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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Adding another <span class="glossaryitem" onmouseover='gp(293);'>RP</span> to the pile, one of a kind that i have run on other forums with great success. Here's hoping Dakka likes it too.<br /> <br />  <u><b>Remember: this is only the Recruitment Thread, posts here are to be expressions of interest, character sheets and their discussion and where questions about the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> are asked.</b></u><br /> <i><b>A Shared Dream</b><br /> <br /> <br /> For centuries mankind had looked up to the night skies in wonder and awe, naming the Constellations, watching the silent dance of planets and moons, and dreaming that one daythey could swim amongst them in the infinite void of space.<br /> Mankind’s first steps into space were crude and infrequent. Fuelled more by internal bickering and posturing than any desire for genuine advancement of their people, many astounding leaps of discovery and invention soon ignored in favour of the next one. Their landing on the moon, merely a few decades after inventing powered flight, was cast aside as trivial as Mars became the next target for competing nations to aim for.<br /> It wasn’t until Europe federated in 2018, and led by France combined the resources of all it’s former independent nations, and founded the first lunar colony within sight of where Neil Armstrong had placed mankind’s first footprint on the dust, that mankind realised the potential of a race united with one purpose. Two years later, within the confined main hall of Lunar Base Joan D’arc, Representatives from every nation on Earth’s surface signed the Human Systems Alliance charter and pledged their country’s support in colonising the wider galaxy. For the first time in it’s history, Humanity stood united under a shared dream, the Human Systems Alliance was born.<br /> Although united under a mutually elected government, the nations of earth was still allowed a certain level of independence, their existing governments where slotted into an overarching hierarchy with few problems, each elected an ambassador to represent them on the council and were allowed to pursue their own projects to colonise space, provided they obeyed the laws and directives of the Alliance and shared their findings freely with the entire planet.<br /> Space ship technology advanced in leaps and bounds, in 2045, England’s HMS Queen Victoria landed on mars, its prototype Ion drive propelling it across the vast gulf between planets at a fraction of the time it had taken earlier probes. In 2092, Japanese and German scientists perfected an energy shield generator that rendered anything within its protective bubble almost immune to projectiles. 2102 saw the perfection of Terra-forming tech by America, and by 2105 the first trees were planted under open sky on Martian soil.  2120 was the birth year of the ship-mounted rail gun, developed by Germany as a way of destroying asteroids or other solid objects that could breach a ship’s shield, and it’s use as an offensive weapon was realised immediately.<br /> Aware of the possible dangers the galaxy could contain, the Alliance Navy was formed, its members plucked from around the world, and trained in orbit above the world of their birth. Their ranks swelled as colony after colony was founded across the solar system, and thousands of eager men and women flocked to defend their new homes. Hundreds of dull grey ships prowled the solar system, ensuring that everyone remember the union that had allowed them to get even this far into space.<br /> <br /> It has been over a hundred years since the Alliance Navy was formed, and mankind has spread far amongst the stars. You are an Officer-Cadet of this proud organization, training for six years to command your own ship, explore, defend and command the cosmos. Now, as your final days at Fort Norton Academy draw near, you eagerly await the awarding of your ceremonial sword and the ship that comes with it.</i><br /> <br /> <br /> Here are the ground rules. <br /> - the fleet will consist of 9 ships within the class outlines below.<br /> -I will have the final say on the effectiveness of all attacks.<br /> -try to write your posts like a story.<br /> <br /> Players take the role of a soon to be graduated Ship Captain and have control over their ship and all crew, attached Marine or strike craft teams, which they will name and equip according to the class guidelines i will lay out, and will engage other ships and strike craft squadrons.<br /> <br /> Ships consist of Four parts, engines, hull, hardpoints and shields.<br /> <br /> <b>Engines</b><br /> <br /> Engines can be attacked to cripple the ship and prevent it from moving. This damage can be repaired.<br /> <br /> <b>Hull</b><br /> <br /> Hull is the main body of the ship and will be targeted first unless the player firing the weapon chooses another point. Hull strength (or Health) is equal to the number of hard points the ship has) If the Hull is too heavily damaged, the ship will be destroyed. Minor repairs are possible during battle.<br /> <br /> <b>Sheilds</b><br /> <br /> Shields are defensive energy fields capable of defecting anti-ship fire and energy weapons, but can be bypassed entirely by strike craft and torpedoes.<br /> Each ship has a shield strength equal to their hardpoint total, when these are gone the hull itself starts to take damage. Shields regenerate to half strength if the ship takes no damage for a round, then to full after two rounds.<br /> <br /> <b>Marines and Strike-craft squadrons</b><br /> Marines provide internal ship security and perform boarding/counter-boarding actions.<br /> <br /> Strike craft squadrons come in three types and are limited to one type per launch bay. Strike-craft operate as independent characters when deployed, their combat post are considered separately from their mother-ship, but they must return to re-arm after making an attack, successful or not.<br /> <br /> <u>Strike-craft types:</u><br /> Interceptors: (Seven Per Squadron) Excel against other strike craft and torpedoes, yet can't touch capital ships.<br /> <br /> Bombers: (five per squadron) Slower and less maneuverable that Interceptors, these carry short range butpoweful Plasma Missiles that can even wound dreadnoughts, they lack any ability to defend themselves for interceptors however.<br /> <br /> Strike-Fighters. (five per squadron.) the jack of all trades of strike-craft, can engage any target, yet are less effective at either role.<br /> <br /> <br /> <br /> <b>Hardpoints.</b><br /> <br /> These are the weapons and advanced systems of the ship, each class has a limited number of these and can equip whatever weapons the captain wants selected from a list. <br /> <br /> Point Defences. These fast-tracking weapons are ideal for destroying fast moving strike craft and torpedos. but they lack the power and range to damage other ships.<br /> <br /> Flack Cannon: Powerful Anti Strike craft weapon. Inaccurate but will shred any strike craft hit by the blast.<br /> <br /> Launch Bay(One of each type per ship only. Carriers can have as many as desired.) Strike craft and Transports launch and re-arm here.<br /> <br /> Heavy Cannon: The most basic anti-ship weapon. Moderate Range, Moderate power, Moderate Accuracy. Cannot target Strike craft.<br /> <br /> Torpedo Tube: Powerful Anti-ship weapon, Very long range but it's torpedoes take one round to reach their target and can be shot down by strike craft or point defences.<br /> <br /> Ion Cannon (Batteships, Destroyers and dedicated Frigates only)(takes up two slots) Extremely accurate Anti ship weapon. limited range, high power. (note) any Frigate with this hard point will automatically assign it's reaming Hard points to cooling and power systems. Battleships and destroyerswill assign one other per cannon.<br /> <br /> ESM Pod. grants greater accuracy to the ship and to nearby allies. can detect stealth ships within a certain range. Multiple pods within a fleet increase detection range<br /> <br /> Ion Cannon Coolant Pod Has no function, can be destroyed to increase Ion Cannon Recharge time.<br /> <br /> Bridge (Will not take up a hardpoint): the command and control center of the ship. if destroyed the ship counts as crippled.<br /> <br /> <b>Ship Classes</b><br /> <br /> Note: Maximum of two player battleships/carriers, given on a first-come fist-serve basis, the rest of the fleet can consist of any mixture of cruisers or frigates<br /> <br /> Dreadnoughts (<span class="glossaryitem" onmouseover='gp(348);'>NPC</span> only): <br /> 30 Hardpoints. <br /> Crew of 1000<br /> The Final word in fleet engagements. massive, heavily armored and armed, these ships can tear apart entire fleets on their own with little trouble, the bad news is that they are rarely seen without an escorting fleet of smaller ships.<br /> <br /> Battleships: <br /> 10 Hardpoints. <br /> Crew of 500<br /> The heavy hitters of the fleet, slow but it's powerful Ion Cannons can tear smaller ships to shreds.<br /> <br /> Carriers: <br /> 10 Hardpoints. <br /> crew of 350 (plus flight crews.)<br /> The heart of a fleet, provides other ships with a dense fighter screen and bomber squadrons and advanced targeting sytems. (Comes with a free ESM pod. Many have any number of Launch bays. Weapons are restricted to point defenses, torpedo bays, (max of 2) and heavy cannons.)<br /> <br /> Cruisers. <br /> 8 hardpoints. <br /> Crew of 150<br /> The middleweight of the fleet, faster than battleships, slower than frigates.<br /> <br /> Destroyers: 8 hardpoints. <br /> Crew of 150<br /> Specialized cruisers, designed solely to target enemy capital ships.  Vulnerable to Strike craft and torpedoes (Must have at least 2 Ion cannons. May not take point defenses)<br /> <br /> Frigates. 4 hardpoints.<br /> Crew of 50<br /> The light, hit-and-run main body of the fleet. Vulnerable to battleships but can gang up on cruisers.<br /> <br /> <b>Character sheet:</b><br /> <u>(Note: all characters must be human.)</u><br /> <br /> Name:<br /> Age:<br /> Gender:<br /> Personality:<br /> Nationality:<br /> Rank: Officer Cadet/ Lt Commander (this is the only part of character creation I set.)<br /> Appearance:<br /> Bio<br /> <br /> <br /> Ship Name:<br /> Class:<br /> Appearance:<br /> Hardpoints:<br /> Bio: (can be newly constructed or an old vessel)<br /> <br /> Here's an example, the character that will be my controlling hand in the <span class="glossaryitem" onmouseover='gp(293);'>RP</span><br /> <br /> Name: Maya Sharpe<br /> Gender: Female<br /> Age: 32<br /> Nationality: European Federation (German.)<br /> Personality: Driven, demanding. She knows that everyone can achieve much if they put effort into it, anyone who she feels doesn't try their hardest isn't worth her time.<br /> Rank: Admiral <br /> Appearance: Tall and imposing, Flame-read hair hangs down her back in a long braid. Suffered intense burns across her entire body during the Battle for New London and still bears the scars across her face and neck.<br /> <br /> Bio: Coming from a long family history of Military service, Maya thought it was a no-brainer that she would follow her parents footsteps and enlist in the Navy at 18 with no complaints. Graduation at the top of her class and with the highest test scores stunned the alliance brass that tutored her, that combined with her natural good-looks made her the poster girl of the Alliance for several years, yet it was during the Battle of New London that she earned her lasting fame. Successfully defending an entire planet from a Pirate invasion, (that included a mighty dreadnaught,) with only her Carrier, <i>"Vanguard"</i>. her rise through the ranks afterwards was meteoritic, and now she serves as a training officer at Fort Norton, prepping the officers of a new exploratory fleet to be formed under her command.<br /> <br /> <br /> Ship Name: "Vanguard"<br /> Class: Carrier<br /> <br /> Appearance:<img src="http://i1104.photobucket.com/albums/h336/lord_harrab1/2787670747_629f0cb6e1.jpg" border="0" /><br /> <br /> Hard-points:<br /> 2 Torpedo tubes<br /> 6 Launch bays. (3 Interceptors, 3 Bombers)<br /> 2 point defenses<br /> 1 ESM pod.<br /> <br /> Bio: Although outdated-looking on the outside, "Vanguard" carries cutting edge tech within her old and battered hull, and is even more Famous throughout the Alliance then it's captain.<br /> Originally designed as a mobile refinery and factory, intended to travel between systems gathering resources, upsurges of pirate attacks against the outer colonies in the years approaching the Navy's one hundred years anniversary, that required the vessel's refit into a dedicated combat vessel. New London was the closest planet to the wandering harvester with the required industry to perfrom the changes, so the Vanguard was sent there. Its was merely a few days after the work was complete that the massive pirate fleet attacked, and the new warship was thrown into the fires of combat all to soon with an entire word at the stake.<br /> <br /> <br /> An Example of combat posts will soon follow.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 01:39:38]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <b>Combat posts.</b><br /> <br /> <br /> Combat posts are in character posts that involve their ship attacking or making an aggressive move towards another vessel. this is so I as the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> will be able to describe reactions and damage to each players action. Players will be informed as to when they are in a combat situation, at that point, objectives and a list of detected hostiles will be displayed.<br /> <br /> Once in combat players are to display a health and shields count, along with their ship name so I and other players can determine their status at a glance.<br /> <br /> <b>Aggressive moves include:</b><br /> <br /> Readying or Firing weapons<br /> Launching strike craft,<br /> attempting to ram another vessel.<br /> attempting to go to hyper-space. (although not a combat action per-say, this indicates a desire to leave the combat.)<br /> <br /> <b>Non-Aggressive moves include:</b><br /> <br /> Raising shields<br /> attempting repairs<br /> Communicating between ships in the fleet,<br /> maneuvering. (but keep in mind the time frame, no moving across the system before your ion cannon shots have hit the target, for example.) <br /> <br /> <br /> <br /> <b>Combat posts Example:</b><br /> <br /> <span class="glossaryitem" onmouseover='gp(524);'>GM</span> posts:<br /> <br /> WIth a sudden flare of light and energy, three pirate Raider-class cruisers emerged from hyper-space almost right on top of the lone "EXAMPLE", readying their trio of heavy cannons as they fell upon their prey.<br /> <br /> You are now in combat.<br /> <br /> Hostiles: Three Raider class cruisers.<br /> <br /> Raider<br /> 3 heavy cannons<br /> 5 slave bays.(Non combat systems.)<br /> <br /> Objectives:<br /> Survive<br /> <br /> <br /> <br /> Player A posts<br /> <br /> "EXAMPLE"<br /> Ship Status: Battle stations<br /> Hull: 8<br /> Shields: 8<br /> <br /> Alarms blared throughout the EXAMPLE as hostile cruisers began to warp into the system almost right on top of them,<br /> <br /> "Alert! Three hostile cruisers detected. Direct front, three thousand kilometers. They're arming weapons."<br />  Sharpe was quick to respond.<br /> "All hands to battle stations," she ordered. "Raise shields, Load both torp tubes. Standby to fire main guns."<br /> "Aye ma'am." her XO replied, "General Quarters. General Quarters, all hands man your battle stations. we are now at condition one."<br /> <br /> A flickering field of energy enveloped the Alliance ship, while within its hull crewmen were rushing to their stations, damage control teams were ready, and auto-loaders armed the point defenses and heavy cannons<br /> <br /> "There! Target the foremost cruiser, both tubes and all guns. Fire"<br /> "Aye, aye." replied the gunnery officer, "Fire one. Fire two. All guns fire."<br /> <br />  A brief burst of atmosphere sprouted from the bow of the  EXAMPLE as two huge missiles were launched from their tubes hidden there and streaked towards their target. the Three cannons mount on the ships spine fired in a silent roar, sending high explosives screaming towards the hostile ship<br /> "Clean Launch, Torpedoes one and two are on target." reported the gunnery officer<br /> <br /> "Move us away, full speed, open some distance between us."<br /> <br /> Its deadly cargo away, the mighty CRUSIER turned about and sped away from its aggressors.<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(524);'>GM</span> posts:<br /> <br /> Surprised by the sudden reaction of the lone enemy, the cruiser it had targeted opened up with its heavy cannons without raising its own shields first, three shots speeding through the void between the two ships to impact the larger ships shields in bright flares of energy.<br /> <br /> the Alliance Cruiser's own shots tore from the unprotected pirate's hull and tore a cannon from its mount. Enraged, it turned to follow its foe, finally raising its own shields.<br /> <br /> the other two followed suit, firing their own weapons at the retreating ship, finally bursting its protective field and damaging the armor beneath<br /> <br /> Cruiser A status:<br /> Hull: 5<br /> shields: 8<br /> <br /> Crusier B status:<br /> Hull: 8<br /> Sheilds: 8<br /> <br /> Cruiser C status:<br /> Hull: 8<br /> Shields: 8<br /> <br /> <br /> <br /> Player A then posts:<br /> <br /> "EXAMPLE" <br /> Ship Status: Taking damage<br /> Hull: 7<br /> Shields: 0<br /> <br /> "We've been hit! Minor Hull damage. Shields are down"<br /> "Solid hits with main guns. Torpedoes are still on target<br /> "Evasive maneuvers." Sharpe ordered, "Contact fleet command. request reinforcements."<br /> <br /> <br /> <b>Abandoning Ship.</b><br /> <br /> If a player ship drops to below 3 heath, the player in command can announce he/she is abandoning ship instead of performing other combat actions, the ship is automatically destroyed at the end of their post, but the crew survive in escape pods, if their allies win the battle they can be recovered and can request a new ship.<br /> <br /> if the Player fleet loses the engagement, the crew of the abandoned ship are taken prisoner by their enemies. players that then decide to go on a rescue mission to save them.<br /> <br /> Players can instead choice to keep fighting when at low health, but will be unable to evacuate in time if their ship is destroyed. In that case they are Killed in Action<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 03:18:36]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Very interesting, I like it, and I'm entrigued as to how this will pan out. I do hope we'll meet aliens and be able to do some off-ship roleplaying as well, for interests' sake, even if it does alter from the original purpose of the game.<br /> <br /> Also, I added a few more sections to the character form that I think you should make mandatory. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> (also, for the ship, I might change the Hardpoints/image later depending on how I feel/your thoughts on it)<br /> <br /> Name: Natalie Maria Rose<br /> Age: 24<br /> Gender: Female<br /> Nationality: English<br /> Rank: Officer Cadet/ Lt Commander<br /> Personality: Compassionate, kind, friendly, good-natured, polite and often quiet - her words softly spoken. However, when in battle, she is a different person altogether; firm, decisive, strong and cunning. No matter what, she will always prioritise the safety of her crew over her own.<br /> Appearance: 5'11", neck-length blonde hair, soft features, svelte figure.<br /> Bio: Fresh out of the academy, she has always dreamed of the stars; of exploration; colonisation and advancement. She has also always wanted to be successful, and now she is, commanding an advanced battleship. Unfortunately, she has very little actual experience and neither does her crew. They are unproven, and the first few hostile encounters and tricky situations will undoubtedly shape them and bring them closer together as they work side-by-side. There have been many complaints that such a green officer is being given captaincy of possibly the most advanced Battleship in the stars. Some, in her defense, argue that she was the most conveniently available person to take the post, others that it's a fresh start - a new ship with a new crew, and a select few actually argue that she was chosen because of her potential. Whatever the case, Captain Rose stands ready to do her duty.<br /> <br /> Ship Name: <i>The Pioneer</i><br /> Class: Battleship<br /> <br /> Hardpoints:<br /> - Point Defences<br /> - Flack Cannon<br /> - Launch Bay - Strike Fighters<br /> - Heavy Cannon<br /> - Torpedo Tube<br /> - ESM Pod<br /> - Primary Ion Cannon<br /> - Secondary Ion Cannon <br /> - Bridge<br /> Bio: A new vessel, the first of the Mars-pattern Battleship sub-class, <i>The Pioneer</i> is aptly named. However, though it is arguably the most advanced of its kind, it is unproved and its crew are as <span class="glossaryitem" onmouseover='gp(111);'>raw</span> as uncooked fish.<br /> Appearance:<br /> <img src="http://swampfoxrulz.webs.com/phoenix%5B1%5D.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 09:28:46]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Going for a bit of everything huh? A bit odd but I'll allow it. Players will be given opportunities to mess with their ship layout, as for off ship Rping, don't worry, the'll be chances abound I'll wager.<br /> <br /> As for aliens, we'll see eh? <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> <br /> <br /> Your suggestions for the character sheets have been noted and added, thanks for that.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 09:59:35]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Edited my character profile and ship profile.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 10:24:52]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Edited my character profile and ship profile.</div></blockquote><br /> <br /> Looks good, welcome to the Alliance Navy! Just one problem, Rose isn't technically out of the Academy Yet, although all players have completed their training and passed their exams, they still need to be given official rank by their tutors. hence the Cadet/Commander rank.<br /> <br /> Thats what the first part of the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> will be about, lots of pomp and ceremony and all that, don't worry it'll be over quick.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 10:29:46]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Ah, I do so enjoy indulging in unnecessary ceremony in roleplays. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Eh, I'll fix the minor details later.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 10:32:29]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Awesome, I just ordered some <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> aswell.<br /> <br /> <br /> <br /> <br /> Name: Skald<br /> Gender: Male<br /> Age:35<br /> Nationality: Scandanvian<br /> Personality: Glory hound<br /> Rank: Captain<br /> Appearance: Heavily augmented. Right arm, chest and the right side of his face were destroyed<br />             in a shipping accident, replace by augmetics.<br /> <br /> Bio: I'll write it when I come up with something good. something about ex military and pirates sounds good<br /> <br /> Ship name: 'Ragnorok'<br /> Class: Cruiser<br /> Hard-points: <br /> Torpedo tube X4<br /> Flakk cannon<br /> Point defences<br /> Launch bay X2 (Fighters and bombers)<br /> Bio: I'll write it with the captains bio<br /> <br /> Did I do it right?<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 10:58:44]]> GMT</pubDate>
				<author><![CDATA[ Toastedandy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I am also very interested in this.<br /> I will post my sheet later.<br /> I will be taking a Carrier.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 11:05:24]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Toastedandy wrote:</cite>Awesome, I just ordered some <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> aswell.<br /> <br /> <br /> <br /> <br /> Name: Skald<br /> Gender: Male<br /> Age:35<br /> Nationality: Scandanvian<br /> Personality: Glory hound<br /> Rank: Captain<br /> Appearance: Heavily augmented. Right arm, chest and the right side of his face were destroyed<br />             in a shipping accident, replace by augmetics.<br /> <br /> Bio: I'll write it when I come up with something good. something about ex military and pirates sounds good<br /> <br /> Ship name: 'Ragnorok'<br /> Class: Cruiser<br /> Hard-points: <br /> Torpedo tube X4<br /> Flakk cannon<br /> Point defences<br /> Launch bay X2 (Fighters and bombers)<br /> Bio: I'll write it with the captains bio<br /> <br /> Did I do it right?<br /> </div></blockquote><br /> <br /> Almost, your rank should be Officer-Cadet/ Lt Commander, you're still a Cadet for now. Ex-pirate is acceptable, ex military is a bit iffy, the Alliance navy is the human military for all extents, although i suppose i could allow an enlisted man to apply for a command rank.<br /> <br /> That said, welcome to the Alliance Navy, i look forward to reading what background you come up with.<br /> <br /> EDIT: I also need a full name. Middle names optional.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 11:17:11]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Here is my sheet, please tell me if it is ok:<br /> <br /> Name: Garan Majoric<br /> Age: 35<br /> Gender: Male<br /> Personality: Highly Intelligent, and a natural commander. Was the top of his class in training school. He enjoys command, and can follow orders from more senior figures. He won’t hesitate to punish insubordination. He excels in tactical planning and is never unprepared.<br /> Nationality: European Federation (British)<br /> Rank: Lt Commander <br /> Appearance: Tall (6’3”), with brown hair and eyes. His hair is cut quite short. He is healthy, but not particularly fit.<br /> Bio: He was born in London, and is descended from a long line of ship designers and scientists. His father was the designer of the Orion Class Carrier which he now pilots, and his mother was a top laser scientist, and met his father while working on the development of the Nebula class cruiser, over 45 years ago. He had always wanted to explore the stars as a child, and was constantly watching Sci-fi films. He accepted immediately, when offered a place at the training school, and is now ready for command.<br /> <br /> <br /> Ship Name: Void Phoenix<br /> Class: Carrier<br /> Appearance: Long sleek ship, with a matt Grey/Black hull. <br /> Hard points:<br /> •	1 ESM Pod<br /> •	Bridge <br /> •	7 Launch Bays (3 Bombers, 2 Strike Fighters, 2 Interceptors) (One Bay on the Prow, the rest down the sides, 3 on each side)<br /> •	1 Torpedo Tube<br /> •	2 Point Defence<br /> Bio: The Devastator is fresh out of the shipyards. It is the third Orion Class Carrier which has been built, but is by far the most sophisticated. It is fitted with the latest in weapons and computer systems, most of which have been fitted for the first time on this ship. One of the most exiting pieces of technology on this ship is the brand new AI system built into the mainframe. AI has been around for a long time, this system however, uses holo-projectors to make an actual humanoid form for its self. This AI can even take command of the ship in an emergency, such as the death of the captain during a combat situation. The ship carries Hammer Class Bombers, Omega Class Interceptors and Thunder Class Strike Fighters. These strike craft are all brand new out of the factories, but are crewed by experienced pilots, from the recently decommision carrier 'Dragon'. The crew are well trained and hard working, having been trained at the crew schools of Cuba, reputably the best in the world.<br /> <br /> <img src="http://www.eve-wiki.net/images/9/93/Chimera.jpg" border="0" />  <br /> <br /> (Where did you guys get the ship pictures from, and how do you post pictures on dakka?)]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 11:40:53]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Sounds interesting! But where are the Americans, Russian and Chinese with their space stations and doom lasers?<br /> <br /> Name: Mark Reynolds<br /> Age: 38<br /> Gender: Male<br /> Personality: Brash, Risk taker.<br /> Nationality: American<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Average, looks like a typical member of the navy.<br /> Bio: Serving in the navy for 12 years as a NCO, he was finally recommended by his Captain for retraining as a commissioned officer after seeing his command of the Hornet against a pirate raid. <br /> <br /> Ship: Horizon<br /> Class:: Battleship<br /> Appearance: A long ship, designed for firing broadside shots.<br /> Hard Points:<br /> - 1 ESM Pod<br /> - Bridge<br /> - 1 Flak Cannon<br /> - 1 Launch Bay<br /> - 7 Torpedo Tubes<br /> <br /> <img src="http://t2.gstatic.com/images?q=tbn:ANd9GcQiLZwdnSdeuWW1lbB-i-odmmfe6AN91HrQeXpKy20IZZmI3D8dwQ&t=1" border="0" /><br /> <br /> Bio: One of the older capital ships, designed as a commerce raider of traditional naval tactics. Severely outdated, but still has enough firepower and sheer superstructure to keep up with more modern warships. Very minimal ablative shielding, but has a very solid hull. Has been refitted several times to comply with naval standards and to act as countermeasures against the latest technology of rival ships. Originally designed as an upgrade from the lesser Battle Cruiser, known as the "Eisenhower" class the Horizon was the second ship of her class. Much larger than a conventional Battle Ship, the Eisenhower class had far more firepower than any conventional ship of it's time.<br /> <br /> Forty years on, and with the arrival of the latest Dreadnought class ships, the Eisenhower class ships have become all but obsolete. The Horizon is the only surviving member of her class, being saved from scrapped as it's fate by Admiral J. Chester, one of the former commanders of the ship. Being refitted with newer ESM modules and a complement of Plasma Torpedoes, it no longer has an advantage over conventional Battle Ships but can match newer ships with it's sheer mass, shrugging off hits that would cripple even the most technologically advanced warship. The years of service and refitting have not caught up well with the Horizon, although it's hull and weapons are up to standard, the old Behemoth class reactor simply cannot power the latest shield generators that the Alliance fleet uses, hence the Horizon has far weaker shields than a ship typical of it's size. The Horizon has had over eight Captains in it's service history, the latest being Commander Reynolds. ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 12:05:23]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><br /> <br /> (Where did you guys get the ship pictures from, and how do you post pictures on dakka?)</div></blockquote><br /> <br /> The pictures are from video games:<br /> <br /> EVE-Online <br /> Homeworld 2]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 12:09:42]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><br /> <br /> (Where did you guys get the ship pictures from, and how do you post pictures on dakka?)</div></blockquote><br /> <br /> The pictures are from video games:<br /> <br /> EVE-Online <br /> Homeworld 2</div></blockquote><br /> <br /> How do you post them?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 12:10:27]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ with html...<br /> <br /> Use the tag [ img] Your image URL here! [/img ]<br /> <br /> No spaces.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 12:18:01]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Thanks, I will try to find a suitable image.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 12:23:33]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ It seems that everyone and their mother is taking ESM pods, you're worried about sneak attacks, eh?  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Edit: Yay. Post 500!<br /> <br /> Edit 2: Snarky and Raptor, looking good. Welcome to The Alliance Navy!]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 12:59:18]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ When will you be starting the game?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 13:30:56]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ Consider me intrested....<br /> <br /> But have exams now....... safe me a spot?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 14:18:01]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ I've noticed that ESM pods can detect stealthed ships. Will there be a stealth module for us to take on smaller boats like Frigates (a-la Space U-boat wolfpacks)?<br /> <br /> Also, can we refit our ships at dock later on (i.e. change our hardpoints)?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 14:47:34]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Will it be map based, i.e we can decide where to send our ship/fleet, or will it be a linear story?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:08:28]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I have been trying to add a picture, but it just keeps showing up as a White box with a red cross in it. What can I Do?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:31:02]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Can you post that code that causes red cross?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:31:42]]> GMT</pubDate>
				<author><![CDATA[ Devastator]]></author>
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				<description><![CDATA[ Ok, it's just the URL of a pic from google images, I take it that is ok.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:33:03]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <textarea name="code" class="java" cols="60" rows="10">[img]http://www.eve-files.com/media/corp/j0sephine/ct2_c.jpg[/img]</textarea><br /> Here, that should work.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:34:55]]> GMT</pubDate>
				<author><![CDATA[ Devastator]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Thanks]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:36:07]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ no offence, but that's a Caldari titan you've chosen as your ship pic... It's far bigger than what a battleship should be.. here's a size comparison I lifted.<br /> <br /> The medium ships are carriers and dreadnoughts. The smaller ships are what battleships should be, and the tiny dots are cruisers and lower! <br /> <br /> <img src="http://www.gamerdna.com/uimage/full/eve-online-ship-size-comparison-chart.jpg" border="0" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:37:21]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Thanks</div></blockquote><br /> No problem.<br /> <br /> I would like to join, but i have already bit in trouble due the other <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> so maybe later?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:38:12]]> GMT</pubDate>
				<author><![CDATA[ Devastator]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Sorry, I have never played eve. I just looked on google images and looked for something cool looking. I'm sorry if it is gigantic, it just looks good.<br /> I heared that eve had good looking ships so I searched 'Eve online ships' and thats what it returned.<br /> <br /> Is it ok for me to keep it, or should I find another one?<br /> Could I just say that it looks the Caldari titan, but it is smaller, about carrier size? <br /> <br /> <br /> EDIT: I have found another ship, of appropriate size.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 15:57:41]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ Well, although my EVE ship picture isn't of a battleship, and I was aware of that at the time, as we are only using these images for asthetic purposes, comparative size in their original environments is mostly irrelevant. <br /> <br /> However, we should generally try and keep the ship images as similar as possible, so I'm going to suggest using these rules:<br /> <br /> 1) Use EVE online ship images only.<br /> 2) Try and keep to the size of your ship when you search for pictures, though they don't actually have to be the same class. (ie my Battleship image wasn't of a battleship, but rather of a Phoenix which is of a similar size)<br /> 3) Only use Caldari ship images (so our ships don't look totally different to each other), and perhaps the others to represent ships created by different countries - but due to everyone being united, the ships should follow the same basic style. These others could also be used to show older ships.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 16:49:29]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<description><![CDATA[ Can I go back to having the Caldari Titan then, of should I skick with the Chimera?<br /> I like the titan better, but I don't know if the size is an issue.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 17:09:01]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Awwww, thought this was <span class="glossaryitem" onmouseover='gp(3);'>40k</span> based when I first saw it...<br /> <br /> Oh well, I'd joine but I have never playeed EVE so....sorry..]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 17:14:49]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>WARORK93 wrote:</cite>Awwww, thought this was <span class="glossaryitem" onmouseover='gp(3);'>40k</span> based when I first saw it...<br /> <br /> Oh well, I'd joine but I have never playeed EVE so....sorry..</div></blockquote><br /> <br /> You can still join - EVE online gameplay experience really isn't required. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> We're just using images of the ships in that game to represent our own ones. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Now get your butt in gear and start writing a profile!]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 17:18:38]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<description><![CDATA[ I haven't either.<br /> We are just using eve ship pictures to represent our fleet.<br /> I think I can speak for the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> when I say you are welcome to join, no knowledge of eve required.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 17:19:35]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Just to make Harab's life easier (Note that I added/changed a few ship images to match the theme, hopefully y'all are okay with them):<br /> <br /> <font color='orange'><span style="font-size: 24px; line-height: normal;"><u>CHARACTERS</u><br /> </span></font><br /> <font color='green'><br /> <br /> <u>Player: The infamous Darkvoidof40k</u><br /> Name: Natalie Maria Rose<br /> Age: 24<br /> Gender: Female<br /> Nationality: English<br /> Rank: Officer Cadet/ Lt Commander<br /> Personality: Compassionate, kind, friendly, good-natured, polite and often quiet - her words softly spoken. However, when in battle, she is a different person altogether; firm, decisive, strong and cunning. No matter what, she will always prioritise the safety of her crew over her own.<br /> Appearance: 5'11", neck-length blonde hair, soft features, svelte figure.<br /> Bio: Fresh out of the academy, she has always dreamed of the stars; of exploration; colonisation and advancement. She has also always wanted to be successful, and now she is, commanding an advanced battleship. Unfortunately, she has very little actual experience and neither does her crew. They are unproven, and the first few hostile encounters and tricky situations will undoubtedly shape them and bring them closer together as they work side-by-side. There have been many complaints that such a green officer is being given captaincy of possibly the most advanced Battleship in the stars. Some, in her defense, argue that she was the most conveniently available person to take the post, others that it's a fresh start - a new ship with a new crew, and a select few actually argue that she was chosen because of her potential. Whatever the case, Captain Rose stands ready to do her duty.<br /> <br /> Ship Name: <i>The Pioneer</i><br /> Class: Battleship<br /> <br /> Hardpoints:<br /> - Point Defences<br /> - Flack Cannon<br /> - Launch Bay - Strike Fighters<br /> - Heavy Cannon<br /> - Torpedo Tube<br /> - ESM Pod<br /> - Primary Ion Cannon<br /> - Secondary Ion Cannon <br /> - Bridge<br /> Bio: A new vessel, the first of the Mars-pattern Battleship sub-class, <i>The Pioneer</i> is aptly named. However, though it is arguably the most advanced of its kind, it is unproved and its crew are as <span class="glossaryitem" onmouseover='gp(111);'>raw</span> as uncooked fish.<br /> Appearance:<br /> <img src="http://swampfoxrulz.webs.com/phoenix%5B1%5D.jpg" border="0" /><br /> <br /> <br /> <u>Player: Toastedandy</u><br /> Name: Skald<br /> Gender: Male<br /> Age:35<br /> Nationality: Scandanvian<br /> Personality: Glory hound<br /> Rank: Captain<br /> Appearance: Heavily augmented. Right arm, chest and the right side of his face were destroyed<br /> in a shipping accident, replace by augmetics.<br /> <br /> Bio: I'll write it when I come up with something good. something about ex military and pirates sounds good<br /> <br /> Ship name: 'Ragnorok'<br /> Class: Cruiser<br /> Hard-points:<br /> Torpedo tube X4<br /> Flakk cannon<br /> Point defences<br /> Launch bay X2 (Fighters and bombers)<br /> Bio: I'll write it with the captains bio <br /> <img src="http://tagn.files.wordpress.com/2010/03/tenguinflight.jpg" border="0" /><br /> <br /> <br /> <u>Player: RaptorsTallon</u><br /> Name: Garan Majoric<br /> Age: 35<br /> Gender: Male<br /> Personality: Highly Intelligent, and a natural commander. Was the top of his class in training school. He enjoys command, and can follow orders from more senior figures. He won’t hesitate to punish insubordination. He excels in tactical planning and is never unprepared.<br /> Nationality: European Federation (British)<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Tall (6’3”), with brown hair and eyes. His hair is cut quite short. He is healthy, but not particularly fit.<br /> Bio: He was born in London, and is descended from a long line of ship designers and scientists. His father was the designer of the Orion Class Carrier which he now pilots, and his mother was a top laser scientist, and met his father while working on the development of the Nebula class cruiser, over 45 years ago. He had always wanted to explore the stars as a child, and was constantly watching Sci-fi films. He accepted immediately, when offered a place at the training school, and is now ready for command.<br /> <br /> <br /> Ship Name: <i>Devastator</i><br /> Class: Carrier<br /> Appearance: Long sleek ship, with a matt Grey/Black hull.<br /> Hard points:<br /> • 1 ESM Pod<br /> • Bridge<br /> • 7 Launch Bays (3 Bombers, 2 Strike Fighters, 2 Interceptors) (One Bay on the Prow, the rest down the sides, 3 on each side)<br /> • 1 Torpedo Tube<br /> • 2 Point Defence<br /> Bio: The Devastator is fresh out of the shipyards. It is the third Orion Class Carrier which has been built, but is by far the most sophisticated. It is fitted with the latest in weapons and computer systems, most of which have been fitted for the first time on this ship. One of the most exiting pieces of technology on this ship is the brand new AI system built into the mainframe. AI has been around for a long time, this system however, uses holo-projectors to make an actual humanoid form for its self. This AI can even take command of the ship in an emergency, such as the death of the captain during a combat situation.<br /> <img src="http://www.eve-wiki.net/images/9/93/Chimera.jpg" border="0" /><br /> <br /> <br /> <u>Player: Snarky</u><br /> Name: Mark Reynolds<br /> Age: 32<br /> Gender: Male<br /> Personality: Brash, Risk taker.<br /> Nationality: American<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Average, looks like a typical member of the navy.<br /> Bio: Serving in the navy for 12 years as a NCO, he was finally recommended by his Captain for retraining as a commissioned officer after seeing his command of the Hornet against a pirate raid.<br /> <br /> Ship: <i>Horizon</i><br /> Class: Battleship<br /> Appearance: A long ship, designed for firing broadside shots.<br /> Hard Points:<br /> - 1 ESM Pod<br /> - Bridge<br /> - 1 Flak Cannon<br /> - 1 Launch Bay<br /> - 7 Torpedo Tubes<br /> <img src="http://wiki.eveonline.com/wikiEN/images/thumb/5/57/Rokh1.jpg/800px-Rokh1.jpg" border="0" /><br /> </font>]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 17:57:38]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>WARORK93 wrote:</cite>Awwww, thought this was <span class="glossaryitem" onmouseover='gp(3);'>40k</span> based when I first saw it...<br /> <br /> Oh well, I'd joine but I have never playeed EVE so....sorry..</div></blockquote><br /> <br /> You can still join - EVE online gameplay experience really isn't required. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> We're just using images of the ships in that game to represent our own ones. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Now get your butt in gear and start writing a profile!</div></blockquote><br /> <br /> Nah, I'm involved in some other <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> so I cant take on another, besides, I dunno why but I just don't like the way those ships look design wise, just a mtter of personal preference, nothing against anyone here...I'll save my input for a battlefleet gothic <span class="glossaryitem" onmouseover='gp(293);'>RP</span> or something along those lines.<br /> <br /> I'll be happy to watch the epicness from the sidelines though!]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 19:41:48]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>WARORK93 wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>WARORK93 wrote:</cite>Awwww, thought this was <span class="glossaryitem" onmouseover='gp(3);'>40k</span> based when I first saw it...<br /> <br /> Oh well, I'd joine but I have never playeed EVE so....sorry..</div></blockquote><br /> <br /> You can still join - EVE online gameplay experience really isn't required. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> We're just using images of the ships in that game to represent our own ones. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Now get your butt in gear and start writing a profile!</div></blockquote><br /> <br /> Nah, I'm involved in some other <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> so I cant take on another, besides, I dunno why but I just don't like the way those ships look design wise, just a mtter of personal preference, nothing against anyone here...I'll save my input for a battlefleet gothic <span class="glossaryitem" onmouseover='gp(293);'>RP</span> or something along those lines.<br /> <br /> I'll be happy to watch the epicness from the sidelines though!</div></blockquote><br /> <br /> Oh, I think we only need a few more players, <span class="glossaryitem" onmouseover='gp(280);'>OP</span> said 9 total if i remember correctly, and we have 4 already.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 19:44:40]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>WARORK93 wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>WARORK93 wrote:</cite>Awwww, thought this was <span class="glossaryitem" onmouseover='gp(3);'>40k</span> based when I first saw it...<br /> <br /> Oh well, I'd joine but I have never playeed EVE so....sorry..</div></blockquote><br /> <br /> You can still join - EVE online gameplay experience really isn't required. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> We're just using images of the ships in that game to represent our own ones. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Now get your butt in gear and start writing a profile!</div></blockquote><br /> <br /> Nah, I'm involved in some other <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> so I cant take on another, besides, I dunno why but I just don't like the way those ships look design wise, just a mtter of personal preference, nothing against anyone here...I'll save my input for a battlefleet gothic <span class="glossaryitem" onmouseover='gp(293);'>RP</span> or something along those lines.<br /> <br /> I'll be happy to watch the epicness from the sidelines though!</div></blockquote><br /> <br /> Well then, better get back to <a href="http://www.dakkadakka.com/dakkaforum/posts/list/1110/356161.page" target="_new" rel="nofollow">posting in those other roleplays</a>! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Also, to those involved in this game, can we try and keep the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> content (when it starts) at a higher literacy level please (as in, the quality that Harrab and myself post with)? Not a lot ruins a roleplay worse than badly written posts. Of course, that's excluding people who aren't very good at spelling/writing in English due to Dislexia (or similar) or because it's not their first language.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 19:48:20]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>WARORK93 wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>WARORK93 wrote:</cite>Awwww, thought this was <span class="glossaryitem" onmouseover='gp(3);'>40k</span> based when I first saw it...<br /> <br /> Oh well, I'd joine but I have never playeed EVE so....sorry..</div></blockquote><br /> <br /> You can still join - EVE online gameplay experience really isn't required. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> We're just using images of the ships in that game to represent our own ones. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Now get your butt in gear and start writing a profile!</div></blockquote><br /> <br /> Nah, I'm involved in some other <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> so I cant take on another, besides, I dunno why but I just don't like the way those ships look design wise, just a mtter of personal preference, nothing against anyone here...I'll save my input for a battlefleet gothic <span class="glossaryitem" onmouseover='gp(293);'>RP</span> or something along those lines.<br /> <br /> I'll be happy to watch the epicness from the sidelines though!</div></blockquote><br /> <br /> Well then, better get back to <a href="http://www.dakkadakka.com/dakkaforum/posts/list/1110/356161.page" target="_new" rel="nofollow">posting in those other roleplays</a>! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Also, to those involved in this game, can we try and keep the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> content (when it starts) at a higher literacy level please (as in, the quality that Harrab and myself post with)? Not a lot ruins a roleplay worse than badly written posts. Of course, that's excluding people who aren't very good at spelling/writing in English due to Dislexia (or similar) or because it's not their first language.</div></blockquote><br /> <br /> I always try to write detailed posts, involving the greater story line rather than just my actions.<br /> This is only my 2nd <span class="glossaryitem" onmouseover='gp(345);'>RPG</span>, my first being Stone, and I seem to have been able to do quite well there.<br /> Spelling isn't my strong point, but it is right most of the time, and at leased understandable.<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>: What do you mean by <span class="glossaryitem" onmouseover='gp(67);'>IC</span> content, I am not familiar with this abreviation.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 19:51:37]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ In-character.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 19:54:46]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>In-character.</div></blockquote><br /> <br /> Ok, thanks.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 19:59:32]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Other abreviation you may encounter is <span class="glossaryitem" onmouseover='gp(481);'>OOC</span>=out of character.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 20:00:33]]> GMT</pubDate>
				<author><![CDATA[ Devastator]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Well, although my EVE ship picture isn't of a battleship, and I was aware of that at the time, as we are only using these images for asthetic purposes, comparative size in their original environments is mostly irrelevant. <br /> <br /> However, we should generally try and keep the ship images as similar as possible, so I'm going to suggest using these rules:<br /> <br /> 1) Use EVE online ship images only.<br /> 2) Try and keep to the size of your ship when you search for pictures, though they don't actually have to be the same class. (ie my Battleship image wasn't of a battleship, but rather of a Phoenix which is of a similar size)<br /> 3) Only use Caldari ship images (so our ships don't look totally different to each other), and perhaps the others to represent ships created by different countries - but due to everyone being united, the ships should follow the same basic style. These others could also be used to show older ships.</div></blockquote><br /> <br /> Well the thing is that the EVE titans are huge, they're like mini space stations in design. It kinda struck me like choosing the Death Star as your ship profile pic.<br /> <br /> <a  target="_blank" rel="nofollow">EDIT://</a> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> I'd appreciate not editing our profiles if you're not the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>.... I'm not a big fan of EVE ship designs.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 20:00:56]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Ok, i'll stick with the Chimera.<br /> As I said, I have never played EVE and didn't realise how massive they are.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 20:02:58]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Well, although my EVE ship picture isn't of a battleship, and I was aware of that at the time, as we are only using these images for asthetic purposes, comparative size in their original environments is mostly irrelevant. <br /> <br /> However, we should generally try and keep the ship images as similar as possible, so I'm going to suggest using these rules:<br /> <br /> 1) Use EVE online ship images only.<br /> 2) Try and keep to the size of your ship when you search for pictures, though they don't actually have to be the same class. (ie my Battleship image wasn't of a battleship, but rather of a Phoenix which is of a similar size)<br /> 3) Only use Caldari ship images (so our ships don't look totally different to each other), and perhaps the others to represent ships created by different countries - but due to everyone being united, the ships should follow the same basic style. These others could also be used to show older ships.</div></blockquote><br /> <br /> Well the thing is that the EVE titans are huge, they're like mini space stations in design. It kinda struck me like choosing the Death Star as your ship profile pic.<br /> <br /> <a  target="_blank" rel="nofollow">EDIT://</a> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> I'd appreciate not editing our profiles if you're not the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>.... I'm not a big fan of EVE ship designs.</div></blockquote><br /> <br /> I didn't use a Titan.. just saying. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Apologies for the edits, but if you don't like them, then that's no problem. Not like it's permanent though, so no need to get worried. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 22:39:28]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Well, although my EVE ship picture isn't of a battleship, and I was aware of that at the time, as we are only using these images for asthetic purposes, comparative size in their original environments is mostly irrelevant. <br /> <br /> However, we should generally try and keep the ship images as similar as possible, so I'm going to suggest using these rules:<br /> <br /> 1) Use EVE online ship images only.<br /> 2) Try and keep to the size of your ship when you search for pictures, though they don't actually have to be the same class. (ie my Battleship image wasn't of a battleship, but rather of a Phoenix which is of a similar size)<br /> 3) Only use Caldari ship images (so our ships don't look totally different to each other), and perhaps the others to represent ships created by different countries - but due to everyone being united, the ships should follow the same basic style. These others could also be used to show older ships.</div></blockquote><br /> <br /> While I agree that keeping the ships similar would help keep the "United People" theme, it really isn't compulsory.<br /> <br /> Keep in mind that as was said in the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, most countries developed their own tech then shared once they were sure they'd gotten it working, and several ships may be based off older hulls, all that would matter is that they'd display the correct markings and have the right IFF code, and as Darkvoid said, their size in their parent game is irrelevant, as this isn't based on it at all. <br /> <br /> Players will be given several oppertiuntes as the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> progresses to change around their hardpoints, and if the worst happens and their ship is destroyed, they can create a totally new one, (if they survived.)<br /> <br /> I will also be offering experimental weapons and sub-systems at certain points in the story, these will be powerful but will also suffered from up to two unpleasant side effects, but the longer you use them, the quicker your crew can make adjustments and get rid of them.<br /> <br /> Example 1:<br /> <br /> <b>Apocalypse Cannon</b><br /> Requires: replacement of all other offensive weapons systems, spinal mount. (can only fire at targets in the ships front arc.)<br /> <br /> Benifits: causes 8 points of damage per shot.<br /> Side-effects: 1<br /> Host ship suffers 1 point of hull damage per shot as the recoil damages the superstructre. (repairable only at shipyard) <br /> <br /> Example 2:<br /> <b>Silent Running Stealth Generator</b><br /> Requires: replacement of all defensive systems, (ESM and point defenses)<br /> Benifits: Invisible to hostile scanners.<br /> Side-effects: 2<br /> Cannot power shields while stealth field is active. <br /> Must <span class="glossaryitem" onmouseover='gp(27);'>de</span>-colak to fire.<br /> <br /> Example 3:<br /> <b>Hailstorm Missile System.</b><br /> Requires: replacement of all other offensive weapons systems and launch bays, (these are given over to missile production)<br /> Benefits: fires up to 150 missiles that travel at normal weapon speed, (no waiting a round for impact, it takes three missile hits to cause 1 point of damage)<br /> Side-effects: 2<br /> Must launch all at once, then wait a round to reload.<br /> Each missile chooses its own target. (player just fires them, don't worry, they look for IFF so no friendly fire incidents)<br /> <br /> <br /> As for the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> starting, either tomorrow or when we get enough players.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 23:01:20]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Also, could all player <span class="glossaryitem" onmouseover='gp(634);'>PM</span> me their character sheets so i have them ready to add to the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> once we get started?]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 23:20:40]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I'm in on this, please save this spot until I can write out a sheet. Thanks,<br /> <br /> <br /> The Walrus]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 23:24:12]]> GMT</pubDate>
