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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ So in this list I kept it as close to <a href="http://www.dakkadakka.com/dakkaforum/posts/list/324402.page" target="_new" rel="nofollow">my other 2500 list</a> as possible since that list was pretty solid overall, I felt it would help back up the not-so-great nature of the Manticore.  I will make another list with a dragon later since I feel <a href="http://www.ragingheroes.com/blogs/news/2153242-whod-buy-a-manticore" target="_new" rel="nofollow">the fantastic model</a> would work just as well with that set of rules without anyone fussing.<br /> <br /> Supreme Sorceress - Shadow, Lv.4, Pegasus, Pendant of Khaeleth - 345<br /> Master - Manticore, Deathpiercer, The Other Trickster's Shard, Heavy Armor, Sea Dragon Cloak - 328<br /> Death Hag - Cauldron of Blood, <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> - 225<br /> <br /> 5x Harpies - 55<br /> 25x Spearmen - Full Command, Shields - 190<br /> 20x Crossbowmen - Standard, Musician, Shields - 235<br /> 20x Crossbowmen - Standard, Musician, Shields - 235<br /> <br /> 6x Shades - 96<br /> 6x Shades - 96<br /> Cold One Chariot - 100<br /> 21x Witches - Banner of Murder - 245<br /> <br /> War Hydra - 175<br /> War Hydra - 175<br /> <br /> Total: 2500<br /> <br /> I feel like I tried to get every bit of the army I could in there for the points!  I even had to drop the shield from the Master's mundane armor because I was 2 points over.<br /> <br /> I figure I can use the Manticore as a character hunter and flank charger.  Many people seem to rely on their Ward Saves to keep characters save from Killing Blow (and death in general).  With The Other Trickster's Shard it may help take them down that much easier.  I've also considered swapping to the Black Dragon Egg for a turn of high toughness infantry killing.  <br /> <br /> My Skaven friend loves putting his Plague Priest on Furnace at the front of his army, a nasty T5/6 Master on Manticore showing up in his face would make a quick remedy to that and the breath weapon would give another <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> against everyone in the unit.  Alternatively, I could fly it into his Grey Seer on Bell unit and take out that guy.  Either way, that would put me 9 points (+5 for Egg, +4 for Lance) over if I wanted to hang onto The Other Trickster's Shard, though. <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">  Another alternative was to simply swap the Deathpiercer for the Whip of Agony.  +1 strength, +1 attack, and armor piercing?  Woo!]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 16:52:32]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I think that model would work perfect as a dragon as well... just a really, relaly scary manticore <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">. But I love the list as-is! Not too up on dark elf equipment but the unit selections look spot-on scary <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 17:07:14]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ Your aren't scared by the lack of a ward on the master?  Every army has some form of high S to throw at him, whether it's magic or shooting.  What if you ran him with pendant + ToTS?  This of course would mean the sorceress needs the talisman of preservation, so over all it's a net gain of about 20 points.  I'm just a little shy of sending out that many points without a ward save.<br /> <br /> I like the black dragon egg idea, and I've been thinking of trying it on my supreme sorceress, she's usually bunkered in with the RXBs, I could just move her forward on a turn, lay the template on a unit that's in front of my RXBs, and make them stay there for the next turn to take another round of shooting.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 20:44:15]]> GMT</pubDate>
				<author><![CDATA[ greenbay924]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ <blockquote><div><cite>RiTides wrote:</cite>I think that model would work perfect as a dragon as well... just a really, really scary manticore. But I love the list as-is! Not too up on dark elf equipment but the unit selections look spot-on scary.</div></blockquote><br /> Pendant of Khaeleth: Reverse Ward Save based on strength you're hitting me with.<br /> Deathpiercer: Lance with Killing Blow<br /> Whip of Agony: S5, +1 attack, Armor Piercing, One-handed<br /> Black Dragon Egg: One use only, lasts one turn.  Makes user T6 and grants them a S4 breath weapon.  If a unit takes a wound from this breath attack it must pass a leadership test at -3 to charge next turn.