<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Transport Tactics"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Transport Tactics"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Transport Tactics</title>
				<description><![CDATA[ Stelek posted an excellent article while ago explaining the use of two or more transports to form a wall where disembark troops can shoot out of the narrow space in between the two vehicles while not getting assaulted. I'm familiar with this tactic, having used it on multiple occasions long before Stelek posted his recent article. I suspect both Stelek and I were inspired by stjohn70, who implemented it in his <a href="http://www.dakkadakka.com/dakkaforum/posts/list/218065.page" target="_new" rel="nofollow">Immolator Spam army</a>. <br /> <br /> Here's the link to Stelek's article: <a href="http://yesthetruthhurts.com/2011/05/rhino-tactica/" target="_blank" rel="nofollow">http://yesthetruthhurts.com/2011/05/rhino-tactica/</a><br /> <br /> As some of you may notice, Stelek used a program (which shall not be named, but starts with a letter "V"  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ) as visuals. While the program is great for simulating <span class="glossaryitem" onmouseover='gp(3);'>40k</span> games, it isn't 100% scaled to the actual miniatures and doesn't factor in true line of sight. So I've decided to fill in this gap by providing pictures of real models showing how to castle infantry behind transports.<br /> <br /> <a href="https://picasaweb.google.com/lh/photo/SWj11Or7tSAD0sP5zPRzjA?feat=embedwebsite"><img src="https://lh5.googleusercontent.com/_9cxniycnaHk/TDFpwOMvcTI/AAAAAAAAAN4/4wwb1FW2xdU/s800/IMG_3485.JPG"   /></a><br /> <br /> Here we my Immolator Spam army facing Nids. Notice how there's are a 3 small Sister squads disembark outside their transports. The are protected from assault, but they have visual to enemy units past the vehicles. It's easier to disembark 5 troops and have them all see between the narrow gap between two vehicles compared to disembarking 10 troops. However, it's not impossible to have all 10 troops <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> to the same enemy unit after disembarking.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3334.jpg" border="0" /><br /> <br /> Here we see 10 Battle Sisters all disembark and have <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> to a squad of Kroots. Take note of the Missile Launcher marine in the picture on page 67 of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> rule book. As long as the base of a disembark model is within 2" of the transport's access point, its legit.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3332.jpg" border="0" /><br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3336.jpg" border="0" /><br /> <br /> From a ground level, each Battle Sister can draw line of sight to at least one Kroot. As stated on page 22 in the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>: "Firing models can always draw line of sight through members of their own unit". The Battle Sisters in the back are firing through the two units (vehicles), which gives the Kroots cover saves. Sisters in the front are close enough where they can fire over the two slanted vehicles edges, which doesn't give the Kroot a cover save. This is an important distinction, which is why it's always best to place Meltaguns as close to the gap as possible.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3339.jpg" border="0" /><br /> <br /> During the assault phase, the Kroots attempts to assault the Sisters. While they can move within 1" of the vehicles, their bases cannot fit through the narrow gap. As stated on page 34 in the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>: "assaulting models may still not move through friendly or enemy models, many not pass through gaps narrower than their base..." thus the Kroots have failed to assault the Battle Sisters.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3341.jpg" border="0" /><br /> <br /> Another nifty trick is placing a model that uses template weapons close to the narrow gap. The smaller end of a template is small enough to fit through the gap.<br /> <br /> <a href="https://picasaweb.google.com/lh/photo/oBjnw_YcLyerK7xOh-zXBA?feat=embedwebsite"><img src="https://lh4.googleusercontent.com/_9cxniycnaHk/TTE34xMvpWI/AAAAAAAACcg/hADUUqVYv-A/s800/IMG_1334.JPG"   /></a><br /> <br /> While castling may work against most models, it may not work against Jump infantry. Here I fail to protect the rear flank. Assault Marines leaps over and next turn assault the exposed Sisters. <br /> <br /> <a href="https://picasaweb.google.com/lh/photo/RyGL0llscaLV9GsiBWb1XA?feat=embedwebsite"><img src="https://lh3.googleusercontent.com/_9cxniycnaHk/TTEnh6-KS6I/AAAAAAAABlg/jSMnnsy3sGM/s800/IMG_1086.JPG"   /></a><br /> <br /> The best way to protect your disembark infantry from assault against jump infantry is completely enclosing them from all sides. Here we see 2 squads of Sisters boxed in. Daemon Prince with wings cannot leap over and assault them from the rear without landing within 1" of my vehicles.<br /> <br /> There are many ways to castle infantry behind vehicles. The next three pictures demonstrates different vehicle positions. In each picture, all 10 Battle Sisters can draw <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> through the two vehicles to enemy Kroot models.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3347.jpg" border="0" /><br /> <br /> Head to tail.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3342.jpg" border="0" /><br /> <br /> Rear corner hinge.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3334.jpg" border="0" /><br /> <br /> Front corner hinge.<br /> <br /> <img src="http://i650.photobucket.com/albums/uu228/SabrX/Rhino%20Tactica/IMG_3349.jpg" border="0" /><br /> <br /> Head to tail hinge<br /> <br /> Be sure to read my battle reports for more tactics regarding transports.<br /> <br /> I hope this helps explaining how to castle infantry behind vehicles. Feel free to use it in your own games.<br /> <br /> -SabrX<br /> <br /> Edit: Adding more pictures.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838012.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838012.page</link>