				<author><![CDATA[ Mordoskul]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(634);'>PM</span> -sent]]></description>
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				<pubDate><![CDATA[Sun, 19 Jun 2011 23:33:32]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Oh, By the way, Congratulations to those players who have already posted ship designs, Using your common theme of torps, ESM and Strike craft, you have just dictated the Alliance preferred doctrine of Space combat:<br /> <br /> "Focused, Accurate fire from long range with mutual Electronic Support and Strike-craft raids."<br /> <br /> As a comparison here's the Pirates known tactics:<br /> <br /> "Ambush and Overwhelm with unrelenting volume of fire and ship numbers, board and sabotage if possible."<br /> <br /> <br /> NEW ABILITY UNLOCKED.<br /> <br /> "Close Support Drill"<br /> <br /> Alliance ships crews and their captains are trained to value mutual co-operation, its what got them this far, as a result, ships that remain in close proximity may combine their point defenses to defend against strike-craft and can combine their Torpedo attacks into a singe devastating volley.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 00:12:16]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ torpedos = <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.<br /> <br /> Were we supposed to have listed Marines as an upgrade <span class="glossaryitem" onmouseover='gp(17);'>btw</span>?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 00:15:45]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>torpedos = <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.<br /> <br /> Were we supposed to have listed Marines as an upgrade <span class="glossaryitem" onmouseover='gp(17);'>btw</span>?</div></blockquote><br /> heh, OMG THE&nbsp;TORPS ARE SO <span class="glossaryitem" onmouseover='gp(280);'>OP</span> NERF NOW PLZ<br /> <br /> You seem to have forgotten that torps can be easily be stopped by point defenses and Interceptors.<br /> <br /> Marines are present on every ship, so listing them isn't necessary, they're just there so you know that you can defend against internal attacks. (or launch some of your own....)]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 00:21:13]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ That's where some good ol' human ingenuity comes into play, we paint some smiley faces on the torpedos and tell them that they have a bunch of diplomats floating their way to negotiate surrender terms...<br /> <br /> When they realize, BAM! /jk.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 00:24:03]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>That's where some good ol' human ingenuity comes into play, we paint some smiley faces on the torpedos and tell them that they have a bunch of diplomats floating their way to negotiate surrender terms...<br /> <br /> When they realize, BAM! /jk.<br /> <br /> </div></blockquote><br /> <br /> 'Yeah our diplomat is on his way to your flagship now, don't worry about his speed, he's just eager to meet you,oh, and he's brought friends."<br /> <br /> <br /> Next on the List of Player Input, is that we need a Fleet nickname, logo and Motto.<br /> (note this won't be finalized until all players have had a say, and will remain open until i close player enrollment.) <br /> Here's some details.<br /> <br /> The Alliance Symbol is the Earth on a Shield made up of the Flags of every nation <br /> The Navy Emblem is a Hawk holding a sword with both talons, wings spread dramatically<br /> The Fleet you will be a part of is the 10th Exploration<br /> The fleet will be officially formed on the anniversary of the Navy's 100th year of service.  <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 00:49:07]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Name: Manfred Kessler<br /> Age: 37<br /> Gender: Male<br /> Personality: Kessler's not afraid to crack a joke or break the tension if the situation demands, tending to be open and friendly to all. During a crisis, he remains calm and level-headed, giving orders carefully and curtly.<br /> Nationality: European Federation (German)<br /> Rank: Lt Commander<br /> Appearance: Kessler is a tall man with a slightly pale complexion, a feature made more apparent by his neatly trimmed black beard and mustache. He has a slightly thin nose beneath his pair of hazel eyes.<br /> Bio: As a boy, Manfred was always fascinated by the stars, spending many long nights gazing up at them from the roof of his home in Koln, Germany. When he was of age, he enlisted in the Alliance Navy, giddy with excitement to tread the stars for the first time. Serving aboard the good ship Vanguard under Admiral Maya Sharpe for most of his career, he was inducted into officer training, learning how to manage a vessel of his own. Training proceeded as planned, and   after many arduous and dull months, Kessler was promoted to Lt Commander of the good ship Silent Star, where he now eagerly awaits his deployment.<br /> <br /> Ship Name: "Silent Star"<br /> Class: Sentinel Class Cruiser<br /> Appearance: <img src="http://images.bit-tech.net/content_images/2009/04/30-pc-games-to-play-before-you-die/r.jpg" border="0" /><br /> Hard Points:<br /> Bridge<br /> 3 Lucifer-Pattern Heavy Cannons<br /> 2 Hydra-Pattern Torpedo Tubes<br /> 1 ESM Pod<br /> Point Defense System <br /> Launch Bay (Strike Fighters)<br /> Bio: The first of several new Sentinel Class Cruisers, the Silent Star has only just finished her assembly, and has yet to earn any battle-scars. She is Lt Commander Manfred Kessler's pride and joy, and the two share an almost intimate bond.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 02:32:27]]> GMT</pubDate>
				<author><![CDATA[ Mordoskul]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><br /> <br /> Next on the List of Player Input, is that we need a Fleet nickname, logo and Motto.<br /> (note this won't be finalized until all players have had a say, and will remain open until i close player enrollment.<br /> </div></blockquote><br /> <br /> Nickname: Rowdy First<br /> Motto: Primoris inter astrum , permaneo dimitto lemma]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 02:36:19]]> GMT</pubDate>
				<author><![CDATA[ Mordoskul]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I'm gonna need a translation for that.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 02:47:35]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ "First among the stars, the last to leave them"]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 02:48:39]]> GMT</pubDate>
				<author><![CDATA[ Mordoskul]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Mordoskul wrote:</cite>"First among the stars, the last to leave them"</div></blockquote><br /> <br /> Oh, thats nice. Very deep.<br /> <br /> We have a contender folks.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 02:59:36]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Mordoskul wrote:</cite>"First among the stars, the last to leave them"</div></blockquote><br /> <br /> +1 to this Motto]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 12:07:13]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Ill post up my destroyer later.<br /> <br /> Its a tengu class from eve.<br /> <br /> Edit: heres the ship, ill post my carachter sheet when i get home.<br /> <img src="http://www.weroll20s.com/wp-content/uploads/2010/08/Tengu512.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 12:20:22]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I Know i said there'd be nine slots, but I'm going to close recruitment for now.  (others may still join, but those on the list below will be the starting party.<br /> <br /> Here's the player list as it stands<br /> <br /> DarkVoidof40K <br /> Toastedandy<br /> RaptorsTallon<br /> Snarky<br /> Sillyboy - (will join later in the week.)<br /> Mordoskul<br /> EagleArk<br /> <br /> If you guys could <span class="glossaryitem" onmouseover='gp(634);'>PM</span> me your character sheets so i'll have them readily accessible when we start, (tomorrow after my exam, I'll post a link to the other thread in here) That'll be great. <br /> I've already got Snarky's, but if you want to make changes and re-submit it that fine.<br /> <br /> until then, please feel free to ask questions and tinker with your ships, but remember, once you <span class="glossaryitem" onmouseover='gp(634);'>PM</span> your design to me it to me thats what you'll be starting with.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 13:24:03]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ got a free moment  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> , comments, critique is welcome  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> I'll probably join you guys saturday/friday.... exams and stuff.<br /> <br /> ++++++++Requesting Datalog Cadet #0012535453224++++++++<br /> <br /> Player: Sillyboy<br /> <br /> Name: Trix Zedong<br /> Age: 24<br /> Gender: Female<br /> Personality: Controled, polite, honour is very important.<br /> Nationality: Chinese Confederation (she is from the planet Aria)<br /> Rank: Officer Cadet/ Lt Commander <br /> Appearance: Small, green eyes, blue hair, standard issued navy uniform, athletic.<br /> Bio: She is Trix from the House of Zedong. It is one of the leading houses on Aria, with a proud military history. Every firstborn of the House has served in the alliance since its founding. And now it isTrix's time to bring glory and honour to their home. She left her homeplanet at the age of 18 to join the Alliance navy. Trough the six years of rigorous training, she never stopped. She always tried to be the best she can to serve her House. And now after six years, she is going to get control of her own ship and cross the space like her House did during the Great Expansion.<br /> <br /> <img src="http://i53.tinypic.com/eq9xlz.jpg" border="0" /><br /> <br /> Ship Name: Aslinde<br /> Class: "Paladin Cruiser"<br /> Hardpoints: 8<br /> <br /> -point defences x5<br /> -Flak cannon x1<br /> -torpedo launchers x1<br /> -ESM pod<br /> -Bridge<br /> <br /> Bio: The Aslinde is a newly created Paladin cruiser, wich is commonly reffered to as a "Buffer". Paladin cruisers are defensive cruisers, in battle the position themselves between the enemy and the fleet. Their reactive shields and point defences will try to take as many enemy torpedos down, before they get to the fleet. A buffer ship is one of the most dangerous positions in the fleet, they are the first ones in and the last ones out. They are also issued with 1 torpedolauncher, to protect themselves when out alone, or to take out targets of opportunity.<br /> <br /> Appearance:<br /> <br /> <img src="http://i53.tinypic.com/2rdu9uf.jpg" border="0" /><br /> <br /> ++++++++Datalog terminated++++++++<br /> <br /> Somehow i think i don't have enough defense, to do this........Can you get shield upgrades?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 14:25:55]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Next on the List of Player Input, is that we need a Fleet nickname, logo and Motto. <br /> (note this won't be finalized until all players have had a say, and will remain open until i close player enrollment. </div></blockquote><br /> <br /> <u><b>Nickname: The Centurion Fleet</b></u><br /> <br /> (in honour of the hundred years of existance, plus also latin, so it goes whith the motto)<br /> <br /> <u><b>Motto: "Primoris inter astrum , permaneo dimitto lemma"</b></u><br /> <br /> ("First among the stars, the last to leave them")<br /> <br /> <u><b>logo:</b></u><br /> <br /> <img src="http://www.highergraphics.com/images/CPL-049.GIF" border="0" /><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 15:02:08]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ My Opinion:<br /> <br /> Nickname- The Centurion Expedition<br /> <br /> Motto- Primoris inter astrum, permaneo dimitto lemma<br /> <br /> Logo- ???????]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 15:15:49]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ M'kay. Lots of shenanigans. I'll be glad when we can start <strike>wreaking havoc</strike>.<br /> <br /> Just a few quick suggestions I've made on the spot:<br /> <br /> Nickname: The Centennial Explorers<br /> <br /> Motto: <i>A hundred years of exploring, oh, and a hundred more to go!</i><br /> <br /> Logo: A dancing pigeon for all I care. <br /> <br /> <br /> Also, what's everyone's individual role within the fleet?<br /> <br /> Darko - Adaptable Heavy firepower, fleet centre/rallying point.<br /> Toastedande - Anti-vessel fire support, Strike-craft support.<br /> RaptorsTallon - Heavy Strike-Craft support<br /> Snarky - Heavy anti-vessel firepower<br /> Mordoskul - Anti-vessel support firepower<br /> Sillyboy - anti-missile defense - buffer against enemy attacks -, supporting firepower.<br /> <br /> ^ Just done quickly and quite roughly. Please, tear it apart and post what you think is correct. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> <br /> Also, Mordo, you have one hard-point option remaining, the bridge doesn't count. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> <br /> Hm, looking at the rest of the fleet, I'm going to have to refine my ships' function a bit. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 15:56:22]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Spot On DarkVoid.<br /> I will provide an assault force of strike craft, while being able to defend myself from incoming Torpedos/Strike Craft/Boarding Parties.<br /> I have a torpedo tube for shots of opertunity. I'll see how it performs, and may change it for a heavy cannon, or even another launch bay.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 15:59:23]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Glad to hear it. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Now, being the dudette with the big guns (giggle) I'll definitely be using some unorthodox tactics, just for the sheer fun of it. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Now where'd I leave my large Marine unit..]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:01:13]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>Ill post up my destroyer later.<br /> <br /> Its a tengu class from eve.<br /> <br /> Edit: heres the ship, ill post my carachter sheet when i get home.<br /> <img src="http://www.weroll20s.com/wp-content/uploads/2010/08/Tengu512.jpg" border="0" /></div></blockquote><br /> <br /> You may not be the only one with big guns for long....]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:03:01]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>EagleArk wrote:</cite>Ill post up my destroyer later.<br /> <br /> Its a tengu class from eve.<br /> <br /> Edit: heres the ship, ill post my carachter sheet when i get home.<br /> <img src="http://www.weroll20s.com/wp-content/uploads/2010/08/Tengu512.jpg" border="0" /></div></blockquote><br /> <br /> You may not be the only one with big guns for long....</div></blockquote><br /> <br /> *shrug* Everyone needs meatshields.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> <br /> <br /> I still have the biggest ship! Woohoo! Don't look at me like that, it's not like I'm compensating for something supposedly small.. or expressing any gender insecurities I might have by playing a female character.. *ahem* *cough*<br /> <br /> I jest. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:22:51]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>got a free moment  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> , comments, critique is welcome  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> I'll probably join you guys saturday/friday.... exams and stuff.<br /> <br /> ++++++++Requesting Datalog Cadet #0012535453224++++++++<br /> <br /> Player: Sillyboy<br /> <br /> Name: Trix Zedong<br /> Age: 24<br /> Gender: Female<br /> Personality: Controled, polite, honour is very important.<br /> Nationality: Chinese Confederation (she is from the planet Aria)<br /> Rank: Officer Cadet/ Lt Commander <br /> Appearance: Small, green eyes, blue hair, standard issued navy uniform, athletic.<br /> Bio: She is Trix from the House of Zedong. It is one of the leading houses on Aria, with a proud military history. Every firstborn of the House has served in the alliance since its founding. And now it isTrix's time to bring glory and honour to their home. She left her homeplanet at the age of 18 to join the Alliance navy. Trough the six years of rigorous training, she never stopped. She always tried to be the best she can to serve her House. And now after six years, she is going to get control of her own ship and cross the space like her House did during the Great Expansion.<br /> <br /> <img src="http://i53.tinypic.com/eq9xlz.jpg" border="0" /><br /> <br /> Ship Name: Aslinde<br /> Class: "Paladin Cruiser"<br /> Hardpoints: 8<br /> <br /> -point defences x5<br /> -Flak cannon x1<br /> -torpedo launchers x1<br /> -ESM pod<br /> -Bridge<br /> <br /> Bio: The Aslinde is a newly created Paladin cruiser, wich is commonly reffered to as a "Buffer". Paladin cruisers are defensive cruisers, in battle the position themselves between the enemy and the fleet. Their reactive shields and point defences will try to take as many enemy torpedos down, before they get to the fleet. A buffer ship is one of the most dangerous positions in the fleet, they are the first ones in and the last ones out. They are also issued with 1 torpedolauncher, to protect themselves when out alone, or to take out targets of opportunity.<br /> <br /> Appearance:<br /> <br /> <img src="http://i53.tinypic.com/2rdu9uf.jpg" border="0" /><br /> <br /> ++++++++Datalog terminated++++++++<br /> <br /> Somehow i think i don't have enough defense, to do this........Can you get shield upgrades?</div></blockquote><br /> <br /> Have you read everyone elses?<br /> Here is a self confessed meat shield. (Or should it be metal shield)]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:29:41]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ jeps that's me  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> I looked at the other roles, and tried something that would come in handy   <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:34:49]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>jeps that's me  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> I looked at the other roles, and tried something that would come in handy   <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> And I think I can speak for all of us when I say thanks for that.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:35:29]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>jeps that's me  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> I looked at the other roles, and tried something that would come in handy   <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> And I think I can speak for all of us when I say thanks for that.</div></blockquote><br /> <br />  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> , <span style="font-size: 7px; line-height: normal;">i'm going to die horribly, by the looks of it =D</span><br /> <br /> And who will be the leader of our fleet, is it the char created by the <span class="glossaryitem" onmouseover='gp(280);'>op</span>?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:41:56]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ My massive ship begs to differ. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Nah, my character is probably the least senior one there. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> I really love my massive battleship, but I also have been tempted to switch to a Frigate equipped with that experimental stealth generator that we saw a few pages back. Fast, silent and deadly! Well, maybe not <i>that</i> deadly.. but a nasty surprise at any rate. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Also, it'd be the only Frigate in the fleet. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> But I do so love my big guns. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Oh, what to do, what to do?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 16:50:31]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ sillyboy: I think it will be the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, as their rank is shown as admiral.<br /> <br /> DarkVoid: Put a Stealth Field on the battleship!]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:02:33]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Alrighty, here's my updated character profile:<br /> <br /> Name: Natalie Maria Rose<br /> Age: 24<br /> Gender: Female<br /> Nationality: English<br /> Rank: Officer Cadet/ Lt Commander<br /> Personality: Compassionate, kind, friendly, good-natured, polite and often quiet - her words softly spoken. She has never been in a real combat situation before, and so has yet to earn the respect of her peers, being one of the youngest women ever to be promoted to the position of Captain. Most other Captain's are jealous and angry at her because she has been given such a coveted post, and also fear that she is not competent enough to manage such a large ship. This has lead to some confidence issues, but she always tries her hardest to impress and earn her title. <br /> Appearance: 5'11", neck-length blonde hair, soft features, svelte figure.<br /> Bio: Fresh out of the academy, she has always dreamed of the stars; of exploration; colonisation and advancement. She has also always wanted to be successful, and now she is, commanding an advanced battleship. Unfortunately, she has very little actual experience and neither does her crew. They are unproven, and the first few hostile encounters and tricky situations will undoubtedly shape them and bring them closer together as they work side-by-side. There have been many complaints that such a green officer is being given captaincy of possibly the most advanced Battleship in the stars. Some, in her defense, argue that she was the most conveniently available person to take the post, others that it's a fresh start - a new ship with a new crew, and a select few actually argue that she was chosen because of her potential. Whatever the case, Captain Rose stands ready to do her duty.<br /> <br /> Ship Name: <i>The Pioneer</i><br /> Class: Battleship<br /> <br /> Hardpoints:<br /> - Bridge<br /> - Primary Ion Cannon (bow mount -  centre)<br /> - Secondary Ion Cannon (bow mount - port)<br /> - Tertiary Ion Cannon (bow mount - starboard)<br /> - Point Defenses (scattered)<br /> - Primary Heavy Cannon (Tertiary section mount)<br /> - Secondary Heavy Cannon (Tertiary section mount)<br /> - ESM Pod (located near rear of ship and engine control)<br /> <br /> Bio: A new vessel, the first of the Mars-pattern Battleship sub-class, <i>The Pioneer</i> is aptly named. It was designed to be a serious threat towards hostile vessels, primarily capital ships. It is ill-suited to engage squadrons of strike-craft, and is especially vulnerable to co-ordinated bomber attacks due to its low number of point defenses. Nonetheless, it was built with the intention of accompanying at least one other ship at all times in dangerous situations, and so its lack of small-arms firepower can be compensated for. In larger fleet movements, it is generally paired with a Carrier, so that they can act as a unified unit - <i>The Pioneer</i> bringing massive fire power whilst its cousin ship brings strike-craft forces. However, though it is arguably the most advanced of its kind, it is unproved and its crew are as <span class="glossaryitem" onmouseover='gp(111);'>raw</span> as uncooked fish.<br /> <br /> Appearance:<br /> <img src="http://swampfoxrulz.webs.com/phoenix%5B1%5D.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:29:57]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Thats alot of cannons you've got there...]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:32:25]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I've kept mine the same, except for naming a few classes of weapons I have, and have submitted it via <span class="glossaryitem" onmouseover='gp(634);'>PM</span>.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:33:21]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>That's a lot of cannons you've got there...</div></blockquote><br /> <br />  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> <br /> <br /> I can't wait to start blowing <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Then again, perhaps I shouldn't have begged for the chance to fight a Dreadnought in my <span class="glossaryitem" onmouseover='gp(634);'>PM</span> to Harrab..  <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0">  No doubt some of y'all will get dragged into whatever trouble I've gotten us all into. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I considered more cannons.. but I felt an advanced ship would be equipped with an ESM pod (they seem like standard tech for the new ships) and I wanted some point defenses at least.<br /> <br /> I've pretty much destroyed the jack-of-all-trades roll my ship had when I first created it, and now it's a dedicated heavy gunship.<br /> <br /> edit:<br /> <br /> To be honest, more than mass destruction (as delicious as it is!), what I really want to achieve in this roleplay is exploration and colanisation and whatnot. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> But even more than that.. I want to see some really interesting character developments between the fleet captains and their adjutants and crew members.. I've already got a lot of plans for my own ship. *wolfish grin*]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:39:07]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ FIGHT A DREADNOUGHT!!!!!!!!!!!!<br /> <br /> Scramble Strike Craft, Ready Weapons, All Ships to Red Alert!<br /> <br /> Anyway, a battleship should be a gunship.<br /> You can leave the Jack of all Trades to the cruisers and frigates.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:42:56]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ 24, is exceptionally young to be a captain..... My char is 24 too....hmmm<br /> <br /> And what happend to jack of all trades  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> , there is a disturbing lack of point defense going on here...]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:46:07]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ @ talon, <br /> <br /> if you got few hardpoints its better to specialize and be good at something. then doing absolutly nothing. (ex: <span class="glossaryitem" onmouseover='gp(186);'>def</span>/attack)<br /> <br /> Bigger ships can get away with having a bit of all, because they can get everything in decent numbers to be effective.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:48:17]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I realise that, but what I ment was that there will be far more of the Cruiser/Frigate class ships so they can cover all the bases, where as the massive space avalible on a battleship allows for a massivley deadly gunboat to be built.<br /> <br /> I can see most things dieing when fired on by DarkVoid.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:53:01]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>FIGHT A DREADNOUGHT!!!!!!!!!!!!<br /> <br /> Scramble Strike Craft, Ready Weapons, All Ships to Red Alert!<br /> <br /> Anyway, a battleship should be a gunship.<br /> You can leave the Jack of all Trades to the cruisers and frigates.</div></blockquote><br /> <br /> <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> The whole mentality behind our fleet tactics is that we work together, hence why my Battleship likes to stick with your Carrier. We can be bestest buddies forever.<br /> <br /> <blockquote><div><cite>sillyboy wrote:</cite>24, is exceptionally young to be a captain..... My char is 24 too....hmmm<br /> <br /> And what happend to jack of all trades  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> , there is a disturbing lack of point defense going on here...</div></blockquote><br /> <br /> OMG! <span class="glossaryitem" onmouseover='gp(411);'>WE</span> CAN BE TOTALLY LIKE BFFL's FOR LIKE FOREVER OMG THIS IS AWESOME AAIIIIIIIIIIYYYYYYY *incomprehendable girly screamy talky noisy noise sound*<br /> <br /> Get back to your meatshielding, you useless meatshield.<br /> <br /> <br /> <blockquote><div><cite>sillyboy wrote:</cite>@ talon, <br /> <br /> if you got few hardpoints its better to specialize and be good at something. then doing absolutly nothing. (ex: <span class="glossaryitem" onmouseover='gp(186);'>def</span>/attack)<br /> <br /> Bigger ships can get away with having a bit of all, because they can get everything in decent numbers to be effective.</div></blockquote><br /> <br /> True, but the fact that our ships are going to pretty much work in pairs (I reckon anyway) for everything from fleet-scale combats to scouting patrols. Pair up, dirtbags!<br /> <br /> Also, Sillyboy, I strongly advise replacing your Flack cannon with a Heavy Cannon, that way you can lay down a reasonably large amount of firepower that can damage capital ships and be a very good supplement to the rest of the fleets' firepower versus other Cruisers, and also still be a large threat to Frigates in its own right. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> Your point defenses should be more than enough to take out incoming Torpedoes and strike-craft, even without the Flack cannon.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 17:59:04]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>I realise that, but what I ment was that there will be far more of the Cruiser/Frigate class ships so they can cover all the bases, where as the massive space avalible on a battleship allows for a massivley deadly gunboat to be built.<br /> <br /> I can see most things dying when fired on by Darkvoid.</div></blockquote><br /> <br /> Oh, you flatter me so, you cheeky bastard! <br /> <br /> I can already tell that our Captain's are going to get along grandly!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> But please stop putting the capital on the 'V' in my username, it irritates me.. mostly because almost everyone does that.  <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"> <br /> <br /> I'm considering dropping a heavy cannon for more point defenses, thoughts? I quite like my gunboat of ultimate, permanent(x2) super-mega death, but my inexperienced Captain might put herself in risky situations inadvertantly.. and the need for FLAKKADAKKADAKKA might arrise.. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Heh, we'll see.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:03:12]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ +1 to replacing flak cannons<br /> <br /> Ok, Me and You can stick together Darkvoid. You provide the fire power and i'll provide the strike fighters and the defences.<br /> We may also get EagleArk and his destroyer near my carrier to, also for defenceive purposes.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:03:25]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Nope, EagleArk's taking the sole Destroyer of the fleet, so he'll need to be paired with someone like sillyboy who has a lack of heavy firepower (Destroyers are built to kill Capital ships, and have to have two Ion Cannons as a default).<br /> <br /> <i>The Pioneer</i>, a Destroyer and the unaptly named <i>Devastator</i> working as one would be overkill, and might also leave the rest of the fleet lacking in some ways. Not to mention the enemy could just focus all their fire on the three. <br /> <br /> Our two ships are the core, big and slow beasts that they are. The rest of the fleet will need to cause confusion and harrass the enemy, quickly ganging up on single ships and destroying or crippling them before moving on. In the confusion, I bring my big guns to bear, along with EagleArk's Destroyer rolling up one of the flanks with an escort (such as sillyboy's ship) and forcing the enemy to either split their forces so we can take them peacemeal, or focus on one section of our attack leaving them vulnerable to the others. <br /> <br /> Haven't looked at the rest of our fleet in great detail, and there really isn't much info on EagleArk's ship, but his role is pretty much pre-defined.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:12:59]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Ok, it's just that I know him <span class="glossaryitem" onmouseover='gp(281);'>IRL</span>, and he though it might be a good idea seeing as he has little defensive capability.<br /> <br /> Plus, whats wrong with the name 'Devestator'?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:15:09]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Ok, it's just that I know him <span class="glossaryitem" onmouseover='gp(281);'>IRL</span>, and he though it might be a good idea.<br /> <br /> Plus, whats wrong with the name 'Devastator'?</div></blockquote><br /> <br /> It just doesn't seem fitting of your ships role. It doesn't Devastate the enemy as such, it helps the fleet overall and plays a very important support role. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> For instance, my ships' name reflects itself - not per se because of its destructive nature, but because it's the first of its kind. <br /> <br /> <br /> As for his lack of defenses versus small fighter craft and torpedoes, like I said, that's why he'll be paired up with sillyboy, because his ship is very well suited to countering such things.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:17:51]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I think we need more torpedoes. Anyway, my ship is meant to be largest and sturdiest structurally as it sacrifices tech for superstructure being one of the older 1st <span class="glossaryitem" onmouseover='gp(44);'>gen</span> ships.<br /> <br /> I also agree on battleships being dedicated gun platforms. I'd like to see more ship classes to fit in the support role (like electronic warfare modules for frigates or science vessel type classes) <br /> <br /> Also, is shield and superstructure fixed? i.e. hardpoints = hull? Because I'd like to swap shields for hull if possible to fit in with my ship bio (i.e. a standard battleship has 8 hull and 8 shield for example, could I swap it to have 12 hull and 4 shields to represent the antiquated tech my ship has but compensates by being a formerly a larger class ship that's been downgraded to battleship status and refitted to keep up with some of the newer ships [like Darkvoid's new battleship])<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:24:08]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Why another roleplay? Why, why, why?!<br /> <br /> I must say, even though I am annoyed at people constantly adding roleplays to the already overgrown pile, this does seem fairly interesting...<br /> <br /> ... but I am only posting because I want to make an excuse, nice work on all the info and stuff and I do wish this roleplay the best of luck,. but I am currently busy with others, which have been going for a looong time...<br /> <br /> ... so once again, sorry, but seriously people stop adding so many <span class="glossaryitem" onmouseover='gp(293);'>RP</span>'s...]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:24:33]]> GMT</pubDate>
				<author><![CDATA[ Shas'ui T'au Kais]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>I think we need more torpedoes. Anyway, my ship is meant to be largest and sturdiest structurally as it sacrifices tech for superstructure being one of the older 1st <span class="glossaryitem" onmouseover='gp(44);'>gen</span> ships.<br /> <br /> I also agree on battleships being dedicated gun platforms. I'd like to see more ship classes to fit in the support role (like electronic warfare modules for frigates or science vessel type classes) <br /> <br /> Also, is shield and superstructure fixed? i.e. hardpoints = hull? Because I'd like to swap shields for hull if possible to fit in with my ship bio (i.e. a standard battleship has 8 hull and 8 shield for example, could I swap it to have 12 hull and 4 shields to represent the antiquated tech my ship has but compensates by being a formerly a larger class ship that's been downgraded to battleship status and refitted to keep up with some of the newer ships [like Darkvoid's new battleship])<br /> </div></blockquote><br /> <br /> Good idea, but personally I think we have enough Torpedoes and I definitely have enough Ion Cannons to compensate for any lack of Torp's. Not to mention the fact that Torp's are slow and easily destroyed. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> I distinctly remember that one of our players has something rediculous like 7 Torpedo launchers - more than enough! <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:26:29]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Shas'ui T'au Kais wrote:</cite>Why another roleplay? Why, why, why?!<br /> <br /> I must say, even though I am annoyed at people constantly adding roleplays to the already overgrown pile, this does seem fairly interesting...<br /> <br /> ... but I am only posting because I want to make an excuse, nice work on all the info and stuff and I do wish this roleplay the best of luck,. but I am currently busy with others, which have been going for a looong time...<br /> <br /> ... so once again, sorry, but seriously people stop adding so many <span class="glossaryitem" onmouseover='gp(293);'>RP</span>'s...</div></blockquote><br /> <br /> It's not that too many roleplays are being created, it's that there's too many roleplays that aren't of a high quality. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> But if people are having fun, then so be it. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> This is currently the fourth roleplay I'm involved in at present. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> <br /> <br /> After that, I really can't join any more. But most of the major roleplayers are tied up now, as we all know, so there shouldn't be any more <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span> popping up any time soon. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:28:36]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Right, lets see who we've got so far then.. quite a few capital ships it seems. In fact, we've got as many capital ships as standard vessels. <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> <br /> <br /> <font color='orange'><span style="font-size: 24px; line-height: normal;"><u>THE FLEET</u></span><br /> <br /> Fleet name: [undecided]<br /> <br /> Fleet motto: [undecided]<br /> <br /> Fleet emblem: [undecided]<br /> <br /> <u>Ships of the Fleet:</u><br /> Dreadnoughts: 0<br /> Battleships: 2<br /> Carriers: 2<br /> Cruisers: 3<br /> Destroyers: 1<br /> Frigates: 0<br /> </font><br /> <br /> <br /> <font color='orange'><span style="font-size: 24px; line-height: normal;"><u>CHARACTERS</u><br /> </span></font><br /> <br /> <font color='green'>ACTIVE CHARACTERS: #8</font><br /> <font color='violet'>INACTIVE CHARACTERS: #0 </font><br /> <font color='red'>CHARACTER FATALITIES: #0</font><br /> <font color='orange'>TOTAL CHARACTERS: #8</font><br /> <br /> <br /> <font color='green'><br /> <br /> <u>Gamesmaster: Lord Harrab</u><br /> Name: Maya Sharpe<br /> Gender: Female<br /> Age: 32<br /> Nationality: European Federation (German.)<br /> Personality: Driven, demanding. She knows that everyone can achieve much if they put effort into it, anyone who she feels doesn't try their hardest isn't worth her time.<br /> Rank: Admiral<br /> Appearance: Tall and imposing, Flame-red hair hangs down her back in a long braid. Suffered intense burns across her entire body during the Battle for New London and still bears the scars across her face and neck.<br /> <br /> Bio: Coming from a long family history of Military service, Maya thought it was a no-brainer that she would follow her parents footsteps and enlist in the Navy at 18 with no complaints. Graduation at the top of her class and with the highest test scores stunned the alliance brass that tutored her, that combined with her natural good-looks made her the poster girl of the Alliance for several years, yet it was during the Battle of New London that she earned her lasting fame. Successfully defending an entire planet from a Pirate invasion, (that included a mighty dreadnaught,) with only her Carrier, "Vanguard". her rise through the ranks afterwards was meteoritic, and now she serves as a training officer at Fort Norton, prepping the officers of a new exploratory fleet to be formed under her command.<br /> <br /> <br /> Ship Name:<i>Vanguard</i><br /> Class: Carrier<br /> <br /> Appearance:<br /> <img src="http://i1104.photobucket.com/albums/h336/lord_harrab1/2787670747_629f0cb6e1.jpg" border="0" /><br /> <br /> Hard-points:<br /> 2 Torpedo tubes<br /> 6 Launch bays. (3 Interceptors, 3 Bombers)<br /> 2 point defenses<br /> 1 ESM pod.<br /> <br /> Bio: Although outdated-looking on the outside, "Vanguard" carries cutting edge tech within her old and battered hull, and is even more Famous throughout the Alliance then it's captain.<br /> Originally designed as a mobile refinery and factory, intended to travel between systems gathering resources, upsurges of pirate attacks against the outer colonies in the years approaching the Navy's one hundred years anniversary, that required the vessel's refit into a dedicated combat vessel. New London was the closest planet to the wandering harvester with the required industry to perfrom the changes, so the Vanguard was sent there. Its was merely a few days after the work was complete that the massive pirate fleet attacked, and the new warship was thrown into the fires of combat all to soon with an entire word at the stake.<br /> <br /> <br /> <br /> <br /> <u>Player: Darkvoidof40k</u><br /> <br /> Name: Natalie Maria Rose<br /> Age: 24<br /> Gender: Female<br /> Nationality: English<br /> Rank: Officer Cadet/ Lt Commander<br /> Personality: Compassionate, kind, friendly, good-natured, polite and often quiet - her words softly spoken. She has never been in a real combat situation before, and so has yet to earn the respect of her peers, being one of the youngest women ever to be promoted to the position of Captain. Most other Captain's are jealous and angry at her because she has been given such a coveted post, and also fear that she is not competent enough to manage such a large ship. This has lead to some confidence issues, but she always tries her hardest to impress and earn her title. <br /> Appearance: 5'11", neck-length blonde hair, deep blue eyes, soft features, svelte figure.<br /> Bio: Fresh out of the academy, she has always dreamed of the stars; of exploration; colonisation and advancement. She has also always wanted to be successful, and now she is, commanding an advanced battleship. Unfortunately, she has very little actual experience and neither does her crew. They are unproven, and the first few hostile encounters and tricky situations will undoubtedly shape them and bring them closer together as they work side-by-side. There have been many complaints that such a green officer is being given captaincy of possibly the most advanced Battleship in the stars. Some, in her defense, argue that she was the most conveniently available person to take the post, others that it's a fresh start - a new ship with a new crew, and a select few actually argue that she was chosen because of her potential. Whatever the case, Captain Rose stands ready to do her duty.<br /> <br /> Ship Name: <i>The Pioneer</i><br /> Class: Battleship<br /> <br /> Hardpoints:<br /> - Bridge<br /> - Primary Ion Cannon (bow mount -  centre)<br /> - Secondary Ion Cannon (bow mount - port)<br /> - Tertiary Ion Cannon (bow mount - starboard)<br /> - Point Defenses (scattered)<br /> - Primary Heavy Cannon (Tertiary section mount)<br /> - Secondary Heavy Cannon (Tertiary section mount)<br /> - ESM Pod (located near rear of ship and engine control)<br /> <br /> Bio: A new vessel, the first of the Mars-pattern Battleship sub-class, <i>The Pioneer</i> is aptly named. It was designed to be a serious threat towards hostile vessels, primarily capital ships. It is ill-suited to engage squadrons of strike-craft, and is especially vulnerable to co-ordinated bomber attacks due to its low number of point defenses. Nonetheless, it was built with the intention of accompanying at least one other ship at all times in dangerous situations, and so its lack of small-arms firepower can be compensated for. In larger fleet movements, it is generally paired with a Carrier, so that they can act as a unified unit - <i>The Pioneer</i> bringing massive fire power whilst its cousin ship brings strike-craft forces. However, though it is arguably the most advanced of its kind, it is unproved and its crew are as <span class="glossaryitem" onmouseover='gp(111);'>raw</span> as uncooked fish.<br /> <br /> Appearance:<br /> <img src="http://swampfoxrulz.webs.com/phoenix%5B1%5D.jpg" border="0" /><br /> <br /> <br /> <u>Player: Toastedandy</u><br /> Name: Skald<br /> Gender: Male<br /> Age:35<br /> Nationality: Scandanavian<br /> Personality: Glory hound<br /> Rank: Captain<br /> Appearance: Heavily augmented. Right arm, chest and the right side of his face were destroyed<br /> in a shipping accident, replace by augmetics.<br /> <br /> Bio: I'll write it when I come up with something good. something about ex military and pirates sounds good<br /> <br /> Ship name: <i>Ragnorok</i><br /> Class: Cruiser<br /> Hard-points:<br /> Torpedo tube X4<br /> Flakk cannon<br /> Point defences<br /> Launch bay X2 (Fighters and bombers)<br /> Bio: I'll write it with the captains bio <br /> <br /> <br /> <u>Player: RaptorsTallon</u><br /> Name: Garan Majoric<br /> Age: 35<br /> Gender: Male<br /> Personality: Highly Intelligent, and a natural commander. Was the top of his class in training school. He enjoys command, and can follow orders from more senior figures. He won’t hesitate to punish insubordination. He excels in tactical planning and is never unprepared.<br /> Nationality: European Federation (British)<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Tall (6’3”), with brown hair and eyes. His hair is cut quite short. He is healthy, but not particularly fit.<br /> Bio: He was born in London, and is descended from a long line of ship designers and scientists. His father was the designer of the Orion Class Carrier which he now pilots, and his mother was a top laser scientist, and met his father while working on the development of the Nebula class cruiser, over 45 years ago. He had always wanted to explore the stars as a child, and was constantly watching Sci-fi films. He accepted immediately, when offered a place at the training school, and is now ready for command.<br /> <br /> <br /> Ship Name: <i>Void Star</i><br /> Class: Carrier<br /> Appearance: Long sleek ship, with a matt Grey/Black hull.<br /> Hard points:<br /> • 1 ESM Pod<br /> • Bridge<br /> • 7 Launch Bays (3 Bombers, 2 Strike Fighters, 2 Interceptors) (One Bay on the Prow, the rest down the sides, 3 on each side)<br /> • 1 Torpedo Tube<br /> • 2 Point Defence<br /> Bio: The Devastator is fresh out of the shipyards. It is the third Orion Class Carrier which has been built, but is by far the most sophisticated. It is fitted with the latest in weapons and computer systems, most of which have been fitted for the first time on this ship. One of the most exiting pieces of technology on this ship is the brand new AI system built into the mainframe. AI has been around for a long time, this system however, uses holo-projectors to make an actual humanoid form for its self. This AI can even take command of the ship in an emergency, such as the death of the captain during a combat situation. The ship carries Hammer Class Bombers, Omega Class Interceptors and Thunder Class Strike Fighters. These strike craft are all brand new out of the factories, but are crewed by experienced pilots, from the recently decommision carrier 'Dragon'. The crew are well trained and hard working, having been trained at the crew schools of Cuba, reputably the best in the world.<br /> <br /> <img src="http://www.eve-wiki.net/images/9/93/Chimera.jpg" border="0" /><br /> <br /> <br /> <u>Player: Snarky</u><br /> Name: Mark Reynolds<br /> Age: 32<br /> Gender: Male<br /> Personality: Brash, Risk taker.<br /> Nationality: American<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Average, looks like a typical member of the navy.<br /> Bio: Serving in the navy for 12 years as a NCO, he was finally recommended by his Captain for retraining as a commissioned officer after seeing his command of the Hornet against a pirate raid.<br /> <br /> Ship: <i>Horizon</i><br /> Class: Battleship<br /> Appearance: A long ship, designed for firing broadside shots.<br /> Hard Points:<br /> - 1 ESM Pod<br /> - Bridge<br /> - 1 Flak Cannon<br /> - 1 Launch Bay<br /> - 7 Torpedo Tubes <br /> <br /> Bio: One of the older capital ships, designed as a commerce raider of traditional naval tactics. Severely outdated, but still has enough firepower and sheer superstructure to keep up with more modern warships. Very minimal ablative shielding, but has a very solid hull. Has been refitted several times to comply with naval standards and to act as countermeasures against the latest technology of rival ships. <br /> <br /> <img src="http://t2.gstatic.com/images?q=tbn:ANd9GcQiLZwdnSdeuWW1lbB-i-odmmfe6AN91HrQeXpKy20IZZmI3D8dwQ&t=1" border="0" /><br /> <br /> <br /> <u>Player: Mordoskul</u><br /> Name: Manfred Kessler<br /> Age: 37<br /> Gender: Male<br /> Personality: Kessler's not afraid to crack a joke or break the tension if the situation demands, tending to be open and friendly to all. During a crisis, he remains calm and level-headed, giving orders carefully and curtly.<br /> Nationality: European Federation (German)<br /> Rank: Lt Commander<br /> Appearance: Kessler is a tall man with a slightly pale complexion, a feature made more apparent by his neatly trimmed black beard and mustache. He has a slightly thin nose beneath his pair of hazel eyes.<br /> Bio: As a boy, Manfred was always fascinated by the stars, spending many long nights gazing up at them from the roof of his home in Koln, Germany. When he was of age, he enlisted in the Alliance Navy, giddy with excitement to tread the stars for the first time. Serving aboard the good ship Vanguard under Admiral Maya Sharpe for most of his career, he was inducted into officer training, learning how to manage a vessel of his own. Training proceeded as planned, and after many arduous and dull months, Kessler was promoted to Lt Commander of the good ship Silent Star, where he now eagerly awaits his deployment.<br /> <br /> Ship Name: <i>Silent Star</i><br /> Class: Sentinel Class Cruiser<br /> Hard Points:<br /> Bridge<br /> 2 Lucifer-Pattern Heavy Cannons<br /> 2 Hydra-Pattern Torpedo Tubes<br /> 1 ESM Pod<br /> Point Defense System<br /> Launch Bay (Strike Fighters)<br /> Bio: The first of several new Sentinel Class Cruisers, the Silent Star has only just finished her assembly, and has yet to earn any battle-scars. She is Lt Commander Manfred Kessler's pride and joy, and the two share an almost intimate bond. <br /> <br /> Appearance: <br /> <img src="http://images.bit-tech.net/content_images/2009/04/30-pc-games-to-play-before-you-die/r.jpg" border="0" /><br /> <br /> <br /> <u>Player: EagleArk</u><br /> Name: [unknown]<br /> Age: [unknown]<br /> Gender: [unknown]<br /> Personality: [unknown]<br /> Nationality: [unknown]<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: [unknown]<br /> Bio: [unknown]<br /> <br /> Ship Name: [unknown]<br /> Class: Destroyer<br /> Hardpoints: [unknown]<br /> Bio: [unknown]<br /> Appearance:<br /> <img src="http://www.weroll20s.com/wp-content/uploads/2010/08/Tengu512.jpg" border="0" /><br /> <br /> <br /> <u>Player: sillyboy</u><br /> Name: Trix Zedong<br /> Age: 24<br /> Gender: Female<br /> Personality: Controlled, polite, honour is very important to her.<br /> Nationality: Chinese Confederation (she is from the planet Aria)<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Small, green eyes, blue hair, standard issued navy uniform, athletic.