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		<title><![CDATA[Latest posts for the thread "Necron pariahs"]]></title>
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				<title>Necron pariahs</title>
				<description><![CDATA[ So I was looking at the necrons codex that my friend has. (yes i know they suck) and the pariahs stand out to me as diffrent. Any one know some fluff about them in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> i havent seen much. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 7 May 2011 18:46:44]]> GMT</pubDate>
				<author><![CDATA[ samtheking]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ forget about them, according to the new rumours they are getting retconned. <br /> <br /> They are necronified humans with the pariah gene. That gene was implanted in a part of the human race by the c'tan]]></description>
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				<pubDate><![CDATA[Sat, 7 May 2011 18:50:30]]> GMT</pubDate>
				<author><![CDATA[ Tmonster]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ Really i didn't know that. wow are they really getting discontinued.]]></description>
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				<pubDate><![CDATA[Sat, 7 May 2011 19:16:48]]> GMT</pubDate>
				<author><![CDATA[ samtheking]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ According to current rumors yes.]]></description>
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				<pubDate><![CDATA[Sat, 7 May 2011 19:22:47]]> GMT</pubDate>
				<author><![CDATA[ Hückleberry]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ Why are they getting discontinued?]]></description>
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				<pubDate><![CDATA[Sat, 7 May 2011 20:08:45]]> GMT</pubDate>
				<author><![CDATA[ Brother Coa]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ <blockquote><div><cite>Brother Coa wrote:</cite>Why are they getting discontinued?</div></blockquote><br /> Because the idea of picking random individuals from a civilization that you're at war with, giving them incredibly powerful weapons and making them trusted warriors is kinda silly.<br /> <br /> But yeah. The idea of the Pariah gene is going nowhere. <br /> <br /> The particular unit that is designated by the Imperial Guard and Adeptus Astartes as 'Pariahs' is going away though. <br /> <br /> Good riddance.]]></description>
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				<pubDate><![CDATA[Sat, 7 May 2011 23:15:27]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ And here I thought that Necron overall strength is silly <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> They could still use them, but making them somewhat much weaker than now. And they will not disappear - they will always be present in Dawn of War games <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 08:25:24]]> GMT</pubDate>
				<author><![CDATA[ Brother Coa]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ Yeah, good point.]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 08:34:42]]> GMT</pubDate>
				<author><![CDATA[ The Zoat]]></author>
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				<title>Re:Necron pariahs</title>
				<description><![CDATA[ Pariahs=Cybermen. They're ripped apart and placed within a shell of metal, now eternally bound to do the bidding of the Star Gods.<br /> <br /> But if Pariahs are being retconned and C'Tan are being rebelled against, then sure, forget about them <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 09:00:36]]> GMT</pubDate>
				<author><![CDATA[ Scarey Nerd]]></author>
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				<title>Re:Necron pariahs</title>
				<description><![CDATA[ I'm tossing out an idea that I've come up with concerning the Pariah that I think  they'll end up using as it will allow Pariah to still exist but not have considerable presence. To start, Pariah were created by the C'tan sowing the Pariah gene into humanity as a way to combat the warp with their individual soldiers. Pariah have been set up as the Necron Warriors V2.0, being a symbiont between human and possibly necrodermis, and ultimately the next phase of the C'tans' plan to rid the universe of its connection to the warp. however, in the new codex it seems that the C'tan are taking more of a backseat role, which would mean Pariah would also, as right now the only way that we've been told they can be made is by the Deceiver and possible certain Tombworlds, but that last is unconfirmed. My thought on the matter is that with the C'tan playing a lesser role, so to will their secret warp sealing plans involving the Pariah who, while no longer being field-able, continue to exist   ]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 12:51:31]]> GMT</pubDate>
				<author><![CDATA[ Azure]]></author>
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				<title>Re:Necron pariahs</title>