<br /> The Other Trickster's Shard: Models in base contact must re-roll successful ward saves (<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> item).<br /> <br /> <blockquote><div><cite>greenbay924 wrote:</cite>Your aren't scared by the lack of a ward on the master?  Every army has some form of high S to throw at him, whether it's magic or shooting.  What if you ran him with pendant + ToTS?  This of course would mean the sorceress needs the talisman of preservation, so over all it's a net gain of about 20 points.  I'm just a little shy of sending out that many points without a ward save.</div></blockquote><br /> Yeah, I agree sending him out without a Ward Save is rather risky.  Pendant + ToTS and Lance would certainly be viable and it's not like a permanent 4+ ward on the Sorceress would be a bad thing.  I just don't know where I can steal the points from without weakening or removing a unit.<br /> <br /> <blockquote><div><cite>greenbay924 wrote:</cite>I like the black dragon egg idea, and I've been thinking of trying it on my supreme sorceress, she's usually bunkered in with the RXBs, I could just move her forward on a turn, lay the template on a unit that's in front of my RXBs, and make them stay there for the next turn to take another round of shooting.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> That could definitely be a fun tactic for an infantry unit that looks like it's getting ready to charge your crossbowmen!  I wouldn't suggest you use it against cavalry, though, since you'll want to be out of their standard movement range to get your Stand and Shoot reaction if they pass the test.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 22:31:30]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ What's the war machine saturation like in your area?  Maybe dropping a unit of shades, adding XHW and 2 more shades to the other unit could free up enough points?]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 22:37:40]]> GMT</pubDate>
				<author><![CDATA[ greenbay924]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I WANT THAT MANTICORE MODEL!  <br /> <br /> <blockquote><div><cite>Kirbinator wrote:</cite><blockquote><div><cite>greenbay924 wrote:</cite>Your aren't scared by the lack of a ward on the master?  Every army has some form of high S to throw at him, whether it's magic or shooting.  What if you ran him with pendant + ToTS?  This of course would mean the sorceress needs the talisman of preservation, so over all it's a net gain of about 20 points.  I'm just a little shy of sending out that many points without a ward save.</div></blockquote><br /> Yeah, I agree sending him out without a Ward Save is rather risky.  Pendant + ToTS and Lance would certainly be viable and it's not like a permanent 4+ ward on the Sorceress would be a bad thing.  I just don't know where I can steal the points from without weakening or removing a unit.</div></blockquote><br /> I have to agree, all it takes is one good shot from a cannon... Dropping a crossbowman from each unit should free you up the points for this change, and <span class="glossaryitem" onmouseover='gp(325);'>tbh</span>, 2 shots from each unit when you've got another 38 (presuming you're fielding them 2x10) isn't much of a drastic change. <br /> <br /> Overall though your list is very good  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 22:42:04]]> GMT</pubDate>
				<author><![CDATA[ Eldar Own]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I personally would get rid of the Harpies as they have done next to nothing for me this edition.  That gives you 55 points to play around with (or 35 after you mess with the characters gear).  Overall, very solid list.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 22:56:20]]> GMT</pubDate>
				<author><![CDATA[ Casper]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I like the idea of giving your master a ward save and the black dragon egg would be a trick to have up your sleeve.  I would probably just drop a shade from each unit to get the points and if you have enough points give them an extra hand weapon.  I understand the logic of dropping the harpies too, but I just like the thought of harpies so I wouldn't drop them.  ]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 03:11:30]]> GMT</pubDate>