<br /> Bio: She is Trix from the House of Zedong. It is one of the leading houses on Aria, with a proud military history. Every firstborn of the House has served in the alliance since its founding. And now it isTrix's time to bring glory and honour to their home. She left her homeplanet at the age of 18 to join the Alliance navy. Trough the six years of rigorous training, she never stopped. She always tried to be the best she can to serve her House. And now after six years, she is going to get control of her own ship and cross the space like her House did during the Great Expansion.<br /> <img src="http://i53.tinypic.com/eq9xlz.jpg" border="0" /><br /> <br /> Ship Name: <i>Aslinde</i><br /> Class: Paladin Cruiser<br /> Hardpoints: 8<br /> <br /> - Point Defences x5<br /> - Flak cannon x1<br /> - Torpedo Launchers x1<br /> - ESM pod<br /> - Bridge<br /> <br /> Bio: The Aslinde is a newly created Paladin cruiser, wich is commonly reffered to as a "Buffer". Paladin cruisers are defensive cruisers, in battle the position themselves between the enemy and the fleet. Their reactive shields and point defences will try to take as many enemy torpedos down, before they get to the fleet. A buffer ship is one of the most dangerous positions in the fleet, they are the first ones in and the last ones out. They are also issued with 1 torpedolauncher, to protect themselves when out alone, or to take out targets of opportunity.<br /> <br /> Appearance:<br /> <img src="http://i53.tinypic.com/2rdu9uf.jpg" border="0" /><br /> <br /> </font>]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 18:53:06]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Ok, my ship shall know be known as 'Void Star'<br /> Can people please edit their posts.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:01:34]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ May I suggest combat groupings as follows:<br /> <br /> 1) RaptorsTallon - Darkvoidof40K<br /> 2) Sillyboy - EagleArk - Snarky<br /> 3) Mordoskul - toastedandy<br /> <br /> Reasoning:<br /> 1) The carrier can protect the battleship, with point defence and interceptors, while the battle ship engages targets.<br /> 2) The Meatshield ship can provide protection for the heavy firepower coming from the heavily armed battleship and destroyer.<br /> 3) Two cruisers together will provide a faster element, and there mix of weapons allows them to cope in different situations.<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:11:52]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ (i know recruitment is closed,im just posting this in case i can join later.)<br /> <br /> Name: issac vangard<br /> Age:24<br /> Gender:male <br /> Personality: optimistic. tries to be up beat but can be 'dark' when angry.<br /> Nationality: american colony from pluto (if allowed)<br /> Rank:(i dont decide.)<br /> Appearance: pale. pitch black long hair.dark eyes. skinny.tall. tribal tatto on left hand.<br /> Bio:being on a frozen waste,he always had to see the bright side of things,even during the several pirate attacks that killed most of his friends and family. when he found out about a reqruiting station nearby,he walked their. as he sat threw class after class,he got a reputation of being careless. his tactics in training were effective,but risky and fast thought. when he graduated,he asked for a frigate. he wanted something fast and small.<br /> <br /> Shp Name: the mutt<br /> Class:frigate<br /> Appearance:<br /> <img src="http://images.wikia.com/homeworld/images/1/14/Hiigaran_Ion_Cannon_Frigate.jpg" border="0" /><br /> Hardpoints:<br /> -point defenses<br /> -2 heavy cannons<br /> -ESM pod<br /> Bio: a fairly new ship. it was meant to be a replacement for another fleet,but was redirected when they decided they wanted a battle ship instead. it was put out of of commission after it was badly damaged by a pirate raid on its way to the university. it was fixed and re commissioned when issac asked for a frigate and it was the only one available.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:21:20]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Ok, my ship shall know be known as 'Void Star'<br /> Can people please edit their posts.</div></blockquote><br /> <br /> Well, we now have a Silent Star and Void Star. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> <blockquote><div><cite>RaptorsTallon wrote:</cite>May I suggest combat groupings as follows:<br /> <br /> 1) RaptorsTallon - Darkvoidof40K<br /> 2) Sillyboy - EagleArk - Snarky<br /> 3) Mordoskul - toastedandy<br /> <br /> Reasoning:<br /> 1) The carrier can protect the battleship, with point defence and interceptors, while the battle ship engages targets. <br /> 2) The Meatshield ship can provide protection for the heavy firepower coming from the heavily armed battleship and destroyer. <br /> 3) Two cruisers together will provide a faster element, and there mix of weapons allows them to cope in different situations.<br /> <br /> What do you think?</div></blockquote><br /> <br /> Well, unless Harrab enforces his rule of no more than 2 player-controlled capital ships, then each group can have one. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> Otherwise, you've got the right idea dude. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> <u>Advanced Tactica</u> (fleet-scale engagements only, but scaled-down versions could be applied to smaller engagements) - Divide and Conquer<br /> 1) Darkvoidof40k + RaptorsTallon - The carrier can protect the battleship, with point defence and interceptors, while the battle ship engages targets. This section assaults the front of the enemy fleet. Codename: Anvil (Fleet core/rally point)<br /> <br /> 2) sillyboy + EagleArk + Snarky - The buffer Cruiser can provide protection for the heavy firepower coming from the heavily armed Battleship and Destroyer. This section assaults the weaker flank of the two, rolling up the line, destroying the enemy craft with broadside hits. Codename: Hammer <br /> <br /> 3) Mordoskul + Toastedandy + Lord Harrab - Two cruisers together will provide a faster element, and their mix of weapons allows them to cope in different situations, with strike-craft support from the Carrier. Confuse and harass the enemy, causing as much damage as possible. Codename: Gauntlet<br /> <br /> Basically, the codenames describe each section's function together. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:22:41]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Is the Silent Star/Void Star thing a problem, as I have already PMed the change to Lord Harrab.<br /> <br /> Who's is Silent Star <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I haven't seen it.<br /> <br /> Edit: Found It, it's Mordoskul's.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:24:56]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>(i know recruitment is closed,im just posting this in case i can join later.)<br /> <br /> Name: issac vangard<br /> Age:24<br /> Gender:male <br /> Personality: optamistic. tries to be up beat but can be 'dark' when angry.<br /> Nationality: american colony from pluto (if allowed)<br /> Rank:(i dont decide.)<br /> Appearance: pale. pitch black long hair.dark eyes. skinny.tall. tribal tatto on left hand.<br /> Bio:being on a frozen waste,he always had to see the bright side of things.when he saw his chance to leave and join the fleet,he took it.<br /> <br /> <br /> Ship Name:<br /> Class:frigate<br /> Appearance:to be posted later<br /> Hardpoints:<br /> -point defences<br /> -2 flak cannons<br /> -ESM pod<br /> Bio: a fairly new ship. it was meant to be a replacment for another fleet,but was redirected when they decided they wanted a battle ship instead.</div></blockquote><br /> <br /> Welcome to the game buddy, I know Harrab said recruitment is closed, but I'm sure he won't mind one more player, EH HARRAB? (nudge, nudge, wink, wink) <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Looks like we've got our scout! As usual klimino, read the thread. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Just a few suggestions, drop the Flak cannons in exchange for Heavy Cannons so that you have some real firepower. You should be able to rely on the other ships for anti-strike-craft firepower. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Also, if you need help finding a picture, I can help with that. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:26:08]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ +1 to changing Flak to Heavy.<br /> Heavy Cannon will allow you to engage enemy ships, and flak is the weakest option in my opinion anyway.<br /> <br /> As for pics, may I suggest a Caldari Kestral from EVE online. It looks really good.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:27:25]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>(i know recruitment is closed,im just posting this in case i can join later.)<br /> <br /> Name: issac vangard<br /> Age:24<br /> Gender:male <br /> Personality: optamistic. tries to be up beat but can be 'dark' when angry.<br /> Nationality: american colony from pluto (if allowed)<br /> Rank:(i dont decide.)<br /> Appearance: pale. pitch black long hair.dark eyes. skinny.tall. tribal tatto on left hand.<br /> Bio:being on a frozen waste,he always had to see the bright side of things.when he saw his chance to leave and join the fleet,he took it.<br /> <br /> <br /> Ship Name:<br /> Class:frigate<br /> Appearance:to be posted later<br /> Hardpoints:<br /> -point defences<br /> -2 flak cannons<br /> -ESM pod<br /> Bio: a fairly new ship. it was meant to be a replacment for another fleet,but was redirected when they decided they wanted a battle ship instead.</div></blockquote><br /> <br /> Welcome to the game buddy, I know Harrab said recruitment is closed, but I'm sure he won't mind one more player, EH HARRAB? (nudge, nudge, wink, wink) <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Looks like we've got our scout! As usual klimino, read the thread. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Just a few suggestions, drop the Flak cannons in exchange for Heavy Cannons so that you have some real firepower. You should be able to rely on the other ships for anti-strike-craft firepower. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Also, if you need help finding a picture, I can help with that. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> oops,forgot to post its name to... should i? i made mine all anti craft really <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> and yeah,you can help find a pic.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:29:45]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Is the Silent Star/Void Star thing a problem, as I have already PMed the change to Lord Harrab.<br /> <br /> Who's is Silent Star <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I haven't seen it.<br /> <br /> Edit: Found It, it's Mordoskul's.</div></blockquote><br /> <br /> Shouldn't be a problem, no. But it is a bit strange having two ships with such similar names.. /shrug]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:31:09]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ added name. and that 2 for me changing flaks? dang...ok,ok.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:31:52]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ How about 'Void Raven'?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:32:13]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>How about 'Void Raven'?</div></blockquote><br /> <br /> hmm...well im the smallest ship so i was going for a more underdog name...]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:38:32]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ No, my ship, not yours.<br /> Sorry if I confused you.<br /> <br /> You haden't posted your last comment when i posted.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:39:37]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>No, my ship, not yours.<br /> Sorry if I confused you.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(84);'>lol</span> sorry. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:40:15]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I like 'The Mutt' though.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:41:19]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Time for a rethink.<br /> I just remembered that 'Void Raven' is already a forge world flyer. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:42:21]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>I like 'The Mutt' though.</div></blockquote><br /> <br /> thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> oh,and added picture.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:43:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ New name 'Void Phoenix'.<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:45:30]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>New name 'Void Phoenix'.<br /> <br /> What do you think?</div></blockquote><br /> <br /> probably sounds good to most people,but im a super nerd.phoenixes are fire birds....theirs no oxygen in space for fire <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> im kidding,sounds cool. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:47:23]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ Oh my little players are all grown up, discussing strategy and tactics and stuff.<br /> <br /> Daddy's so proud!<br /> <br /> <br /> <blockquote><div><cite>Snarky wrote:</cite>I think we need more torpedoes. Anyway, my ship is meant to be largest and sturdiest structurally as it sacrifices tech for superstructure being one of the older 1st <span class="glossaryitem" onmouseover='gp(44);'>gen</span> ships.<br /> <br /> I also agree on battleships being dedicated gun platforms. I'd like to see more ship classes to fit in the support role (like electronic warfare modules for frigates or science vessel type classes) <br /> <br /> Also, is shield and superstructure fixed? i.e. hardpoints = hull? Because I'd like to swap shields for hull if possible to fit in with my ship bio (i.e. a standard battleship has 8 hull and 8 shield for example, could I swap it to have 12 hull and 4 shields to represent the antiquated tech my ship has but compensates by being a formerly a larger class ship that's been downgraded to battleship status and refitted to keep up with some of the newer ships [like Darkvoid's new battleship])<br /> </div></blockquote><br /> <br /> Sure, I'll let you drop 50% shields for a health boost, but only you as i feel it fits the bio you gave, and you forgot one thing: Battleships have 10 health and shields as standard, you're end result will be 15 Hull 5 shields.<br /> EDIT: wait a minute... you said your ship was downgraded to battleship? From a Dreadnought?<br /> Will post more later, on my way to my final exam, wish me luck!]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 19:59:48]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<description><![CDATA[ Mabey it has an oxidising agent inside it, allowing it to burn in a vacume.<br /> <br /> Ok, Void Phoenix it is then.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:00:51]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ Just a query, after the ion cannons on a destroyer, how many hard points do i have left?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:22:03]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Changing flak to heavy cannon........ hmmmm<br /> <br /> I see the logic of that, especially combined with snarky and Eagle......intrested in what eagle goes for,......<br /> <br /> so that would be<br /> <br /> ESM<br /> 5Xpoint defence<br /> 1 heavy cannon<br /> 1 torpedo<br /> and bridge<br /> <br /> so i can stop 5 torpedo's heading our way.... Snark has no point defence, and eagle is unknown...<br /> <br /> 5 torpedoes stopping seems like much for 1 ship... but if i have to protect 3 (possibly) without point defence.... i mean one enemy cruiser fully torp, will get three shots trough and then there's still the possibility of multiple ships firing torps...<br /> <br /> so how about:<br /> <br /> 7x point defence<br /> 1 torpedo<br /> bridge<br /> <br /> If i stay with the group i can get away without ESM...<br /> <br /> Hey isn't that an idea.... only one ESM per group that would open up four more slots<br /> <br /> 1 in anvil<br /> 2 in hammer<br /> 1 in gauntlet<br /> <br /> That's more firepower and same protection if we stay close.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:26:06]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>Just a query, after the ion cannons on a destroyer, how many hard points do i have left?</div></blockquote><br /> <br /> I would say 4, but check with the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>.<br /> <br /> <br /> The 1 ESM pod per group is a good idea, but I can't change mine, because I have PMed the design already. Not sure about others though.<br /> Remember, gunships need an ESM each, because it also increases accuracy. Plus, carriers get an ESM for free.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:30:11]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Oh my little players are all grown up, discussing strategy and tactics and stuff.<br /> <br /> Daddy's so proud!<br /> <br /> <br /> <blockquote><div><cite>Snarky wrote:</cite>I think we need more torpedoes. Anyway, my ship is meant to be largest and sturdiest structurally as it sacrifices tech for superstructure being one of the older 1st <span class="glossaryitem" onmouseover='gp(44);'>gen</span> ships.<br /> <br /> I also agree on battleships being dedicated gun platforms. I'd like to see more ship classes to fit in the support role (like electronic warfare modules for frigates or science vessel type classes) <br /> <br /> Also, is shield and superstructure fixed? i.e. hardpoints = hull? Because I'd like to swap shields for hull if possible to fit in with my ship bio (i.e. a standard battleship has 8 hull and 8 shield for example, could I swap it to have 12 hull and 4 shields to represent the antiquated tech my ship has but compensates by being a formerly a larger class ship that's been downgraded to battleship status and refitted to keep up with some of the newer ships [like Darkvoid's new battleship])<br /> </div></blockquote><br /> <br /> Sure, I'll let you drop 50% shields for a health boost, but only you as i feel it fits the bio you gave, and you forgot one thing: Battleships have 10 health and shields as standard, you're end result will be 15 Hull 5 shields.<br /> EDIT: wait a minute... you said your ship was downgraded to battleship? From a Dreadnought?<br /> Will post more later, on my way to my final exam, wish me luck!</div></blockquote><br /> <br /> Off Topic: Good Luck with your exam! I've got one tommorow.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:31:15]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ i edited both bios.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:38:15]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ Wow. 5 Pages and we haven't even started yet.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:40:14]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Increases accuracy....;how did i miss that.........well since i have to shoot torpedos this can be handy.....;<br /> <br /> Back to the drawing board.<br /> <br /> 5x point defence<br /> 1X torpedo<br /> ESM<br /> Bridge<br /> <br /> nw the question is:<br /> <br /> do i put on a extra point defence, heavy cannon, or an extra torpedo<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:40:25]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Wow. 5 Pages and we haven't even started yet.</div></blockquote><br /> <br /> check the bloodmoon intrest <span class="glossaryitem" onmouseover='gp(293);'>rp</span>  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> But there is a lot to discuss....so we may get there...]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:41:45]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ EagleArk, I have just re-read the weapon rules, and it seems you will only have 2 spare spaces on your destroyer after the ion cannons.<br /> Sorry]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:42:41]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Increases accuracy....;how did i miss that.........well since i have to shoot torpedos this can be handy.....;<br /> <br /> Back to the drawing board.<br /> <br /> 5x point defence<br /> 1X torpedo<br /> ESM<br /> Bridge<br /> <br /> nw the question is:<br /> <br /> do i put on a extra point defence, heavy cannon, or an extra torpedo<br /> <br /> </div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>id</span> go with cannon,just so you have some heavy attack power on your own.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:42:58]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ +1 to that.<br /> You can then engage large vessles if they ever catch you alone.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:45:36]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>+1 to that.<br /> You can then engage large vessles if they ever catch you alone.</div></blockquote><br /> <br /> deja vu ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:47:24]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>Wow. 5 Pages and we haven't even started yet.</div></blockquote><br /> <br /> check the bloodmoon intrest <span class="glossaryitem" onmouseover='gp(293);'>rp</span>  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> But there is a lot to discuss....so we may get there...</div></blockquote><br /> <br /> 31 Pages???<br /> <br /> What were you guys talking about?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:48:36]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Heavy cannon it is.<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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++++++++Requesting Datalog Cadet #0012535453224++++++++<br /> <br /> Player: Sillyboy<br /> <br /> Name: Trix Zedong<br /> Age: 24<br /> Gender: Female<br /> Personality: Controled, polite, honour is very important.<br /> Nationality: Chinese Confederation (she is from the planet Aria)<br /> Rank: Officer Cadet/ Lt Commander <br /> Appearance: Small, green eyes, blue hair, standard issued navy uniform, athletic.<br /> Bio: She is Trix from the House of Zedong. It is one of the leading houses on Aria, with a proud military history. Every firstborn of the House has served in the alliance since its founding. And now it isTrix's time to bring glory and honour to their home. She left her homeplanet at the age of 18 to join the Alliance navy. Trough the six years of rigorous training, she never stopped. She always tried to be the best she can to serve her House. And now after six years, she is going to get control of her own ship and cross the space like her House did during the Great Expansion.<br /> <br /> <img src="http://i53.tinypic.com/eq9xlz.jpg" border="0" /><br /> <br /> Ship Name: Aslinde<br /> Class: "Paladin Cruiser"<br /> Hardpoints: 8<br /> <br /> -point defences x5<br /> -Heavy cannon x1<br /> -torpedo launchers x1<br /> -ESM pod<br /> -Bridge<br /> <br /> Bio: The Aslinde is a newly created Paladin cruiser, wich is commonly reffered to as a "Buffer". Paladin cruisers are defensive cruisers, in battle the position themselves between the enemy and the fleet. Their reactive shields and point defences will try to take as many enemy torpedos down, before they get to the fleet. A buffer ship is one of the most dangerous positions in the fleet, they are the first ones in and the last ones out. They are also issued with 1 torpedolauncher, to protect themselves when out alone, or to take out targets of opportunity.<br /> <br /> Appearance:<br /> <br /> <img src="http://i53.tinypic.com/2rdu9uf.jpg" border="0" /><br /> <br /> ++++++++Datalog terminated++++++++
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:50:01]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>Wow. 5 Pages and we haven't even started yet.</div></blockquote><br /> <br /> check the bloodmoon intrest <span class="glossaryitem" onmouseover='gp(293);'>rp</span>  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> But there is a lot to discuss....so we may get there...</div></blockquote><br /> <br /> 31 Pages???<br /> <br /> What were you guys talking about?</div></blockquote><br /> <br /> Stuff  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> , but1/3 is for the Bloodmoon sequel...]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:50:50]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ Great. Now we just wait for EagleArk to post his sheet, and we can get going!]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:51:22]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ Hmmm...your ship reminds e of halo sillyboy... <br /> <br /> also i dont think i can join immediately <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:53:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ Wait, so when i have ion cannons i only have 2 spare hard points? bummer. Gonna have to re write the hard point entry of my sheet, should have it done in the next 10 mins.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:53:50]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... <br /> <br /> also i dont think i can join immediately <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"></div></blockquote><br /> <br /> What do you mean?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:54:00]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>Wait, so when i have ion cannons i only have 2 spare hard points damn. Gonna hav to re write the hard point entry of my sheet, should have it done in the next 10 mins.</div></blockquote><br /> <br /> Oh good, can't wait to see what you come up with.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:54:39]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Name: Joesph Inkheart<br /> Age: 27<br /> Gender: Male<br /> Personality: Serious<br /> Nationality: British<br /> Rank: Officer Cadet/ Lt Commander (this is the only part of character creation I set.)<br /> Appearance: Tall and heavy set, with a military buzz cut and deep blue eyes.<br /> Bio: One of the few remaining cadets left from humanitys homeland, Joseph was born into a caste of high ranking nobles. Unfortunatly he was severly injured at a young age by a rusty pocket knife, the screeching of the knife extending is his only fear. He was them on home schooled before heading to officer acadamy. From there he begain to date a girl of similar age, they went through the school together and ended up knowing each <b>very</b> well. But as all things must, it ended. She fell for another man. This tore the heart from Joesphs chest, and he made a vow never again to plege himself to another. All of this has led him up to the point today, ready to graduate.<br /> <br /> Ship Name: Havok<br /> Class: Destroyer<br /> Appearance: Broad winged and sleek<br /> Hardpoints: Ion cannon (Wing mounted)<br />                 Ion cannon (Wing mounted)<br />                  ESM pod (Internal)<br />                  Interceptor hanger. (Rear facing)<br />                  Heavy cannon (Side facing)<br />                  Heavy cannon (Other side facing)<br />                  Bio: A relatively old ship it has been in service for near on 30 years, it is armed with a large amount of high power weapons capable of devastating all kinds of ships, and has limited defence for its self from strike craft and torpedos. Credited for 20 confirmed ship kills and damagins 3 score more, the vessel has seen alot of action, and engine 3 (of 4) is malfunctioning, and in need of dry dock to fully repair it, even though of this problem the ship can still move a 90% of normal speed when not charging the shields and cannons, in combat it can reach 75% of normal speed. The crew are a uneven mix of rookies (lots) and veterans (few).<br /> <br /> <img src="http://www.weroll20s.com/wp-content/uploads/2010/08/Tengu512.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:55:18]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Oh my little players are all grown up, discussing strategy and tactics and stuff.<br /> <br /> Daddy's so proud!<br /> <br /> <br /> <blockquote><div><cite>Snarky wrote:</cite>I think we need more torpedoes. Anyway, my ship is meant to be largest and sturdiest structurally as it sacrifices tech for superstructure being one of the older 1st <span class="glossaryitem" onmouseover='gp(44);'>gen</span> ships.<br /> <br /> I also agree on battleships being dedicated gun platforms. I'd like to see more ship classes to fit in the support role (like electronic warfare modules for frigates or science vessel type classes) <br /> <br /> Also, is shield and superstructure fixed? i.e. hardpoints = hull? Because I'd like to swap shields for hull if possible to fit in with my ship bio (i.e. a standard battleship has 8 hull and 8 shield for example, could I swap it to have 12 hull and 4 shields to represent the antiquated tech my ship has but compensates by being a formerly a larger class ship that's been downgraded to battleship status and refitted to keep up with some of the newer ships [like Darkvoid's new battleship])<br /> </div></blockquote><br /> <br /> Sure, I'll let you drop 50% shields for a health boost, but only you as i feel it fits the bio you gave, and you forgot one thing: Battleships have 10 health and shields as standard, you're end result will be 15 Hull 5 shields.<br /> EDIT: wait a minute... you said your ship was downgraded to battleship? From a Dreadnought?<br /> Will post more later, on my way to my final exam, wish me luck!</div></blockquote><br /> <br /> Not exactly, my ship is a sort of proto-dreadnought, not an actual dreadnought but sort of the bridging between battleship and dreadnought. It's an outdated model so it's nowhere near as powerful, and the subsystems are meant to be incredibly outdated (hence the lack of shields, onboard AI) but has sheer mass going for it. It can't go one on one with a conventional dreadnought, but can give a battleship a run for it's money.<br /> <br /> I'll update my ship bio on the first page to reflect this. Also didn't see the message about 6 years training, i'll also update my character profile's age from 32 to 38 to reflect this.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:56:03]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... </div></blockquote><br /> <br /> Sssst <span style="font-size: 7px; line-height: normal;">(its the pillar of Autumn)</span>]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:56:08]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... <br /> <br /> also i dont think i can join immediately <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"></div></blockquote><br /> <br /> What do you mean?</div></blockquote><br /> <br /> in <span class="glossaryitem" onmouseover='gp(634);'>PM</span> he said he would well,Pm when i can jump in.  cause it was already closed. he might just change his mind or maybe i read it wrong,but thats what it looked like to me.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:56:33]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Looks great!]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:57:07]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... <br /> <br /> also i dont think i can join immediately <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"></div></blockquote><br /> <br /> What do you mean?</div></blockquote><br /> <br /> in <span class="glossaryitem" onmouseover='gp(634);'>PM</span> he said he would well,Pm when i can jump in.  cause it was already closed. he might just change his mind or maybe i read it wrong,but thats what it looked like to me.</div></blockquote><br /> <br /> Ok then.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:57:24]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... </div></blockquote><br /> <br /> Sssst <span style="font-size: 7px; line-height: normal;">(its the pillar of Autumn)</span></div></blockquote><br /> <br /> so its gonna get infected and get blown up by a guy in a robotic suit? sucks.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 20:58:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... </div></blockquote><br /> <br /> Sssst <span style="font-size: 7px; line-height: normal;">(its the pillar of Autumn)</span></div></blockquote><br /> <br /> so its gonna get infected and get blown up by a guy in a robotic suit? sucks.</div></blockquote><br /> <br /> Its part of the job discription for a "Paladin Cruiser"]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 21:05:03]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ We should remember that we'll be fighting on a battlefield with no up or down, allowing for some pretty zany tactical maneuvers. I call this maneuver the Kessler Turn:<br /> 1- Fly behind and above an enemy vessel, turning to minimize yourself as a target and to bring the majority of your weapons to bear.<br /> 2- When you are on top of the enemy vessel and your broadside is facing the top of said vessel, open fire.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 21:05:30]]> GMT</pubDate>
				<author><![CDATA[ Mordoskul]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... </div></blockquote><br /> <br /> Sssst <span style="font-size: 7px; line-height: normal;">(its the pillar of Autumn)</span></div></blockquote><br /> <br /> so its gonna get infected and get blown up by a guy in a robotic suit? sucks.</div></blockquote><br /> <br /> Its part of the job discription for a "Paladin Cruiser"</div></blockquote><br /> <br /> funny.holy name,unholy demise <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 21:07:29]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ I think we should remember that maneuvering through space is different to traditional nautical maneuvers since there is no friction.<br /> <br /> So a full stop will not necessarily stop the ship, but you'll need to go into full reverse to come to a stop.<br /> <br /> Also, does distances matter when firing torpedoes? For example, one round is mentioned, but if I fire them point blank, will there be a delay? Same thing if firing from 10km+ away, would it take 2-3+ turns to reach it's target?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 21:20:05]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Edited the Silent Star's profile to the following;<br /> <br /> 3 Lucifer-Pattern Heavy Cannons<br /> 2 Hydra-Pattern Torpedo Tubes<br /> 1 ESM Pod<br /> Point Defense System <br /> Launch Bay (Strike Fighters)]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 21:39:37]]> GMT</pubDate>
				<author><![CDATA[ Mordoskul]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... <br /> <br /> also i dont think i can join immediately <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"></div></blockquote><br /> <br /> What do you mean?</div></blockquote><br /> <br /> in <span class="glossaryitem" onmouseover='gp(634);'>PM</span> he said he would well,Pm when i can jump in.  cause it was already closed. he might just change his mind or maybe i read it wrong,but thats what it looked like to me.</div></blockquote><br /> <br /> Oh fine you can start with the rest, now stop with the puppy dog eyes or feel my boot dammit! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Note about torpedoes: they need range to arm and track their target, as firing or storing them armed is far too dangerous, if you fired them point blank they might still hit, but wouldn't penetrate or explode. (although it would be a funny response to someone getting all up in your grill) the one round is inclusive of their travel regardless of distance, as once armed and tracking they accelerate and can perform far more demanding maneuvers.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 22:34:37]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>Hmmm...your ship reminds e of halo sillyboy... <br /> <br /> also i dont think i can join immediately <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"></div></blockquote><br /> <br /> What do you mean?</div></blockquote><br /> <br /> in <span class="glossaryitem" onmouseover='gp(634);'>PM</span> he said he would well,Pm when i can jump in.  cause it was already closed. he might just change his mind or maybe i read it wrong,but thats what it looked like to me.</div></blockquote><br /> <br /> Oh fine you can start with the rest, now stop with the puppy dog eyes or feel my boot dammit! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> and now im going to go see a doctor about this boot print on my butt...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 22:40:34]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Constructing the <span class="glossaryitem" onmouseover='gp(293);'>rp</span> thread now, will need Final ship designs from those who haven't sent them ASAP.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 23:37:16]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Nice, can't wait to get my hands on that Apocalypse Cannon.. reminds me of the Vaygr Trinity cannon from HW2 <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> I also changed my bio a little on my first post. Hope you don't mind, it's just background info changes to fit in with the story rather than actual <span class="glossaryitem" onmouseover='gp(293);'>RP</span> gamebreaking changes.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jun 2011 23:57:17]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <img src="http://www.gunaxin.com/wp-content/uploads/2009/09/dr_weirdyes.jpg" border="0" /><br /> Gentlemen! behold! I have created.... This thing! <a href="http://www.dakkadakka.com/dakkaforum/posts/list/377593.page#2966016" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/377593.page#2966016</a><br /> <br /> Opening post is being written, but feel free to have a look and make sure your character sheets are alright. (and check out the little captions each ship has been given)]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 00:33:24]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Oh dear, I think my image hotlink got destroyed...<br /> <br /> Neverless! I have produced found an alternative link!<br /> <br /> <a href="http://www.rakrent.com/rtsc/pix/hw2/hw2-vaybc02.jpg" target="_blank" rel="nofollow">http://www.rakrent.com/rtsc/pix/hw2/hw2-vaybc02.jpg</a>]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 00:34:25]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Oh dear, I think my image hotlink got destroyed...<br /> <br /> Neverless! I have produced found an alternative link!<br /> <br /> <a href="http://www.rakrent.com/rtsc/pix/hw2/hw2-vaybc02.jpg" target="_blank" rel="nofollow">http://www.rakrent.com/rtsc/pix/hw2/hw2-vaybc02.jpg</a></div></blockquote><br /> <br /> Its working fine for me. let me know if anyone else can't see it and i'll upload it to my pohotobucket]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 00:39:12]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ yeah it's working fine now, must have been some dodgy coding.. Damn you script monkeys!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 00:40:50]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>Oh dear, I think my image hotlink got destroyed...<br /> <br /> Neverless! I have produced found an alternative link!<br /> <br /> <a href="http://www.rakrent.com/rtsc/pix/hw2/hw2-vaybc02.jpg" target="_blank" rel="nofollow">http://www.rakrent.com/rtsc/pix/hw2/hw2-vaybc02.jpg</a></div></blockquote><br /> <br /> Its working fine for me. let me know if anyone else can't see it and i'll upload it to my pohotobucket</div></blockquote><br /> <br /> nope,cant see da ship mate.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 00:43:19]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(293);'>RP</span> is officially open!! *cue dramatic Music* Those able to post may make an intro post now.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 01:47:10]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Name: Dylan C. Barlow<br /> Age: 28<br /> Gender:Male<br /> Personality:Funny, but can become a total douch at times, Stern, hard headed<br /> Nationality: European Federation (Swiss)<br /> Rank: <br /> Appearance:Tall, Brown Shaved hair, Green eyes, Muscular, Decent looking. He has slightly curved pinkys( Only noticable if he puts his hands together pinky to pinky)<br /> Bio: Dylan hails from a family of Crewmen, he is the first to become captain, thus he feels he should bring the family pride. He enlisted at 20, due to family and self crisis. He hails from a very rich family, and had a hand in desinging the Night Crawler. Dylan plans to help the fleet with his "Jack of Trades" ship.<br /> <br /> <br /> Ship Name: The Night crawler<br /> Class: Cruiser<br /> Appearance: A Black ship with gray and red trim, nice to the eyes on the outside and inside. Sleek ship with <br /> Hardpoints:<br /> 2 Alpha Design Heavy Cannons<br /> 2 Flack Cannons<br /> ESM Pod<br /> Launch Bay of Strike Fighters<br /> 2 Titan PatternTorpedo tubes<br /> <br /> Bio: A fairly new vessle, it is meant to provide support to other ships in all aspects of fighting, thus it dosn't do very well on it's own. The ship is a virgin to battle, Dylan being the first to fly it( Outside of testing) and give orders. Dylan Specificly had a hand in the installation of the ESM and Launch bay. ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 04:49:36]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Name: Dylan C. Barlow<br /> Age: 21<br /> Gender:Male<br /> Personality:Funny, but can become a total douche at times, Stern, hard headed<br /> Nationality: European Federation (Swiss)<br /> Rank: <br /> Appearance:tall, Brown, Green eyes, Muscular, Decent looking<br /> Bio: Dylan hails from a family of Crewmen, he is the first to become captain<br /> <br /> <br /> Ship Name: The Nightcrawler<br /> Class: Cruiser<br /> Appearance: A Black ship with gray and red trim, nice to the eyes on the outside and inside<br /> Hardpoints:<br /> 2 Heavy Cannons<br /> 2 Flak Cannon<br /> ESM Pod<br /> Launch Bay 4 Strike Fighters<br /> 2 Torpedo tubes<br /> <br /> Bio: A fairly new vessle, a good quality </div></blockquote><br /> <br /> A few problems with this sheet.<br /> <br /> -Spelling. I'm not going to be an absolute Nazi about it, my own isn't perfect either, but a little care and effort taken with posts makes everything more enjoyable. THIS IS A SUGGESTION <span class="glossaryitem" onmouseover='gp(421);'>TO</span> ALL OTHER PLAYERS ALSO.<br /> -Bios and Appearance of ship are too short, as is personality, you've given me nothing to work with and seems rushed. As above take some time to get your ducks in a row as it were. I can put you in at any time.<br /> -Hardpoints, you've got too many Launch bays, non carriers are restricted to one of each type.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 05:20:35]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Oh, I misread, Sorry about the launch bays I misunderstood. I see very few spelling errors, but they are there. I will rewrite it.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 05:28:01]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Yeah, I noticed the same thing after i wrote that, my apologies, i must have had a brain-fart. but my point about crafting your post still applies.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 05:35:04]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Thank you for forcing me to re-write it I had put I was Brown( That was Supposed to be brown hair, woops!) I also had a brainfart must be the time =)]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 05:39:30]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ Another point, you don't have orders yet, you're still awaiting the award ceremony that'll officially give you your command.<br /> <br /> Welcome to the Alliance Navy: You're just in time to join the other cadets at their favorite past-time: being yelled at. (favorite is determined by how often things occur.)]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 05:44:39]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Where is my beatifull pic of Trix  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> <br /> <br /> And if you want i can do a opening post, until i get to the "Party"<br /> <br /> Then you guys can carry my char, in your <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s until i get in. ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 06:42:12]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Where is my beatifull pic of Trix  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> <br /> <br /> And if you want i can do a opening post, until i get to the "Party"<br /> <br /> Then you guys can carry my char, in your <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s until i get in. </div></blockquote><br /> <br /> Character pictures are unnecessary, as awesome as they are. its them space ships that are the important things.<br /> <br /> As for a starter post, please go right ahead, it'll make my job easier, i was just concerned you'd be too busy to do one.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 06:47:53]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ My intro will go up tonight, after i finished studying. <br /> <br /> P.S. I like them little texts you wrote under each ship.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 06:50:54]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Can I still join this game? sillyboy told me about this and I'm willing to give it a try   <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:06:54]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ I think so, you may have to wait for a bit though, untill Lord Harrab can slot you into the story line.<br /> <br /> I would go ahead with posting your character sheeta and see what he says.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:10:02]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well, I'd let any number of people join my roleplay, but this isn't mine (a fact I'm still getting used to.. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">); it's Harrab's, so as Raptor said, it's his decision. I think one or two players have already joined since he declared it full.. so.. *shrug* Who knows?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:16:26]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Hi Angel, *waves*<br /> <br /> This isn't a darko thread? =0]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:18:46]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Hi Angel, *waves*<br /> <br /> This isn't a darko thread? =0</div></blockquote><br /> <br /> Congrats on 1.5k bro. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Anyway, it's not my thread as you well know ya silly boy. *whacks* <br /> <br /> It's been awhile since I've been a <span class="glossaryitem" onmouseover='gp(331);'>PC</span>, hence why I'm looking forward to this game and EF's so much. *cheesy grin*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:20:56]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ nope. and we better no let the cat take control,lest he corrupt us all! *hugs a dog*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:21:39]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ 1.5k hurray<br /> <br /> <img src="http://2.bp.blogspot.com/_F1hyzSLs8Ls/TS23lsnwyfI/AAAAAAAAABQ/BCY1lFusJSU/s1600/feest.gif" border="0" /><br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:22:53]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>nope. and we better no let the cat take control,lest he corrupt us all! *hugs a dog*</div></blockquote><br /> <br /> I'll get you, I'll get you all! Just you wait and see.. *plots*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:23:30]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>1.5k hurray<br /> <br /> <img src="http://2.bp.blogspot.com/_F1hyzSLs8Ls/TS23lsnwyfI/AAAAAAAAABQ/BCY1lFusJSU/s1600/feest.gif" border="0" /><br /> </div></blockquote><br /> <br /> Woo! Party! -cue zombie gatecrashers-]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:24:33]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>nope. and we better no let the cat take control,lest he corrupt us all! *hugs a dog*</div></blockquote><br /> <br /> I'll get you, I'll get you all! Just you wait and see.. *plots*</div></blockquote><br /> <br /> *throws sillyboy in front of me*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:24:43]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ ..Heh.. Meatshields..]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:25:52]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Hey its not because i'm the meatshield, that you can......<br /> <br /> Oh wait i volunteerd  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> <br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:26:13]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Hey its not because i'm the meatshield, that you can......<br /> <br /> Oh wait i volunteerd  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> <br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> you did? ok,well thanks <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:27:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ *Points Ion Cannon at klimino and The Meatshield*<br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:28:47]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>*Points Ion Cannon at klimino and The Meatshield*<br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> *pushes sillyboy forward* *runs away* your on your own dude!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:31:47]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ But.......But....<br /> <br /> Why so cruel  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:32:26]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>But.......But....<br /> <br /> Why so cruel  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> </div></blockquote><br /> <br /> i dont like dying.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:33:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Stop bickering or I'll have to fire you out of the torpedo tubes of my ship!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:33:19]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Stop bickering or I'll have to fire you out of the torpedo tubes of my ship!</div></blockquote><br /> <br /> 1st you have to get onto my ship somehow and capture me and get ono your ship. and ill keel you!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:34:27]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ ah, but you better be nice...Or i might think; i'm going to let this one pass.<br /> <br /> Be friendly to your tank, people! <br /> <br /> I have warned you Klimino  <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:39:46]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>ah, but you better be nice...Or i might think; i'm going to let this one pass.<br /> <br /> Be friendly to your tank, people! <br /> <br /> I have warned you Klimino  <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"> </div></blockquote><br /> <br />  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> awww....but its fun....]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:41:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Stop bickering or I'll have to fire you out of the torpedo tubes of my ship!</div></blockquote><br /> <br /> +1 to this.<br /> <br /> I will order my strike craft to blow you out of the water/sky/space/not sure what.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:41:23]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ 1 strike craft? ......... Looks at point defences *Muhahaha*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:43:39]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>1 strike craft? ......... Looks at point defences *Muhahaha*</div></blockquote><br /> <br /> yeah even i could take it out. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:44:49]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>1 strike craft? ......... Looks at point defences *Muhahaha*</div></blockquote><br /> <br /> Mabey not you then, but the rest of you.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:45:28]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>1 strike craft? ......... Looks at point defences *Muhahaha*</div></blockquote><br /> <br /> Mabey not you then, but the rest of you.</div></blockquote><br /> <br />  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:46:55]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ All o' ya shut it now, or I'll go rogue and make you all very intimately acquainted with my kids: my big girls, the Ion Cannon triplets and also their buddies, the Heavy Cannon brothers. <br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:48:23]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>1 strike craft? ......... Looks at point defences *Muhahaha*</div></blockquote><br /> <br /> Mabey not you then, but the rest of you.</div></blockquote><br /> <br />  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> *hands sillyboy a briefcase of money* defend me meat!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:48:40]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>All o' ya shut it now, or I'll go rogue and make you all very intimately aquainted with my kids: my big girls, the Ion Cannon triplets and also their buddies, the Heavy Cannon brothers. <br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> ummm....ummm...err....*runs away*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:49:33]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Um... Lets re unify the fleet, we don't want to destroy ourselves before we even get command of our ships now do we.<br /> <br /> Are we all friends again now?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:50:21]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Um... Lets re unify the fleet, we don't want to destroy ourselves before we even get command of our ships now do we.<br /> <br /> Are we all friends again now?</div></blockquote><br /> <br /> Hmm.....im thinking....*stares at the cat*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:51:23]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>: Does anyone know when we get to blow stuff up?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:52:03]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Then again, perhaps I shouldn't have begged for the chance to fight a Dreadnought in my <span class="glossaryitem" onmouseover='gp(634);'>PM</span> to Harrab..  <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0">  No doubt some of y'all will get dragged into whatever trouble I've gotten us all into. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> This is why we should save our ships and ammo...]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:54:32]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Then again, perhaps I shouldn't have begged for the chance to fight a Dreadnought in my <span class="glossaryitem" onmouseover='gp(634);'>PM</span> to Harrab..  <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0">  No doubt some of y'all will get dragged into whatever trouble I've gotten us all into. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> This is why we should save our ships and ammo...</div></blockquote><br /> <br /> i swear if that the 1st thing we meet,im going to maim that cat so bad he never meows again!