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		<title><![CDATA[Latest posts for the thread "1500pt thunderwolves, table or be tabled?"]]></title>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ So how do you think this will go? I am hoping I get an overall 'go thunderwolves' response, as I ordered my wolves from mythicast today....4-6 weeks from now I hope I get them <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Wolf Lord in Power Armour (3#, 240 pts)<br><br /> &nbsp;&nbsp;&nbsp;<b>1 Wolf Lord in Power Armour</b> @ 240 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Belt of Russ; Runic Armour; Thunderwolf Mount; Fenrisian Wolf; Thunder Hammer x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Rending in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> only)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>2 Fenrisian Wolf</b> (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)<br><br /> <br><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Wolf Lord in Power Armour (3#, 240 pts)<br><br /> &nbsp;&nbsp;&nbsp;<b>1 Wolf Lord in Power Armour</b> @ 240 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Runic Armour; Thunderwolf Mount; Fenrisian Wolf; Power Fist x1; Storm Shield x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Rending in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> only)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>2 Fenrisian Wolf</b> (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)<br><br /> <br><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Wolf Guard Battle Leader in Power Armour (3#, 195 pts)<br><br /> &nbsp;&nbsp;&nbsp;<b>1 Wolf Guard Battle Leader in Power Armour</b> @ 195 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Runic Armour; Thunderwolf Mount; Fenrisian Wolf; Bolt Pistol; Power Fist x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Rending in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> only; Saga of the Wolfkin)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>2 Fenrisian Wolf</b> (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)<br><br /> <br><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Wolf Guard Battle Leader in Power Armour (3#, 215 pts)<br><br /> &nbsp;&nbsp;&nbsp;<b>1 Wolf Guard Battle Leader in Power Armour</b> @ 215 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Runic Armour; Wolf Tail Talisman; Thunderwolf Mount; Fenrisian Wolf; Power Fist x1; Storm Shield x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Rending in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> only)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>2 Fenrisian Wolf</b> (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)<br><br /> <br><br /> Fast Attack: Thunderwolf Cavalry (5#, 340 pts)<br><br /> &nbsp;&nbsp;&nbsp;<b>1 Thunderwolf Cavalry</b> @ 340 pts (Unit Type: Cavalry; Thunderwolf Cavalry; Thunderwolf Cavalry; Thunderwolf Cavalry; Thunderwolf Cavalry; Acute Senses; And They Shall Know No Fear; Counter-attack; Rending in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> only; Wolfkin)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Thunderwolf Cavalry</b> (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Bolt Pistol; Power Fist)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Thunderwolf Cavalry</b> (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Bolt Pistol; Close Combat Weapon)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Thunderwolf Cavalry</b> (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Close Combat Weapon; Storm Shield)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Thunderwolf Cavalry</b> (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Close Combat Weapon; Storm Shield)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Thunderwolf Cavalry</b> (Frag Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Melta Bombs; Bolt Pistol; Close Combat Weapon)<br><br /> <br><br /> Troops: Grey Hunters Pack (6#, 135 pts)<br><br /> &nbsp;&nbsp;&nbsp;<b>4 Grey Hunters Pack</b> @ 135 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x4; Bolter x3; Close Combat Weapon x4; Flamer; Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack; Drop Pod)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Grey Hunter w/ Power Fist</b> (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x1; Bolter x1; Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Drop Pod</b> (Unit Type: Vehicle (Open-topped); Transport Capacity: 10 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System)<br><br /> <br><br /> Troops: Grey Hunters Pack (6#, 135 pts)<br><br /> &nbsp;&nbsp;&nbsp;<b>4 Grey Hunters Pack</b> @ 135 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x4; Bolter x3; Close Combat Weapon x4; Flamer; Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack; Drop Pod)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Grey Hunter w/ Power Fist</b> (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x1; Bolter x1; Power Fist; Acute Senses; And They Shall Know No Fear; Counter-attack)<br><br /> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>1 Drop Pod</b> (Unit Type: Vehicle (Open-topped); Transport Capacity: 10 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System)<br><br /> <br><br /> Total Roster Cost: 1500<br>]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 03:55:37]]> GMT</pubDate>
