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		<title><![CDATA[Latest posts for the thread "Green stuff , Why cant I acheive what I want "]]></title>
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				<title>Green stuff , Why cant I acheive what I want </title>
				<description><![CDATA[ I've just grabbed my green stuff and a base I just found , and started attempting to make a base for my <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> when they arrive , and I wanted to acheive a muddy base , rough "squidchy" looking base .<br /> <br /> Any tips , what to use etc .<br /> <br /> Will post a picture up when i can find my camera lead .]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 22:25:08]]> GMT</pubDate>
				<author><![CDATA[ The Noise Marine]]></author>
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				<title>Re:Green stuff , Why cant I acheive what I want </title>
				<description><![CDATA[ How about take a layer of wood glue over the base, exept for a circle at a random spot to represent a puddle, then dip it in sand. then take a very fine layer of wood glue over the sand and in the puddle. When that has dried you could try to make a splash in the puddle, if the model have a running pose for example. If you didn't already know it, wood glue turns transparent when it dries. With a good paintjob on that and a coat of gloss I think that would look really muddy.<br /> I have never done it before, but thats how I would have give it my first shot.<br /> And green stuff is really sticky and hard to work with if you don't moist it a bit first.<br /> <br /> And about the death korps... I would choose the color brown for their masks and black for their coats, cuz I like the way they resemble old russian officers. But I think you should go for whatever you think looks best<img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 5 Jan 2011 00:01:50]]> GMT</pubDate>
				<author><![CDATA[ Arrias]]></author>
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				<title>Re:Green stuff , Why cant I acheive what I want </title>
				<description><![CDATA[ doubleT said:<br /> <br /> <blockquote class="uncited"><div>Thanks, guys.<br /> <br /> Yeah, love the mud. At first it was a little hard to cover them in mud because they look good without the mud, too. And I was worried to overdo it. But I will try to do one or two squads with more mud. Engineers and Grenadiers are really going to get dirty!<br /> <br />     Leigen_Zero wrote:Could you please tell me how you did that fantastic mud basing, as in the textures and paint scheme you used?<br /> <br /> <br /> <br /> Mud receipt:<br /> <br /> - Wood glue, a few drops of water, fine sand, and ... drumroll ... saw dust.<br /> - mix it and cover the base with it<br /> - wait fot the mud to dry, then paint it Bestial Brown. At this stage it'll look really ugly.<br /> - Wash with Devlan Mud, maybe some Badab Black in deeper areas.<br /> - The Edge of the base is painted Scorched Brown and washed with Badab Black </div></blockquote><br /> <br /> You should check out the thread <a href="http://www.dakkadakka.com/dakkaforum/posts/list/314300.page" target="_new" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/314300.page</a>  ]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 14:25:02]]> GMT</pubDate>
				<author><![CDATA[ Rabies]]></author>
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				<title>Green stuff , Why cant I acheive what I want </title>
				<description><![CDATA[ I wouldnt waste greenstuff. Maybe airdry clay? It basically IS mud and i've heard from somewhere on this site you can get it in poundland.]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 14:36:42]]> GMT</pubDate>
				<author><![CDATA[ Perkustin]]></author>
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				<title>Green stuff , Why cant I acheive what I want </title>
				<description><![CDATA[ <blockquote><div><cite>Perkustin wrote:</cite>I wouldnt waste greenstuff. Maybe airdry clay? It basically IS mud and i've heard from somewhere on this site you can get it in poundland.</div></blockquote><br /> <br /> I don't think you can. You can get liquid nails from pound shops though. A mix of that and air dry clay can create a good mud effect.]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 14:39:35]]> GMT</pubDate>
				<author><![CDATA[ SilverMK2]]></author>
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				<title>Green stuff , Why cant I acheive what I want </title>
				<description><![CDATA[ +1 for skipping the <span class="glossaryitem" onmouseover='gp(47);'>GS</span>, altogether.  There are numerous ways to do mud that I've seen tutorials for and nearly all of them are cheaper and will probably end up looking better.  A quick dakka or google search for tutorials should give you plenty of different methods to test out, but I'd look no further than doubleT's <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> blog, linked above.]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 17:38:59]]> GMT</pubDate>
				<author><![CDATA[ oadie]]></author>
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				<title>Green stuff , Why cant I acheive what I want </title>
				<description><![CDATA[ mix sand with PVA glue (and a little water). It behaves like mud, because, well, it IS mud. The only difference is that it dries as hard as concrete.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 17:51:19]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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