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:57:48]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Tss, one alone, we can take, we've got enough firepower  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 17:59:02]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Tss, one alone, we can take, we've got enough firepower  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> err...yeah...it has 30 hardpoint, that's 30 heavy cannons if you want to go their. all im aying is,my little frigate will not be on the front line or coming to help any who get their engines blown off. ill go back to my corner now. *throw darko out of corner and sits down*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:01:51]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ We must have to fire first, then half will die, and then we take it down  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:04:17]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Name: Riaz Zephyrus <br /> Gender: Male<br /> Age: 25<br /> Nationality: Confederation of Jupiler . <br /> Personality: fluent, always try to be the best , isn't afraid to take risks and wants everyone listen to him<br /> Rank: Officer-Cadet/Lt commander<br /> Appearance: small, black grey hair, green eyes, standard uniform, bionic leg and a scar over his eye due to the battle with the pirates<br /> <img src="http://bbsimg.ngfiles.com/15/20846000/ngbbs4b8c120fac8b4.jpg" border="0" /><br /> <br /> Bio: He was born in a poor family, they lived in a slum , but his home was destroyed during a police razzia. That's when Riaz fled and went stealing for the first time to survive. After some years he was ready for the bigger work and joined a gang. His first task was to blow up the national bank of Jupiler. Unfortunately the police appeared and his fellow gang members fled the scene while he was still inside the bank. He couldn't escape no more and he was caught by the police. At his trial he got the option of spending his live in prison or joining the navy alliance. Off course he chose to join the navy  Over the years he proved to be an exceptional recruit , even getting the honour to join the university. And thanks to his exceptional fly capabilities he earned the honour of joining the centenial fleet. <br /> <br /> Ship Name: "Anubis"<br /> Class: Destroyer<br /> Appearance:<br /> <img src="http://www.dailygalaxy.com/photos/uncategorized/2007/09/10/spaceship_earth_to_mars.jpg" border="0" /><br /> <br /> Hard-point<br /> Point <span class="glossaryitem" onmouseover='gp(186);'>Def</span>: 2<br /> Flack Cannon: 1<br /> Ion Cannon : 2<br /> ESM Pod: 1<br /> Brigde: 1<br /> <br /> Bio: He got the ship from the navy commander after he helped to conquer a pirate vessel who tried to pass the Peruvian blockade. The Pirates were caught and hanged he was awarded with their ship, the ship was repaired and retrofitted up to navy alliance standards .... Aaaarrgh!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:04:48]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>We must have to fire first, then half will die, and then we take it down  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> -_- says the meatshield...]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:05:40]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Hey it's Auron!.. in Space!<br /> <br /> Anyway I have the most guns in the fleet, so I have the last word. Mwaahahahaha.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:08:28]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>We must have to fire first, then half will die, and then we take it down  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> -_- says the meatshield...</div></blockquote><br /> <br /> yup, i have to die, so do you. Because we don't have enough weapons to be qualified to survive.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> But we can still abbandon ship.<br /> <br /> @Angel<br /> <br /> Seems we got another assault cruiser...]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:08:54]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Hey it's Auron!.. in Space!<br /> <br /> Anyway I have the most guns in the fleet, so I have the last word. Mwaahahahaha.</div></blockquote><br /> <br /> i think lots would say otherwise. *shuffles in corner at sight of darkos ion and heavy cannons*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:09:45]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>We must have to fire first, then half will die, and then we take it down  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> -_- says the meatshield...</div></blockquote><br /> <br /> Forget meatshield, he's now our official kamikaze. He'll ram the Dreadnought, thus being martyred and enjoying fleeting glory before I appear to steal it with my Ion Cannons.<br /> <br /> <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:10:22]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Quick overload your fusion core! ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:10:55]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Whats wrong with Cruisers?(He is a destroyer)<br /> I think I should re-assign my ESM everyone else has one to]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:11:12]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>We must have to fire first, then half will die, and then we take it down  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> -_- says the meatshield...</div></blockquote><br /> <br /> yup, i have to die, so do you. Because we don't have enough weapons to be qualified to survive.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> But we can still abbandon ship.<br /> <br /> @Angel<br /> <br /> Seems we got another assault cruiser...</div></blockquote><br /> <br /> 1. nope,i fly off and leave you guy to die.go team...we never decided on a team name and all that,did we?<br /> <br /> 2.<span class="glossaryitem" onmouseover='gp(84);'>lol</span>,im still the smallest.<span style="font-size: 18px; line-height: normal;">no one pet my ship! </span>]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:11:34]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ M'kay. *kicks klimino's puny Frigate*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:12:34]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ We have huge fire power!<br /> I have just counted the offensive weapons on the main <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> page, and this is what I found:<br /> <br /> 15 Torpedo Tubes<br /> 16 Launch Bays<br /> 3 Ion Cannons<br /> 10 Heavy Cannons<br /> <br /> plus lots of point defences, flak cannons and esm pods, and we don't even have the whole fleets sheets yet.<br /> <br /> We can take on a dreadnought easily!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:12:59]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>We must have to fire first, then half will die, and then we take it down  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> -_- says the meatshield...</div></blockquote><br /> <br /> Forget meatshield, he's now our official kamikaze. He'll ram the Dreadnought, thus being martyred and enjoying fleeting glory before I appear to steal it with my Ion Cannons.<br /> <br /> <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> but if silly dies i wont have anyone to hide behind <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:13:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Kamikaze.....<br /> <br /> That's it no cover for you!  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:13:26]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ I think sillyboy as kamikaze would be a good idea, I kill the others afterwards he exploded]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:13:35]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>M'kay. *kicks klimino's puny Frigate*</div></blockquote><br /> <br /> hey! mean...i still have your corner though  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:13:48]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Is dark the only person with Ion Cannons?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:14:18]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Kamikaze.....<br /> <br /> That's it no cover for you!  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> </div></blockquote><br /> <br /> awww...i want my money back!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:14:43]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ We should just have a bland name like Battlegroup A, or Local System Task force, or maybe Fleet Solar? (providing we are on Earth, otherwise something like Fleet Centauri if we're based in Alpha Centauri)]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:14:59]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Put a cloaking field on your frigate when you get chance, that way you can hide once your meatshield dies.<br /> Also, you can scout better cloaked.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:15:04]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ No I also have 2 ion cannons but his ship is stronger than mine :-) ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:15:16]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Is dark the only person with Ion Cannons?</div></blockquote><br /> <br /> No, EagleArk and the new guy with the destroyer (Sorry forgot your name) have Ions too.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:16:10]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Put a cloaking field on your frigate when you get chance, that way you can hide once your meatshield dies.<br /> Also, you can scout better cloaked.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>id</span> already have one if it had been on the list *grumble*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:16:50]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ I thought I had  filled the last spot???Whatever we'll see, good to have to more Ion Cannons]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:17:12]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Just wait till I fit an Apocalypse cannon on my ship...<br /> <br /> Now that's firepower!<br /> <br /> Also, can you fit an apocalypse cannon on a Frigate? That would be ballsy.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:17:32]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ muhaha, my money now. *runs away*<br /> <br /> And why does everyone thinks i'm gonna die  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:17:40]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ I guess you could, destroyed after 4 shots though...]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:18:10]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Isn't your ship the self proclaimed "tank"? So basically everyone would be shooting you first?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:19:11]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Just wait till I fit an Apocalypse cannon on my ship...<br /> <br /> Now that's firepower!<br /> <br /> Also, can you fit an apocalypse cannon on a Frigate? That would be ballsy.</div></blockquote><br /> <br /> it would certainly slow me down <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <blockquote><div><cite>sillyboy wrote:</cite>muhaha, my money now. *runs away*<br /> <br /> And why does everyone thinks i'm gonna die  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> </div></blockquote><br /> <br /> cause i hide behind you and everyone else forces you to be a kamikaze.<br />  and get back here! *chases*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:19:46]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Let's kill our <span class="glossaryitem" onmouseover='gp(186);'>def</span> tanker :-) than we can take over his role as meatshield]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:20:41]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ I don't think kamikaze is the right idea.<br /> Getting Damaged/Destroyed/Killed really doesn't sound fun.<br /> <br /> Mabey we should think up some better stratagies.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:21:38]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>angel of heaven wrote:</cite>Let's kill our <span class="glossaryitem" onmouseover='gp(186);'>def</span> tanker :-) than we can take over his role as meatshield</div></blockquote><br /> <br /> luckily im to small to be a meatshield  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:22:05]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Sounds like a good idea what did you thought of killing sillyboy?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:22:15]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>angel of heaven wrote:</cite>Let's kill our <span class="glossaryitem" onmouseover='gp(186);'>def</span> tanker :-) than we can take over his role as meatshield</div></blockquote><br /> <br /> Or just have two meatshields!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:22:20]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>I don't think kamikaze is the right idea.<br /> Getting Damaged/Destroyed/Killed really doesn't sound fun.<br /> <br /> Mabey we should think up some better stratagies.</div></blockquote><br /> <br /> hmmm.....i hide behind silly,silly hide behind darko,darko hides behind everyone else,everyone else hides behind me.its full proof!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:23:42]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I don't think kamikaze is the right idea.<br /> Getting Damaged/Destroyed/Killed really doesn't sound fun.<br /> <br /> Mabey we should think up some better stratagies.</div></blockquote><br /> <br /> hmmm.....i hide behind silly,silly hide behind darko,darko hides behind everyone else,everyone else hides behind me.its full proof!</div></blockquote><br /> <br /> A brilliant idea :-) why don't you be the kamikaze?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:25:15]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Doesn't Make sense, the fleet would look like this:<br /> <br /> -----FRONT-----<br /> Everyone else<br /> Darko<br /> Silly<br /> klimino<br /> Everyone else<br /> Darko<br /> -----BACK-----<br /> <br /> Your idea puts darko and everyone else in 2 places at once...]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:26:19]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>angel of heaven wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I don't think kamikaze is the right idea.<br /> Getting Damaged/Destroyed/Killed really doesn't sound fun.<br /> <br /> Mabey we should think up some better stratagies.</div></blockquote><br /> <br /> hmmm.....i hide behind silly,silly hide behind darko,darko hides behind everyone else,everyone else hides behind me.its full proof!</div></blockquote><br /> <br /> A brilliant idea :-) why don't you be the kamikaze?</div></blockquote><br /> <br /> im to small,<span class="glossaryitem" onmouseover='gp(269);'>id</span> bounce off their shields  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  plus then you guys couldnt hide behind me.<span class="glossaryitem" onmouseover='gp(411);'>WE</span> MUST NOT BREAK THE DEFENSIVE CIRCLE!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:26:38]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ We should all hide next to the sun, so when pirates drop out of hyperspace, we co-ordinate our ECM modules to make them drop out of warp into the sun!<br /> <br /> Hooray, no fighting needed!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:26:52]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Doesn't Make sense, the fleet would look like this:<br /> <br /> -----FRONT-----<br /> Everyone else<br /> Darko<br /> Silly<br /> klimino<br /> Everyone else<br /> Darko<br /> -----BACK-----<br /> <br /> Your idea puts darko and everyone else in 2 places at once...</div></blockquote><br /> <br /> Yeah just split us up in 2 and make a circle :p they won't hit us at all :p I'm in the middle :p]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:28:03]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Doesn't Make sense, the fleet would look like this:<br /> <br /> -----FRONT-----<br /> Everyone else<br /> Darko<br /> Silly<br /> klimino<br /> Everyone else<br /> Darko<br /> -----BACK-----<br /> <br /> Your idea puts darko and everyone else in 2 places at once...</div></blockquote><br /> <br /> <span style="font-size: 18px; line-height: normal;"> its the defensive circle! its full proof! </span>]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:28:05]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>We should all hide next to the sun, so when pirates drop out of hyperspace, we co-ordinate our ECM modules to make them drop out of warp into the sun!<br /> <br /> Hooray, no fighting needed!</div></blockquote><br /> <br /> Now this is a good tactic.<br /> I could use my ships massive computer core (Read my intro post for details) to calculate how!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:28:15]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>We should all hide next to the sun, so when pirates drop out of hyperspace, we co-ordinate our ECM modules to make them drop out of warp into the sun!<br /> <br /> Hooray, no fighting needed!</div></blockquote><br /> <br /> Now this is a good tactic.<br /> I could use my ships massive computer core (Read my intro post for details) to calculate how!</div></blockquote><br /> <br /> but...but...but my fancy paint job  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:29:33]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>We should all hide next to the sun, so when pirates drop out of hyperspace, we co-ordinate our ECM modules to make them drop out of warp into the sun!<br /> <br /> Hooray, no fighting needed!</div></blockquote><br /> <br /> Now this is a good tactic.<br /> I could use my ships massive computer core (Read my intro post for details) to calculate how!</div></blockquote><br /> <br /> but...but...but my fancy paint job  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> </div></blockquote><br /> <br /> What about it?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:30:18]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>We should all hide next to the sun, so when pirates drop out of hyperspace, we co-ordinate our ECM modules to make them drop out of warp into the sun!<br /> <br /> Hooray, no fighting needed!</div></blockquote><br /> <br /> Now this is a good tactic.<br /> I could use my ships massive computer core (Read my intro post for details) to calculate how!</div></blockquote><br /> <br /> but...but...but my fancy paint job  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> </div></blockquote><br /> <br /> What about it?</div></blockquote><br /> <br /> the sun will ruin iiiit!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:31:01]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ don't worry, just apply some sunscreen on your ship.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:31:20]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>don't worry, just apply some sunscreen on your ship.</div></blockquote><br /> <br /> im from pluto,i dont know what that stuff is  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:32:01]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Isn't your ship the self proclaimed "tank"? So basically everyone would be shooting you first?</div></blockquote><br /> <br /> I have the same hardpoint as everyone else, so i'm not a real tanker. I'm going to take down as many torpedos as possible. But then will disperse the others over the other ships, so we can stay alive as long as possible.<br /> <br /> <blockquote><div><cite>angel of heaven wrote:</cite>Let's kill our <span class="glossaryitem" onmouseover='gp(186);'>def</span> tanker :-) than we can take over his role as meatshield</div></blockquote><br /> <br /> <blockquote><div><cite>angel of heaven wrote:</cite>Sounds like a good idea what did you thought of killing sillyboy?</div></blockquote><br /> <br /> Thanks bro  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:32:12]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Ahem, on a more serious note, we also have the "Close Support Drill" available to all ships, meaning that all carriers and torpedo users should be with me so we can abuse this to the maximum.<br /> <br /> I can imagine 15 Torpedoes per turn with strike craft support ensuring they reach their target can cripple dreadnought in five rounds!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:33:50]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>Isn't your ship the self proclaimed "tank"? So basically everyone would be shooting you first?</div></blockquote><br /> <br /> I have the same hardpoint as everyone else, so i'm not a real tanker. I'm going to take down as many torpedos as possible. But then will disperse the others over the other ships, so we can stay alive as long as possible.<br /> <br /> <blockquote><div><cite>angel of heaven wrote:</cite>Let's kill our <span class="glossaryitem" onmouseover='gp(186);'>def</span> tanker :-) than we can take over his role as meatshield</div></blockquote><br /> <br /> <blockquote><div><cite>angel of heaven wrote:</cite>Sounds like a good idea what did you thought of killing sillyboy?</div></blockquote><br /> <br /> Thanks bro  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> </div></blockquote><br /> <br /> It's not fair :p you decides who dies first so we'll better shoot you?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:34:02]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>angel of heaven wrote:</cite>It's not fair :p you decides who dies first so we'll better shoot you?</div></blockquote><br /> <br /> Basicly.... Yes  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:35:15]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Ahem, on a more serious note, we also have the "Close Support Drill" available to all ships, meaning that all carriers and torpedo users should be with me so we can abuse this to the maximum.<br /> <br /> I can imagine 15 Torpedoes per turn with strike craft support ensuring they reach their target can cripple dreadnought in five rounds!</div></blockquote><br /> <br /> that could be risky...that putting alot of people close together.one well place barrage and all of you are damaged up.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:36:07]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>angel of heaven wrote:</cite>It's not fair :p you decides who dies first so we'll better shoot you?</div></blockquote><br /> <br /> Basicly.... Yes  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> I guess we'll have to find another tactic then? ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:36:07]]> GMT</pubDate>
				<author><![CDATA[ angel of heaven]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ There is no weapon that causes area damage to my knowledge, and we won't be clustered up. <br /> <br /> We'll probably be several KM apart to avoid collisions etc. but Close Support Drill allows us to focus fire better anyway.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:37:12]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>angel of heaven wrote:</cite>It's not fair :p you decides who dies first so we'll better shoot you?</div></blockquote><br /> <br /> Basicly.... Yes  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> wait...does this say the meatshield has power over us O.o oh f*ck.! keep the money!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:37:21]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>angel of heaven wrote:</cite>It's not fair :p you decides who dies first so we'll better shoot you?</div></blockquote><br /> <br /> Basicly.... Yes  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> wait...does this say the meatshield has power over us O.o oh f*ck.! keep the money!</div></blockquote><br /> <br /> More... Moaaaar!<span style="font-size: 18px; line-height: normal;"> Money for the moneythrone!</span>]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:38:26]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>There is no weapon that causes area damage to my knowledge, and we won't be clustered up. <br /> <br /> We'll probably be several KM apart to avoid collisions etc. but Close Support Drill allows us to focus fire better anyway.</div></blockquote><br /> <br /> a bunch of torpedoes or a carpet of bombs from bombers. these are slightly area effect.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:38:40]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>angel of heaven wrote:</cite>It's not fair :p you decides who dies first so we'll better shoot you?</div></blockquote><br /> <br /> Basicly.... Yes  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> wait...does this say the meatshield has power over us O.o oh f*ck.! keep the money!</div></blockquote><br /> <br /> More... Moaaaar!<span style="font-size: 18px; line-height: normal;"> Money for the moneythrone!</span></div></blockquote><br /> <br /> err..im from pluto...errr..i no have money?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:39:20]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>There is no weapon that causes area damage to my knowledge, and we won't be clustered up. <br /> <br /> We'll probably be several KM apart to avoid collisions etc. but Close Support Drill allows us to focus fire better anyway.</div></blockquote><br /> <br /> a bunch of torpedoes or a carpet of bombs from bombers. these are slightly area effect.</div></blockquote><br /> <br /> Well it could be torpedo nukes... We're in space afterall, don't have to think about enviroment.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:39:51]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>We should all hide next to the sun, so when pirates drop out of hyperspace, we co-ordinate our ECM modules to make them drop out of warp into the sun!<br /> <br /> Hooray, no fighting needed!</div></blockquote><br /> <br /> Now this is a good tactic.<br /> I could use my ships massive computer core (Read my intro post for details) to calculate how!</div></blockquote><br /> <br /> but...but...but my fancy paint job  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> </div></blockquote><br /> <br /> What about it?</div></blockquote><br /> <br /> the sun will ruin iiiit!</div></blockquote><br /> <br /> Use your shields and somehow configure them to reflect heat.<br /> <br /> <blockquote><div><cite>Snarky wrote:</cite>Ahem, on a more serious note, we also have the "Close Support Drill" available to all ships, meaning that all carriers and torpedo users should be with me so we can abuse this to the maximum.<br /> <br /> I can imagine 15 Torpedoes per turn with strike craft support ensuring they reach their target can cripple dreadnought in five rounds!</div></blockquote><br /> <br /> This could be a good idea, mabey if I stick with Darko, and you stay with Lord Harrab's carrier, we will be able to send barrages of mixed weapons fire from multiple directions.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:40:11]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>angel of heaven wrote:</cite>It's not fair :p you decides who dies first so we'll better shoot you?</div></blockquote><br /> <br /> Basicly.... Yes  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> wait...does this say the meatshield has power over us O.o oh f*ck.! keep the money!</div></blockquote><br /> <br /> More... Moaaaar!<span style="font-size: 18px; line-height: normal;"> Money for the moneythrone!</span></div></blockquote><br /> <br /> err..im from pluto...errr..i no have money?</div></blockquote><br /> <br /> Well i hope you have enough for a tombstone  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:40:23]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yes, but I doubt they could reach all our ships.<br /> <br /> Do remember that naval vessels must keep a certain distance to avoid <i>collisions</i>. I understand that this is a sci-fi <span class="glossaryitem" onmouseover='gp(293);'>RP</span>, but common sense prevails in this situation.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:41:04]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Yes, but I doubt they could reach all our ships.<br /> <br /> Do remember that naval vessels must keep a certain distance to avoid <i>collisions</i>. I understand that this is a sci-fi <span class="glossaryitem" onmouseover='gp(293);'>RP</span>, but common sense prevails in this situation.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span>]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:41:46]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>There is no weapon that causes area damage to my knowledge, and we won't be clustered up. <br /> <br /> We'll probably be several KM apart to avoid collisions etc. but Close Support Drill allows us to focus fire better anyway.</div></blockquote><br /> <br /> a bunch of torpedoes or a carpet of bombs from bombers. these are slightly area effect.</div></blockquote><br /> <br /> Well it could be torpedo nukes... We're in space afterall, don't have to think about enviroment.</div></blockquote><br /> <br /> yes we do. now we can dodge up, down,left,right,etc. but we also dont want to ram each other (well,maybe ill bounce off darko for some amusement <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">) plus if were in a meteor belt of somethin...]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:42:00]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>angel of heaven wrote:</cite>It's not fair :p you decides who dies first so we'll better shoot you?</div></blockquote><br /> <br /> Basicly.... Yes  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> wait...does this say the meatshield has power over us O.o oh f*ck.! keep the money!</div></blockquote><br /> <br /> More... Moaaaar!<span style="font-size: 18px; line-height: normal;"> Money for the moneythrone!</span></div></blockquote><br /> <br /> err..im from pluto...errr..i no have money?</div></blockquote><br /> <br /> Well i hope you have enough for a tombstone  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> is being buried under a bunch of snow count as a tomebstone <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:43:53]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Fighting among meteors would be awesome!<br /> Sneak strike craft assaults from long range, and torpedos into people who haven't seen us yet.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:44:13]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>is being buried under a bunch of snow count as a tomebstone <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> for poor people.... Yes]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:45:39]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Fighting among meteors would be awesome!<br /> Sneak strike craft assaults from long range, and torpedos into people who haven't seen us yet.</div></blockquote><br /> <br /> and <span class="glossaryitem" onmouseover='gp(269);'>id</span> be sent to the front lines cause im the only one who can slip between them -_-]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:45:55]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>is being buried under a bunch of snow count as a tomebstone <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> for poor people.... Yes</div></blockquote><br /> <br /> im a naval officer! im not poor! am i?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:46:48]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ That depends, you could be on the lowest pay band for insulting Lord Harrab's character xD]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:47:43]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>That depends, you could be on the lowest pay band for insulting Lord Harrab's character xD</div></blockquote><br /> <br /> i insulted her? when  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:48:22]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>is being buried under a bunch of snow count as a tomebstone <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> for poor people.... Yes</div></blockquote><br /> <br /> im a naval officer! im not poor! am i?</div></blockquote><br /> <br /> we're naval officers! paid by the goverment! the goverment!.... So not good enough.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:48:23]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>is being buried under a bunch of snow count as a tomebstone <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> for poor people.... Yes</div></blockquote><br /> <br /> im a naval officer! im not poor! am i?</div></blockquote><br /> <br /> we're naval officers! paid by the goverment! the goverment!.... So not good enough.</div></blockquote><br /> <br /> no wonder you stole my money...were all poor! lets party! at least we can get laid easily and get free booze  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:49:52]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>That depends, you could be on the lowest pay band for insulting Lord Harrab's character xD</div></blockquote><br /> <br /> i insulted her? when  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> You know what you said...  <br /> <br /> <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> -&gt;  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  -&gt;  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:50:24]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>That depends, you could be on the lowest pay band for insulting Lord Harrab's character xD</div></blockquote><br /> <br /> i insulted her? when  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> You know what you said...  <br /> <br /> <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> -&gt;  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  -&gt;  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  </div></blockquote><br /> <br /> call me crazey.<span style="font-size: 24px; line-height: normal;">but i have no fething clue what your talking about! when did i insult the fething b*tch?!? </span>]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:53:07]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Just now?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:53:41]]> GMT</pubDate>
				<author><![CDATA[ Devastator]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Haha! Right into my trap!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:53:57]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Klimino got punked. =o]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:55:05]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ @Darko<br /> <br /> BFF!!!!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 18:58:59]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Devastator wrote:</cite>Just now?</div></blockquote><br /> <br /> dangit..<br /> <br /> <blockquote><div><cite>Snarky wrote:</cite>Haha! Right into my trap!</div></blockquote><br /> <br /> f*ck you.your with darko,arnt you?<br /> <br /> <blockquote><div><cite>sillyboy wrote:</cite>Klimino got punked. =o</div></blockquote><br /> <br /> hey... <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> <br /> <br /> <blockquote><div><cite>sillyboy wrote:</cite>@Darko<br /> <br /> BFF!!!!<br /> <br /> </div></blockquote><br /> <br /> oh no,he got you!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:01:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Tss me and darko go way back ............... all the way to the great Zed thread (i believe we hit 100 pag, before it fell apart? Can't remember the number :(  )]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:03:36]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><br /> <blockquote><div><cite>Snarky wrote:</cite>Haha! Right into my trap!</div></blockquote><br /> <br /> f*ck you.your with darko,arnt you?<br /> <br /> </div></blockquote><br /> <br /> It seems I may have revealed my hand too soon... ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:04:17]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Mwahaha. This thread, and my superiority over you all within it, makes me laugh. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Anyway, I've done my intro post, so if everyone else who hasn't already could follow suite, then that'd be great, because I want <strike>to blow <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up already</strike> to begin peaceful negotiations with people who are opposed to us.<br /> <br /> Also, I <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'d Harrab earlier with a massive replacement for the <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> original post that I compiled in the space of over an hour and a half, which he should hopefully post up soon. Didn't include any character profiles that have been added tonight. *shrug*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:05:06]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Tss me and darko go way back ............... all the way to the great Zed thread (i believe we hit 100 pag, before it fell apart? Can't remember the number :(  )</div></blockquote><br /> <br /> 99 Pages actually. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><br /> <blockquote><div><cite>Snarky wrote:</cite>Haha! Right into my trap!</div></blockquote><br /> <br /> f*ck you.your with darko,arnt you?<br /> <br /> </div></blockquote><br /> <br /> It seems I may have revealed my hand too soon... </div></blockquote><br /> <br /> Pfft, nothing an Ion Cannon down the throat won't fix. *turns to obliterate the corner with klimino in it*<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:06:59]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Is there any way you can post a preview for us to peruse? ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:07:09]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Mwahaha. This thread, and my superiority over you all within it, makes me laugh. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Anyway, I've done my intro post, so if everyone else who hasn't already could follow suite, then that'd be great, because I want <strike>to blow <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up already</strike> to begin peaceful negotiations with people who are opposed to us.<br /> <br /> Also, I <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'d Harrab earlier with a massive replacement for the <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> original post that I compiled in the space of over an hour and a half, which he should hopefully post up soon. Didn't include any character profiles that have been added tonight. *shrug*</div></blockquote><br /> <br /> i will keep fighting you cat til im colder than my home world of pluto! you will not brain wash me like you did so many others....so many. luckily im ok with being on my own  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:08:14]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Is there any way you can post a preview for us to peruse? </div></blockquote><br /> <br /> <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> :sigh: (this needs to be an emoticon.. ehem.. Orkmoticon..)<br /> <br /> Alrighty, I'll go and find it, and fix all the codes. I left the many, many, MANY codes with a space in them so that Harrab could copy-paste the entire thing into the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> and then fix the codes, rather than have to put them in himself (which I doubt he wouldn't bother.. not suggesting anything, it's just that I added a great many <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">).]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:09:01]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Tss me and darko go way back ............... all the way to the great Zed thread (i believe we hit 100 pag, before it fell apart? Can't remember the number :(  )</div></blockquote><br /> <br /> 99 Pages actually. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><br /> <blockquote><div><cite>Snarky wrote:</cite>Haha! Right into my trap!</div></blockquote><br /> <br /> f*ck you.your with darko,arnt you?<br /> <br /> </div></blockquote><br /> <br /> It seems I may have revealed my hand too soon... </div></blockquote><br /> <br /> Pfft, nothing an Ion Cannon down the throat won't fix. *turns to obliterate the corner with klimino in it*<br /> </div></blockquote><br /> <br /> *runs away* you can have your corner back stupid cat...im all alone in this fight agianst you,arnt i?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:09:26]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Mwahaha. This thread, and my superiority over you all within it, makes me laugh. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Anyway, I've done my intro post, so if everyone else who hasn't already could follow suite, then that'd be great, because I want <strike>to blow <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up already</strike> to begin peaceful negotiations with people who are opposed to us.<br /> <br /> Also, I <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'d Harrab earlier with a massive replacement for the <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> original post that I compiled in the space of over an hour and a half, which he should hopefully post up soon. Didn't include any character profiles that have been added tonight. *shrug*</div></blockquote><br /> <br /> i will keep fighting you cat til im colder than my home world of pluto! you will not brain wash me like you did so many others....so many. luckily im ok with being on my own  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> Hah! Poke the larry!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> If I give you this tasty apple, will you join me? ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:10:05]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Tss me and darko go way back ............... all the way to the great Zed thread (i believe we hit 100 pag, before it fell apart? Can't remember the number :(  )</div></blockquote><br /> <br /> 99 Pages actually. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><br /> <blockquote><div><cite>Snarky wrote:</cite>Haha! Right into my trap!</div></blockquote><br /> <br /> f*ck you.your with darko,arnt you?<br /> <br /> </div></blockquote><br /> <br /> It seems I may have revealed my hand too soon... </div></blockquote><br /> <br /> Pfft, nothing an Ion Cannon down the throat won't fix. *turns to obliterate the corner with klimino in it*<br /> </div></blockquote><br /> <br /> *runs away* you can have your corner back stupid cat...im all alone in this fight agianst you,arnt i?</div></blockquote><br /> <br /> Tsk tsk, look at all these quote towers.<br /> <br /> Anyway, you're not alone. It's all a conspiracy really, for you see, you're actually working for me already.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:11:01]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Mwahaha. This thread, and my superiority over you all within it, makes me laugh. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Anyway, I've done my intro post, so if everyone else who hasn't already could follow suite, then that'd be great, because I want <strike>to blow <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up already</strike> to begin peaceful negotiations with people who are opposed to us.<br /> <br /> Also, I <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'d Harrab earlier with a massive replacement for the <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> original post that I compiled in the space of over an hour and a half, which he should hopefully post up soon. Didn't include any character profiles that have been added tonight. *shrug*</div></blockquote><br /> <br /> i will keep fighting you cat til im colder than my home world of pluto! you will not brain wash me like you did so many others....so many. luckily im ok with being on my own  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> Hah! Poke the larry!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> If I give you this tasty apple, will you join me? </div></blockquote><br /> <br /> no. i dont give a f*** bout apples....hmmm..NO! i cant! must not be tempted by the cat!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:11:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Tss me and darko go way back ............... all the way to the great Zed thread (i believe we hit 100 pag, before it fell apart? Can't remember the number :(  )</div></blockquote><br /> <br /> 99 Pages actually. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><br /> <blockquote><div><cite>Snarky wrote:</cite>Haha! Right into my trap!</div></blockquote><br /> <br /> f*ck you.your with darko,arnt you?<br /> <br /> </div></blockquote><br /> <br /> It seems I may have revealed my hand too soon... </div></blockquote><br /> <br /> Pfft, nothing an Ion Cannon down the throat won't fix. *turns to obliterate the corner with klimino in it*<br /> </div></blockquote><br /> <br /> *runs away* you can have your corner back stupid cat...im all alone in this fight agianst you,arnt i?</div></blockquote><br /> <br /> Tsk tsk, look at all these quote towers.<br /> <br /> Anyway, you're not alone. It's all a conspiracy really, for you see, you're actually working for me already.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> oh my....oh my...<span style="font-size: 24px; line-height: normal;">NOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! </span>]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:12:11]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Mwahaha. This thread, and my superiority over you all within it, makes me laugh. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Anyway, I've done my intro post, so if everyone else who hasn't already could follow suite, then that'd be great, because I want <strike>to blow <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up already</strike> to begin peaceful negotiations with people who are opposed to us.<br /> <br /> Also, I <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'d Harrab earlier with a massive replacement for the <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> original post that I compiled in the space of over an hour and a half, which he should hopefully post up soon. Didn't include any character profiles that have been added tonight. *shrug*</div></blockquote><br /> <br /> i will keep fighting you cat til im colder than my home world of pluto! you will not brain wash me like you did so many others....so many. luckily im ok with being on my own  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> Hah! Poke the larry!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> If I give you this tasty apple, will you join me? </div></blockquote><br /> <br /> no. i dont give a f*** bout apples....hmmm..NO! i cant! must not be tempted by the cat!</div></blockquote><br /> <br /> *wolfish grin*<br /> <br /> "Your soul will me mine! All miiiiiiiiiiiiiiiiiineeeeeeeee!" *mad cackle*]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:12:55]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>Is there any way you can post a preview for us to peruse? </div></blockquote><br /> <br /> <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> :sigh: (this needs to be an emoticon.. ehem.. Orkmoticon..)<br /> <br /> Alrighty, I'll go and find it, and fix all the codes. I left the many, many, MANY codes with a space in them so that Harrab could copy-paste the entire thing into the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> and then fix the codes, rather than have to put them in himself (which I doubt he wouldn't bother.. not suggesting anything, it's just that I added a great many <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">).</div></blockquote><br /> <br /> Haha! And in the end, I shan't read it at all!<br /> <br /> Now let us feast on tasty  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"> while everybody else works their socks off. I'll be in my quarters with a whiskey chaser.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:14:28]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Mwahaha. This thread, and my superiority over you all within it, makes me laugh. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Anyway, I've done my intro post, so if everyone else who hasn't already could follow suite, then that'd be great, because I want <strike>to blow <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up already</strike> to begin peaceful negotiations with people who are opposed to us.<br /> <br /> Also, I <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'d Harrab earlier with a massive replacement for the <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> original post that I compiled in the space of over an hour and a half, which he should hopefully post up soon. Didn't include any character profiles that have been added tonight. *shrug*</div></blockquote><br /> <br /> i will keep fighting you cat til im colder than my home world of pluto! you will not brain wash me like you did so many others....so many. luckily im ok with being on my own  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> Hah! Poke the larry!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> If I give you this tasty apple, will you join me? </div></blockquote><br /> <br /> <br /> <br /> no. i dont give a f*** bout apples....hmmm..NO! i cant! must not be tempted by the cat!</div></blockquote><br /> <br /> *wolfish grin*<br /> <br /> "Your soul will me mine! All miiiiiiiiiiiiiiiiiineeeeeeeee!" *mad cackle*</div></blockquote><br /> <br /> <font color='red'>will it now? interesting...i assume your going to win this? well i say i want blood,your blood. *grabs cat and beats it with a little kid.rips out the kids spine and shoves it in the cats mouth.slowly cuts open the cat and pulls spine out of its stomach* hows that for you winning you fething cat!?!? </font><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:16:14]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>Is there any way you can post a preview for us to peruse? </div></blockquote><br /> <br /> <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> :sigh: (this needs to be an emoticon.. ehem.. Orkmoticon..)<br /> <br /> Alrighty, I'll go and find it, and fix all the codes. I left the many, many, MANY codes with a space in them so that Harrab could copy-paste the entire thing into the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> and then fix the codes, rather than have to put them in himself (which I doubt he wouldn't bother.. not suggesting anything, it's just that I added a great many <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">).</div></blockquote><br /> <br /> Haha! And in the end, I shan't read it at all!<br /> <br /> Now let us feast on tasty  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"> while everybody else works their socks off. I'll be in my quarters with a whiskey chaser.</div></blockquote><br /> <br /> You will read it all and you bloody well know it.<br /> <br /> Also, I did notice that I forgot a few codes when I sent the <span class="glossaryitem" onmouseover='gp(634);'>PM</span>, but I'm going to <span class="glossaryitem" onmouseover='gp(634);'>PM</span> him this refined version. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> Speaking of him, he's got to read about 5 pages of this thread when he gets back! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> -------------------THE <span class="glossaryitem" onmouseover='gp(280);'>OP</span>-------------------<br /> <br /> <br /> <br /> <br /> <br /> <br /> <b>Please do not post in this thread unless you are one of the pre-approved players. Others wishing to get involved may say so in the following link:</b> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/377125.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/377125.page</a><br /> <br /> <br /> <i>A Shared Dream<br /> <br /> <br /> For centuries mankind had looked up to the night skies in wonder and awe, naming the Constellations, watching the silent dance of planets and moons, and dreaming that one daythey could swim amongst them in the infinite void of space.<br /> Mankind’s first steps into space were crude and infrequent. Fuelled more by internal bickering and posturing than any desire for genuine advancement of their people, many astounding leaps of discovery and invention soon ignored in favour of the next one. Their landing on the moon, merely a few decades after inventing powered flight, was cast aside as trivial as Mars became the next target for competing nations to aim for.<br /> It wasn’t until Europe federated in 2018, and led by France combined the resources of all it’s former independent nations, and founded the first lunar colony within sight of where Neil Armstrong had placed mankind’s first footprint on the dust, that mankind realised the potential of a race united with one purpose. Two years later, within the confined main hall of Lunar Base Joan D’arc, Representatives from every nation on Earth’s surface signed the Human Systems Alliance charter and pledged their country’s support in colonising the wider galaxy. For the first time in it’s history, Humanity stood united under a shared dream, the Human Systems Alliance was born.<br /> Although united under a mutually elected government, the nations of earth was still allowed a certain level of independence, their existing governments where slotted into an overarching hierarchy with few problems, each elected an ambassador to represent them on the council and were allowed to pursue their own projects to colonise space, provided they obeyed the laws and directives of the Alliance and shared their findings freely with the entire planet.<br /> Space ship technology advanced in leaps and bounds, in 2045, England’s HMS Queen Victoria landed on mars, its prototype Ion drive propelling it across the vast gulf between planets at a fraction of the time it had taken earlier probes. In 2092, Japanese and German scientists perfected an energy shield generator that rendered anything within its protective bubble almost immune to projectiles. 2102 saw the perfection of Terra-forming tech by America, and by 2105 the first trees were planted under open sky on Martian soil. 2120 was the birth year of the ship-mounted rail gun, developed by Germany as a way of destroying asteroids or other solid objects that could breach a ship’s shield, and it’s use as an offensive weapon was realised immediately.<br /> Aware of the possible dangers the galaxy could contain, the Alliance Navy was formed, its members plucked from around the world, and trained in orbit above the world of their birth. Their ranks swelled as colony after colony was founded across the solar system, and thousands of eager men and women flocked to defend their new homes. Hundreds of dull grey ships prowled the solar system, ensuring that everyone remember the union that had allowed them to get even this far into space.<br /> <br /> It has been over a hundred years since the Alliance Navy was formed, and mankind has spread far amongst the stars. You are an Officer-Cadet of this proud organization, training for six years to command your own ship, explore, defend and command the cosmos. Now, as your final days at Fort Norton Academy draw near, you eagerly await the awarding of your ceremonial sword and the ship that comes with it.</i><br /> -----<br /> <b>Game rules are in the Interest thread.</b><br /> -----<br /> <br /> <font color='orange'><span style="font-size: 24px; line-height: normal;">THE FLEET</span><br /> <br /> Fleet name: 14th Fleet, The Centennial Exploration Fleet - AKA "Centennial Explorers"<br /> <br /> Fleet motto: <i>A hundred years of exploring, oh, and a hundred more to go!</i><br /> <br /> Fleet emblem:<br /> <img src="http://www.highergraphics.com/images/CPL-049.GIF" border="0" /><br /> <br /> <u>Ships of the Fleet:</u><br /> Dreadnoughts: 0<br /> Battleships: 2<br /> Carriers: 2<br /> Cruisers: 3<br /> Destroyers: 1<br /> Frigates: 1<br /> <br /> Darkvoid's Advanced Tactica (fleet-scale engagements only, but scaled-down versions could be applied to smaller engagements)<br /> <br /> <u>Divide and Conquer</u><br /> <br /> 1) Darkvoidof40k + RaptorsTallon - The carrier can protect the battleship, with point defence and interceptors, while the battle ship engages targets. This section assaults the front of the enemy fleet. Codename: Anvil (Fleet core/rally point)<br /> <br /> 2) sillyboy + EagleArk + Snarky - The buffer Cruiser can provide protection for the heavy firepower coming from the heavily armed Battleship and Destroyer. This section assaults the weaker flank of the two, rolling up the line, destroying the enemy craft with broadside hits. Codename: Hammer<br /> <br /> 3) Mordoskul + Toastedandy + Lord Harrab + lord commissar klimino - Two cruisers together will provide a faster element alongside the Frigate, which also acts as a Scout before the actual engagement. Their mix of weapons allows them to cope with all situations, with strike-craft support from the Carrier. They confuse and harass the enemy, causing as much damage as possible. Codename: Gauntlet<br /> <br /> <br /> <br /> All Alliance craft have access to the following traits:<br /> <br /> 1) <u>Close Support Drill</u><br /> <br /> Alliance ships crews and their captains are trained to value mutual co-operation, its what got them this far, as a result, ships that remain in close proximity may combine their point defenses to defend against strike-craft and can combine their Torpedo attacks into a single devastating volley.