				<author><![CDATA[ themrsleepy]]></author>
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				<title>Re:1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ Go Thunder...oh wait...do I see Wolf Guard Battle Leaders on Thunderwolves? Unacceptable!!!<br /> <br /> Seriously though, looks pretty nice...a few nit picking things...if a model is going to have Belt of Russ...it should have 2 things: Saga of the Bear and 2 Special Close Combat Weapons. Next up, Wolf Guard Battle Leaders are overpriced Thunderwolf Cavalry...just take them with one from the 4 man squad and make a second Cav unit.<br /> <br /> That'll save you some points and be fun times...it really is going to be a huge uphill battle for the Death Star...however, I have faith in you.]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 04:02:58]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ If your gonna bring 4 <span class="glossaryitem" onmouseover='gp(534);'>TW</span> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, might as well keep them a bit cheap. Maximize their killing power.<br /> If I were to do it, it would look like this:<br /> <br /> Wolf Lord (220)<br /> -<span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, Frost Blade, <span class="glossaryitem" onmouseover='gp(221);'>SS</span>, Runic Armor<br /> <br /> Wolf Lord (215)<br /> -<span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, Wolf Claw, <span class="glossaryitem" onmouseover='gp(221);'>SS</span>, Runic Armor<br /> <br /> Wolf Lord (225)<br /> -<span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>, Runic Armor<br /> <br /> Wolf Lord (250)<br /> -<span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, Frost Blade, Belt of Russ, Runic Armor, Saga of Warrior<br /> <br /> 5-man Grey hunters (115)<br /> -Flamer, Razorback.<br /> <br /> 5-man Grey hunters (115)<br /> -Flamer, Razorback.<br /> <br /> 3-man <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> (210)<br /> -<span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span><br /> -<span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> -Bolter/<span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> <br /> 2-man <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>  (150)<br /> -WolfClaw/<span class="glossaryitem" onmouseover='gp(221);'>SS</span><br /> -<span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> <br /> <br /> <br /> While my better judgment says that these lists don't win games, you might want to reserve your 2 Razorbacks, and pray that they come out late, because once they are annihilated, you pretty much lose the objectives game.]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 04:16:53]]> GMT</pubDate>
				<author><![CDATA[ Yuber]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ The biggest difference between your list and mine is initiative strike.  I think that mine are survivable enough in a 1500 to last till I1.  But you <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s really are actually more expensive. I think that the one squad will have a higher survivability because of wound allocation than two seperate squads.  Do you have another reason for splitting them apart? And whats the reason for the weapon changes on a model with belt of russ? And yes saga of the warrior born looks awesome... contemplating on dropping something to add that.  Oh and I didn't take saga of the bear because I took the fenrisian wolves. I figured I would sluff off the wounds to them that would cause instant death, at least from shooting attacks. By the time I get to combat I figure I'll only have a wound or two left from shooting, so eternal warrior won't be too big of a deal. <br /> <br /> Unholy martyr, I'm not understanding on how you are creating a second cavalry unit?]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 04:43:31]]> GMT</pubDate>
				<author><![CDATA[ themrsleepy]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ <blockquote><div><cite>themrsleepy wrote:</cite>The biggest difference between your list and mine is initiative strike.  I think that mine are survivable enough in a 1500 to last till I1.  But you <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s really are actually more expensive. I think that the one squad will have a higher survivability because of wound allocation than two seperate squads.  Do you have another reason for splitting them apart? And whats the reason for the weapon changes on a model with belt of russ? And yes saga of the warrior born looks awesome... contemplating on dropping something to add that.  Oh and I didn't take saga of the bear because I took the fenrisian wolves. I figured I would sluff off the wounds to them that would cause instant death, at least from shooting attacks. By the time I get to combat I figure I'll only have a wound or two left from shooting, so eternal warrior won't be too big of a deal. <br /> <br /> Unholy martyr, I'm not understanding on how you are creating a second cavalry unit?</div></blockquote><br /> <br /> Because the wolf dex doesnt allow 2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices to have the same gear. Initative strike... what are you saying? Frost blades strike at initiative. I only put in 2 Thunder hammers there =)<br /> <br /> Regarding as to why I divided the <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> into 2 squads is because putting all 5 in 1 squad allows you to only assault 1 unit. Very bad. You need to disperse your forces, to engage multiple targets to achieve maximum tactical efficiency. The trick is knowing which enemy units to tie down, and which units you actually need to kill.]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 04:59:22]]> GMT</pubDate>
