try and see where this takes you.<br /> <br /> Overall I think you'll do fine either way. Just keep those doggies running and kill what you can when you can!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1315557.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1315557.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 16:47:00]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ ^^ Thanks UM: something like this:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Wolf Lord 195 Thunderwolf Mount, Wolf Claw, Storm Shield <br /> <br /> Elites <br /> Iron Priest 165 Thunderwolf Mount, Wolftooth Necklace, 4 x Cyberwolves <br /> <br /> Troops <br /> Grey Hunters 5 80 Melta<br /> Grey Hunters 5 80 Melta<br /> Grey Hunters 5 80 Melta<br /> <br /> Fast Attack <br /> Thunderwolf Cavalry 3 180 Powerfist, meltabomb<br /> Thunderwolf Cavalry 3 180 Powerfist, meltabomb<br /> Thunderwolf Cavalry 3 180 Powerfist, meltabomb<br />  <br /> Heavy Support <br /> Predator 120 Autocannon, Lascannon Sponson <br /> Predator 120 Autocannon, Lascannon Sponson <br /> <br /> Razorback 40<br /> Razorback 40<br /> Razorback 40<br /> 1500 <br /> <br /> <br /> Lost 3 lascannons.....but got another <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> and another power fist, plus I can now use wound allocation abuse to spread wounds on all 3. And i got those meltas back into the grey hunters, which I dont think really matters, infact the flamers might fit there role better. Leaving me 15 points so I can give my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> the necklace, or perhaps a saga<br /> <br /> <br /> Edit: Ive also been considering long fangs......buuut not sure on them, they could be hard to kill, or they could be easy to kill, depends on the opponent I guess. not sure whats more resiliant the predator or 5 long fangs. Its the same points cost for the predator build I listed as it is for 5 missile launcher long fangs.....down 1 strength and up an <span class="glossaryitem" onmouseover='gp(6);'>AP</span>....but the <span class="glossaryitem" onmouseover='gp(6);'>ap</span> part doesnt matter really, unless im shooting termies. Getting lascannon long fangs is a bit pricey though, I could get 5 long fangs with lascannons for a similar price as BOTH tanks....putts out the same amount of firepower though.....hmmmm....gets me thinking...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1315848.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1315848.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 18:32:56]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ I think this is the best list yet so far.<br /> <br /> I agree on the switching out the Meltas for Flamers as those 15 points could be better spent on a Wolf Tooth Necklace for your Lord, not to mention the fact that you pretty much have anti-tank covered at this point.<br /> <br /> For the idea with the Long Fangs...I am all for it. Replacing two Predators for 10 Missile Launchers is Priceless. The fact that you can target 4 things down range with pretty sure fire Anti-Tank weaponry should put fear in anyones heart. I would try it both ways, and see which works better for you. I prefer Long Fangs myself as they can split targets or kill Monstrous Creatures in a single salvo!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1315980.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1315980.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 19:19:23]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Mafty wrote:</cite>Dreadnaught: 2 x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> autocannon -125</div></blockquote> Not a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, Iron Priest <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>+Cyber wolf squad or wolf-unit bodyguard for a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> Lord, drop it.<br /> <br /> <blockquote><div><cite>Mafty wrote:</cite>Landspeeder: Multi-Melta, Heavy Flamer -70</div></blockquote> Not a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, Iron Priest <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>+Cyber wolf squad or wolf-unit bodyguard for a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> Lord, drop it.<br /> <br /> <blockquote><div><cite>Mafty wrote:</cite>Predator: Autocannon, Heavy Bolter -85<br /> Predator: Autocannon, Heavy Bolter -85</div></blockquote> ... You guessed it, Drop it <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I think you can field a near-full <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> wolfie <span class="glossaryitem" onmouseover='gp(124);'>SW</span> army, besides the mandatory triple rhino or razorback grey hunters to satify the troop selection (and they <b><i>do</b></i> work well to shield the advance of the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> models). So drop all the cookie-cutter extras. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316008.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316008.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 19:28:32]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ @razerous, ugh, read the most recent list I posted <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, two posts above yours<br /> <br /> @Unholy_martyr, thanks man, yea I think ill try both options out, the long fangs seem like a decent choice, plus they're not suseptible to one lucky shot nuking my tank on turn 1 <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316471.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316471.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 21:59:09]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Mafty wrote:</cite>@razerous, ugh, read the most recent list I posted <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, two posts above yours</div></blockquote> Then I would advise you to edit the original list for the sake of getting accurate feedback. <br /> <br /> Edit: Your still wasting points on mech. I'm just saying you can field better wolfie units than the preds.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316517.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316517.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 22:11:34]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Are you set on how you use the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>?<br /> <br /> Personally I would go with something like: <br /> <br /> (175) Wolf Lord, Thunderwolf Mount, Frost Blade, Meltabombs<br /> <br /> (255) 5 Thunderwolf Cavalry, one with melta bombs.<br /> <br /> (200) 4 Thunderwolf Cavalry<br /> <br /> (190) 10 Grey Hunters in a Rhino with 2x Meltaguns<br /> <br /> (190) 10 Grey Hunters in a Rhino with 2x Meltaguns<br /> <br /> (190) 10 Grey Hunters in a Rhino with 2x Meltaguns<br /> <br /> (120) 5 Grey Hunters in a Razorback with 1x Meltagun<br /> <br /> (180) 6 Long Fangs with 5 Missile Launchers and a Razorback.