<br /> <br /> </font><br /> <br /> <br /> <font color='orange'><span style="font-size: 24px; line-height: normal;"><u>CHARACTERS</u><br /> </span></font><br /> <br /> <font color='green'>ACTIVE CHARACTERS: #9</font><br /> <font color='violet'>INACTIVE CHARACTERS: #0 </font><br /> <font color='red'>CHARACTER FATALITIES: #0</font><br /> <font color='orange'>TOTAL CHARACTERS: #9</font><br /> <br /> <br /> <font color='green'><br /> <br /> <u>Games Master: Lord Harrab</u><br /> Name: Maya Sharpe<br /> Gender: Female<br /> Age: 32<br /> Nationality: European Federation (German.)<br /> Personality: Driven, demanding. She knows that everyone can achieve much if they put effort into it, anyone who she feels doesn't try their hardest isn't worth her time.<br /> Rank: Admiral<br /> Appearance: Tall and imposing, Flame-read hair hangs down her back in a long braid. Suffered intense burns across her entire body during the Battle for New London and still bears the scars across her face and neck.<br /> <br /> Bio: Coming from a long family history of Military service, Maya thought it was a no-brainer that she would follow her parents footsteps and enlist in the Navy at 18 with no complaints. Graduation at the top of her class and with the highest test scores stunned the alliance brass that tutored her, that combined with her natural good-looks made her the poster girl of the Alliance for several years, yet it was during the Battle of New London that she earned her lasting fame. Successfully defending an entire planet from a Pirate invasion, (that included a mighty dreadnaught,) with only her Carrier, "Vanguard". her rise through the ranks afterwards was meteoritic, and now she serves as a training officer at Fort Norton, prepping the officers of a new exploratory fleet to be formed under her command.<br /> <br /> <br /> Ship Name: <i>Vanguard</i><br /> Class: Carrier<br /> <br /> Appearance:<br /> <img src="http://i1104.photobucket.com/albums/h336/lord_harrab1/2787670747_629f0cb6e1.jpg" border="0" /><br /> <i>The Pride of the Alliance Navy, beginning its life as little more than a mobile refinery and an odd post of the Highest Scoring cadet in Alliance history, the Battle for New London proved its worth so well that many future Carriers were based off of its design.</i><br /> <br /> Hard-points: 10<br /> - 2 Torpedo tubes<br /> - 6 Launch bays. (3 Interceptors, 3 Bombers)<br /> - 2 point defenses<br /> - 1 ESM pod.<br /> <br /> Bio: Although outdated-looking on the outside, <i>Vanguard</i> carries cutting edge tech within her old and battered hull, and is even more Famous throughout the Alliance then it's captain.<br /> Originally designed as a mobile refinery and factory, intended to travel between systems gathering resources, upsurges of pirate attacks against the outer colonies in the years approaching the Navy's one hundred years anniversary, that required the vessel's refit into a dedicated combat vessel. New London was the closest planet to the wandering harvester with the required industry to perfrom the changes, so the Vanguard was sent there. Its was merely a few days after the work was complete that the massive pirate fleet attacked, and the new warship was thrown into the fires of combat all to soon with an entire word at the stake.<br /> <br /> <br /> <u>Player: Darkvoidof40k</u><br /> Name: Natalie Maria Rose<br /> Age: 24<br /> Gender: Female<br /> Nationality: English<br /> Rank: Officer Cadet/ Lt Commander<br /> Personality: Compassionate, kind, friendly, good-natured, polite and often quiet - her words softly spoken. She has never been in a real combat situation before, and so has yet to earn the respect of her peers, being one of the youngest women ever to be promoted to the position of Captain. Most other Captain's are jealous and angry at her because she has been given such a coveted post, and also fear that she is not competent enough to manage such a large ship. This has lead to some confidence issues, but she always tries her hardest to impress and earn her title.<br /> Appearance: 5'11", neck-length blonde hair, soft features, svelte figure.<br /> Bio: Fresh out of the academy, she has always dreamed of the stars; of exploration; colonisation and advancement. She has also always wanted to be successful, and now she is, commanding an advanced battleship. Unfortunately, she has very little actual experience and neither does her crew. They are unproven, and the first few hostile encounters and tricky situations will undoubtedly shape them and bring them closer together as they work side-by-side. There have been many complaints that such a green officer is being given captaincy of possibly the most advanced Battleship in the stars. Some, in her defense, argue that she was the most conveniently available person to take the post, others that it's a fresh start - a new ship with a new crew, and a select few actually argue that she was chosen because of her potential. Whatever the case, Captain Rose stands ready to do her duty.<br /> <br /> Ship Name: <i>The Pioneer</i><br /> Class: Battleship<br /> <br /> Hardpoints: 10<br /> - Bridge<br /> - Primary Ion Cannon (bow mount - centre)<br /> - Secondary Ion Cannon (bow mount - port)<br /> - Tertiary Ion Cannon (bow mount - starboard)<br /> - Point Defenses (scattered)<br /> - Primary Heavy Cannon (Tertiary section mount)<br /> - Secondary Heavy Cannon (Tertiary section mount)<br /> - ESM Pod (located near rear of ship and engine control)<br /> <br /> Bio: A new vessel, the first of the Mars-pattern Battleship sub-class, <i>The Pioneer</i> is aptly named. It was designed to be a serious threat towards hostile vessels, primarily capital ships. It is ill-suited to engage squadrons of strike-craft, and is especially vulnerable to co-ordinated bomber attacks due to its low number of point defenses. Nonetheless, it was built with the intention of accompanying at least one other ship at all times in dangerous situations, and so its lack of small-arms firepower can be compensated for. In larger fleet movements, it is generally paired with a Carrier, so that they can act as a unified unit - <i>The Pioneer</i> bringing massive fire power whilst its cousin ship brings strike-craft forces. However, though it is arguably the most advanced of its kind, it is unproved and its crew are as <span class="glossaryitem" onmouseover='gp(111);'>raw</span> as uncooked fish.<br /> <br /> Appearance:<br /> <img src="http://swampfoxrulz.webs.com/phoenix%5B1%5D.jpg" border="0" /><br /> <i>The Pioneer about to bring its formidable forward firepower to bear on a hapless drone during trials. Initial estimates of the battleships' offensive capability were greatly exceeded and it is hoped it will maintain such exceptional performance whilst in real combat situations.</i><br /> <br /> <br /> <u>Player: Mordoskul</u><br /> Name: Manfred Kessler<br /> Age: 37<br /> Gender: Male<br /> Personality: Kessler's not afraid to crack a joke or break the tension if the situation demands, tending to be open and friendly to all. During a crisis, he remains calm and level-headed, giving orders carefully and curtly.<br /> Nationality: European Federation (German)<br /> Rank: Lt Commander<br /> Appearance: Kessler is a tall man with a slightly pale complexion, a feature made more apparent by his neatly trimmed black beard and mustache. He has a slightly thin nose beneath his pair of hazel eyes.<br /> Bio: As a boy, Manfred was always fascinated by the stars, spending many long nights gazing up at them from the roof of his home in Koln, Germany. When he was of age, he enlisted in the Alliance Navy, giddy with excitement to tread the stars for the first time. Serving aboard the good ship Vanguard under Admiral Maya Sharpe for most of his career, he was inducted into officer training, learning how to manage a vessel of his own. Training proceeded as planned, and after many arduous and dull months, Kessler was promoted to Lt Commander of the good ship <i>Silent Star</i>, where he now eagerly awaits his deployment.<br /> <br /> Ship Name: <i>Silent Star</i><br /> Class: Sentinel Class Cruiser<br /> Appearance:<br /> <img src="http://images.bit-tech.net/content_images/2009/04/30-pc-games-to-play-before-you-die/r.jpg" border="0" /><br /> <i>Fresh out of the nearby Shipyards, the [i]Silent Star[/i is] undergoing a systems check over the Colony World of Rita. A new design from the German Astronautic Corporations and incorporating the latest weapons systems, initial estimates of its effectiveness look very promising. </i><br /> <br /> Hard Points: 8<br /> - Bridge<br /> - 3 Lucifer-Pattern Heavy Cannons<br /> - 2 Hydra-Pattern Torpedo Tubes<br /> - 1 ESM Pod<br /> - Point Defense System<br /> - Launch Bay (Strike Fighters)<br /> Bio: The first of several new Sentinel Class Cruisers, the Silent Star has only just finished her assembly, and has yet to earn any battle-scars. She is Lt Commander Manfred Kessler's pride and joy, and the two share an almost intimate bond.<br /> <br /> <br /> <u>Player: Sillyboy</u><br /> Name: Trix Zedong<br /> Age: 24<br /> Gender: Female<br /> Personality: Controled, polite, honour is very important.<br /> Nationality: Chinese Confederation (she is from the planet Aria)<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Small, green eyes, blue hair, standard issued navy uniform, athletic.<br /> Bio: She is Trix from the House of Zedong. It is one of the leading houses on Aria, with a proud military history. Every firstborn of the House has served in the alliance since its founding. And now it isTrix's time to bring glory and honour to their home. She left her homeplanet at the age of 18 to join the Alliance navy. Trough the six years of rigorous training, she never stopped. She always tried to be the best she can to serve her House. And now after six years, she is going to get control of her own ship and cross the space like her House did during the Great Expansion.<br /> <br /> <br /> Ship Name: <i>Aslinde</i><br /> Class: "Paladin Cruiser"<br /> Hardpoints: 8<br /> - Point defenses x5<br /> - Heavy cannon x1<br /> - Torpedo launchers x1<br /> - ESM pod<br /> - Bridge<br /> <br /> Bio: The Aslinde is a newly created Paladin cruiser, wich is commonly reffered to as a "Buffer". Paladin cruisers are defensive cruisers, in battle the position themselves between the enemy and the fleet. Their reactive shields and point defences will try to take as many enemy torpedos down, before they get to the fleet. A buffer ship is one of the most dangerous positions in the fleet, they are the first ones in and the last ones out. They are also issued with 1 torpedolauncher, to protect themselves when out alone, or to take out targets of opportunity.<br /> <br /> Appearance:<br /> <img src="http://i53.tinypic.com/2rdu9uf.jpg" border="0" /><br /> <i>The Aslinde's Sister Ship, the Pillar of Autumn was DIA escorting refugees from a pirate raid, thanks to their sacrifice, over 3 million people were spared the horrors of a pirate work camp. As a mark of remembrance, each Paladin carries an Image of the lost vessel in its Captains cabin.</i><br /> <br /> <br /> <u>Player: RaptorsTallon</u><br /> Name: Garan Majoric<br /> Age: 35<br /> Gender: Male<br /> Personality: Highly Intelligent, and a natural commander. Was the top of his class in training school. He enjoys command, and can follow orders from more senior figures. He won’t hesitate to punish insubordination. He excels in tactical planning and is never unprepared.<br /> Nationality: European Federation (British)<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Tall (6’3”), with brown hair and eyes. His hair is cut quite short. He is healthy, but not particularly fit.<br /> Bio: He was born in London, and is descended from a long line of ship designers and scientists. His father was the designer of the Orion Class Carrier which he now pilots, and his mother was a top laser scientist, and met his father while working on the development of the Nebula class cruiser, over 45 years ago. He had always wanted to explore the stars as a child, and was constantly watching Sci-fi films. He accepted immediately, when offered a place at the training school, and is now ready for command.<br /> <br /> <br /> Ship Name: <i>Void Phoenix</i><br /> Class: Carrier<br /> Appearance: Long sleek ship, with a matt Grey/Black hull.<br /> Hard points: 10<br /> - 1 Patriot Class ESM Pod<br /> - Bridge<br /> - 7 Launch Bays (3 Hammer Class Bombers, 2 Thunder Class Strike Fighters, 2 Omega Class Interceptors)<br /> - 1 Phantom Class Torpedo Tube<br /> - 2 Legacy Class Point Defenses<br /> Bio: The Devastator is fresh out of the shipyards. It is the third Orion Class Carrier which has been built, but is by far the most sophisticated. It is fitted with the latest in weapons and computer systems, most of which have been fitted for the first time on this ship. One of the most exiting pieces of technology on this ship is the brand new AI system built into the mainframe. AI has been around for a long time, this system however, uses holo-projectors to make an actual humanoid form for its self. This AI can even take command of the ship in an emergency, such as the death of the captain during a combat situation. The ship carries Hammer Class Bombers, Omega Class Interceptors and Thunder Class Strike Fighters. These strike craft are all brand new out of the factories, but are crewed by experienced pilots, from the recently decommission carrier 'Dragon'. The crew are well trained and hardworking, having been trained at the crew schools of Cuba, reputably the best in the world.<br /> <br /> <img src="http://images.wikia.com/eve/images/9/97/Chimera2.jpg" border="0" /><br /> <i>The Void Phoenix is currently undergoing field trials before being cleared for active duty. The third of its type, this Carrier contains an Advanced "Smart" AI system capable of full autonomous control of the vessel during combat.</i><br /> <br /> <br /> <br /> <u>Player: Snarky</u><br /> Name: Mark Reynolds<br /> Age: 32<br /> Gender: Male<br /> Personality: Brash, Risk taker.<br /> Nationality: American<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: Average, looks like a typical member of the navy.<br /> Bio: Serving in the navy for 12 years as a NCO, he was finally recommended by his Captain for retraining as a commissioned officer after seeing his command of the Hornet against a pirate raid.<br /> <br /> Ship: <i>Horizon</i><br /> Class: Battleship/ 1st <span class="glossaryitem" onmouseover='gp(44);'>Gen</span> Dreadnought prototype<br /> Appearance: A long ship, designed for firing broadside shots.<br /> Hard Points:<br /> - 1 ESM Pod<br /> - Bridge<br /> - 1 Flak Cannon<br /> - 1 Launch Bay<br /> - 7 Torpedo Tubes<br /> <br /> Bio: One of the older capital ships, designed as a commerce raider of traditional naval tactics. Severely outdated, but still has enough firepower and sheer superstructure to keep up with more modern warships. Very minimal ablative shielding, but has a very solid hull. Has been refitted several times to comply with naval standards and to act as countermeasures against the latest technology of rival ships. Originally designed as an upgrade from the lesser Battle Cruiser, known as the "Eisenhower" class the <u>Horizon</u> was the second ship of her class. Much larger than a conventional Battle Ship, the Eisenhower class had far more firepower than any conventional ship of it's time.<br /> <br /> Forty years on, and with the arrival of the latest Dreadnought class ships, the Eisenhower class ships have become all but obsolete. The Horizon is the only surviving member of her class, being saved from scrap as its fate by Admiral J. Chester, one of the former commanders of the ship. Being refitted with newer ESM modules and a complement of Plasma Torpedoes, it no longer has an advantage over conventional Battle Ships but can match newer ships with its sheer mass, shrugging off hits that would cripple even the most technologically advanced warship. The years of service and refitting have not caught up well with the Horizon, although it's hull and weapons are up to standard, the old Behemoth class reactor simply cannot power the latest shield generators that the Alliance fleet uses, hence the Horizon has far weaker shields than a ship typical of it's size. The Horizon has had over eight Captains in it's service history, the latest being Commander Reynolds.<br /> <br /> <img src="http://i1104.photobucket.com/albums/h336/lord_harrab1/hw2-vygdestroyers.jpg" border="0" /><br /> <i>Originally from a "Linebreaker" Squadron of Alliance Prototype Dreadnoughts that was famed for eliminating a Pirate base during the Second Expansion. Although this type of ship is officially retired from service now that the modern "Apocalypse" class Dreadnought has passed its trials, this one still remains as capable and reliable Battleship with many battle honors.</i><br /> <br /> <br /> <u>Player: lord commissar klimino</u><br /> Name: Issac Vangard<br /> Age: 24<br /> Gender: Male<br /> Personality: Optimistic. Tries to be up-beat but can be 'dark' when angry.<br /> Nationality: American colonist from Pluto<br /> Rank: Officer Cadet/ Lt Commander<br /> Appearance: pale. pitch black long hair.dark eyes. skinny.tall. tribal tattoo on left hand.<br /> Bio: Born on a frozen waste, he always had to see the bright side of things, even during the several pirate attacks that killed most of his friends and family. When he found out about a recruiting station nearby, he walked there. As he sat through class after class, he got a reputation of being careless. His tactics in training were effective, but risky and hastily created. When he graduated, he asked for a Frigate. He wanted something fast and small.<br /> <br /> Ship Name: <i>The Mutt</i><br /> Class: Frigate<br /> Appearance:<br /> <img src="http://images.wikia.com/homeworld/images/1/14/Hiigaran_Ion_Cannon_Frigate.jpg" border="0" /><br /> <i>Originally entered service as an Ion Cannon Frigate of the 6th fleet, "Mutt" was heavily damaged in its first engagement due to reckless action on behalf of its captain, and most of its crew was lost, refitted as a standard assault frigate and given to a new recruit, it is hoped that its new commander will treat her right.</i><br /> Hardpoints: 4<br /> - Point Defenses<br /> - 2 heavy cannons<br /> - ESM pod<br /> <br /> <br /> <br /> <u>Player: TheWildHost</u><br /> Name: Dylan C. Barlow<br /> Age: 28<br /> Gender: Male<br /> Personality: Funny, but can become a total douch at times, Stern, hard headed<br /> Nationality: European Federation (Swiss)<br /> Rank:<br /> Appearance: Tall, Brown Shaved hair, Green eyes, Muscular, Decent looking. He has slightly curved pinky's (Only noticable if he puts his hands together pinky to pinky)<br /> Bio: Dylan hails from a family of Crewmen, he is the first to become captain, thus he feels he should bring the family pride. He enlisted at 20, due to family and self crisis. He hails from a very rich family with many holdings in Alliance ship design, an by an unusual coincidence they were primary designers of the Night Crawler. On his admittance to Fort Norton, Dylan Swore he would not Fail the Alliance with this unusual "Jack of All Trades" ship.<br /> <br /> <br /> Ship Name: <i>The Night Crawler</i><br /> Class: Cruiser<br /> Appearance:<br /> <img src="http://i1104.photobucket.com/albums/h336/lord_harrab1/1347282-rokh_super.jpg" border="0" /><br /> <i>Another prototype newly added to the Alliance Roster. With its multipurpose load-out and comfortable interiors, this ship is designed for long patrols along the Badlands, and destroying those who dare cross the border.</i><br /> <br /> Hardpoints: 8<br /> - 2 Alpha-class Heavy Cannons<br /> - 2 Flack Cannons<br /> - ESM Pod<br /> - Launch Bay (Strike Fighters)<br /> - 2 Titan Pattern Torpedo tubes<br /> <br /> Bio: A fairly new vessel, it is meant to provide support to other ships in all aspects of combat. The ship is a virgin to battle, Dylan being the first to command this "Ranger" Class Cruiser. Dylan Specifically requested modifications in the form of the installation of the ESM and Launch bay.<br /> <br /> </font> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/377125/2969959.page</link>
				<pubDate><![CDATA[Tue, 21 Jun 2011 19:27:44]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Mwahaha. This thread, and my superiority over you all within it, makes me laugh. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Anyway, I've done my intro post, so if everyone else who hasn't already could follow suite, then that'd be great, because I want <strike>to blow <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t up already</strike> to begin peaceful negotiations with people who are opposed to us.<br /> <br /> Also, I <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'d Harrab earlier with a massive replacement for the <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> original post that I compiled in the space of over an hour and a half, which he should hopefully post up soon. Didn't include any character profiles that have been added tonight. *shrug*</div></blockquote><br /> <br /> i will keep fighting you cat til im colder than my home world of pluto! you will not brain wash me like you did so many others....so many. luckily im ok with being on my own  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> </div></blockquote><br /> <br /> Hah! Poke the larry!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> If I give you this tasty apple, will you join me? </div></blockquote><br /> <br /> <br /> <br /> no. i dont give a f*** bout apples....hmmm..NO! i cant! must not be tempted by the cat!</div></blockquote><br /> <br /> *wolfish grin*<br /> <br /> &quot;Your soul will me mine! All miiiiiiiiiiiiiiiiiineeeeeeeee!&quot; *mad cackle*</div></blockquote><br /> <br /> <font color='red'>will it now? interesting...i assume your going to win this? well i say i want blood,your blood. *grabs cat and beats it with a little kid.rips out the kids spine and shoves it in the cats mouth.slowly cuts open the cat and pulls spine out of its stomach* hows that for you winning you fething cat!?!? </font><br /> <br /> </div></blockquote><br /> <br /> That's it, his ship is going down.  <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"> <br /> <br /> <br /> I jest. Maybe. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:28:47]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Um, not sure what has happened here, but I think we should get back to the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> and stop the infighting]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:29:05]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Um, not sure what has happened here, but I think we should get back to the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> and stop the infighting</div></blockquote><br /> <br /> Chill dude, a bit of light banter is good for the soul. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> Nobody's saying anything seriously here, 'tis all just a great big joke, cleverly orchestrated by the resident genius cat.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:31:04]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ you forgot host in the tactics thing <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:31:40]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>Um, not sure what has happened here, but I think we should get back to the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> and stop the infighting</div></blockquote><br /> <br /> Chill dude, a bit of light banter is good for the soul. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> Nobody's saying anything seriously here, 'tis all just a great big joke, cleverly orchestrated by the resident genius cat.</div></blockquote><br /> <br /> <font color='red'> <span style="font-size: 18px; line-height: normal;">DIE CAT! </span></font>errr...yeah..nothing personal <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:32:47]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Ok, I kind of lost track of what people were talking about and wether they were serious or not...]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:33:02]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> <br /> That's it, his ship is going down.  <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"> <br /> <br /> <br /> I jest. Maybe. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> lets make a deal.i sew you back up,and you leave the mutt alone.deal?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:34:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> <br /> That's it, his ship is going down.  <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"> <br /> <br /> <br /> I jest. Maybe. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> lets make a deal.i sew you back up,and you leave the mutt alone.deal?</div></blockquote><br /> <br /> Hmm.. I'll have to think about tha-<span style="font-size: 18px; line-height: normal;">RAWR RABID ZOMBIE ATTACK CAT MODE </span><br /> <br /> *cuts klimino into bitesize pieces, then proceeds to consume his chewy flesh*<br /> <br /> ..Deal you say?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:41:39]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> <br /> That's it, his ship is going down.  <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"> <br /> <br /> <br /> I jest. Maybe. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> lets make a deal.i sew you back up,and you leave the mutt alone.deal?</div></blockquote><br /> <br /> Hmm.. I'll have to think about tha-<span style="font-size: 18px; line-height: normal;">RAWR RABID ZOMBIE ATTACK CAT MODE </span><br /> <br /> *cuts klimino into bitesize pieces, then proceeds to consume his chewy flesh*<br /> <br /> ..Deal you say?</div></blockquote><br /> <br /> meh,ive gone through worse  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">  next time try to make it evil, mk?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:45:40]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ *Looks around*<br /> <br /> *shakes head*<br /> <br /> *sighs in disbelieve*<br /> <br /> You haven't changed a single bit, didn't you dark?  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:47:27]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>*Looks around*<br /> <br /> *shakes head*<br /> <br /> *sighs in disbelieve*<br /> <br /> You haven't changed a single bit, have you dark?  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> </div></blockquote><br /> <br /> Meow.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:48:58]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>*Looks around*<br /> <br /> *shakes head*<br /> <br /> *sighs in disbelieve*<br /> <br /> You haven't changed a single bit, didn't you dark?  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> </div></blockquote><br /> <br /> evil can change? also his big post confuzeld me. he has 9 people in his teams thing at the top,yet he forgot to put the wildhost in a tam.but i also only counted 8 profiles in da green. strange,right?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:49:22]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Bah, damned inconsistencies, thought I'd nailed 'em all. I'll get 'em next time. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:50:35]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ Strange indeed...<br /> <br /> Wel the cat thing is newish, before it was DOWII]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:50:37]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Strange indeed...<br /> <br /> Wel the cat thing is newish, before it was DOWII</div></blockquote><br /> <br /> so even he was taken by the cat ? <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 19:53:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ You forgot me...  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:04:14]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>You forgot me...  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"></div></blockquote><br /> <br /> he did? i thought i saw you..wait which part?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:05:19]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ oh.i see were...that still leaves another missing person. host is missing in teams,you and () are missing in profiles. <br /> <br /> get to it cat!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:08:06]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ I'm in the process of sending the refined version to Harrab as we speak - and don't worry EagleArk, you're included in that one. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:09:01]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm in the process of sending the refined version to Harrab as we speak - and don't worry EagleArk, you're included in that one. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> ha ha! the cat messed up! the cat messed up!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:14:55]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>ha ha! the cat messed up! the cat messed up!</div></blockquote><br /> And its your job to clear the crap from the floor..<br /> Literally..<br /> With your bare hands.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:16:31]]> GMT</pubDate>
				<author><![CDATA[ Devastator]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm in the process of sending the refined version to Harrab as we speak - and don't worry EagleArk, you're included in that one. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> ha ha! the cat messed up! the cat messed up!</div></blockquote><br /> <br /> Don't test me.  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:17:19]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Devastator wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>ha ha! the cat messed up! the cat messed up!</div></blockquote><br /> And its your job to clear the crap from the floor..<br /> Literally..<br /> With your bare hands.</div></blockquote><br /> <br /> never. im not helping that cat! or you! or any of his little minions! he wont get me,he wont!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:17:37]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm in the process of sending the refined version to Harrab as we speak - and don't worry EagleArk, you're included in that one. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> ha ha! the cat messed up! the cat messed up!</div></blockquote><br /> <br /> Don't test me.  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> </div></blockquote><br /> <br /> i just did  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:18:01]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command: Crystal Angels RP Interest Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Devastator wrote:</cite>[stuff]</div></blockquote><br /> <br /> Oh, well look who the cat dragged in.<br /> <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jun 2011 20:19:09]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ok <span class="glossaryitem" onmouseover='gp(524);'>GM</span> said to come here for disscussion,so i am.<br /> <br /> on a random note i found out toastedandy is the player thats missing from the green section. heck,has he even posted once?]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:12:39]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>ok <span class="glossaryitem" onmouseover='gp(524);'>GM</span> said to come here for disscussion,so i am.<br /> <br /> on a random note i found out toastedandy is the player thats missing from the green section. heck,has he even posted once?</div></blockquote><br /> <br /> No, and as he's provided me with no further information on his character, he's not in the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> yet, but once he gets involved, i'll find a way to include him.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:14:12]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ So, is the Admiral flying with us, and am I still beat up? Im asking because of sillys post]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:14:16]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Uhm....Who?<br /> <br /> also:<br /> <br /> <blockquote><div><cite>Lord Harrab wrote:</cite><span class="glossaryitem" onmouseover='gp(524);'>GM</span> RULING <br /> <br /> Players may now only dictate their own characters actions, and will have to wait and see if any other charter they mention in their posts goes along with any actions they request in that post.<br /> <br /> Example:<br /> <br /> Player A's character asks Player B's to move out of their way, as their post involves them running to catch a bus.<br /> <br /> Player B says their character doesn't move as so the two collide and as a result now Player A cannot catch the bus.</div></blockquote><br /> <br /> No offense.......but really?... this would make everything i already wrote in the thread invalid...]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:14:50]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Sharpe, Is sharpe going to be in the shuttle]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:15:45]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ also just to annoy the cat,he still hasn't put the wild host in one of his 'battle squads' up in the orange <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:17:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Sharpe, Is sharpe going to be in the shuttle</div></blockquote><br /> <br /> Well chars can't hurt other chars badly, unless its an event written by the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>.<br /> <br /> So' you'll be sore, maybe a bleed nose, a lot of bruises, but still good to go....<br /> <br /> That is if the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> agrees.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:17:41]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Wait, What!?]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:18:08]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ive lost track...am i still gonna get punished AGAIN for the fight? or did sillys post overide that when the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> said to go along with his?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:20:02]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Uhm....Who?<br /> <br /> also:<br /> <br /> <blockquote><div><cite>Lord Harrab wrote:</cite><span class="glossaryitem" onmouseover='gp(524);'>GM</span> RULING <br /> <br /> Players may now only dictate their own characters actions, and will have to wait and see if any other charter they mention in their posts goes along with any actions they request in that post.<br /> <br /> Example:<br /> <br /> Player A's character asks Player B's to move out of their way, as their post involves them running to catch a bus.<br /> <br /> Player B says their character doesn't move as so the two collide and as a result now Player A cannot catch the bus.</div></blockquote><br /> <br /> No offense.......but really?... this would make everything i already wrote in the thread invalid...</div></blockquote><br /> <br /> What you've written thus far is still valid, this change is from now on.<br /> <br /> My reason is this, everyone took the time to make a character, and so only they can accurately say what they would do in certain citations, Raynolds may go an a rampage, or curl up and cry once the Admiral disciplines him, i don't know. thats not my job, I'm here to prove situations your characters can act in.<br /> <br /> this is ROLE playing, you've chosen a part for yourself and get to act it out how you thing your role would, if someone else came on and said you did something you know your character wouldn't you'd be pissed right? Imagine if someone said Trix left someone to die in order to get a fat payoff from a corrupt official, but it fit with their post, you'd hate that right?]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:20:30]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ But Harrab, that's common sense and trust. If a player isn't willing to use those virtues, then they shouldn't be in the game.<br /> <br /> I completely disagree with not being able to control other characters - I feel it is completely fine as long as it is done well. Then afterwards, if something is blatantly wrong, it can be politely pointed out and changed.<br /> <br /> This new ruling will slow the game down a lot and make it a lot harder to have characters interact. <br /> <br /> Whilst I will go with the rulings, I'm going to go ahead and say that if anyone wishes to use my character, they may do so, as long as they, as I've said, use common sense and maintain trust. Of course this is an "only if necessary" scenario, as always.<br /> <br /> sillyboy, we've roleplayed together for a long time, and I have a feeling that you'll agree with me, at least to an extent.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:24:40]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>But Harrab, that's common sense and trust. If a player isn't willing to use those virtues, then they shouldn't be in the game.<br /> <br /> I completely disagree with not being able to control other characters - I feel it is completely fine as long as it is done well. Then afterwards, if something is blatantly wrong, it can be politely pointed out and changed.<br /> <br /> This new ruling will slow the game down a lot and make it a lot harder to have characters interact. <br /> <br /> Whilst I will go with the rulings, I'm going to go ahead and say that if anyone wishes to use my character, they may do so, as long as they, as I've said, use common sense and maintain trust. Of course this is an "only if necessary" scenario, as always.<br /> <br /> sillyboy, we've roleplayed together for a long time, and I have a feeling that you'll agree with me, at least to an extent.</div></blockquote><br /> <br /> meh. im going to say it blankly. i trust some people here more than i do others. so i dont think will control him how <span class="glossaryitem" onmouseover='gp(269);'>id</span> want,while others i think will do an ok job.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:27:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>But Harrab, that's common sense and trust. If a player isn't willing to use those virtues, then they shouldn't be in the game.<br /> <br /> I completely disagree with not being able to control other characters - I feel it is completely fine as long as it is done well. Then afterwards, if something is blatantly wrong, it can be politely pointed out and changed.<br /> <br /> This new ruling will slow the game down a lot and make it a lot harder to have characters interact. <br /> <br /> Whilst I will go with the rulings, I'm going to go ahead and say that if anyone wishes to use my character, they may do so, as long as they, as I've said, use common sense and maintain trust. Of course this is an "only if necessary" scenario, as always.<br /> <br /> sillyboy, we've roleplayed together for a long time, and I have a feeling that you'll agree with me, at least to an extent.</div></blockquote><br /> <br /> I see your point, but my points above still stand, only the creator truly knows what a character will do, directing the other players makes me think you're stepping on my toes.<br /> <br /> I am willing to relax the ruling, if everyone promises that they will not take things to extremes and make damn sure that the character they are moving with is happy with what's happening.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:30:36]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I know it seems as if I'm undermining you, but as an experienced <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, I feel it's necessary to point these things out so that other players can express their thoughts and also so you can consider the best course of action/gain GMing experience.<br /> Sounds a bit silly, I know, but I'm rushing this. Got revision to do. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> Anyway, as I was saying, I'm only saying what I am in an attempt to improve the game for everyone.<br /> <br /> I'll be honest, the last sentence of that post is basically what I'm aiming for, and as far as I can tell it's only Snarky who's complained so far.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:33:58]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>But Harrab, that's common sense and trust. If a player isn't willing to use those virtues, then they shouldn't be in the game.<br /> <br /> I completely disagree with not being able to control other characters - I feel it is completely fine as long as it is done well. Then afterwards, if something is blatantly wrong, it can be politely pointed out and changed.<br /> <br /> This new ruling will slow the game down a lot and make it a lot harder to have characters interact. <br /> <br /> Whilst I will go with the rulings, I'm going to go ahead and say that if anyone wishes to use my character, they may do so, as long as they, as I've said, use common sense and maintain trust. Of course this is an "only if necessary" scenario, as always.<br /> <br /> sillyboy, we've roleplayed together for a long time, and I have a feeling that you'll agree with me, at least to an extent.</div></blockquote><br /> <br /> I see your point, but my points above still stand, only the creator truly knows what a character will do, directing the other players makes me think you're stepping on my toes.<br /> <br /> I am willing to relax the ruling, if everyone promises that they will not take things to extremes and make damn sure that the character they are moving with is happy with what's happening.</div></blockquote><br /> <br /> ill agree to that....]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:34:07]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Uhm....Who?<br /> <br /> also:<br /> <br /> <blockquote><div><cite>Lord Harrab wrote:</cite><span class="glossaryitem" onmouseover='gp(524);'>GM</span> RULING <br /> <br /> Players may now only dictate their own characters actions, and will have to wait and see if any other charter they mention in their posts goes along with any actions they request in that post.<br /> <br /> Example:<br /> <br /> Player A's character asks Player B's to move out of their way, as their post involves them running to catch a bus.<br /> <br /> Player B says their character doesn't move as so the two collide and as a result now Player A cannot catch the bus.</div></blockquote><br /> <br /> No offense.......but really?... this would make everything i already wrote in the thread invalid...</div></blockquote><br /> <br /> What you've written thus far is still valid, this change is from now on.<br /> <br /> My reason is this, everyone took the time to make a character, and so only they can accurately say what they would do in certain citations, Raynolds may go an a rampage, or curl up and cry once the Admiral disciplines him, i don't know. thats not my job, I'm here to prove situations your characters can act in.<br /> <br /> this is ROLE playing, you've chosen a part for yourself and get to act it out how you thing your role would, if someone else came on and said you did something you know your character wouldn't you'd be pissed right? Imagine if someone said Trix left someone to die in order to get a fat payoff from a corrupt official, but it fit with their post, you'd hate that right?</div></blockquote><br /> <br /> Ahem, i'm not reacting against his role or char, im reacting against the situation.<br /> <br /> My char believes honour is important, so my actions were according to her beliefs. <br /> <br /> Misusing chars? He said two things. Thanks and agreeing. (wich i think his char would do, unless he was a loner) And he has just a painfull throat.<br /> <br /> So i took control, acted correctly, didn't do anything wrong...<br /> <br /> I personally don't understand why Snarky is upset.<br /> <br /> And for your example;  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  would be hilarious. But, yes i would be upset. Because as you said you didn't "listen to my char."<br /> <br /> I personally believe that, without taking control of other chars, <span class="glossaryitem" onmouseover='gp(293);'>rp</span>-s would be dull. And make sure everyone would post only one sentence. (I'm not a big fan of this  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> )<br /> <br /> You just have to complie to basic things.<br /> <br /> Personality, situation, actions. and <span class="glossaryitem" onmouseover='gp(331);'>PC</span>'s can't seriously injure other <span class="glossaryitem" onmouseover='gp(331);'>PC</span>. Major decisions would have to be made with the <span class="glossaryitem" onmouseover='gp(331);'>Pc</span> in question.<br /> <br /> A lot of good threads use this principle, and they turned out to be very entertaining.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:36:43]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>I know it seems as if I'm undermining you, but as an experienced <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, I feel it's necessary to point these things out so that other players can express their thoughts and also so you can consider the best course of action/gain GMing experience.<br /> Sounds a bit silly, I know, but I'm rushing this. Got revision to do. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> Anyway, as I was saying, I'm only saying what I am in an attempt to improve the game for everyone.<br /> <br /> I'll be honest, the last sentence of that post is basically what I'm aiming for, and as far as I can tell it's only Snarky who's complained so far.</div></blockquote><br /> <br /> I understand and am thankful for all the help you've given, I'm just making sure everyone is on the same page. Snarky, if you have problems with this let us know what exactly is annoying you so much and hopefully we can come to an agreement.<br /> <br /> This is supposed to be fun people!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:38:58]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I also agree with dark  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> and as answer to your '<span class="glossaryitem" onmouseover='gp(331);'>PC</span> only knows the personality/reaction of their <span class="glossaryitem" onmouseover='gp(331);'>pc</span>'s"<br /> <br /> This is why 'personality' is a crucial part of the char-sheet.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:39:39]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>I also agree with dark  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> and as answer to your '<span class="glossaryitem" onmouseover='gp(331);'>PC</span> only knows the personality/reaction of their <span class="glossaryitem" onmouseover='gp(331);'>pc</span>'s"<br /> <br /> This is why 'personality' is a crucial part of the char-sheet.</div></blockquote><br /> <br /> Alright, I'm convinced. I'm revoking my Previous verdict. Snarky <span class="glossaryitem" onmouseover='gp(634);'>PM</span> me with what's troubling you. Lets try and work this out.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:41:31]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Also, the further the roleplay progresses, the better we get to know each others (and our own!) characters. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:42:13]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>I also agree with dark  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> and as answer to your '<span class="glossaryitem" onmouseover='gp(331);'>PC</span> only knows the personality/reaction of their <span class="glossaryitem" onmouseover='gp(331);'>pc</span>'s"<br /> <br /> This is why 'personality' is a crucial part of the char-sheet.</div></blockquote><br /> <br /> true...did i put smiles alot and dosent let things get to him? if not it should be added...]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:42:15]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Also, the further the roleplay progresses, the better we get to know each others (and our own!) characters. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> True, chars do evolve  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> (i had a commissar turn to chaos once  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> , it was fun)]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:44:26]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Also, the further the roleplay progresses, the better we get to know each others (and our own!) characters. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> True, chars do evolve  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> (i had a commissar turn to chaos once  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> , it was fun)</div></blockquote><br /> <br /> funny.look at my name,then my ranking and other stuff <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:45:37]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Also, the further the roleplay progresses, the better we get to know each others (and our own!) characters. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> True, chars do evolve  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> (i had a commissar turn to chaos once  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> , it was fun)</div></blockquote><br /> <br /> funny.look at my name,then my ranking and other stuff <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Sssst, the inquisition might be looking.<br /> <br /> *Secret chaos commissar hand shake*]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:47:51]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Omg answear my questions FFS Is sharpe with the cadets and Is my character still beat up to hell with Sillys <span class="glossaryitem" onmouseover='gp(293);'>RP</span> that changed the gak.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:49:03]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Also, the further the roleplay progresses, the better we get to know each others (and our own!) characters. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> True, chars do evolve  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> (i had a commissar turn to chaos once  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> , it was fun)</div></blockquote><br /> <br /> funny.look at my name,then my ranking and other stuff <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Sssst, the inquisition might be looking.<br /> <br /> *Secret chaos commissar hand shake*</div></blockquote><br /> <br /> this deserves a<br /> <img src="http://macroblog.typepad.com/macroblog/images/win_button.jpg" border="0" /><br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:50:20]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I'm also putting a ban on one line posts that don't add much, as they just confuse people and take up space<br /> <br /> Posts like: Jhon scratched his nose while he waited for the bus.<br /> <br /> How does that evolve your character? if nothing's happening and you absolutely have to post and fill time, have your character remain in the same sate he was in when things were more active, but have think back on events, make plans, that sort of thing.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:51:27]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Omg answear my questions FFS Is sharpe with the cadets and Is my character still beat up to hell with Sillys <span class="glossaryitem" onmouseover='gp(293);'>RP</span> that changed the gak.</div></blockquote><br /> <br /> Please calm down a bit, all silly's post changed was how Snarky's character got out of jail, Sharpe is doing her own thing afterwards as you will see once this mess is settled and i have a chance to post the next goings on..]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:54:32]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Oooooh, that's a nice shiny red button. Thank you.<br /> <br /> *hugs Klimino*  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:54:49]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Oooooh, that's a nice shiny red button. Thank you.<br /> <br /> *hugs Klimino*  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br />  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:55:35]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:56:21]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Going to make one qualification to my ruling about controlling others characters:<br /> <br /> In combat ONly the player who owns it may control a ships actions.<br /> <br /> And enough with the emotocon or whatever the hell they are, this isn't a love in Damnit!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:59:13]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br />  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> err,in other news,will we ever be able to get a cloak for are ship? cause seeing as how im more of <span class="glossaryitem" onmouseover='gp(5);'>ac</span> scout,it would be helpful]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 21:59:25]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ OK thank you]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:00:16]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br />  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> err,in other news,will we ever be able to get a cloak for are ship? cause seeing as how im more of <span class="glossaryitem" onmouseover='gp(5);'>ac</span> scout,it would be helpful</div></blockquote><br /> <br /> if you look back through this thread, past all the hugs, banter, and Darkvoid's plan to get everyone killed by facing down a ship three times his size, you'll find i once mentioned Experimental systems would be offered at certain points.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:01:41]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ HooraY!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:02:38]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br />  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> err,in other news,will we ever be able to get a cloak for are ship? cause seeing as how im more of <span class="glossaryitem" onmouseover='gp(5);'>ac</span> scout,it would be helpful</div></blockquote><br /> <br /> if you look back through this thread, past all the hugs, banter, and Darkvoid's plan to get everyone killed by facing down a ship three times his size, you'll find i once mentioned Experimental systems would be offered at certain points.</div></blockquote><br /> <br /> yeah..i think the other stuff covered that up <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> but ok,awsome. and please ignore that cats suicide plea.i really dont want to have to abandon all my teammates <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:06:23]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Going to make one qualification to my ruling about controlling others characters:<br /> <br /> In combat ONly the player who owns it may control a ships actions.<br /> <br /> And enough with the emotocon or whatever the hell they are, this isn't a love in Damnit!</div></blockquote><br /> <br /> emoticon  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> And someone here hasn't experienced a love in yet.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Just joking, i will stop now.<span style="font-size: 9px; line-height: normal;"> (Mustn't upset the Gm or i wil die)</span>]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:06:57]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br />  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> err,in other news,will we ever be able to get a cloak for are ship? cause seeing as how im more of <span class="glossaryitem" onmouseover='gp(5);'>ac</span> scout,it would be helpful</div></blockquote><br /> <br /> if you look back through this thread, past all the hugs, banter, and Darkvoid's plan to get everyone killed by facing down a ship three times his size, you'll find i once mentioned Experimental systems would be offered at certain points.