				<pubDate><![CDATA[Mon, 23 May 2011 01:07:47]]> GMT</pubDate>
				<author><![CDATA[ SabrX]]></author>
			</item>
			<item>
				<title>Transport Tactics</title>
				<description><![CDATA[ Nice thread SabrX, handy pictures too! Really informative and I'm sure some players will really benefit from this; nice work man.<br /> <br /> One thing that caught my eye however, was whether it's really worth castling in situations where the vehicles themselves are in jeopardy, whilst <span class="glossaryitem" onmouseover='gp(462);'>ofc</span> this isn't the case with the Kroot and transports are typically less valuable than their passengers, with the last Daemons picture for example, I can't imagine the vehicles would provide much of a barrier to the monstrous creatures and could potentially harm the sisters in the explosion. Just a thought.<br /> <br /> As I said though, really nice thread man. Personally, I got the idea from White Dwarf no-less! A fair ol' while ago (4th edition <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>) Christian Bryne did a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> tactica where he suggested this and Plague/Lash/Oblit armies; a true-to-life tactical in White Dwarf!!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838053.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838053.page</link>
				<pubDate><![CDATA[Mon, 23 May 2011 01:20:28]]> GMT</pubDate>
				<author><![CDATA[ Just Dave]]></author>
			</item>
			<item>
				<title>Re:Transport Tactics</title>
				<description><![CDATA[ Vehicular blocking is fantastic. Even without a horde of transports, it is an applicable tactic that can be applied to various situation. Do you have 2 transports? This kind of shenanigans can be used. Maybe not so much the castling vs jump infantry etc, but certainly denying charges onto the infantry. Nice writeup  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838059.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838059.page</link>
				<pubDate><![CDATA[Mon, 23 May 2011 01:22:07]]> GMT</pubDate>
				<author><![CDATA[ Jihallah]]></author>
			</item>
			<item>
				<title>Transport Tactics</title>
				<description><![CDATA[ <blockquote><div><cite>Just Dave wrote:</cite><br /> One thing that caught my eye however, was whether it's really worth castling in situations where the vehicles themselves are in jeopardy, whilst <span class="glossaryitem" onmouseover='gp(462);'>ofc</span> this isn't the case with the Kroot and transports are typically less valuable than their passengers, with the last Daemons picture for example, I can't imagine the vehicles would provide much of a barrier to the monstrous creatures and could potentially harm the sisters in the explosion. Just a thought.</div></blockquote><br /> <br /> There are certain instances where one should not castle. Annihilation missions is an obvious reason. Multiple vehicles close together setup an easy multi-charge for your opponent. Another scenario where castling is bad is against an army with a lot of Large Blasts.<br /> <br /> Threats to vehicles can be mitigated by popping smoke or moving cruising speed. One of the nice features about Immolator Spam is the Immolator's ability to move cruising speed and still fire its <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Heavy Flamers. I usually tank shock enemy infantry into a nice knot, disembark a few Sister squads, and incinerate enemy troops.<br /> <br /> <blockquote><div><cite>Jihallah wrote:</cite>Vehicular blocking is fantastic. Even without a horde of transports, it is an applicable tactic that can be applied to various situation. Do you have 2 transports? This kind of shenanigans can be used. Maybe not so much the castling vs jump infantry etc, but certainly denying charges onto the infantry. Nice writeup  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> I'm a proud owner of 14 Sister Rhino chasis. I could field 12 Immolators.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838139.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2838139.page</link>
				<pubDate><![CDATA[Mon, 23 May 2011 01:43:54]]> GMT</pubDate>
				<author><![CDATA[ SabrX]]></author>
			</item>
			<item>
				<title>Transport Tactics</title>
				<description><![CDATA[ I wasn't aware of this tactical thread !<br /> <br /> My sisters say t(h)ank you very much, sir !<br /> <br /> I am pretty much an instinctive player (I only play friendly games with two mates) and this causes me some nasty surprises! I can not wait to put this into practice!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2865576.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/370767/2865576.page</link>
				<pubDate><![CDATA[Sun, 29 May 2011 09:32:11]]> GMT</pubDate>
				<author><![CDATA[ Grenat]]></author>
			</item>
	</channel>
</rss>