				<description><![CDATA[ when i heard pariah were being goten arid of i was like  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">  Pariahs are sooooo cool and very powerfull when used correctly but fluff wise this is my theory.<br /> <br /> the c'tan made pariah as a v2 for the warrior well if they are getting arid of them(and i hope not) then wouldn't we just have to assume that all the necrons have been upgraded to v2 so the pariah arn't needed anymore.<br /> <br /> but then again it could turn out that this is <b>just a rumour</b> and the pariah will stay(i hope they do)]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 14:55:03]]> GMT</pubDate>
				<author><![CDATA[ sora914]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ I agree the pariahs were the only cool necrons besides the destroyers.]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 15:26:41]]> GMT</pubDate>
				<author><![CDATA[ samtheking]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ How do you guys read these rumors? What are the sources?]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 18:55:23]]> GMT</pubDate>
				<author><![CDATA[ diesel7270]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ rumour threads in the news and rumours section on this site... <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/365775.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/365775.page</a>]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 18:59:20]]> GMT</pubDate>
				<author><![CDATA[ Tmonster]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ Still i think they should not do that.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 9 May 2011 18:30:41]]> GMT</pubDate>
				<author><![CDATA[ samtheking]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ I'm with you i can't see why people don't like pariahs.<br /> <br /> I think it's because they wan't to run them straight into combat and then complain when they get isolated and pickedd apart.<br /> <br /> The way i think they should be played and the most succesfull way i field them is to keep them behind your warriors , that way if your warriors get assaulted you have some serious hitting power to back you up ]]></description>
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				<pubDate><![CDATA[Tue, 10 May 2011 17:34:50]]> GMT</pubDate>
				<author><![CDATA[ sora914]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ I like the idea of Pariahs in the fluff, they have good potential and seem critical in current Necron fluff.<br /> <br /> But they are awful on the table top. There is a few instances where they can be helpful but those are rare and require some luck. They're good at countering Meganobz and Power Fist Terminators, I1 basically, but if they fail to do wounds they are screwed. They suck otherwise.<br /> <br /> 36 points is way to much for a 1 wound I3 model with no <span class="glossaryitem" onmouseover='gp(162);'>inv</span> save or <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>. They don't have the survivability to make them useful enough in this edition and with Phase Out, they definately aren't worth it. Their warscythes are a great piece of kit, but they never last to show you what they could do with them.<br /> <br /> They need major revising, I hope they are still in the new codex. Just so they can be redeemed.]]></description>
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				<pubDate><![CDATA[Tue, 10 May 2011 17:44:41]]> GMT</pubDate>
				<author><![CDATA[ samrtk]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ I Hope they keep them it will be a loss to lose them form the new codex.]]></description>
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				<pubDate><![CDATA[Wed, 11 May 2011 15:27:17]]> GMT</pubDate>
				<author><![CDATA[ samtheking]]></author>
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				<title>Necron pariahs</title>
				<description><![CDATA[ As long as there is a new unit that still uses Warscythes, I guess I'll be ok, though i did kind of like their special rules.]]></description>
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				<pubDate><![CDATA[Wed, 11 May 2011 15:47:19]]> GMT</pubDate>
				<author><![CDATA[ King Pariah]]></author>
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				<title>Re:Necron pariahs</title>
				<description><![CDATA[ The rumour is that the Pariahs will just be renamed and have ever-so-slightly different fluff (as well as new rules of course)<br /> Also, here is the fluff for them, courtesy of Lexicanum:<br /> <a href="http://wh40k.lexicanum.com/wiki/Pariah" target="_new" rel="nofollow">http://<span class="glossaryitem" onmouseover='gp(146);'>wh40k</span>.lexicanum.com/wiki/Pariah</a><br /> <br /> And the Pariah Gene as well:<br /> <a href="http://wh40k.lexicanum.com/wiki/Blank" target="_new" rel="nofollow">http://<span class="glossaryitem" onmouseover='gp(146);'>wh40k</span>.lexicanum.com/wiki/Blank</a>]]></description>
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				<pubDate><![CDATA[Wed, 11 May 2011 15:57:57]]> GMT</pubDate>
				<author><![CDATA[ Revenent Reiko]]></author>
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