</div></blockquote><br /> <br /> yeah..i think the other stuff covered that up <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> but ok,awsome. and please ignore that cats suicide plea.i really dont want to have to abandon all my teammates <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Out of interest, what page are they on?]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:12:58]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><br /> <br /> And someone here hasn't experienced a love in yet.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Get the hell out of here ya god-darn hippy.<br /> <span style="font-size: 9px; line-height: normal;">God I'm lonely.</span>]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:13:49]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><br /> <br /> And someone here hasn't experienced a love in yet.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Get the hell out of here ya god-darn hippy.<br /> <span style="font-size: 9px; line-height: normal;">God I'm lonely.</span></div></blockquote><br /> <br /> hippy? i was think somethin else...<br /> <br /> awww...you need to learn to be ok on your own like me  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:16:00]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Sorry, I was busy with some other stuff.<br /> <br /> What was bothering me about taking control of my character was the fact that the text completely changes what I'm trying to make my character.<br /> <br /> True, I said my character is a bit of a jerk, but I said that in jest. Darkvoids and Sillyboys posts make my character look like an idiotic bigot. I'm not trying to make my character a racist or a bigot. I'm trying to add rivalry and conflict within a group.<br /> <br /> Have you ever read a story or played a game where everything was happy-do-dah that was engaging? I haven't. Taking control of minor actions, fine. I'm ok with someone ordering my character if I'm captured etc. <br /> <br /> Taking control of my character and changing his personality? No. I guess that some of my posts sound better in my head then they do in text, but my point stands. If your character thinks my character is a jerk, you can express your opinion in one of your <span class="glossaryitem" onmouseover='gp(67);'>IC</span> posts. Don't make my character do or say things that make him an idiot or a bigot, it makes it more difficult for me to stay in character with my posts.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:17:24]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><br /> <br /> And someone here hasn't experienced a love in yet.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Get the hell out of here ya god-darn hippy.<br /> <span style="font-size: 9px; line-height: normal;">God I'm lonely.</span></div></blockquote><br /> <br /> Do you need a hug harrab?<br /> <br /> Let us all raise our arms and give our gm a good hug.<br /> <br /> *activates group hug*<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:21:21]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Gather round kiddies, its learning time!<br /> <br /> I'm going to go into more details about Dreadnoughts, as Darkvoid has expressed his desire to fight one several times and i feel he sould at leats know what to expect:<br /> <br /> <b>Alliance Apocalypse Class Dreadnought: "Day of Judgement."</b><br /> <br /> Hard-points: 30<br /> <br /> 5 dreadnought class ion cannons in dorsal mounts. (cause 1-3 points of damage per shot,)<br /> 10 Nimbus Class Torpedo tubes. (each torp can split into three after launch.)<br /> 5 point defense batteries<br /> 5 Super Heavy Cannons<br /> Electronic Warfare pod (can immobilize hostile ships with EMP.)<br /> Hyper-space Inhibitor Field Generator in shielded interior compartment, (once activated it prevents anyone from entering or leaving the battle-space)<br /> <br /> Summary, it can immobilize you, drop your shield, prevent you from running away and hammer a battleship class vessel into scrap in a single round, still want spar with one Darkvoid? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:23:20]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><br /> <br /> And someone here hasn't experienced a love in yet.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Get the hell out of here ya god-darn hippy.<br /> <span style="font-size: 9px; line-height: normal;">God I'm lonely.</span></div></blockquote><br /> <br /> Do you need a hug harrab?<br /> <br /> Let us all raise our arms and give our gm a good hug.<br /> <br /> *activates group hug*<br /> <br /> <br /> <br /> <br /> </div></blockquote><br /> <br /> oh gosh! how are you controling my arms and legs!?!?!? stop making me hug! <span style="font-size: 18px; line-height: normal;">it burns! </span> *lights on fire*]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:23:49]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ....And Dark is on his own...<br /> <br /> *flees in terror*]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:24:35]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Gather round kiddies, its learning time!<br /> <br /> I'm going to go into more details about Dreadnoughts, as Darkvoid has expressed his desire to fight one several times and i feel he sould at leats know what to expect:<br /> <br /> <b>Alliance Apocalypse Class Dreadnought: "Day of Judgement."</b><br /> <br /> Hard-points: 30<br /> <br /> 5 dreadnought class ion cannons in dorsal mounts. (cause 1-3 points of damage per shot,)<br /> 10 Nimbus Class Torpedo tubes. (each torp can split into three after launch.)<br /> 5 point defense batteries<br /> 5 Super Heavy Cannons<br /> Electronic Warfare pod (can immobilize hostile ships with EMP.)<br /> Hyper-space Inhibitor Field Generator in shielded interior compartment, (once activated it prevents anyone from entering or leaving the battle-space)<br /> <br /> Summary, it can immobilize you, drop your shield, prevent you from running away and hammer a battleship class vessel into scrap in a single round, still want spar with one Darkvoid? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  *runs away screaming* <span style="font-size: 7px; line-height: normal;">mommy... </span>]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:25:46]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>oh gosh! how are you controling my arms and legs!?!?!? stop making me hug! <span style="font-size: 18px; line-height: normal;">it burns! </span> *lights on fire*</div></blockquote><br /> <br /> I have mind control, <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  .....must abuse my newfound powers.<br /> <br /> Give me a sandwich, Silly commands it!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:26:24]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>oh gosh! how are you controling my arms and legs!?!?!? stop making me hug! <span style="font-size: 18px; line-height: normal;">it burns! </span> *lights on fire*</div></blockquote><br /> <br /> I have mind control, <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  .....must abuse my newfound powers.<br /> <br /> Give me a sandwich, Silly commands it!</div></blockquote><br /> <br />  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0">  ok! *throws sandwich in your face* <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:27:20]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Gather round kiddies, its learning time!<br /> <br /> I'm going to go into more details about Dreadnoughts, as Darkvoid has expressed his desire to fight one several times and i feel he sould at leats know what to expect:<br /> <br /> <b>Alliance Apocalypse Class Dreadnought: "Day of Judgement."</b><br /> <br /> Hard-points: 30<br /> <br /> 5 dreadnought class ion cannons in dorsal mounts. (cause 1-3 points of damage per shot,)<br /> 10 Nimbus Class Torpedo tubes. (each torp can split into three after launch.)<br /> 5 point defense batteries<br /> 5 Super Heavy Cannons<br /> Electronic Warfare pod (can immobilize hostile ships with EMP.)<br /> Hyper-space Inhibitor Field Generator in shielded interior compartment, (once activated it prevents anyone from entering or leaving the battle-space)<br /> <br /> Summary, it can immobilize you, drop your shield, prevent you from running away and hammer a battleship class vessel into scrap in a single round, still want spar with one Darkvoid? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> You know that im a very devout follower of the alliance right?]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:27:49]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Sorry, I was busy with some other stuff.<br /> <br /> What was bothering me about taking control of my character was the fact that the text completely changes what I'm trying to make my character.<br /> <br /> True, I said my character is a bit of a jerk, but I said that in jest. Darkvoids and Sillyboys posts make my character look like an idiotic bigot. I'm not trying to make my character a racist or a bigot. I'm trying to add rivalry and conflict within a group.<br /> <br /> Have you ever read a story or played a game where everything was happy-do-dah that was engaging? I haven't. Taking control of minor actions, fine. I'm ok with someone ordering my character if I'm captured etc. <br /> <br /> Taking control of my character and changing his personality? No. I guess that some of my posts sound better in my head then they do in text, but my point stands. If your character thinks my character is a jerk, you can express your opinion in one of your <span class="glossaryitem" onmouseover='gp(67);'>IC</span> posts. Don't make my character do or say things that make him an idiot or a bigot, it makes it more difficult for me to stay in character with my posts.</div></blockquote><br /> <br /> Okay, thats understood.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:30:42]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>oh gosh! how are you controling my arms and legs!?!?!? stop making me hug! <span style="font-size: 18px; line-height: normal;">it burns! </span> *lights on fire*</div></blockquote><br /> <br /> I have mind control, <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  .....must abuse my newfound powers.<br /> <br /> Give me a sandwich, Silly commands it!</div></blockquote><br /> <br />  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0">  ok! *throws sandwich in your face* <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> I works! <br /> <br /> hmmm... such a nice sandwich  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  nom nom nom!<br /> <br /> @Snarky<br /> <br /> Racist?  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Pssst, you did create rivalry....Trix isn't happy with you.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> <br /> And reread my <span class="glossaryitem" onmouseover='gp(293);'>rp</span>, Gosh Trix is really bossy, isn't she. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:34:00]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite>oh gosh! how are you controling my arms and legs!?!?!? stop making me hug! <span style="font-size: 18px; line-height: normal;">it burns! </span> *lights on fire*</div></blockquote><br /> <br /> I have mind control, <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  .....must abuse my newfound powers.<br /> <br /> Give me a sandwich, Silly commands it!</div></blockquote><br /> <br />  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0">  ok! *throws sandwich in your face* <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> I works! <br /> <br /> hmmm... such a nice sandwich  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  nom nom nom!<br /> <br /> And reread my <span class="glossaryitem" onmouseover='gp(293);'>rp</span>, Gosh Trix is really bossy, isn't she. </div></blockquote><br /> <br /> ok,just dont ask whats in that sandwich <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> and she did seem bossy...are characters arnt going to get along.my guy dosent like orders ecpecialy if he dosent agree with them.  also he could care less bout 'honor'.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:36:54]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yes, your character may think that. But don't put words in my characters mouth.<br /> <br /> Like this. "Thanks Trix, you're my sweetheart." My character would never say this, he's an officer of the navy, not some drunk looking to pick up some floozy at a bar.<br /> <br /> This is what I'm talking about, my guy might be arrogant and short tempered, but he respects his peers and colleagues no matter how lowly he thinks of them on a personal level, in my bio, he's supposed to have served professionally in the navy for 12 years, he's not some hot-shot rookie.<br /> <br /> Changing my characters personality makes it difficult for me to write my next post.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:36:54]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I apologies for that, <br /> <br /> But i made your char say it laughingly....As a joke...<br /> <br /> But very well, i'll go edit.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Changed it to:<br /> <br /> "Thanks Trix, you came at the right time"]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:44:17]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Are we waiting for the shuttle to depart <span class="glossaryitem" onmouseover='gp(258);'>atm</span>?]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:46:23]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>Are we waiting for the shuttle to depart <span class="glossaryitem" onmouseover='gp(258);'>atm</span>?</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(524);'>GM</span> is writing big post with summry of chapter 1 and also some other stuff...so,kinda.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:49:00]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Writing it now? Cuz i kinda wanna go to bed.<br /> <br />  in fact i am going to bed, night y`all!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 22:58:41]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Gather round kiddies, its learning time!<br /> <br /> I'm going to go into more details about Dreadnoughts, as Darkvoid has expressed his desire to fight one several times and i feel he sould at leats know what to expect:<br /> <br /> <b>Alliance Apocalypse Class Dreadnought: "Day of Judgement."</b><br /> <br /> Hard-points: 30<br /> <br /> 5 dreadnought class ion cannons in dorsal mounts. (cause 1-3 points of damage per shot,)<br /> 10 Nimbus Class Torpedo tubes. (each torp can split into three after launch.)<br /> 5 point defense batteries<br /> 5 Super Heavy Cannons<br /> Electronic Warfare pod (can immobilize hostile ships with EMP.)<br /> Hyper-space Inhibitor Field Generator in shielded interior compartment, (once activated it prevents anyone from entering or leaving the battle-space)<br /> <br /> Summary, it can immobilize you, drop your shield, prevent you from running away and hammer a battleship class vessel into scrap in a single round, still want spar with one Darkvoid? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Ahem, I need to go change my underwear.. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jun 2011 23:28:49]]> GMT</pubDate>
				<author><![CDATA[ Mordoskul]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Gather round kiddies, its learning time!<br /> <br /> I'm going to go into more details about Dreadnoughts, as Darkvoid has expressed his desire to fight one several times and i feel he sould at leats know what to expect:<br /> <br /> <b>Alliance Apocalypse Class Dreadnought: "Day of Judgement."</b><br /> <br /> Hard-points: 30<br /> <br /> 5 dreadnought class ion cannons in dorsal mounts. (cause 1-3 points of damage per shot,)<br /> 10 Nimbus Class Torpedo tubes. (each torp can split into three after launch.)<br /> 5 point defense batteries<br /> 5 Super Heavy Cannons<br /> Electronic Warfare pod (can immobilize hostile ships with EMP.)<br /> Hyper-space Inhibitor Field Generator in shielded interior compartment, (once activated it prevents anyone from entering or leaving the battle-space)<br /> <br /> Summary, it can immobilize you, drop your shield, prevent you from running away and hammer a battleship class vessel into scrap in a single round, still want spar with one Darkvoid? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Bring it on!  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 06:31:17]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Knew you'd say that.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 06:33:17]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>I apologies for that, <br /> <br /> But i made your char say it laughingly....As a joke...<br /> <br /> But very well, i'll go edit.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Changed it to:<br /> <br /> "Thanks Trix, you came at the right time"</div></blockquote><br /> <br /> I would have preferred it if you managed to make my character not talk at all. They can travel in silence you know. You still haven't got it. I don't want people putting ANY words in my characters mouth. <br /> <br /> It's like when Darkvoid teleported my character in his post, my character could have been anywhere, he was AWOL, yet Darkvoid decided to control my character and place me.<br /> <br /> Here's what, if you control or teleport my character and you are not the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, I'll have to ask you you to change it.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 11:42:22]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ But then,... everyone would ignore your char, seeing as we can't do anything...<br /> <br /> <br /> <br /> (Personaly i find it entertaining to see how other persons control my char, Because i see how they experience my char.)<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 11:49:44]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well said, sillyboy. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 15:20:34]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Agreed]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 15:24:25]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well it's clear that we can't agree on that. So I'll just stop bickering and let you all get on with the game.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 15:51:42]]> GMT</pubDate>
				<author><![CDATA[ Snarky]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>But then,... everyone would ignore your char, seeing as we can't do anything...<br /> <br /> <br /> <br /> (Personaly i find it entertaining to see how other persons control my char, Because i see how they experience my char.)<br /> <br /> </div></blockquote><br /> <br />  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">  although i will say if you completely mess up. ex: my guy wouldn't casually follow orders from anyone but sharpe. so if you said he did,it would go way against his character.<br /> <br /> also if you said he didnt smile at a joke <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 16:30:55]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Snarky wrote:</cite>Well it's clear that we can't agree on that. So I'll just stop bickering and let you all get on with the game.</div></blockquote><br /> <br /> You had a fair enough point, but you were taking it too far. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 17:35:11]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>Well it's clear that we can't agree on that. So I'll just stop bickering and let you all get on with the game.</div></blockquote><br /> <br /> You had a fair enough point, but you were taking it too far. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> +1 to that.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 17:39:04]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>Well it's clear that we can't agree on that. So I'll just stop bickering and let you all get on with the game.</div></blockquote><br /> <br /> You had a fair enough point, but you were taking it too far. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> +1 to that.</div></blockquote><br /> <br /> You keep +1ing my posts. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Pretty sure +1 posts are meant to be against the rules anyway.. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> /shrug<br /> <br /> Gonna write an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> post in a few minutes. Should be fun. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 17:41:34]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Snarky wrote:</cite>Well it's clear that we can't agree on that. So I'll just stop bickering and let you all get on with the game.</div></blockquote><br /> <br /> You had a fair enough point, but you were taking it too far. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> +1 to that.</div></blockquote><br /> <br /> You keep +1ing my posts. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Pretty sure +1 posts are meant to be again the rules anyway.. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> /shrug<br /> <br /> Gonna write an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> post in a few minutes. Should be fun. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> i may want to destroy you CAT,but that doesent mean you dont say smart things,mk? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 17:46:12]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Off Topic: What is that Cat??????]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:07:49]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Off Topic: What is that Cat??????</div></blockquote><br /> <br /> Blatantly not a certain infamous user of Dakka who has a very feline avatar who is on his way to becoming a fully-fledged meme. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:14:26]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I mean where did you get it? Is it your cat?]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:21:53]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>I mean where did you get it? Is it your cat?</div></blockquote><br /> <br /> 1) Internets<br /> 2) Not mine.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:30:58]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I mean where did you get it? Is it your cat?</div></blockquote><br /> <br /> 1) Internets<br /> 2) Not mine.</div></blockquote><br /> <br /> im not surprised....evil internet.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:48:15]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I mean where did you get it? Is it your cat?</div></blockquote><br /> <br /> 1) Internets<br /> 2) Not mine.</div></blockquote><br /> <br /> im not surprised....evil internet.</div></blockquote><br /> <br /> It's no wonder that I fit right in.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:50:52]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> It's no wonder that I fit right in.</div></blockquote><br /> <br /> must...destroy....hypno....cat......]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:54:14]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> It's no wonder that I fit right in.</div></blockquote><br /> <br /> must...destroy....hypno....cat......</div></blockquote><br /> <br /> *Hypnoshizzle mode on* YOU WILL SERVE ME FOREVER BLAAHH *Hypnoshizzle mode off*]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:38:20]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> It's no wonder that I fit right in.</div></blockquote><br /> <br /> must...destroy....hypno....cat......</div></blockquote><br /> <br /> *Hypnoshizzle mode on* YOU WILL SERVE ME FOREVER BLAAHH *Hypnoshizzle mode off*</div></blockquote><br /> <br /> dosent work. my dark side is immune  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> <br /> <br /> in other news sillyboy needs to stop drinking <span style="font-size: 7px; line-height: normal;">spelling my name wrong...go die! </span>]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:39:55]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><br /> in other news sillyboy needs to stop drinking <span style="font-size: 7px; line-height: normal;">spelling my name wrong...go die! </span></div></blockquote><br /> <br />  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:40:38]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><br /> in other news sillyboy needs to stop drinking <span style="font-size: 7px; line-height: normal;">spelling my name wrong...go die! </span></div></blockquote><br /> <br />  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> </div></blockquote><br /> <br /> do you want to meet my hounds? huh? do yah?!?!?!?]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:43:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Sure, they can play with mu two Benner Senner's... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:44:41]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Sure, they can play with mu two Benner Senner's... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> </div></blockquote><br /> <br /> your skull is so going on my bone throne....]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:46:30]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><br /> in other news sillyboy needs to stop drinking <span style="font-size: 7px; line-height: normal;">spelling my name wrong...go die! </span></div></blockquote><br /> <br />  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> </div></blockquote><br /> <br /> do you want to meet my hounds? huh? do yah?!?!?!?</div></blockquote><br /> <br /> Hounds? Pschaw! He's got a deranged, estranged and not-quite-sane kitten protectin' 'im.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:46:34]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><br /> in other news sillyboy needs to stop drinking <span style="font-size: 7px; line-height: normal;">spelling my name wrong...go die! </span></div></blockquote><br /> <br />  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> </div></blockquote><br /> <br /> do you want to meet my hounds? huh? do yah?!?!?!?</div></blockquote><br /> <br /> Hounds? Pschaw! He's got a deranged, estranged and not-quite-sane kitten protectin' 'im.</div></blockquote><br /> <br /> <font color='red'><span style="font-size: 24px; line-height: normal;">i will kill you cat! </span> </font>]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:47:35]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ *Hugs Dark*<br /> <br /> Go get em Cat, let us feast upon his flesh *evil laugh*]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:47:52]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>*Hugs Dark*<br /> <br /> Go get em Cat, let us feast upon his flesh *evil laugh*</div></blockquote><br /> <br /> <font color='red'>awww...the girl likes cats. *guts a cat and stuffs it down your mouth while stabbing you with a knife.* </font>]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:49:30]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>*Hugs Dark*<br /> <br /> Go get em Cat, let us feast upon his flesh *evil laugh*</div></blockquote><br /> <br /> *Innocently kitten-waddles over to klimino*<br /> <br /> *Proceeds to maul klimino*<br /> <br /> *feasts upon his flesh with sillyboy*<br /> <br /> *beats sillyboy to death with Ion Cannon*<br /> <br /> *eats Ion Cannon*<br /> <br /> That is all, mentlegen.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:50:51]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Girl?  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> And don't worry Klimino (i spelled it correct   <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">  ), i won't let him come near you. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:51:47]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>*Hugs Dark*<br /> <br /> Go get em Cat, let us feast upon his flesh *evil laugh*</div></blockquote><br /> <br /> *Innocently kitten-waddles over to klimino*<br /> <br /> *Proceeds to maul klimino*<br /> <br /> *feasts upon his flesh with sillyboy*<br /> <br /> *beats sillyboy to death with Ion Cannon*<br /> <br /> *eats Ion Cannon*<br /> <br /> That is all, mentlegen.</div></blockquote><br /> <br /> *shrugs* keep my flesh,ive got more imortant things to do than have flesh. *jumps into hell*]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:52:13]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><font color='red'><span style="font-size: 24px; line-height: normal;">i will kill you cat! </span> </font></div></blockquote><br /> <br /> What can I say? The man loves me!]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:52:16]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Girl?  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> And don't worry Klimino (i spelled it correct   <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">  ), i won't let him come near you. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> it was a joke  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">  and i can handle him.i own a katana and a combat knife. plus other stuff to whack him with  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:53:25]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><font color='red'><span style="font-size: 24px; line-height: normal;">i will kill you cat! </span> </font></div></blockquote><br /> <br /> What can I say? The man loves me!</div></blockquote><br /> <br /> *anger stronger than all of heaven and hell fills me* <font color='red'>im.going.to.rip.you.to.shreds! </font>]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 16:54:28]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Write <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s not 'friendly banter'<br /> <br /> Can't wait to what Klimino writes.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 17:02:23]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Write <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s not 'friendly banter'<br /> <br /> Can't wait to what Klimino writes.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> the f****? how did you know i was workin on a <span class="glossaryitem" onmouseover='gp(293);'>RP</span>? based in hell to  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 17:16:10]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Write <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s not 'friendly banter'<br /> <br /> Can't wait to what Klimino writes.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> the f****? how did you know i was workin on a <span class="glossaryitem" onmouseover='gp(293);'>RP</span>? based in hell to  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> Did you know i'm running one right now? and that I'm kinda irritated to check my threads and finding all the important stuff buried in mountains of off-topic? Just a thought.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:12:47]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Write <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s not 'friendly banter'<br /> <br /> Can't wait to what Klimino writes.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> the f****? how did you know i was workin on a <span class="glossaryitem" onmouseover='gp(293);'>RP</span>? based in hell to  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> Did you know i'm running one right now? and that I'm kinda irritated to check my threads and finding all the important stuff buried in mountains of off-topic? Just a thought.</div></blockquote><br /> <br /> -_- sorry.... ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:22:05]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Write <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s not 'friendly banter'<br /> <br /> Can't wait to what Klimino writes.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> the f****? how did you know i was workin on a <span class="glossaryitem" onmouseover='gp(293);'>RP</span>? based in hell to  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> Did you know i'm running one right now? and that I'm kinda irritated to check my threads and finding all the important stuff buried in mountains of off-topic? Just a thought.</div></blockquote><br /> <br /> -_- sorry.... </div></blockquote><br /> <br /> Just try to keep it in check and we'll say no more about it.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:24:02]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ What can I say? Off-topic follows me like a plague. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> <br /> Edit:<br /> <br /> Not sure if anyone else has wondered this yet, but why is the roleplay called "Crystal Angels"? Been bugging me for a few days now. Gotta be some significance there.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:25:58]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>What can I say? Off-topic follows me like a plague. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> <br /> Edit:<br /> <br /> Not sure if anyone else has wondered this yet, but why is the roleplay called "Crystal Angels"? Been bugging me for a few days now. Gotta be some significance there.<br /> <br /> </div></blockquote><br /> <br /> erm..were going to fight crystal angels?]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:32:15]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>What can I say? Off-topic follows me like a plague. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> <br /> Edit:<br /> <br /> Not sure if anyone else has wondered this yet, but why is the roleplay called "Crystal Angels"? Been bugging me for a few days now. Gotta be some significance there.<br /> <br /> </div></blockquote><br /> <br /> Good... GOOD, let it fester within your mind young one and let it drive you MAD!!<br /> <br /> As an aside, i have three story lines written up for this <span class="glossaryitem" onmouseover='gp(293);'>RP</span> to follow, depending on player actions, so the reason for the name may be revealed sooner, or perhaps later, it depends on what script you follow, and if you go off on a FORTH track, it might not even crop up.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:35:48]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Oh Harrab, you sneaky bastard. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:36:38]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Oh Harrab, you sneaky bastard. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> I would sig that, but i prefer my Uplifting Imperial Propaganda (<span class="glossaryitem" onmouseover='gp(448);'>tm</span>)<br /> <br /> So you guys better get back to the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> if you want to learn this deepest darkest mystery, yes?]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 19:39:41]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ in refrence to are dreadnaught getting pwnd...<br /> <br /> I BLAME DARKO! D*MN YOU! *ahem* but seriously,that sucked....also weren't their cargo ships with it,or are those with us...or meeting us their?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 04:07:55]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>in refrence to are dreadnaught getting pwnd...<br /> <br /> I BLAME DARKO! D*MN YOU! *ahem* but seriously,that sucked....also weren't their cargo ships with it,or are those with us...or meeting us their?</div></blockquote><br /> <br /> Have Patience young one, and all will be revealed... maybe.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 08:33:34]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ My guess, Pirates or a part of the alliance who wants to become independant....]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 10:25:53]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>My guess, Pirates or a part of the alliance who wants to become independant....</div></blockquote><br /> <br /> Or aliens. <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> they referred to humans in such a way as to separate themselves from us. "Lord Sanguine" Ain't exactly a human title either.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 10:29:47]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>My guess, Pirates or a part of the alliance who wants to become independant....</div></blockquote><br /> <br /> Or aliens. <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> they referred to humans in such a way as to separate themselves from us. "Lord Sanguine" Ain't exactly a human title either.</div></blockquote><br /> <br /> Well there many planets in the alliance, shattered amongst themselves for great distances.... So it could be just cultural differences....<br /> <br /> Bright beams sound like ion cannons to me, so maybe even similar weapons....Aliens would have different weapons and tactics...]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 10:35:47]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Please excuse me while i cackle like a mad person, I'll do it quietly over here in this corner here.<br /> <span style="font-size: 7px; line-height: normal;">heheheheheheheheheheheheheheh </span><br /> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 10:54:03]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I think harrab is going mad with power...<br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/CDUR7YBSZ8o?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 11:06:51]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Important question, are our Marines equipped with standard firearms (ie advanced versions of modern-day guns) or more advanced weapons? <br /> <br /> Here are the possible categories for weapon types that I can think of:<br /> <br /> Standard solid ammunition weaponry - "Normal guns"<br /> Laser weapons.<br /> Pulse/Plasma based weapons.<br /> Railguns.<br /> <br /> Realistically, Pulse, Rail, Plasma and Laser weapons would all be potentially in widespread use in a hundred years' time. I'm not going to go into the details of why or how these would work, but I do know that they would and some of them very nearly or do exist in real life, albeit not very numerously or with particularly effective results. In over a hundred years, this technology would've been refined and probably become widely adopted amongst militaristic organizations ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 13:38:04]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Important question, are our Marines equipped with standard firearms (ie advanced versions of modern-day guns) or more advanced weapons? <br /> <br /> Here are the possible categories for weapon types that I can think of:<br /> <br /> Standard solid ammunition weaponry - "Normal guns"<br /> Laser weapons.<br /> Pulse/Plasma based weapons.<br /> Railguns.<br /> <br /> Realistically, Pulse, Rail, Plasma and Laser weapons would all be potentially in widespread use in a hundred years' time. I'm not going to go into the details of why or how these would work, but I do know that they would and some of them very nearly or do exist in real life, albeit not very numerously or with particularly effective results. In over a hundred years, this technology would've been refined and probably become widely adopted amongst militaristic organizations </div></blockquote><br /> <br /> i kinda agree.except plasma.ive heard nothin on plasma weapons in todays world.ive heard of the other 2 though. and whats pulse?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 16:21:02]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Pulse weaponry uses an induction field to propel a particle, which reacts by breaking down to create a plasma pulse as it leaves the barrel.<br /> <br /> Yes, it's from the Tau codex, but I've seen actual videos of similar things out there (albeit much less deadly, but can shoot through steel.. you can make these things at home). <br /> <br /> <br /> Edit: Basically a type of plasma weapon, but less powerful and works in a different way. Much safer as well as it doesn't store any dangerous chemicals or what have you.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 16:50:14]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Pulse weaponry uses an induction field to propel a particle, which reacts by breaking down to create a plasma pulse as it leaves the barrel.<br /> <br /> Yes, it's from the Tau codex, but I've seen actual videos of similar things out there (albeit much less deadly, but can shoot through steel.. you can make these things at home). </div></blockquote><br /> <br /> give me the recipe,ill have 20 by the end of the month  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 16:51:22]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Pulse weaponry uses an induction field to propel a particle, which reacts by breaking down to create a plasma pulse as it leaves the barrel.<br /> <br /> Yes, it's from the Tau codex, but I've seen actual videos of similar things out there (albeit much less deadly, but can shoot through steel.. you can make these things at home). <br /> <br /> <br /> Edit: Basically a type of plasma weapon, but less powerful and works in a different way. Much safer as well as it doesn't store any dangerous chemicals or what have you.</div></blockquote><br /> <br /> You have done your homework.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> I thought Laser weapons would make sense as they would be less risky to the ship they serve on and can be fired even in a vacuum.<br /> <br /> Las guns for everyone!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 18:14:05]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Huzzah! But lets not go calling them Lasguns etc.. Outside of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, it just doesn't work.<br /> <br /> Nonetheless, I'm still going to throw in some Disruptors, Heat Rays, Beam-rifles, Atomizers, Rail guns, Pulse and Plasma weapons. <br /> <br /> Don't worry Harrab, I'll play nice. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 18:19:38]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Huzzah! But lets not go calling them Lasguns etc.. Outside of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, it just doesn't work.<br /> <br /> Nonetheless, I'm still going to throw in some Disruptors, Heat Rays, Beam-rifles, Atomizers, Rail guns, Pulse and Plasma weapons. <br /> <br /> Don't worry Harrab, I'll play nice. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> ...can i have the heat rays? and atomizers? i promise i wont shoot them at you...i think?<br /> <br /> and lets just call them lazers.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:05:18]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ "Lazers" isn't a word. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:07:25]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>"Lazers" isn't a word. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> but it sounds cool  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:17:25]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ No it doesn't. <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"><br /> <br /> I value my literary pride.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:23:29]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>No it doesn't. <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"><br /> <br /> I value my literary pride.</div></blockquote><br /> <br /> feth to your pride.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:28:30]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>No it doesn't. <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"><br /> <br /> I value my literary pride.</div></blockquote><br /> <br /> feth to your pride.</div></blockquote><br /> <br /> Feth to your tiny Frigate. Ion Feth.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:34:26]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ We are so fethed if that shipyard gets hit, ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:36:04]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>We are so fethed if that shipyard gets hit, </div></blockquote><br /> <br /> "This is Natalie to Trix, position your self-confessed Meatshield Cruiser in front of the ship yard! Do your duty you crazy bastard and die like you're meant to!"]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:37:39]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>TheWildHost wrote:</cite>We are so fethed if that shipyard gets hit, </div></blockquote><br /> <br /> "This is Natalie to Trix, position your self-confessed Meatshield Cruiser in front of the ship yard! Do your duty you crazy bastard and die like you're meant to!"</div></blockquote><br /> <br /> hey! i asked for trix 1st! my meat shield!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:43:54]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Hey guys, Idk were to go im not in the little battle tactics thing, help?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:49:44]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Hey guys, Idk were to go im not in the little battle tactics thing, help?</div></blockquote><br /> <br /> Improvise, we haven't ordered that tactic yet. Besides, there's only a few enemies, just shoot the crap out of them with your weapons.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:51:48]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Agreed, All Hands To Battle Stations!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:52:15]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ The one were we group together?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:54:05]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yes, we are all fighting individualy <span class="glossaryitem" onmouseover='gp(258);'>atm</span>, just kill them.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:56:07]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Guysssss! Leave some infidels for me to kill as well!<br /> <br /> Goddamn long post is Goddamn long.<br /> <br /> But y'all shall enjoy it. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:57:26]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ There are 6 ships, including a carrier and a battleship, unless you are writing an essay, we won't kill them all first.<br /> Plus, we have to wait for harrab to see what damage we do.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 19:59:18]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yes, I am writing an essay. It includes LeGuin and AI shenanigans, lots of drinking, a party <i>and</i> everyone's hangovers dissipate in time to blow stuff up!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:00:12]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Yes, I am writing an essay. It includes LeGuin and AI shenanigans, lots of drinking, a party <i>and</i> everyone's hangovers dissipate in time to blow stuff up!</div></blockquote><br /> <br /> my guys dosent drink.he dosent like not smiling aka he dosent like hangovers <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:01:19]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Mine neither, he hasn't liked alcohol since an almost devistaing incident involving lots of booze, and a 3rd year final exam...<br /> He enjoys a party, but won't touch alcohol since nearly failing his exam and losing his place in fort norton.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:02:24]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Dosn't drink pshhh  my guy drinks like a fething russian]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:06:52]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Dosn't drink pshhh  my guy drinks like a fething russian</div></blockquote><br /> <br /> and thats why he will be drunk and my guy will be carrying him to his bed <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:11:50]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Natalie is a party animal; a predator preying upon hot men drunk off their senses.<br /> <br /> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Not really. ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:15:10]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Natalie is a party animal; a predator preying upon hot men drunk off their senses.<br /> <br /> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Not really. </div></blockquote><br /> <br /> in other words she would ignore issac <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:16:06]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ aww man,i shoud of used this as my  pic<br /> <br /> <img src="http://3.bp.blogspot.com/_JuCTuMTVCh8/S8zsPM8QY3I/AAAAAAAAAD0/gQllabzSEm8/s1600/pirate-space-ship.jpg" border="0" /><br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:21:18]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ My dude is going to be *IALD* by ATLEAST once by the time this <span class="glossaryitem" onmouseover='gp(293);'>RP</span> is over, probly more.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:22:18]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ We are supposed to fight the pirates, not pretend to be them.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:22:53]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>My dude is going to be *IALD* by ATLEAST once by the time this <span class="glossaryitem" onmouseover='gp(293);'>RP</span> is over, probly more.</div></blockquote><br /> <br /> *looks at trix and natalie* *slowly runs away*]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:23:29]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>We are supposed to fight the pirates, not pretend to be them.</div></blockquote><br /> <br /> meh,replace the pirate flag with a navy flag and your all good <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> keep the skull on the front for fear reasons.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:24:39]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Commisar remember the golden rule, it's not gay in a threeway( Utube vid)]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:26:06]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>TheWildHost wrote:</cite>My dude is going to be *IALD* by ATLEAST once by the time this <span class="glossaryitem" onmouseover='gp(293);'>RP</span> is over, probly more.</div></blockquote><br /> <br /> *looks at trix and natalie* *slowly runs away*</div></blockquote><br /> <br /> I do not understand. My Ion cannons do not understand. You two are in a very bad place right now.<br /> <br /> In other words, "wot yo say 'bout ma bitches?"]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:26:45]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Ok, sounds good.<br /> <br /> Once we get to a shipyard, possible the one <span class="glossaryitem" onmouseover='gp(411);'>WE</span> SHOULD BE DEFENDING, you could overhall your ship, and give it a new hull, to look like this.<br /> <br /> Not sure if Harrab would think thats a good idea though.<br /> <br /> Another possibility, use it as a new ship once your first one gets destroyed.<br /> <br /> Edit: (We as in us, not wood elves as dakka seems to think. They can help if they like though)]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:27:23]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Commisar remember the golden rule, it's not gay in a threeway( Utube vid)</div></blockquote> <br /> <br /> er...it would be lesbian and lets change the subject....]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:28:21]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I never said By Natilie or trix( But that would be cool) I just said that I would]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:28:48]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Write <span class="glossaryitem" onmouseover='gp(293);'>rp</span>'s not 'friendly banter'<br /> <br /> Can't wait to what Klimino writes.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> the f****? how did you know i was workin on a <span class="glossaryitem" onmouseover='gp(293);'>RP</span>? based in hell to  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> Did you know i'm running one right now? and that I'm kinda irritated to check my threads and finding all the important stuff buried in mountains of off-topic? Just a thought.</div></blockquote><br /> <br /> Just pointing this out before you get carried away again...]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:29:52]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Ok, sounds good.<br /> <br /> Once we get to a shipyard, possible the one <span class="glossaryitem" onmouseover='gp(411);'>WE</span> SHOULD BE DEFENDING, you could overhall your ship, and give it a new hull, to look like this.<br /> <br /> Not sure if Harrab would think thats a good idea though.<br /> <br /> Another possibility, use it as a new ship once your first one gets destroyed.<br /> <br /> Edit: (We as in us, not wood elves as dakka seems to think. They can help if they like though)</div></blockquote><br /> <br /> you saying the mutts cannon fodder? if it does get destroyed,i might use that...who am i kiddin? if allowed,i <b>will</b> use it! if the mitt dies,that is...which i hope not...but then again,i did rush off if you look at <span class="glossaryitem" onmouseover='gp(293);'>RP</span>.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:30:49]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yeh, you did.<br /> Mabey choosing something tougher than a frigate next time if that is how your tactics pan out...]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:32:07]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Yeh, you did.<br /> Mabey choosing something tougher than a frigate next time if that is how your tactics pan out...</div></blockquote><br /> <br /> but im fast and can dodge better. i also have the fire ant helpin me and possibly trix..and i think you to,right? ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:33:57]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>I never said By Natilie or trix( But that would be cool) I just said that I would</div></blockquote><br /> <br /> Would someone explain all this to me already? Although I'm pretty sure I already know what's going on.. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:34:33]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I think you do understand, looking at your post.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:35:27]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>TheWildHost wrote:</cite>I never said By Natilie or trix( But that would be cool) I just said that I would</div></blockquote><br /> <br /> Would someone explain all this to me already? Although I'm pretty sure I already know what's going on.. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"></div></blockquote><br /> <br /> he said he was going to get laid,i made joke bout trix and natalie,he said that <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:36:00]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ 8=D Sombody]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:36:37]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>Yeh, you did.<br /> Mabey choosing something tougher than a frigate next time if that is how your tactics pan out...</div></blockquote><br /> <br /> but im fast and can dodge better. i also have the fire ant helpin me and possibly trix..and i think you to,right? </div></blockquote><br /> <br /> I will assist, the carrier is my first target (Assistance needed please), and then I will deploy my strike craft to engage.<br /> I didn't want to lose all my craft to interceptors though...]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:36:49]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ yeah,ive got the fire ant helpin me and you raptor. i also asked for trix to help. so,any ideas on strategy? anyone?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:37:38]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ How the hell does a flag even work in space?<br /> <br /> EDIT: and don't even think of hitting on Sharpe, or she'll hit on you.... with her fists.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:37:48]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ It  dosnt just for looks, I would put it in a little glass container so it does flow]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:38:43]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>How the hell does a flag even work in space?