<br /> <br /> ------<br /> TOTAL: 1500<br /> <br /> Put the lord with the smaller <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> pack, use the <span class="glossaryitem" onmouseover='gp(450);'>LF</span> Razorback just as a standalone tank for cover/tankshock/anti-infantry fire.<br /> You get 4 scoring units this way too, while still keeping 10 <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> models in the army.<br /> <br /> I'm not a huge fan of putting so many points in so few models, and I rue the day a demolisher blast lands on my <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> and sends them straight to doggie heaven, but if I had to field 10 of them, this is probably how I would do it, with 5 tanks for cover and 4 scoring units.  I was working on a similar list for 1850, and I ended up cutting down to only 1 squad of Thunderwolves.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316591.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316591.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 22:33:30]]> GMT</pubDate>
				<author><![CDATA[ TakeABow]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ I think you can go overkill and put too many <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> in one squad yet not make use of their great utility to combine massed str5 rending with a few str10 power attacks. This list has gone through <b>a lot</b> of critiquing and redesign. <br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/271188.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/271188.page</a> but yeah, assuming 3x 5man razorback squad arent insufficient troops, its pretty potent. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316638.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316638.page</link>
				<pubDate><![CDATA[Mon, 8 Feb 2010 22:47:25]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ thanks for the link razerous, and thanks for the input takeabow. <br /> <br /> Still weighing the long fang option out, thinking preds might attrack to much <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire....buuuut if i get rid of them ALL <span class="glossaryitem" onmouseover='gp(482);'>AT</span> will be on the razorbacks, which defeats the purpose of them <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Considering going all foot....eek foot in 5th? well see.....]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316883.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1316883.page</link>
				<pubDate><![CDATA[Tue, 9 Feb 2010 00:30:05]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ Idea with more troops, and long fangs instead of preds. Reasoning: im a little hesitant on the preds, I realize its AV13, but one lucky pot shot on turn 1 makes it a sad panda and that basically cant happen with long fangs given cover saves, etc. It puts out the exact same amount of shooting for 5 points less, so no point increase/decrease really. Im playing out the full squads, just because I am weary of leaving everything up to my <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Im not huge on "all your eggs in one basket" armies, and while Im 100% running the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, I still want the rest of the army to be a threat.<br /> <br /> I can get the preds in easily, drop the meltas from 2 squads, boom, 10 points for the preds. I did lose the iron priest, which, im weary on anyways. Hes 165 points, 1 wound, and puts out 4 S8/10 attacks. Yes he has 4 wolves to soak up wounds/dish out attacks.....but the price tag is steep. I think Ill have to play test him to determine his wearthyness or not.<br /> <br /> Anyway, new idea:<br /> <br /> Wolf Lord: thunderwolf mount, wolf claw, storm shield-195<br /> <br /> 10 Grey hunters: 2 x melta, <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span> 170<br /> -Rhino<br /> 10 Grey hunters: 2 x melta, <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span> 170<br /> -Rhino<br /> 10 Grey hunters: 2 x melta, <span class="glossaryitem" onmouseover='gp(423);'>MOTW</span> 170<br /> -Rhino<br /> <br /> 4 Thunderwolf cavalry: powerfist, melta bomb, bolter-230<br /> 4 Thunderwolf cavalry: powerfist, melta bomb, bolter-230<br /> <br /> 5 long fangs: squad leader, 4 <span class="glossaryitem" onmouseover='gp(328);'>ML</span>-115<br /> 5 long fangs: squad leader, 4 <span class="glossaryitem" onmouseover='gp(328);'>ML</span>-115<br /> <br /> 1500]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1326790.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1326790.page</link>
				<pubDate><![CDATA[Fri, 12 Feb 2010 04:38:41]]> GMT</pubDate>
				<author><![CDATA[ Mafty]]></author>
			</item>
			<item>
				<title>Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Mafty wrote:</cite>What do you think I should do with the last 80 points....Im thinking making las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorbacks, it will give me a nice 6 lascannons, and let the cav handle the rest<br /> <br /> Edit: here we go.....<br /> <br /> Wolf Lord	195	Thunderwolf Mount, Wolf Claw, Storm Shield<br /> Elites		<br /> Iron Priest	165	Thunderwolf Mount, Wolftooth Necklace, 4 x Cyberwolves<br /> Troops		<br /> Grey Hunters 5	75	Flamer<br /> Grey Hunters 5	75	Flamer<br /> Grey Hunters 5	75	Flamer<br /> Fast Attack		<br /> Thunderwolf Cavalry 4	225	Powerfist<br /> Thunderwolf Cavalry 4	225	Powerfist<br /> Heavy Support		<br /> Predator	120	Autocannon, Lascannon Sponson<br /> Predator	120	Autocannon, Lascannon Sponson<br /> Razorback	75	Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma<br /> Razorback	75	Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma<br /> Razorback	75	Lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma<br /> 	1500	<br /> </div></blockquote><br /> <br /> Out of all the lists and ideas presented, I like this one. I think you should drop the cyber wolves and add storm shields to the tcav.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1326948.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1326948.page</link>
				<pubDate><![CDATA[Fri, 12 Feb 2010 05:39:08]]> GMT</pubDate>
				<author><![CDATA[ imweasel]]></author>
			</item>
			<item>
				<title>Re:Space Wolf Thunderwolf Cavalry 1500</title>
				<description><![CDATA[ I'd say keep the Ironpriest + cybre wolves (he has a pretty silly amount of str8-10 attacks plus the cyber wolves swings) and drop a  predator instead. <br /> <br /> I'd go on to say that a rhino with two plasma-cannon long-fangs in place of the second predator and then swapping all those half & half Lascannon + TLplasma guns for <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-lascannons. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1327469.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/277334/1327469.page</link>
				<pubDate><![CDATA[Fri, 12 Feb 2010 11:27:58]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
			</item>
	</channel>
</rss>