				<author><![CDATA[ Yuber]]></author>
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				<title>Re:1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ @ themrsleepy<br /> <br /> Great list.  As a suggestion, you can drop 2 of the <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and add another squad of of Thunderwolves pumping your <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> wound count by 4 or more wounds! (you'd probably have a few more points you can spend on power weapons for your <span class="glossaryitem" onmouseover='gp(504);'>twc</span> to wound allocate).  Though <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> this type of build (the 2 squads of <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> build) is really the very definition of "power gaming" and should only be used when you really want to stick it to your opponent. <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 05:26:42]]> GMT</pubDate>
				<author><![CDATA[ dpaul]]></author>
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				<title>Re:1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ T-wolves are great and all, but an army of less than 20 models will have a hard time against.. well, anything. Triple vindicator would make you wanna punch babies @_@ interesting list tho]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 05:29:00]]> GMT</pubDate>
				<author><![CDATA[ Zid]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ Its not even the model count. Its the troops count.]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 05:30:24]]> GMT</pubDate>
				<author><![CDATA[ Yuber]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ All my <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>'s do have 'different gear'. They just can't have the exact same gear.  The dex says same gear combination, so add in something or take one little thing away and tada!  The frost axe striking at I is the difference, all of mine are powerfists or <span class="glossaryitem" onmouseover='gp(224);'>TH</span>.  As for the troops I will probably take rhinos instead of drop pods for a while during play testing as I don't have any drop pods yet.  The point of the first drop pod is to help deny movement lanes, making it more difficult for the opponent to run away and split up.  I realize that a skilled player will see this and be able to counteract it, but not everyone is skilled.  How would a triple vindicator list hurt this so bad? With the wound allocation and each <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> having it s own pups to sluff wounds off onto, enough should survive to get into combat.  Splitting off the <span class="glossaryitem" onmouseover='gp(56);'>Hqs</span> to target seperate things is part of the plan. I don't plan on leaving it as one squad for the entire game, just until they get some cans open and make things a lot more squishy.  The drop pod list, first pod comes in empty with the troops in reserve.  Troops might be squishy but what are you going to have to shoot at them when the thunderwolves get there? That's the theory behind the list.  As for tactially deciding what gets tied down and what gets killed, well I always hope to kill it all <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, but that's just tactics for you and not something you can properly prepare for until the game unless you know exactly what your opponent is bringing.  I see the downfalls you guys are saying, every list has downfalls, my question is does this list have the components necessary to outweigh them?]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 05:49:08]]> GMT</pubDate>
				<author><![CDATA[ themrsleepy]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ <blockquote><div><cite>themrsleepy wrote:</cite>All my <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>'s do have 'different gear'. They just can't have the exact same gear.  The dex says same gear combination, so add in something or take one little thing away and tada!  The frost axe striking at I is the difference, all of mine are powerfists or <span class="glossaryitem" onmouseover='gp(224);'>TH</span>.  As for the troops I will probably take rhinos instead of drop pods for a while during play testing as I don't have any drop pods yet.  The point of the first drop pod is to help deny movement lanes, making it more difficult for the opponent to run away and split up.  I realize that a skilled player will see this and be able to counteract it, but not everyone is skilled.  How would a triple vindicator list hurt this so bad? With the wound allocation and each <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> having it s own pups to sluff wounds off onto, enough should survive to get into combat.  