</div></blockquote><br /> <br /> It isn't really a flag...<br /> Possibly reinforced space plastic/other material.<br /> <br /> But not cloth.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:38:56]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>Yeh, you did.<br /> Mabey choosing something tougher than a frigate next time if that is how your tactics pan out...</div></blockquote><br /> <br /> but im fast and can dodge better. i also have the fire ant helpin me and possibly trix..and i think you to,right? </div></blockquote><br /> <br /> I will assist, the carrier is my first target (Assistance needed please), and then I will deploy my strike craft to engage.<br /> I didn't want to lose all my craft to interceptors though...</div></blockquote><br /> <br /> if trix comes her 5 point defenses will help that not happen. darko should go help the shipyard. along with sharpe and snarky.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:39:13]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I'm going to cripple the enemy Battleship and then dispatch boarding parties to capture the vessel as a victory prise (to present to the battered Plutonian defense forces) and to take prisoners for my security officer to interrogate them. Very bad place for them to be. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:39:49]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>How the hell does a flag even work in space?<br /> <br /> EDIT: and don't even think of hitting on Sharpe, or she'll hit on you.... with her fists.</div></blockquote><br /> <br /> :shrug: lets get back to tactics people. <br /> <br /> also it just looked cool,im hoping i dont have to use it anytime soon.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:40:52]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I am going to focus on the cruisers]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:40:55]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Stratergy:<br /> 1) Put paladin cruisers between enemies and space docks<br /> 2) Kill Carrier<br /> 3) Launch Strike Craft<br /> 4) Kill Battleship<br /> 5) Kill Cruisers<br /> 6) Win]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:40:56]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm going to cripple the enemy Battleship and then dispatch boarding parties to capture the vessel as a victory prise (to present to the battered Plutonian defense forces) and to take prisoners for my security officer to interrogate them. Very bad place for them to be. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> wait...of couse its pluto,your just angry at my off topicness yesterday! :grumble:]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:41:53]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm going to cripple the enemy Battleship and then dispatch boarding parties to capture the vessel as a victory prise (to present to the battered Plutonian defense forces) and to take prisoners for my security officer to interrogate them. Very bad place for them to be. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> Plutonian? you're in another sector, Aria, AKA above Trix's homeworld]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:42:00]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>How the hell does a flag even work in space?<br /> <br /> EDIT: and don't even think of hitting on Sharpe, or she'll hit on you.... with her fists.</div></blockquote><br /> Damn, there goes my promotion  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:42:12]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Harrab, any chance of a damage report in the main <span class="glossaryitem" onmouseover='gp(293);'>RP</span>?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:42:52]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm going to cripple the enemy Battleship and then dispatch boarding parties to capture the vessel as a victory prise (to present to the battered Plutonian defense forces) and to take prisoners for my security officer to interrogate them. Very bad place for them to be. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> Plutonian? you're in another sector, Aria, AKA above Trix's homeworld</div></blockquote><br /> <br /> What am I meant to call people from Pluto then? Grr.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:44:00]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Waiting for the majority of combat posts to come in, then i can respond to them at the same time.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:44:15]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm going to cripple the enemy Battleship and then dispatch boarding parties to capture the vessel as a victory prise (to present to the battered Plutonian defense forces) and to take prisoners for my security officer to interrogate them. Very bad place for them to be. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> Plutonian? you're in another sector, Aria, AKA above Trix's homeworld</div></blockquote><br /> <br /> hu? oh few.gotta go edit. you made it sound like we were at pluto.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:44:16]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Waiting for the majority of combat posts to come in, then i can respond to them at the same time.</div></blockquote><br /> <br /> Ok]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:45:34]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ so...im hoping we dont get pummeled...or loose due to us not helping the station enough...]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:48:20]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm going to cripple the enemy Battleship and then dispatch boarding parties to capture the vessel as a victory prise (to present to the battered Plutonian defense forces) and to take prisoners for my security officer to interrogate them. Very bad place for them to be. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> Plutonian? you're in another sector, Aria, AKA above Trix's homeworld</div></blockquote><br /> <br /> hu? oh few.gotta go edit. you made it sound like we were at pluto.</div></blockquote><br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  a pirate fleet of this size attacking Pluto or any world in the Sol system would be horribly raped by the two dreadnoughts who take up permeant residence there, not to mention the rest of the fleet tasked with home defense.<br /> <br /> I actually posted that the fleet would be using the jump point near pluto on its transit to Aria.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:48:44]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>I'm going to cripple the enemy Battleship and then dispatch boarding parties to capture the vessel as a victory prise (to present to the battered Plutonian defense forces) and to take prisoners for my security officer to interrogate them. Very bad place for them to be. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> Plutonian? you're in another sector, Aria, AKA above Trix's homeworld</div></blockquote><br /> <br /> hu? oh few.gotta go edit. you made it sound like we were at pluto.</div></blockquote><br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  a pirate fleet of this size attacking Pluto or any world in the Sol system would be horribly raped by the two dreadnoughts who take up permeant residence there, not to mention the rest of the fleet tasked with home defense.<br /> <br /> I actually posted that the fleet would be using the jump point near pluto on its transit to Aria.</div></blockquote><br /> <br /> didnt see the aria part...ha ha...sucks to be trix...]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:51:13]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ No it doesn't, Trix is one sexy mama. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 20:58:06]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> Natalie sat at the bar, drinking a Tequila, when someone tapped her soldier. She turned around and saw a certain smiling private dressed in casually. "Care to dance?" He asked.<br /> "Tom!" She exclaimed, downing the rest of the her drink, "Of course," She smiled, allowing herself to be carefully pulled to her feet.<br /> <br /> And so they danced. Natalie couldn't remember feeling so calm in years - since before the academy. Just to be held in the caring grip of a charming young man, the simple pleasure of completely innocent touch.. it was perfect. She layed her head on his shoulder and smiled as he held her. <br /> <br /> </div></blockquote><br /> <br /> to hell with you! if thats not love it most defiantly is lust!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:09:34]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>No it doesn't, Trix is one sexy mama. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> dont you mean 'tough'? sexy wouldn't help you not be upset that your world is being attacked.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:10:26]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ She has blue hair therefore she is sexy.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:15:17]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>She has blue hair therefore she is sexy.</div></blockquote><br /> <br /> ....natalie is a slut.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:16:24]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Im not going to mention any names, but dylan is after a female figure in the fleet.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:22:41]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Im not going to mention any names, but dylan is after a female figure in the fleet.</div></blockquote><br /> <br /> so...trix or natalie.it must be trix, natalie is taken.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:23:41]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>She has blue hair therefore she is sexy.</div></blockquote><br /> <br /> ....natalie is a slut.</div></blockquote><br /> <br /> No she isn't. Now hold still whilst I ram my ship up your arse.*<br /> <br /> edit: *No sexual innuendo intended, so don't any of y'all take that the wrong way. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <blockquote><div><cite>TheWildHost wrote:</cite>Im not going to mention any names, but dylan is after a female figure in the fleet.</div></blockquote><br /> <br /> Nah, he's defo after Sharpe. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Death sentence for sure!<br /> <br /> Nah, he wants Trix, I'm sure. Where is our resident silly boy and self-confessed meatshield anyway?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:48:41]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><br /> <br /> Nah, he wants Trix, I'm sure. Where is our resident silly boy and self-confessed meatshield anyway?</div></blockquote><br /> <br /> oh i think we know <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> im joking,im joking<br /> <br /> you know silly better dan us...although i need em more as a meat shield. ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 21:52:54]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Almost completed my last bit of roleplaying for tonight. Warning: contains flashing images and some violent scenes. Younger viewers should activate imagination inhibitors now. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 22:07:17]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ darko <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. rape scene <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> you see,women from a harsh planet like pluto would of bitten fingers off <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> but seriously,nice post. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 22:39:46]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Why thank ya, I was hoping that after about 4 large <span class="glossaryitem" onmouseover='gp(67);'>IC</span> posts today someone would appreciate them. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 22:44:17]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Why thank ya, I was hoping that after about 4 large <span class="glossaryitem" onmouseover='gp(67);'>IC</span> posts today someone would appreciate them. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> send natalie with issac to pluto if we get a vaction,that will harden her up<img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> cold,dangerous animals,tribal fights-what fun!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 22:47:15]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Out of interest, how much damage does a ion cannon do? <br /> And heavy cannons?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 22:48:13]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>Out of interest, how much damage does a ion cannon do? <br /> And heavy cannons?</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t load<br /> butt load]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 22:50:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Eh, we'll find out soon enough.<br /> <br /> Also, due to me having a terrible memory, I've forgotten what's going on.<br /> <br /> We've hyper jumped to the Aria system because..?<br /> <br /> And after that we're going to where to do what?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 23:04:05]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Eh, we'll find out soon enough.<br /> <br /> Also, due to me having a terrible memory, I've forgotten what's going on.<br /> <br /> We've hyper jumped to the Aria system because..?<br /> <br /> And after that we're going to where to do what?</div></blockquote><br /> <br /> we were going to meet a dreadnaught and supply ships to go explore some place.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 23:05:10]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I thought the Dreadnought died? Or perhaps that was just a random Dreadnought.. we've seen two so far.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 23:07:15]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>I thought the Dreadnought died? Or perhaps that was just a random Dreadnought.. we've seen two so far.</div></blockquote><br /> <br /> it did,i was just saying what we were suppose to be doing.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 23:08:21]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well, you know what they say about the best made plans..]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 23:25:43]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Well, you know what they say about the best made plans..</div></blockquote><br /> <br /> they burn the best?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 00:33:13]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>"today has gone well...if i jinxed this ill hit myself...."</div></blockquote><br /> <br />  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  awww <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t....i owe you guys a 'me punching self' dont let me forget! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 01:38:26]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <b>An Insight into how i Run <span class="glossaryitem" onmouseover='gp(649);'>RPs</span></b><br /> <br /> Some of you may be wondering how I'm managing this <span class="glossaryitem" onmouseover='gp(293);'>RP</span>, and it is actually pretty simple.<br /> <br /> I roll dice, although for somethings i'll just go with my gut, or with what sounds cool inside my head, but the dice are there so things are not a popularity contest.<br /> <br /> For example, i mentioned before that i have three similar plots lined up for this, but the choice of your first battleground was chosen for pure shock value, "oh no! one of our players comes from here, we'd better save it!." no matter which plot i chose, you'd always have ended up there, but in only one of three choices where there actually any enemies at all, for that i rolled dice.<br /> <br /> This way i can keep interested, and instead of fuming when you <span class="glossaryitem" onmouseover='gp(331);'>PC</span>'s refuse to follow my master plan, i have more options and they also give you more freedom.<br /> <br /> in a way the path of the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> depends on your choices, and a little luck, lets see where it takes us.<br /> <br /> EDIT: meant to say "are not a popularity contest." stupid brain.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:34:41]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yeah, you've explained it to me personally before and it's a very interesting and inspiring way of doing things. The blatant success of this roleplay speaks for itself. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> I think the greatest thing about this roleplay is nothing like it has ever been done before on Dakka. Okay, yes, Scrazza did a Space Pirate type game once, but it failed miserably. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:37:01]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><b>An Insight into how i Run <span class="glossaryitem" onmouseover='gp(649);'>RPs</span></b><br /> <br /> Some of you may be wondering how I'm managing this <span class="glossaryitem" onmouseover='gp(293);'>RP</span>, and it is actually pretty simple.<br /> <br /> I roll dice, although for somethings i'll just go with my gut, or with what sounds cool inside my head, but the dice are there so things are quite a popularity contest.<br /> <br /> For example, i mentioned before that i have three similar plots lined up for this, but the choice of your first battleground was chosen for pure shock value, "oh no! one of our players comes from here, we'd better save it!." no matter which plot i chose, you'd always have ended up there, but in only one of three choices where there actually any enemies at all, for that i rolled dice.<br /> <br /> This way i can keep interested, and instead of fuming when you <span class="glossaryitem" onmouseover='gp(331);'>PC</span>'s refuse to follow my master plan, i have more options and they also give you more freedom.<br /> <br /> in a way the path of the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> depends on your choices, and a little luck, lets see where it takes us.</div></blockquote><br /> <br /> I look forward to it...<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>: How many of these story lines involve us having to fight a tonne of dreadnoughts, as Darkvoid seems to want to do? ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:37:39]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well, I've recently been reconsidering that wish.. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I'm almost certain we'll fight a Dreadnought at some point, but probably not for awhile.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:42:18]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ....Did you guys just seriously talked about the sexyness of Trix?<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> I agree.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:44:48]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>I agree.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:45:30]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ New Idea for Tactics:<br /> Put big screens on the front of our ships, all playing an image of Darkvoid's Hypno-Cat.<br /> It will confuse the pirates so much, that we will be able to destroy them before they fire back!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:45:51]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Trix =....Dat hair.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:46:30]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>I agree.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> She has blue hair.......My weakness...]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:47:20]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Trix =....Dat hair.</div></blockquote><br /> <br /> I don't understand you when you use "Da" and "Dat". <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:47:48]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>New Idea for Tactics:<br /> Put big screens on the front of our ships, all playing an image of Darkvoid's Hypno-Cat.<br /> It will confuse the pirates so much, that we will be able to destroy them before they fire back!</div></blockquote><br /> <br /> Raptor you crazy fool, that idea is so stupidly insane that it just might work!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:48:41]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Dat means That in Dutch...... I didn't know Harrab Could speak dutch.<br /> <br /> Altijd tof om een andere nederlandstalige te ontmoeten.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:49:29]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Dat means That in Dutch...... I didn't know Harrab Could speak dutch.<br /> <br /> Always great to meet another Dutch.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> </div></blockquote><br /> <br /> The minorities speak up!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:51:11]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Dat means That in Dutch...... I didn't know Harrab Could speak dutch.<br /> <br /> Altijd tof om een andere nederlandstalige te ontmoeten.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> </div></blockquote><br /> <br /> I was actually thinking of an image i saw on these here interwebs, but now it turns out i can speak a language i've never even heard before!<br /> <br /> "babade boopy?"]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:51:27]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Harrab, can we try the Hypno-Cat Idea, or do we have to wait for a ship yard to install giant screens?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:54:38]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Bapa what?<br /> <br /> ...; So you lied.../sadface<br /> <br /> @dark<br /> <br /> Great use of a translator  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:54:41]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ..<br /> <br /> Did any of you know I can speak German? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:54:48]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>..<br /> <br /> Did any of you know I can speak German? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> No, I didn't.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:55:11]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Hmmm.... self proclaimed Grammar-nazi...<br /> <br />  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> I believe  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:56:06]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Bapa what?<br /> <br /> ...; So you lied.../sadface<br /> <br /> @dark<br /> <br /> Great use of a translator  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> Aww i'm sorry. Have a place in the special event as a prize!<br /> <br /> Edit: I'm fairly sure Darko's cat face is banned as a WMD, its destructive potential would be immense in the wrong hands.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:56:56]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>Hmmm.... self proclaimed Grammar-nazi...<br /> <br />  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> I believe  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> Self-proclaimed meatshield with anime character fetish.<br /> <br /> <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> I believe <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:57:20]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Bapa what?<br /> <br /> ...; So you lied.../sadface<br /> <br /> @dark<br /> <br /> Great use of a translator  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> Aww i'm sorry. Have a place in the special event as a prize!</div></blockquote><br /> <br /> When will said special event happen?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:57:32]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Bapa what?<br /> <br /> ...; So you lied.../sadface<br /> <br /> @dark<br /> <br /> Great use of a translator  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> Aww i'm sorry. Have a place in the special event as a prize!</div></blockquote><br /> <br /> My awesome persuasion skills, right there bro.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:57:44]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Bapa what?<br /> <br /> ...; So you lied.../sadface<br /> <br /> @dark<br /> <br /> Great use of a translator  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> Aww i'm sorry. Have a place in the special event as a prize!</div></blockquote><br /> <br />  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> , will delete my post then and pretend it never happened...]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:57:57]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yay everybody's friends again! Now i just need to get the event to flow right and i'll post it.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 09:59:32]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Yay everybody's friends again! Now i just need to get the event to flow right and i'll post it.</div></blockquote><br /> <br /> *Pulls whip out of Space Hulk thread*<br /> <br /> *Cracks whip*]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 10:00:01]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Hmmm.... self proclaimed Grammar-nazi...<br /> <br />  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> I believe  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> Self-proclaimed meatshield with anime character fetish.<br /> <br /> <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> I believe <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> You saw right trough me..... But that hair. *shivers*<br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/UkgK8eUdpAo?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 10:00:06]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite>Hmmm.... self proclaimed Grammar-nazi...<br /> <br />  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> I believe  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> Self-proclaimed meatshield with anime character fetish.<br /> <br /> <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> I believe <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> You saw right trough me..... But that hair. *shivers*<br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/UkgK8eUdpAo?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/></div></blockquote><br /> <br /> Call the institution, we've found another one. ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 10:01:02]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>Yay everybody's friends again! Now i just need to get the event to flow right and i'll post it.</div></blockquote><br /> <br /> *Pulls whip out of Space Hulk thread*<br /> <br /> *Cracks whip*</div></blockquote><br /> <br /> NOT THE FACE!!! NOT THE FACE!!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 10:01:26]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>Yay everybody's friends again! Now i just need to get the event to flow right and i'll post it.</div></blockquote><br /> <br /> *Pulls whip out of Space Hulk thread*<br /> <br /> *Cracks whip*</div></blockquote><br /> <br /> NOT THE FACE!!! NOT THE FACE!!</div></blockquote><br /> <br /> *Whip in the balls*<br /> <br /> Oh c'mon, he asked for it.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 10:02:09]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>Yay everybody's friends again! Now i just need to get the event to flow right and i'll post it.</div></blockquote><br /> <br /> *Pulls whip out of Space Hulk thread*<br /> <br /> *Cracks whip*</div></blockquote><br /> <br /> NOT THE FACE!!! NOT THE FACE!!</div></blockquote><br /> <br /> *Whip in the balls*<br /> <br /> Oh c'mon, he asked for it.</div></blockquote><br /> <br /> You have to be nice to Harrab, or you might just get a place in a 'Special Event'...]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 10:07:13]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Mighty plot armor is mighty.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 10:14:15]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Mighty plot armor is mighty.</div></blockquote><br /> <br /> Plot armour is mighty, but plot changes are mightier...]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 16:16:39]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite> <br /> <br /> She has blue hair.......My weakness...</div></blockquote><br /> <br /> Dylans t- uhh *Coughcoughcough* what were we talking about?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:00:29]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>..<br /> <br /> Did any of you know I can speak German? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> Amerikaner Sprekin <span class="glossaryitem" onmouseover='gp(27);'>de</span> deustch ya?( Spelling is off but I speek bits and peices <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">)]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:01:41]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>..<br /> <br /> Did any of you know I can speak German? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> Amerikaner Sprekin <span class="glossaryitem" onmouseover='gp(27);'>de</span> deustch ya?( Spelling is off but I speek bits and peices <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">)</div></blockquote><br /> <br /> Nein, ich bin Englisch Sprichst die Deutsch. Aber mein Deutsch ist nicht sehr gut.  ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:08:26]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>..<br /> <br /> Did any of you know I can speak German? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> Amerikaner Sprekin <span class="glossaryitem" onmouseover='gp(27);'>de</span> deustch ya?( Spelling is off but I speek bits and peices <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">)</div></blockquote><br /> <br /> American speaking german, yes?<br /> <br /> Without a translator to. I know bits of german, but not much. I'm better at french.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:08:39]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ German and dutch are almost the same, if i speak dutch, germans can understand about the half of what i say and vice versa.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:13:22]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I'm so glad I am english, when I say something, most people understand. I have been to France and Belgium, and have only met one person who didn't speak english.<br /> <br /> It's good to know other languages, and to be able to speak to people in their countries language, but english is so useful, because most people know it.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:16:22]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I speak dutch, Flemish (trust me if you can speak dutch, you still can't speak flemish), English, French, and can make myself comprehensible in german.<br /> <br /> Every inhabitant of belgium knows three languages. (Not that they're good at it, but they can say something)<br /> <br /> hooray for our educational system... <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:19:00]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I know at leased some words in:<br /> English, French, German, Spanish, Italian and Chinese.<br /> I can have a conversation in:<br /> English, French and sometimes German<br /> I want to learn:<br /> Classical Latin<br /> <br /> (I know, it's a dead language. I just want to learn it.)]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:21:33]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>TheWildHost wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>..<br /> <br /> Did any of you know I can speak German? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> Amerikaner Sprekin <span class="glossaryitem" onmouseover='gp(27);'>de</span> deustch ya?( Spelling is off but I speek bits and peices <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">)</div></blockquote><br /> <br /> Nein, ich bin Englisch Sprichst die Deutsch. Aber mein Deutsch ist nicht sehr gut.  </div></blockquote><br /> (What I picked out)<br /> No- --- English to german my german---  not--- good<br /> <br /> Im to lazy to use google translate X)]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:24:48]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>TheWildHost wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>..<br /> <br /> Did any of you know I can speak German? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> Amerikaner Sprekin <span class="glossaryitem" onmouseover='gp(27);'>de</span> deustch ya?( Spelling is off but I speek bits and peices <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">)</div></blockquote><br /> <br /> Nein, ich bin Englisch Sprichst die Deutsch. Aber mein Deutsch ist nicht sehr gut.  </div></blockquote><br /> (What I picked out)<br /> No- --- English to german my german---  not--- good<br /> <br /> Im to lazy to use google translate X)</div></blockquote><br /> <br /> No, I'm English, speaking German. But my German is not very good. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:30:33]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ What are we supposed to do in the Aria system now?<br /> Should we just wait or should we come up with something interesting to do <span class="glossaryitem" onmouseover='gp(67);'>IC</span>?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:36:57]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I said American understand/speak german?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:37:40]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>What are we supposed to do in the Aria system now?<br /> Should we just wait or should we come up with something interesting to do <span class="glossaryitem" onmouseover='gp(67);'>IC</span>?</div></blockquote><br /> <br /> Parrrtyyyy!!!!!!!!!!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:38:22]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>What are we supposed to do in the Aria system now?<br /> Should we just wait or should we come up with something interesting to do <span class="glossaryitem" onmouseover='gp(67);'>IC</span>?</div></blockquote><br /> <br /> Yeah, just do some inconsequential roleplaying with <span class="glossaryitem" onmouseover='gp(348);'>NPCs</span> and whatnot. Develop your crew as I've been developing mine. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Hell, why don't ya pay your good ol' friend Natalie a visit?<br /> <br /> <blockquote><div><cite>TheWildHost wrote:</cite>I said American understand/speak german?</div></blockquote><br /> <br /> I thought you were asking if I was an American that can speak German. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:39:24]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>What are we supposed to do in the Aria system now?<br /> Should we just wait or should we come up with something interesting to do <span class="glossaryitem" onmouseover='gp(67);'>IC</span>?</div></blockquote><br /> <br /> Parrrtyyyy!!!!!!!!!!</div></blockquote><br /> <br /> I shall write a short piece. We shall have a first comabt party.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:40:04]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ There we go, not to long, but something to write about.<br /> <br /> Hope you like it.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 17:53:31]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ i guess no one want to see issac punch himself :shrug: aww,you guys care! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 19:49:31]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ @Harrab<br /> <br /> you just want my reaction right? ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 19:54:43]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Pretty much, in this situation i'm doing the driving of the plot and you must react.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 19:58:27]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Ok]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:00:10]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Pretty much, in this situation i'm doing the driving of the plot and you must react.</div></blockquote><br /> <br /> im sleeping,everyone else is partying and they get to meet aliens....lucky them....]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:00:25]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>Pretty much, in this situation i'm doing the driving of the plot and you must react.</div></blockquote><br /> <br /> im sleeping,everyone else is partying and they get to meet aliens....lucky them....</div></blockquote><br /> <br /> Who fly one of our ancient ships....]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:08:53]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>Pretty much, in this situation i'm doing the driving of the plot and you must react.</div></blockquote><br /> <br /> im sleeping,everyone else is partying and they get to meet aliens....lucky them....</div></blockquote><br /> <br /> Who fly one of our ancient ships....</div></blockquote><br /> <br /> Not necessarily - "Mothership" is just the term used to describe vessels of comparative size on the rare occasion that such ships should be stumbled upon. You may well not be looking at something of human, or recored human, construction.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:12:40]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>Pretty much, in this situation i'm doing the driving of the plot and you must react.</div></blockquote><br /> <br /> im sleeping,everyone else is partying and they get to meet aliens....lucky them....</div></blockquote><br /> <br /> Who fly one of our ancient ships....</div></blockquote><br /> <br /> i think its just meant to be its size.im pretty sure we wouldnt have glowing ships with wings on the back....]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:13:05]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>Pretty much, in this situation i'm doing the driving of the plot and you must react.</div></blockquote><br /> <br /> im sleeping,everyone else is partying and they get to meet aliens....lucky them....</div></blockquote><br /> <br /> Who fly one of our ancient ships....</div></blockquote><br /> <br /> Not necessarily - "Mothership" is just the term used to describe vessels of comparative size on the rare occasion that such ships should be stumbled upon. You may well not be looking at something of human, or recored human, construction.</div></blockquote><br /> <br /> ninja'd  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:13:40]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <i>Note: Mothership Class<br /> <br /> A deign of ship intended to function as an Ark of shorts<span style="font-size: 18px; line-height: normal;"><b> in the early years of The Alliance</b></span>, such a ship would have been larger than even a dreadnought, and would have contained everything needed to keep generations of colonists alive throughout the trek between systems. The design was soon canceled however, as Humanity lacked the ability to power and move a ship of such size with their current level of technology, but the invention of the Hyper-drive a few years later solved that problem and much smaller colony ships were constructed and sent out during the First Expansion. The term was kept however, in the unlikely event the Alliance encountered a ship of such size.</i><br /> <br /> You see alliance ship...]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:14:56]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Aww, you defeted the pirates without me... Anyway, going to bed had a eventfull (and tiring day).<br /> <br /> And a question i was thinking of today, exactly how much faster is  destroyer over a cruiser?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:16:40]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><i>Note: Mothership Class<br /> <br /> A deign of ship intended to function as an Ark of shorts<span style="font-size: 18px; line-height: normal;"><b> in the early years of The Alliance</b></span>, such a ship would have been larger than even a dreadnought, and would have contained everything needed to keep generations of colonists alive throughout the trek between systems. The design was soon canceled however, as Humanity lacked the ability to power and move a ship of such size with their current level of technology, but the invention of the Hyper-drive a few years later solved that problem and much smaller colony ships were constructed and sent out during the First Expansion. The term was kept however, in the unlikely event the Alliance encountered a ship of such size.</i><br /> <br /> You see alliance ship...</div></blockquote><br /> <br /> but its just saying its size. humans wouldnt have a glowing ship with wings on the back! ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:20:41]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><i>Note: Mothership Class<br /> <br /> A deign of ship intended to function as an Ark of shorts<span style="font-size: 18px; line-height: normal;"><b> in the early years of The Alliance</b></span>, such a ship would have been larger than even a dreadnought, and would have contained everything needed to keep generations of colonists alive throughout the trek between systems. The design was soon canceled however, as Humanity lacked the ability to power and move a ship of such size with their current level of <b>technology, but the invention of the Hyper-drive a few years later solved that problem and much smaller colony ships were constructed and sent out during the First Expansion. <span style="font-size: 24px; line-height: normal;">The term was kept however, in the unlikely event the Alliance encountered a ship of such size.</b></span></i><br /> <br /> You see alliance ship...</div></blockquote><br /> <br /> Not just alliance ships.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:21:37]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well he said it was this....<br /> <br /> but could still be hijacked with aliens, zombie pirates, the Flood!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:22:11]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ If it's the flood then we're all good, I have a Master Chief aboard my vessel. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:23:07]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>If it's the flood then we're all good, I have a Master Chief aboard my vessel. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  Awesome]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:24:16]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>If it's the flood then we're all good, I have a Master Chief aboard my vessel. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  Awesome</div></blockquote><br /> <br /> wait,you rescued him from that ship? your a legend now! ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:29:31]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ After reading some of the earlier posts, may I ask:<br /> What happened at the Battle of New London?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:40:10]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>After reading some of the earlier posts, may I ask:<br /> What happened at the Battle of New London?</div></blockquote><br /> <br /> Pirate attack, i think... A very big one...]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:41:22]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>After reading some of the earlier posts, may I ask:<br /> What happened at the Battle of New London?</div></blockquote><br /> <br /> pirates attacked,sharpe then kicked their *<span class="glossaryitem" onmouseover='gp(221);'>ss</span>.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 20:41:22]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Lots of enemy Dreadnought's apparently.. God I wish I could've been there.. it would have been glorious.. no.. it would have been <i>delicious</i>! Ehehehehehe!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:10:02]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Lots of enemy Dreadnought's apparently.. God I wish I could've been there.. it would have been glorious.. no.. it would have been <i>delicious</i>! Ehehehehehe!</div></blockquote><br /> <br /> *throws catnip in your face* there,happy?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:15:46]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ *Throws pointy stick in your face* "There, happy? No? I didn't think so. Aww, what's wrong, cat got your tongue? Nah! There's just the small matter of that pointy stick impaled through your eye.. aww, diddums! I HOPE <span class="glossaryitem" onmouseover='gp(484);'>IT</span> HURTS YOU CRAZY FOOL! Meow."<br /> <br /> - Excerpted from the Teachings of The Maddened Cat.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:18:42]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>*Throws pointy stick in your face* "There, happy? No? I didn't think so. Aww, what's wrong, cat got your tongue? Nah! There's just the small matter of that pointy stick impaled through your eye.. aww, diddums! I HOPE <span class="glossaryitem" onmouseover='gp(484);'>IT</span> HURTS YOU CRAZY FOOL! Meow."<br /> <br /> - Excerpted from the Teachings of The Maddened Cat.</div></blockquote><br /> <br /> pulls out the stick <font color='red'>"funny cat. but lets be logical. if this hurt,i would kill you. err,if it hurt bad i should say. now watch. *throws stick into your eye* see? oh wait,neither of us can!"  </font>]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:23:02]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Look into hypno-kitty's eyes and consign yourself to an eternity of servitude in my name. You know you want to; it comes with free dental benefits. <br /> <br /> It's too temping to resist and you know it you crazy bastard. Join me, and together we can rule something!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:25:24]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Look into hypno-kitty's eyes and consign yourself to an eternity of servitude in my name. You know you want to; it comes with free dental benefits. <br /> <br /> It's too temping to resist and you know it you crazy bastard. Join me, and together we can rule something!</div></blockquote><br /> <br /> sorry,wearin mah shades of anti hypno  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">  as for me being crazy,it warms my heart that you said that *hugz*]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:28:57]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Gah, get off me you eejit.<br /> <br /> Anyway, enough off-topic. Oh my, never imagined myself saying that. I mean, ME of all people! Hah!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:39:47]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Gah, get off me you eejit.<br /> <br /> Anyway, enough off-topic. Oh my, never imagined myself saying that. I mean, ME of all people! Hah!</div></blockquote><br /> <br /> on topic: what do you think the aliens will do? keep trying to blind us?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:41:19]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Aliens? Where? We're doomed!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:44:13]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Aliens? Where? We're doomed!</div></blockquote><br /> <br /> what else is the glowing ship with wings on the back? tourists? ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:45:29]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Nah, it's defo the return of the Space Commies.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:46:51]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Nah, it's defo the return of the Space Commies.</div></blockquote><br /> <img src="http://files.sharenator.com/tumblr_kut2d8sv2B1qatk68o1_400_Your_Argument_is_Invalid-s400x478-66332-580.jpg" border="0" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 21:50:21]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Mothership clarification: Motherships never got past the planning stage due to human tech lacking the ability to power something that large. <br /> <br /> Arks were intended to be the first colony ships before FTL, (they would have had to have been twice as large as a modern dreadnought in order to fit everything within one hull.) but again, they were never actually built as FTL meant they  could build much smaller ships that didn't need all the redundancies and cargo holds and could actually move. (The Original dreadnoughts were only slightly larger than battleships for example, they only got bigger when tech allowed them to.)<br /> <br /> The Term "Mothership Class Vessel." AKA "Ark Class " is part of the Alliance Jargon just in case they encounter something that large and so they have a way to refer to it that everyone can understand. This new contact is of that size and as such is referred to as a Motehrship, or Ark]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 01:03:48]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Gah, get off me you eejit.</div></blockquote><br /> That book fu(king rocked]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 03:28:09]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ What book? <br /> <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 15:04:43]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Uhhh, you mean you said Eejit, yet you never read the House Of The Scorpian?]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 17:36:15]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>Uhhh, you mean you said Eejit, yet you never read the House Of The Scorpian?</div></blockquote><br /> <br /> <a href="http://www.urbandictionary.com/define.php?term=feckin+eejit" target="_new" rel="nofollow">I said eejit ya fecking fool.</a><br /> <br />  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 17:38:09]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <i>Anyway</i> whats the plan for these pesky missiles? Just fire at them and hope for a lucky hit?]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 17:54:42]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ eejit(House of the scorpian definition) A brainless zombie, often used as a slave, has a chip implanted in the back of the skull....]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 17:58:00]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite><i>Anyway</i> whats the plan for these pesky missiles? Just fire at them and hope for a lucky hit?</div></blockquote><br /> <br /> DESTROY <span class="glossaryitem" onmouseover='gp(482);'>AT</span> ALL COSTS.<br /> <br /> Basically, yeah, shoot them and pray. If they don't all get destroyed, then <i>The Pioneer</i> is ready to sacrifice itself to stop them (if it does come to this, then hopefully she'll survive. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">) - however I've tried to have the captured Raider vessels used as a screen to take the hits instead, but it's in Harrab's court as to whether this will happen or not.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 17:59:01]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>EagleArk wrote:</cite><i>Anyway</i> whats the plan for these pesky missiles? Just fire at them and hope for a lucky hit?</div></blockquote><br /> <br /> DESTROY <span class="glossaryitem" onmouseover='gp(482);'>AT</span> ALL COSTS.<br /> <br /> Basically, yeah, shoot them and pray. If they don't all get destroyed, then <i>The Pioneer</i> is ready to sacrifice itself to stop them (if it does come to this, then hopefully she'll survive. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">) - however I've tried to have the captured Raider vessels used as a screen to take the hits instead, but it's in Harrab's court as to whether this will happen or not.</div></blockquote><br /> <br /> Just a thought, what happens if the missiles get through? Do we restart? Or does everyone get really sad?  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 18:31:38]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Restart? Screw that. We all just get scorned very badly and feel very guilty that we let the bad people make the good planet go booooooooooom. Then we find those sons o' bitches and blow the <span class="glossaryitem" onmouseover='gp(270);'>sh</span>*t outta them with our Ion cannons!<br /> <br /> Edit: They can't get through though. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> My ship's directly in their path.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 19:30:12]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Do wathever you can, Aria must be protected at all costs!  <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 19:53:54]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Good thinking with the captured ships dark, that was quick thinking.<br /> <br /> Unfortunately the dice have spoken, you have another wave inbound.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 20:29:34]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Mordo, the finding of the ship falls to you, as my ship is old, and the sensors are worn, somthing that i will adress if i get chance to dock at the station.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 21:15:05]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ my ship is the fastest and this one is moving faster than mine  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  besides the missiles were gonna have trouble.<br /> <br /> <img src="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1184117_99110804007_BFGVoidStalkerMain_445x319.jpg" border="0" /><br /> <br /> harrab said the mothership class had wings on the back. we just met the eldar  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 04:38:59]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>my ship is the fastest and this one is moving faster than mine  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  besides the missiles were gonna have trouble.<br /> <br /> <img src="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1184117_99110804007_BFGVoidStalkerMain_445x319.jpg" border="0" /><br /> <br /> harrab said the mothership class had wings on the back. we just met the eldar  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  </div></blockquote><br /> <br /> <img src="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat490023a&prodId=prod1101823" border="0" /><br /> It's yriels  Flagship, he is amazing.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 06:05:06]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ pic broken bro. but seriously,im going after that ship <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 06:46:45]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Clarification on the Marker ship as their seems to be some confusion.<br /> <br /> The Marker ship is stealthy and was not the ship launching the WMDs at Aria, as doing so would force it to <span class="glossaryitem" onmouseover='gp(27);'>de</span>-cloak and be detected every time a new wave came in, and it lacks the internal space for so many missiles.<br /> <br /> Think of it as a spotter for an artillery strike, able to guide the shots on target while remaining hidden.<br /> <br /> the "Faster than a frigate" things were missile carriers that would jump into a system, (Hint, the arrival of dreadnoughts makes it impossible for them to enter or the Marker ship leave.) accelerate towards the target designated by the spotter, then split into twelve smaller missiles to confound defenses, as only one missile has to make it through to destroy a planet.<br /> <br /> The frigate is now trying to avoid detection for as long as possible so it can escape, and don't think it'll be staying still.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 00:40:20]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ESM pods would dectect it though, right?]