				<author><![CDATA[ boogeyman]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ <blockquote><div><cite>boogeyman wrote:</cite>I like the idea of giving your master a ward save and the black dragon egg would be a trick to have up your sleeve. </div></blockquote><br /> Well he can't take both, only 50pts worth of magic and the Egg is 30. <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 03:31:55]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">   I need to dig out my books.  That is a shame.  I think I would rather have the ward save.  Granted everyone will probable have that tricky shard, but I would still want my chance at the ward save.  Maybe there is another item that can give you a boost to attacks for <span class="glossaryitem" onmouseover='gp(309);'>RnF</span>?  Then again 80 xbows should thin down the ranks anyway. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 03:42:55]]> GMT</pubDate>
				<author><![CDATA[ boogeyman]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ Oddly, or not oddly, I see very few people taking The Other Trickster's Shard except for specific character hunters.  It's a pretty particular item that doesn't help in most cases unless you know for certain you'll be facing something with a reliable ward save.  I will play with the list a bit more and see what comes up.]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 04:23:56]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I say your best bet is pendant + enchanted shield.  This will give him a respectable 1+ <span class="glossaryitem" onmouseover='gp(400);'>AS</span> (after mundane add ons + mount) and a reverse ward for those army ganking attacks.  The manticore should be able to put out plenty of offense itself, a couple extra attacks from the master won't make too much of a difference.  Giving him a beastmaster's scourge, or a lance should work fine.<br /> <br /> So something like<br /> <br /> Master - manticore, pendnat of khaeleth, enchanted shield, beastmaster's scourge, sea dragon cloak, heavy armor - 346 pts.<br /> <br /> I forget the manticore load out, but I'm going to assume it's 5 S5 attacks?  Add on 4 S4 attacks with <span class="glossaryitem" onmouseover='gp(6);'>AP</span> from the master plus thunderstomp, and it's a pretty mobile killer.<br /> <br /> Though for comparison's sake, consider this - for almost the same points cost (4 points higher) you can have 2 hydras, whose killing power is obviously much greater  :(  (yes I know, you already have two in the list).  Though, being able to fly can mean some pretty far charges, something the hydra suffers from (due to no swiftstride).]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 10:55:37]]> GMT</pubDate>
				<author><![CDATA[ greenbay924]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ Hydras don't have swift stride?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 11:57:40]]> GMT</pubDate>
				<author><![CDATA[ Cake Farts]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ <blockquote><div><cite>Kilgore19d wrote:</cite>Hydras don't have swift stride?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(298);'>AFAIK</span> there is no monster with swiftstride that doesn't also fly.  And there are certainly ones faster than the hydra (shaggoth = M7, vermin lord = M8, kipper = M10) ...<br /> <br /> <span class="glossaryitem" onmouseover='gp(415);'>OT</span>: Yea for manticores!  I agree with your initial feeling, that the list is so uber it can support the expensive toy that is the manticore.  Seeing double hydras on the table still makes me vomit a little in my mouth, so the manti provides a little bit of refreshment.<br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 13:43:32]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ <blockquote><div><cite>greenbay924 wrote:</cite>I say your best bet is pendant + enchanted shield.  This will give him a respectable 1+ <span class="glossaryitem" onmouseover='gp(400);'>AS</span> (after mundane add ons + mount) and a reverse ward for those army ganking attacks.  The manticore should be able to put out plenty of offense itself, a couple extra attacks from the master won't make too much of a difference.  Giving him a beastmaster's scourge, or a lance should work fine.</div></blockquote><br /> That's certainly a valid option, but I feel the 2+ armor in combat, 1+ vs. ranged from plain ol' mundane armor is enough since we can't get better than a 1+ save.  Anything that will wreck 2+ armor tends to be shut down by the Pendant.<br /> <br /> <blockquote><div><cite>Kilgore19d wrote:</cite>Hydras don't have swift stride?</div></blockquote><br /> I'm not seeing anywhere in the rulebook that monsters get it by default.  Was it in the errata?<br /> <br /> <blockquote><div><cite>Boss Salvage wrote:</cite>Seeing double hydras on the table still makes me vomit a little in my mouth, so the manti provides a little bit of refreshment.</div></blockquote><br /> Do you really feel double Hydras are that bad in 8th edition and at 2500 points?  