Splitting off the <span class="glossaryitem" onmouseover='gp(56);'>Hqs</span> to target seperate things is part of the plan. I don't plan on leaving it as one squad for the entire game, just until they get some cans open and make things a lot more squishy.  The drop pod list, first pod comes in empty with the troops in reserve.  Troops might be squishy but what are you going to have to shoot at them when the thunderwolves get there? That's the theory behind the list.  As for tactially deciding what gets tied down and what gets killed, well I always hope to kill it all <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, but that's just tactics for you and not something you can properly prepare for until the game unless you know exactly what your opponent is bringing.  I see the downfalls you guys are saying, every list has downfalls, my question is does this list have the components necessary to outweigh them?</div></blockquote><br /> <br /> Trust me, if the opponent wants your (2) 5 man Grey hunters dead. He will find a way. In retrospect, I have done a similar list to yours, guess what happened? I got tabled <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>, talk about irony. This list just doesn't cut it against good players with good lists.<br /> <br /> I can name tons of army archetypes and units that can totally wreak this list without even trying, but <span class="glossaryitem" onmouseover='gp(269);'>Id</span> rather leave that to your imagination.<br /> <br /> You are probably in the "pup" phase where every wolf player passes through. Its the phase that you think massed <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> will demolish everything, but they just dont and be totally disappointed =)]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 05:58:31]]> GMT</pubDate>
				<author><![CDATA[ Yuber]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ Nah, I'm in the I'm have an army that's actually capable of assualt so let do the crap out of it.  I fully and completely understand that leaving out aspects of the game, in this case shooting!, is an extreme downfall. I am just really excited about being able to successfully assualt things I would like to. Oh, and I know it's a dirty list to play, but it looks so fun! throwing 2/3 of my points into a single death or glory squad is just exciting and challenges me as a strategist and on the fly thinker.]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 07:45:34]]> GMT</pubDate>
				<author><![CDATA[ themrsleepy]]></author>
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				<title>Re:1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ Can't wait to fling some orks at your wolves! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 21 Oct 2010 10:31:05]]> GMT</pubDate>
				<author><![CDATA[ Gizmodious]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ Fling away fling away!  hey no list peeking!  Cheater chad.....  !!!!  <span class="glossaryitem" onmouseover='gp(19);'>CC</span> represent!]]></description>
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				<pubDate><![CDATA[Thu, 21 Oct 2010 12:06:17]]> GMT</pubDate>
				<author><![CDATA[ themrsleepy]]></author>
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				<title>Re:1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ Here's my 1500 point list for funzies...i.e. wrecking face mercilessly.<br /> <br /> <b>H.Q.</b><br /> <br /> Canis -185<br /> <br /> Hannibal the Cannibal<br /> Wolf Lord, Thunderwolf Mount, Runic Armor, Wolf Tooth Necklace, Storm Shield, Frost Blade, Saga of the Warrior Born -265<br /> <br /> <b>Troops</b><br /> <br /> Fenrisian Wolves 13x -104<br /> <br /> Grey Hunters 5x<br /> Flamer, Mark of the Wulfen, Razorback: Twin Linked Lascannons -165<br /> <br /> Grey Hunters 5x<br /> Flamer, Mark of the Wulfen, Razorback: Twin Linked Lascannons -165<br /> <br /> <b>Fast Attack</b><br /> <br /> Thunderwolves 4x<br /> Thunder Hammer/Storm Shield, Storm Shield, Boltgun, No upgrades -275<br /> <br /> <b>Heavy Support</b><br /> <br /> Long Fangs 5x<br /> 4x Missile Launchers -115<br /> <br /> Long Fangs 5x<br /> 4x Missile Launchers -115<br /> <br /> Long Fangs 5x<br /> 4x Missile Launchers -115<br /> <br /> Total: 1499<br /> <br /> You have Canis and my Lord running up the middle with 13 Wolves with the Thunderwolves on their heals letting them re-roll Leadership and just generally being a pain in the dick.]]></description>
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				<pubDate><![CDATA[Thu, 21 Oct 2010 12:40:23]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
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				<title>1500pt thunderwolves, table or be tabled?</title>
				<description><![CDATA[ So my verdict is in!  Victory!<br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/323852.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/323852.page</a> <br /> Theres the battle report with a few very tiny minor tweaks to this list.  And Mr. Angry's Thunderwolves destroyed.  I am really looking forward to the mythicast wolves I bought, (last night was a proxy with bikes ewww)<br /> But, overall success <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 22 Oct 2010 16:57:28]]> GMT</pubDate>
				<author><![CDATA[ themrsleepy]]></author>
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