I mean, one of the big dread spells can clear it from the table in one go as can one or two cannons, particularly of the flaming variety.  I really think all this Hydra hate is a carryover from 7th when the only good way to get rid of one was via a flaming cannon and they could tie up entire units on their own.  Now any army has access to ways to either kill them with a bit of effort or at least pin them down or make them lose combat resolution.]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 14:54:49]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I don't know what unit is beating them on combat res, unless it's very heavily armored cav.  Hydras kick out 13 attacks (including handlers) and thunderstomp.  That's ignoring the breath weapon too...<br /> <br /> I've only come close to beating a hydra with infantry on combat res once, and it has to fluff pretty hard.]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 15:07:14]]> GMT</pubDate>
				<author><![CDATA[ Red_Zeke]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ Yeah, I hardly lose combat with a hydra, unless I make a mistake and send him in against elite/strong infantry, in which case they usually just kill it before it's time to calculate combat res.  I agree with Kirb, dual hydra isn't the power house it once was, partly because there's a 10 point banner that cuts their survivability in half.  There's hardly a game where my hydras live to the end, usually one or both die to something.  Like my last game, one was evaporated by a unit of 6 minos with a doombull.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 15:17:44]]> GMT</pubDate>
				<author><![CDATA[ greenbay924]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ <blockquote><div><cite>Red_Zeke wrote:</cite>I don't know what unit is beating them on combat res, unless it's very heavily armored cav.  Hydras kick out 13 attacks (including handlers) and thunderstomp.  That's ignoring the breath weapon too...<br /> <br /> I've only come close to beating a hydra with infantry on combat res once, and it has to fluff pretty hard.</div></blockquote><br /> <br /> I lost a hydra to a single spirit host in my last game...worst luck ever.]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 21:30:14]]> GMT</pubDate>
				<author><![CDATA[ Casper]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I agree about taking 2 hydras not being what it was in 7th... I feel the same way about treemen for my woodies. Taking 2 is almost a must now, and somtimes I'll take 3 (one as an ancient)! Although most of the time, <i>at least</i> 1 or 2 don't make it to the enemy even then... what with magical flaming cannonballs, flaming spells, and initiative based spells whizzing around everywhere.<br /> <br /> Another thing I learned from this thread... shaggoths don't get swiftstride (sadface). That's OK, they're still big and scary <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 21:41:11]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ So this thread isn't quite a week dead, ok to bring back right? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> What do you think of this slightly altered list?  Gave the 4+ ward to Sorceress, Pendant to the Manticore rider, and kept the Harpies for a little screening or harassment depending on the opponent.<br /> <br /> Supreme Sorceress - Shadow, Lv.4, Pegasus, Talisman of Preservation - 355<br /> Master - Manticore, Pendant of Khaeleth, The Other Trickster's Shard, Lance, Full Mundane - 344<br /> Death Hag - Cauldron of Blood, <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> - 225<br /> <br /> 5x Harpies - 55<br /> 25x Spearmen - Musician, Standard, Shields - 184<br /> 20x Crossbowmen - Musician, Shields - 225<br /> 20x Crossbowmen - Musician, Shields - 225<br /> <br /> 6x Shades - 96<br /> 6x Shades - 96<br /> Cold One Chariot - 100<br /> 21x Witches - Banner of Murder - 245<br /> <br /> War Hydra - 175<br /> War Hydra - 175<br /> <br /> Total: 2500]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 16:42:13]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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				<title>2500 Dark Elves with Manticore</title>
				<description><![CDATA[ I really like it... I have harpie envy <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 21:58:35]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Re:2500 Dark Elves with Manticore</title>
				<description><![CDATA[ Well, you could come out of those woods and join the <i>true</i> elves.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 18 Nov 2010 03:15:13]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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