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 02:06:35]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ How about this tactic:<br /> ESM pods to maximum scanning mode, and then blind fire in the general direction of the signal. Only target when we have a clear fix.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 12:11:20]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>TheWildHost wrote:</cite>ESM pods would dectect it though, right?</div></blockquote><br /> <br /> Yep, you just need to corner the little bugger.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 14:01:56]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Scattered formation it is then. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> But this one is yours.. I need a new ship. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 15:27:16]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ just fix the one you have...if it dosent blow up on you...]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 16:39:38]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ My baby's going to be spending weeks, perhaps months docked at the Martian shipyards being repaired (when Broadsword restores basic functionality and power allowing a hyper space jump back to the home system). Until then, I'll be needing a new ship (or at least hitch a ride with someone else.. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Where'd I leave my Hitchhiker's Guide.. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">).<br /> <br /> In the midst of writing up a very interesting post.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 16:50:28]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ awesome book that guide <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> you can come with me...so long as your ok with &lt;<b>spoiler so hidden</b>&gt;]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 16:53:50]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I hope for your character's sake you aren't suggesting what I think you are..]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 16:56:02]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ -_- ewww,no. no gay shalt touch mine mutt. it involves nothing sexual you git! ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 16:58:22]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ What? That doesn't help, klimino.. Hell I think you're just making this even worse.. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> And Natalie isn't gay.. <br /> <br /> Dang, I don't even know anymore. You've confused me! That's a bad thing to do! Health and safety hazard and all that.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 17:29:18]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> ive confused myself... and i said it wasent anything sexual so how did it make it sound worse...dont answer that. i forgot your person was a girl anyways <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  ive confused us both...how to fix this. ok,the &lt;&gt; thing involves my guy getting shot in the shoulder possibly,lets leave it at that.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:11:36]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ i just noticed how <b> no one</b> has tried to help the pioneer. heck now that i think about it i accidentally mocked them. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> kinda...]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:25:53]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>i just noticed how <b> no one</b> has tried to help the pioneer. heck now that i think about it i accidentally mocked them. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> kinda...</div></blockquote><br /> <br /> Asides from Mordo. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Not a great deal they can do to help to be honest..<br /> <br /> edit: Well, they could enter the hangar using shuttles or something to provide dearly needed medical, technical and security help.. however the hangar doors are shut. I'll see about opening them should anyone actually feel like helping your resident hero character. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:26:57]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ We are all to busy trying to find the marker ship.<br /> <br /> Darkvoid, you are welcome aboard the Void Phoenix, if you wish to stay on a larger ship.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:27:36]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ oh yeah...not much extra room an a ship that can only have a crew of 50 <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:28:37]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>We are all to busy trying to find the marker ship.<br /> <br /> Darkvoid, you are welcome aboard the Void Phoenix, if you wish to stay on a larger ship.</div></blockquote><br /> <br /> Cheers, just might have to take you up on that offer. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> <blockquote><div><cite>lord commissar klimino wrote:</cite>oh yeah...not much extra room an a ship that can only have a crew of 50 <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Wouldn't go on your miserable ship anyway.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Besides, my crew will just chill on Broadsword if the ship survives.<br /> <br /> Edit: <br /> <br /> Wonder when I'm going to get Sharpe (and everyone elses) reactions to what my ship has done.. Hmm..<br /> <br /> I really wish I still had some escape pods left. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:30:49]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yeah, my ship is 1.1km long, and has 350 permanant crew, + the filght crews and ground crews for the strike craft.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:31:26]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Wouldn't go on your miserable ship anyway.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> </div></blockquote><br /> <br /> its not miserable! ignore the fact im planning to get shot soon...mutiny anyone?]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:33:28]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>Wouldn't go on your miserable ship anyway.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> </div></blockquote><br /> <br /> its not miserable! ignore the fact im planning to get shot soon...mutiny anyone?</div></blockquote><br /> <br /> I would quite enjoy seeing you turn renegade.. then I could hunt you down with my replacement <strike>Dreadnought</strike> ship. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:35:14]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ oh not me, if i got shot how would it be ME going renegade? not gonna explain it all now...plus im busy chasing down a ship<img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> also your all mean! ive gotten the only kill and haven't been damaged once! whos useless now?!?!?!?]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 18:37:47]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ You. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I think you're forgetting who crippled the Overlord and the <i>Magog</i>. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Oh and there was the small matter of me SAVING A PLANET. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Not gonna take full credit, that's not fair on the others. Didn't do any of those things without help from all of you. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Edit: Anyone else notice that the Dreadnought's arrived insanely fast? Only a few hours after the request for help.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 19:51:24]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ didnt think about dem dreadys to much,but for being slow behemoths your right. <br /> <br /> and i wouldnt be takin credit for the kill if harrab hadent given me it <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> but i use what thrown to me.<br /> <br /> meh,but cause you kept them alive,look at them running around through you ship <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> and thanks for the credit,ill be sure to buy natalie a drink if she survives this <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 19:56:26]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Hehe.<br /> <br /> Of course I kept them alive. At the time everything was fine and dandy and we needed answers. We had no idea that they would return so quickly and so deadly. The fact that they did proves that my judgment was correct in that we need to find out who they are, where they're based and eliminate them as quickly as possible.<br /> <br /> Besides, killing them is too easy. Putting them on a Penal Colony? Much more satisfying. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 19:59:31]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ well,i guess...<span class="glossaryitem" onmouseover='gp(269);'>id</span> say throw them on pluto but them they might get picked up by some pirates or tribal men <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 20:02:18]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Put them in a unarmed frigate, with a tiny engine, and make them fly all the way to a prison planet.<br /> <br /> We can follow them, and the use their ship to train strike craft pilots in engading larger ships.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 20:21:59]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>You. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I think you're forgetting who crippled the Overlord and the <i>Magog</i>. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> </div></blockquote><br /> <br /> Combined torpedo fire from Me, Mordo, and the others? Sure you took em' but we helped an Arseload  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 20:30:40]]> GMT</pubDate>
				<author><![CDATA[ TheWildHost]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I did mention that I didn't do any of those without help from everybody else. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> But most of all, I was just trying to win the argument against klimino. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 20:32:52]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>I did mention that I didn't do any of those without help from everybody else. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> But most of all, I was just trying to win the argument against klimino. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> no,your trying to call me worthless...cat.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:05:51]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ The distress call was sent before the fleet arrived, Broadsword sent it, and the Dreadnoughts didn't have as far to travel, Sharpe's message to command was just an official request because at that time the danger had passed.<br /> <br /> Dreadnoughts travel through hyperspace at the same speed as everyone else, its just their Ion drives that suffer moving them through normal space, and Line breaker squadrons are trained for rapid response, nothing scares off a pirate raid better than three dreadnoughts.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:26:10]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<description><![CDATA[ Fair enough.<br /> <br /> Anyway, I'll do some more <span class="glossaryitem" onmouseover='gp(67);'>IC</span> posting tomorrow (maybe.. if I have time). But I suggest reserving any further events until more players have time to respond. (In other words, give 'em time to save my arse! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">)<br /> <br /> Also, it's pretty damn inconvenient that our most powerful ship has been crippled and is on the brink of destruction before the actual purpose of the fleet has even been revealed.<br /> <br /> Not exactly what I'd call a "successful first day at the office". <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:28:12]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(269);'>id</span> help,but im the fastest and am chasing a faster ship....erm,yeah...good thing it cant jump <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:30:31]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><span class="glossaryitem" onmouseover='gp(269);'>id</span> help,but im the fastest and am chasing a faster ship....erm,yeah...good thing it cant jump <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> You go left and i got right?]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:31:12]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I'd say saving a planet counts as successful, personally.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:33:14]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><span class="glossaryitem" onmouseover='gp(269);'>id</span> help,but im the fastest and am chasing a faster ship....erm,yeah...good thing it cant jump <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> You go left and i got right?</div></blockquote><br /> <br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  good plan! the old cut off circle around tactic,nice!]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:34:28]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>I'd say saving a planet counts as successful, personally.</div></blockquote><br /> <br /> Well there's been worse reasons behind asking for a pay rise I guess.<br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:49:24]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>I'd say saving a planet counts as successful, personally.</div></blockquote><br /> <br /> Well there's been worse reasons behind asking for a pay rise I guess.<br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> how much do we get payed anyways? all ive heard is free booze and easily getting laid. <span class="glossaryitem" onmouseover='gp(269);'>id</span> prefer money myself though.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:53:37]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well that is entirely dependent on whether we still have an economy in this timezone and if currency is even used anymore. *shrug*<br /> <br /> "Harrab.. Harraaaaaab! HARRAB! YOUR UNDERLINGS ARE CONFUSED AGAIN!"]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 21:56:50]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Well that is entirely dependent on whether we still have an economy in this timezone and if currency is even used anymore. *shrug*<br /> <br /> "Harrab.. Harraaaaaab! HARRAB! YOUR UNDERLINGS ARE CONFUSED AGAIN!"</div></blockquote><br /> <br /> ....im angry at the underlings part......<br /> <br /> but my guy dosent even drink! so all he seems to get is getting laid,and we arnt even near any of those facility's anyways! plus he wouldn't go that low!<b> i want cash,money,mula!</b>]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:00:55]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Well that is entirely dependent on whether we still have an economy in this timezone and if currency is even used anymore. *shrug*<br /> <br /> "Harrab.. Harraaaaaab! HARRAB! YOUR UNDERLINGS ARE CONFUSED AGAIN!"</div></blockquote><br /> <br /> On no. That is awful and now I feel bad.<br /> <br /> <span style="font-size: 7px; line-height: normal;">hehehehehehehehehehhehehehe the fools</span><br /> <br /> Of course you get paid, quite a lot as it happens, but i've never considered pay grades and economy for the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> yet and you've only been on the job for one day!]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:02:01]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ And I've already saved a planet and ruined a very important and expensive bit of kit. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> "Well Ms Rose, whilst you are now an interplanetary hero, you now owe us a bill of $500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 in damages."<br /> -_-"]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:05:11]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ its been a tough 1st day! (for some more than others) we deserve a pocket of cash and a mouth full of food! f*ck you pirates for making us chase you down! <br /> <br /> oh! and for hurting natalies ship! yeah,i meant to say that 1st....]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:07:05]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Your (lack of) grammar hurts my brain. Oh, you savage American, why hast thou defaced our great language so? Why?!<br /> <br /> <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:08:42]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Your (lack of) grammar hurts my brain. Oh, you savage American, why hast thou defaced our great language so? Why?!<br /> <br /> <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> cause i can? cause why should there be 3 forms of there(their)? why 3 to? ok two i understand,but too? if i made a language no one would know gak 1st time rading anything cause there would only be 1 word that makes that sound! goodby too!]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:13:31]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I actually understand the differences between there, their and they're as well as to, too and two. Furthermore, I also understand the difference between its and it's. Additionally, I fully comprehend the differences between......<br /> <br /> Yeah, I could go on for quite awhile with this. But *indicates to nearby bed* *grunts* ya get me? <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:20:46]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>I actually understand the differences between there, their and they're as well as to, too and two. Furthermore, I also understand the difference between its and it's. Additionally, I fully comprehend the differences between......<br /> <br /> Yeah, I could go on for quite awhile with this. But *indicates to nearby bed* *grunts* ya get me? <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> joke is joke  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  maybe im not funny,but at least most people get the joke part <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> ok,so im gonna help darko out.im gonna ram his ship to make it float over to the station <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 22:22:59]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ Not the best idea. That'll be disobeying orders and also it will probably make what's left of my ship fall apart.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jun 2011 08:01:46]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Not the best idea. That'll be disobeying orders and also it will probably make what's left of my ship fall apart.</div></blockquote><br /> <br />  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> i know that  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  i want to get that ship more than i want you to live anyways  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 30 Jun 2011 14:54:09]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Ok, judging by the fact he hasn't posted in a while, I'm going to have to assume that Snarky is no longer a part of the <span class="glossaryitem" onmouseover='gp(293);'>RP</span>, but I'll chase him up and make sure.]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 09:35:14]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Give dark his ship?]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 11:48:04]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ok,i deleted all that crap. all im doing then is just helpin. not in the mood for anything overly bad so im just not doing that. or making big posts cause aperantlly i cant do them. :shrug:]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 14:30:51]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>Give dark his ship?</div></blockquote><br /> <br /> This man is thinking along the right lines. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 14:33:11]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>EagleArk wrote:</cite>Give dark his ship?</div></blockquote><br /> <br /> This man is thinking along the right lines. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> Or you know, could board my ship, not that <i>other</i> ship, well, i am now the <b>only</b> one with ion cannons. <br /> <br /> Just saying,. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 15:45:52]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>EagleArk wrote:</cite>Give dark his ship?</div></blockquote><br /> <br /> This man is thinking along the right lines. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> Or you know, could board my ship, not that <i>other</i> ship, well, i am now the <b>only</b> one with ion cannons. <br /> <br /> Just saying,. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> To be honest, <i>The Pioneer</i> is absolutely buggered. Hell, a quatre of it no longer exists in any beneficial way and the rest of it is fairly screwed. Going to need a new ship, methinks. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 15:51:59]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote class="uncited"><div>"Status?"<br /> "On a scale of pancakes to 'holy crap', take a wild guess."<br /> "I'll assume it's somewhere between daisy's and localised apocalypse."<br /> "Sounds 'bout right." </div></blockquote><br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ohhh darko you fething hilarious cat you. i love it! im so using that one day.<br /> <br /> "so jason,how do you think you did on your math test?"<br /> "On a scale of pancakes to 'holy crap', take a wild guess."<br /> "hu?"<br /> "i did bad,just know i think i did bad."<br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> *ahem* on topic.darko,i agree. your ship is space junk now. not so smart giving you that shiny new ship,now was it?]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 16:11:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I assume the ships near the <i>The Pioneer</i> just shoot the hell out of the core? Or just hope it will be okay?]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 18:35:42]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>I assume the ships near the <i>The Pioneer</i> just shoot the hell out of the core? Or just hope it will be okay?</div></blockquote><br /> <br /> Not a smart idea. The reason I got rid of it is because I don't want it exploding anywhere nearby. Shooting it and by extension exploding it probably isn't a good idea then now is it? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Meh. Do we have tractor beams yet? I'm assuming we don't. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> It's got momentum, so it's going to just speed away and explode. Until then, get us all the f*ck away from it.]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 19:07:29]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>EagleArk wrote:</cite>I assume the ships near the <i>The Pioneer</i> just shoot the hell out of the core? Or just hope it will be okay?</div></blockquote><br /> <br /> Not a smart idea. The reason I got rid of it is because I don't want it exploding anywhere nearby. Shooting it and by extension exploding it probably isn't a good idea then now is it? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Meh. Do we have tractor beams yet? I'm assuming we don't. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> It's got momentum, so it's going to just speed away and explode. Until then, get us all the f*ck away from it.</div></blockquote><br /> <br /> Meh, explosions and some rock music will make the finding of the marker ship epic!]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 19:10:03]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Trust me dude, things sound better in your head than they actually do when voiced. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 19:11:19]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Trust me dude, things sound better in your head than they actually do when voiced. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"></div></blockquote><br /> <br /> im near that core. i realy dont want explosions or rock music to be near me. both are to destructive for the situation.]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 19:55:27]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Not entirely sure what i think about the Void Phoenix's little repair drones, on the one hand they sound cool and make a kind of sense, (i'm not entirely sure how they can replicate without materials,this is my GCSE physics degree talking, so i may be totally wrong) <br /> <br /> but on the other they seem a little too advanced for their time.<br /> <br /> hmmm, i'll get back to you guys on that.  ]]></description>
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				<pubDate><![CDATA[Fri, 1 Jul 2011 23:59:37]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ wait,sooo...were we told about the aliens? ]]></description>
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				<pubDate><![CDATA[Sat, 2 Jul 2011 01:15:17]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite>wait,sooo...were we told about the aliens? </div></blockquote><br /> <br /> Not Yet, I'm giving you all a chance to calm down after the fight with some RPing between yourselves and the <span class="glossaryitem" onmouseover='gp(348);'>NPCs</span> while i make sure i can get the next section of the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> set up. Sharpe will summon a briefing once she's sent the data back to command and they've given her her orders.]]></description>
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				<pubDate><![CDATA[Sat, 2 Jul 2011 07:59:56]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ YAY! its Background Information Time!<br /> <br /> <br /> <b>Pirates.</b><br /> <br /> Criminals. Renegades, Slavers, Skum.<br /> <br /> All these words describe the Alliance's primary enemy exactly, they lurk at the edges of Alliance Space in hidden bases. They Launch raids into vulnerable systems to gather workers and resources for their mines and workshops and flee once the Navy arrives to deal with them.<br /> <br /> Pirate Ships tend to use simple weapons and systems, easier to repair and use as well as being cheaper to produce than an equivalent Alliance Vessel, yet tend to be far less effective on a one and one fight.<br /> <br /> They also are willing to sacrifice vital space on a combat vessel for Slave pens, so that they are not dependant on vulnerable slave vessels to gather their prize once defenders are swept aside<br /> <br /> An Alliance fleet would destroy a Pirate fleet of equal size with little trouble, therefore pirates travel in disorganized groups, lead by a Warlord, one who rules by fear and intimidation, and refuse direct conflict whenever odds are not stacked heavily in their favor.<br /> <br /> Exceptionally powerful Warlords may even command their own Dreadnoughts, but the crew requirements combined with a Warband's size often require the rest of their fleet to take up less glamours roles within their masters new ship.<br /> <br /> <b>Main Weapons</b><br /> <br /> Heavy Cannon<br /> Point defenses<br /> Launch bay (Interceptors and Strike Fighters)<br /> Slave Bays]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 09:59:35]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Dark wrote:</cite>Location: Plotting the downfall of a silly boy. </div></blockquote><br /> <br /> Oh really....<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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				<pubDate><![CDATA[Tue, 5 Jul 2011 13:20:41]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<description><![CDATA[ *throws brick*<br /> *brick hits silly boy*<br /> <br /> "C'MONNNNNNNNNNNNNNNNNNN!!!!"<br /> <br /> -- <br /> <br /> Anyway.. nice to have a lil' update on this. More or less makes what I'd suspected of the Raiiders official. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 15:08:07]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>*brick <b>his</b> silly boy*<br /> </div></blockquote><br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> the hell does that mean?!?!<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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its 'hits' <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ha ha,had to do it,just sounded so weird.... 
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				<pubDate><![CDATA[Tue, 5 Jul 2011 15:28:31]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>*brick <b>his</b> silly boy*<br /> </div></blockquote><br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> the hell does that mean?!?!<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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its 'hits' <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ha ha,had to do it,just sounded so weird.... 
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</div></div></blockquote><br /> <br /> Your grammar is worse than mine. Your argument is invalid. Hurrr]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 15:32:13]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>Darkvoidof40k wrote:</cite>*brick <b>his</b> silly boy*<br /> </div></blockquote><br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> the hell does that mean?!?!<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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its 'hits' <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ha ha,had to do it,just sounded so weird.... 
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</div></div></blockquote><br /> <br /> Your grammar is worse than mine. Your argument is invalid. Hurrr</div></blockquote><br /> <br /> not the point  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">  now lets get on topic before we get harrab to kill us....]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 15:34:11]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>*throws brick*<br /> *brick hits silly boy*<br /> <br /> "C'MONNNNNNNNNNNNNNNNNNN!!!!"</div></blockquote><br /> <br /> Tss, one internet brick?<br /> <br /> I'll counter you with a traitor amongst you kind.... stealing your lunchmoney and soul..<br /> <br /> <img src="http://i566.photobucket.com/albums/ss102/konpie/pew-pew-pew-small-778901.jpg?t=1242817753" border="0" /><br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 16:35:28]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ @klimino<br /> <br /> Harrab can't kill us because else he wouldn't have players.... see; we're actually the boss of him.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 16:36:18]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>sillyboy wrote:</cite>@klimino<br /> <br /> Harrab can't kill us because else he wouldn't have players.... see; we're actually the boss of him.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> </div></blockquote><br /> <br /> really? harrab! go make me a sandwich!]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 16:54:00]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Harrab can kill us alright.<br /> As long as he has say, 2 Players, he can survive. Plus, he can recruit more.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:42:24]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Harrab can kill us alright.<br /> As long as he has say, 2 Players, he can survive. Plus, he can recruit more.</div></blockquote><br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> i take it back! ill make <b><i>you</i></b> a sandwich harrab!*runs off to store*]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:43:57]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I did it first:<br /> <br /> Bread<br />  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"><br /> Bread<br /> <br /> Done]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:44:36]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>I did it first:<br /> <br /> Bread<br />  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"><br /> Bread<br /> <br /> Done</div></blockquote><br /> <br /> no meat!?!? harrab will not be happy...]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:45:22]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I did it first:<br /> <br /> Bread<br />  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"><br /> Bread<br /> <br /> Done</div></blockquote><br /> <br /> no meat!?!? harrab will not be happy...</div></blockquote><br /> <br /> Sorted<br /> <br /> Bread<br />  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br />  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"><br />  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Bread<br />  <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0"> <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0"> <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0"><br /> <br /> Toasted Ork and Cheese Sandwitch]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:46:49]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I did it first:<br /> <br /> Bread<br />  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"><br /> Bread<br /> <br /> Done</div></blockquote><br /> <br /> no meat!?!? harrab will not be happy...</div></blockquote><br /> <br /> Sorted<br /> <br /> Bread<br />  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br />  <img src="/s/i/a/fd71d655ed1170b5e731d23d94924695.gif" border="0"><br />  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Bread<br />  <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0"> <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0"> <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0"><br /> <br /> Toasted Ork and Cheese Sandwitch</div></blockquote><br /> <br /> i call credit for idea! hey herrab,hope you like it  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:48:51]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I call credit for making the idea happen.<br /> <br /> When is Sharpes Birthday, I want to get her a present?<br /> (I call credit for this idea!)]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:50:37]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>I call credit for making the idea happen.<br /> <br /> When is Sharpes Birthday, I want to get her a present?<br /> (I call credit for this idea!)</div></blockquote><br /> <br /> huh,i can imagine it now...<br /> "something wrong sharpe?"<br /> "...no..nothing.."<br /> "you sure?"<br /> "yeah,its not like all my students forgot my birthday.."<br /> "shall we teach them a lesson?"<br /> "we shall."<br /> on the mutt<br /> "sir,incoming message!"<br /> "huh? from who?"<br /> "sharpe!"<br /> "bring it up."<br /> big message about forgotten birthday and incoming missiles.<br /> "aww <span class="glossaryitem" onmouseover='gp(270);'>sh</span>-" <br /> dead.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:55:13]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I call credit for making the idea happen.<br /> <br /> When is Sharpes Birthday, I want to get her a present?<br /> (I call credit for this idea!)</div></blockquote><br /> <br /> huh,i can imagine it now...<br /> "something wrong sharpe?"<br /> "...no..nothing.."<br /> "you sure?"<br /> "yeah,its not like all my students forgot my birthday.."<br /> "shall we teach them a lesson?"<br /> "we shall."<br /> on the mutt<br /> "sir,incoming message!"<br /> "huh? from who?"<br /> "sharpe!"<br /> "bring it up."<br /> big message about forgotten birthday and incoming missiles.<br /> "aww <span class="glossaryitem" onmouseover='gp(270);'>sh</span>-" <br /> dead.<br /> </div></blockquote><br /> <br /> Exactly what I want to avoid.<br /> BEST IDEA EVER!]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:56:19]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>I call credit for making the idea happen.<br /> <br /> When is Sharpes Birthday, I want to get her a present?<br /> (I call credit for this idea!)</div></blockquote><br /> <br /> huh,i can imagine it now...<br /> "something wrong sharpe?"<br /> "...no..nothing.."<br /> "you sure?"<br /> "yeah,its not like all my students forgot my birthday.."<br /> "shall we teach them a lesson?"<br /> "we shall."<br /> on the mutt<br /> "sir,incoming message!"<br /> "huh? from who?"<br /> "sharpe!"<br /> "bring it up."<br /> big message about forgotten birthday and incoming missiles.<br /> "aww <span class="glossaryitem" onmouseover='gp(270);'>sh</span>-" <br /> dead.<br /> </div></blockquote><br /> <br /> Exactly what I want to avoid.<br /> BEST IDEA EVER!</div></blockquote><br /> <br /> when is sharpes birthday! i no want missiles in mah face! i bet that would be deja vu for darko  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 18:58:14]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Just In case it was today, also including a bit of <span class="glossaryitem" onmouseover='gp(67);'>IC</span> for all characters involved:<br /> Happy Birthday To You,<br /> Happy Birthday To You,<br /> Happy Birthday Dear Admiral Sharpe<br /> Happy Birthday To You.<br /> <br /> Gives Sharpe a big present wrapped in shiny paper. <br /> Sharpe unwraps the box and says “Oh thank you Garan, a Box of Neptunian Chocolates, the best in the Galaxy! You are my favourite cadet ever!” Sharpe hands a sheet of Paper to Garan, granting him overall command of a line breaker squadron, and his own dreadnought.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 19:03:11]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Just In case it was today, also including a bit of <span class="glossaryitem" onmouseover='gp(67);'>IC</span> for all characters involved:<br /> Happy Birthday To You,<br /> Happy Birthday To You,<br /> Happy Birthday Dear Admiral Sharpe<br /> Happy Birthday To You.<br /> <br /> Gives Sharpe a big present wrapped in shiny paper. <br /> Sharpe unwraps the box and says “Oh thank you Garan, a Box of Neptunian Chocolates, the best in the Galaxy! You are my favourite cadet ever!” Sharpe hands a sheet of Paper to Garan, granting him overall command of a line breaker squadron, and his own dreadnought.<br /> </div></blockquote><br /> <br /> hey....pluto has the best ice cream! *runs off crying* <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 19:05:36]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ I know pluto has the best ice cream, but neptune has the best chocolate.<br /> <br /> Garan pulls out another present, this time a large cilindrical object, also wraped in shiny paper. He hands it to Sharpe.<br /> She pulls the paper off and look inside.<br /> "Oh Garan," she says, "A tub of the best Plutonian Ice Cream, my favorite flavor too!" She hands him another piece of paper, promoting him to admiral.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 19:06:17]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ The off-topic.. it burns my eyes! <span class="glossaryitem" onmouseover='gp(484);'>IT</span> BURNS!]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 19:06:17]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>The off-topic.. it burns my eyes! <span class="glossaryitem" onmouseover='gp(484);'>IT</span> BURNS!</div></blockquote><br /> <br /> This is on-topic. It is about the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> characters.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 19:08:48]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>The off-topic.. it burns my eyes! <span class="glossaryitem" onmouseover='gp(484);'>IT</span> BURNS!</div></blockquote><br /> <br /> hey darko,its on topic and off topic. yup,it true,we did a paradox <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 19:10:21]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ We have confused the confusing Hypno-Cat!<br /> <br /> Look into the thread...<br /> You are now our searvent...<br /> On Topic Off Topic On Topic Off Topic On Topic Off Topic tnto infinity...<br /> The cat will serve us now...<br /> <br /> Mwahahahaha!!!<br /> <br /> <br /> No more Off topic now, just one bit.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jul 2011 20:12:03]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Mass increase in off-topic.. lack of <span class="glossaryitem" onmouseover='gp(67);'>IC</span> posting.. coincidence? I think so!<br /> <br /> You crazy fools have killed another game!]]></description>
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				<pubDate><![CDATA[Wed, 6 Jul 2011 15:23:46]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ The game is still going, I am waiting for a response on my latest <span class="glossaryitem" onmouseover='gp(67);'>IC</span> from Harrab.<br /> I don't see it as a problem to have a light hearted joke sometimes, as long as it doesn't go on for to long without some serious posts and isn't in the main <span class="glossaryitem" onmouseover='gp(293);'>RP</span> thread.]]></description>
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				<pubDate><![CDATA[Wed, 6 Jul 2011 16:03:37]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I'm still waiting for players to post their arrival on the Vangaurd, although if it takes much longer i'll do it myself, they've had long enough i think.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 6 Jul 2011 20:54:24]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>I'm still waiting for players to post their arrival on the Vangaurd, although if it takes much longer i'll do it myself, they've had long enough i think.<br /> </div></blockquote><br /> <br /> If you post what i find, ill post the arrival tonight if i have time, if not, tomorrow about 4o`clock (british time).]]></description>
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				<pubDate><![CDATA[Wed, 6 Jul 2011 21:26:15]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>I'm still waiting for players to post their arrival on the Vangaurd, although if it takes much longer i'll do it myself, they've had long enough i think.<br /> </div></blockquote><br /> <br /> I don't have a problem with you doing it for me. While I'd love to and will do if I can find the time, mass homework and Space Hulk going absolutely insane is really tying me up. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 7 Jul 2011 18:09:27]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite><blockquote><div><cite>Lord Harrab wrote:</cite>I'm still waiting for players to post their arrival on the Vangaurd, although if it takes much longer i'll do it myself, they've had long enough i think.<br /> </div></blockquote><br /> <br /> I don't have a problem with you doing it for me. While I'd love to and will do if I can find the time, mass homework and Space Hulk going absolutely insane is really tying me up. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"></div></blockquote><br /> <br /> Very well. I'll keep the ball moving. As for Space Hulk, have you thought of putting it on hold while you get everything sorted, either way I'm willing to help you with it. ]]></description>
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				<pubDate><![CDATA[Fri, 8 Jul 2011 02:33:31]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<description><![CDATA[ Oh overlord harrab?<br /> <br /> Did o find anything in the wreck?]]></description>
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				<pubDate><![CDATA[Fri, 8 Jul 2011 18:07:52]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Harrab, I will wait for you to answer Commander Rose before I post my question.]]></description>
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				<pubDate><![CDATA[Fri, 8 Jul 2011 18:34:21]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <b>Prototype/Experimental Ship Systems</b><br /> <br /> <i>Although most Alliance ships are pre-designed with a specific function in mind with the most cutting edge tech of the day, the constantly evolving nature of Humanity's technological advancement means that its takes very little time for a ship or system to become outdated or obsolete, so most Alliance ships are modular in function, able to swap out or replace damaged or unwanted hard-points, to ensure that no matter how old a ships hull, it can still serve Humanity for decades or even centuries.<br /> <br /> Several of the Alliance Navy's Research and Development Companies take advantage of this system in order to gather incredible accurate field data for their newest weapons and systems by grafting them onto Vessels already on active duty, cutting development time by incredible amounts. Although dangerous to the host vessel in that they may find their new system temperamental or find it takes up an unfeasible amount of space, most captains are happy to accept these risks in exchange for the unique edge it gives them and the fact that by taking this gamble, the data they gather makes the Alliance and Humanity stronger.</i><br /> <br /> Player ships may only take one of the following<br /> <br /> <b>Offensive Systems</b><br /> (Replaces all Offensive Hard-points and Launch bays)<br /> <br /> <u>Kinetic Strike Cannon, AKA "Rods From God."</u><br /> <br /> Developed by Blackwater Weapons Tech (USA) this massive spinal cannon fires similar sized spears tipped with a shield scrambling warhead at near light speed, these massive projectiles can tear apart a cruiser class vessel or devastate a ground target from orbit in a single shot, but puts a lot of stress on the firer's superstructure, meaning its captain must be careful to limit use until he/she can correct for the immense recoil, or risk having his own ship torn apart.<br /> <br /> <u>Pros: </u>Deals  8 points of damage per shot/Ignores shields<br /> <u>Cons:</u> Spinal Mount: captains must point entire ship to track target <br />                   Immense Recoil: causes 2 points of Damage to firing ship per shot<br /> <br /> <br /> <u>Solar Flare Microwave Emitter</u><br /> <br /> A Europa Defense Initiative development, the Solar Flare has two settings, lethal and non-lethal, and was intended for Alliance forces tasked with rescuing slaves from pirate bases, on non-lethal, the ship fires a burst of radiation that penetrates the hostile ship's hull and makes every person on board feel that their entire nervous system is on fire, quickly rendering them helpless and vulnerable to boarding actions. On lethal, the feeling is real.<br /> <br /> <u>Pros</u>: Continued firing can cripple a ship without damaging its hull/killing any friendlies<br /> <br /> <u>Cons:</u> Sustained bombardment: Must remain on target for several rounds dependent on hostile ship class for full effect<br />                   Low power: Cannot penetrate shields<br /> <br /> <br /> <b>Hailstorm Multiple Missile System</b><br /> <br /> Latest design from British firm, Orion Industries, this Multiple Missile Launcher systems solves the problem of hostile point defenses with a simple method" Overwhelm them. When fired each Launcher on the ships hull fires up to five missiles, these projectiles then independently tack and close with their target, their sheer numbers  and rapid speed rending ESM and point defenses almost useless. On the downside the explosive yield of each missile is significantly smaller than regular torpedoes, requiring multiple hits to perform similar damage.<br /> <br /> <u>Pros:</u> sheer number of missiles fired at regular weapon speed/ bypass basic defensive systems<br /> <u>Cons:</u> Unleash the storm: Missiles choose own targets.<br />         Low yield: three hits are required per point of damage caused<br /> <br /> <b>Defensive Sytems</b><br /> (replace all Defensive Hardpoints and Launch-bays)<br /> <br /> <u>Silent Running Stealth Generator</u><br /> <br /> Ships with this subsystem developed by Japan's Shogun Defense Corporation hark back to the Submarines of old earth, silent stalkers of the void, able to loiter in hostile space and report troop movements, land operatives upon enemy worlds, or ambush unsuspecting ships. This Generator bends light around it's ship's hull and masks all energy emissions, and while it may demand massive amounts of power and therefore require their captain to think before he strikes, lest he be anilated by the counter attack, the advanates this could bring if fully developed could reshape space comabt.<br /> <br /> <u>Pros:</u> renders the ship invisible to both visual and sensor sweeps<br /> <u>Cons:</u> Think before you act: Shields cannot be charged or maintained while stealth field is active<br />          Scrambled Targeting: Ship must <span class="glossaryitem" onmouseover='gp(27);'>de</span>-cloak to fire.<br /> <br /> <br /> <u>Valkyrie's Vengeance Defensive System</u><br /> <br /> Developed by Scandinavian Solutions Inc, this network of hull plates and targeting systems favor the aggressive, in-your face captains, essentially, their plan of action is to take hits, as whenever the sophisticated computer system register a hit on its hull, it immediately tacks the fire to its source and counter-attacks, using advanced auto-loaders and Ion-cannon energy storage banks to quickly ready the retaliatory strike, although these additions can tax a warships power generators.<br /> <br /> <u>Pros:</u> + 50% hull/ when fired upon ship makes an immediate counter-attack with all weapons<br /> <u>Cons:</u> Power drain: -50% shields<br />         Sluggish: Ship speed is reduced. (frigate becomes as fast as a cruiser, a cruiser becomes as fast as a battleship etc.)<br /> <br /> <u>Smart Metal Minelayer</u><br /> <br /> Throughout Human history mines and explosive devices have been used to deny movement through certain areas, and this Descartes Corporation system allows Alliance ships to quickly and efficiently deny jump points or known ambush sites to the enemy. Upon Command, the ship can deploy dozens of plasma warhead Smart Mines in a wide cube around their ships location, then depart the area to watch the show from a safe distance.<br /> <br /> <u>Pros:</u> Can cripple any hostile ship that blunders into the target area/ although much slower, mines can even track strike craft and follow them back to their carrier.<br /> <u>Cons: </u>limited support: only one field can be maintained at a time<br />         Slow and steady: mines can be destroyed by point defence and strike craft if detected early]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 10:39:53]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I want them mines....It the only defensive thing that seems good... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 10:49:27]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Oh...<br /> What ever I pick I lose my launch bays, plus either my point defense or torpedo tube...<br /> I don't really want any of them...<br /> The make being a carrier pointless...]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 11:02:02]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Oh...<br /> What ever I pick I lose my launch bays, plus either my point defense or torpedo tube...<br /> I don't really want any of them...<br /> The make being a carrier pointless...</div></blockquote><br /> <br /> i wracked my brain to try and come up with something for carriers that still had a drawback, but came up empty, perhaps if i sit and think for a while with a cup of tea i'll come up with something, perhaps a modified strikecraft that replaces all other types.<br /> <br /> <br /> EDIT: Moved data to new post<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 11:05:45]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Maybe a more powerful type of strike craft that takes up two slots instead of one?]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 11:50:55]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <b>Prototype Strike Craft</b><br /> (Requires replacement of all Squadrons. Carrier only.)<br /> <br /> <u>Corvette Squadron</u><br /> <br /> Corvettes are the largest strike craft ever produced, and the most versatile, able to engage both capital ships and strike-craft with their ion-pulsar turrets. They have an advantage in that they can bypass a ships shields, and do not need to return to their carrier after an attack. Their main flaw is their slow speed, leaving them open to direct fire from capital ships. this countered slightly by their ability to carry their own shield generator, although even this may not save them if they are unfortunate enough to face the full fury of an enemy ship.<br /> <br /> 3 Craft per squadron (each Squadron takes up two bays.)<br /> <br /> Armed with Ion Pulsar.<br /> Short range, can engage any target.<br /> <br /> hull<br /> 1/1<br /> Shields<br /> 1/1<br /> <br /> <br /> <u>Torpedo Bomber</u><br /> <br /> Large, bulky and sluggish, these British Aerospace Craft replace the old plasma missiles with a full size Torpedo, these craft can make even a lone carrier a serous threat to enemy ships by bolstering their parent ship's torpedo volleys while remaining safely out of range of any interceptors.<br /> <br /> 4  craft per Squadron<br /> Equipped with<br /> <br /> 1 Torpedo]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 11:54:57]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I would take them, but I don't want to lose all my other squadrons.<br /> Idealy I would have:<br /> ESM Pod<br /> 2x Point Defense<br /> Corvette Squad<br /> 3x Torpedo Bomber Squadron<br /> 2x Intererceptor Squadron<br /> <br /> But it seems I can't, unless I have read it wrong.]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 12:01:38]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>I would take them, but I don't want to lose all my other squadrons.<br /> Idealy I would have:<br /> ESM Pod<br /> 2x Point Defense<br /> Corvette Squad<br /> 3x Torpedo Bomber Squadron<br /> 2x Intererceptor Squadron<br /> <br /> But it seems I can't, unless I have read it wrong.</div></blockquote><br /> <br /> Sorry, only one prototype squadron type allowed, and they replace all others.<br /> <br /> but, like all other Experimental kit, their drawbacks can be removed after prolonged use, and in your case once your ground crew get used to these prototypes, the old types can be reintegrated into the ships roster.]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 12:06:02]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ im gonna take the stealth of course.]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 14:13:14]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ How long will it take to be able to re-intergrate the original strike craft?]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 17:36:27]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ Hmm, if i take the missile one the only thing i lose is my launch bay, i might consider it.]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 18:06:10]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<description><![CDATA[ Or even just the massive cannon...]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 18:06:39]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<description><![CDATA[ Take the Missiles!]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 20:10:15]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Ah, but destroying a battleship in a single shot. Win!]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 20:20:52]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>Ah, but destroying a battleship in a single Win!</div></blockquote><br /> <br /> How does that work?<br /> 10 hull points<br /> 8 damage<br /> 2 hull points left<br /> not dead...]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 20:24:14]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Well, not quite a battleship, but if it gets that much damage, its a sitting duck. Look at what happened to dark.]]></description>
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				<pubDate><![CDATA[Sun, 10 Jul 2011 20:27:01]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Eagle, you can't take the giant cannon.. or at least until Harrab rules otherwise - Destroyers are meant to have 2 Ion Cannons minimum, after all.<br /> <br /> Thing is, the cannon is nice, but it really isn't versatile enough.. and how many hard points do each of these actually take up? It says they replace X Y and Z, but if they're only a certain number of hard points, surely we can add other equipment as well?]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 14:06:53]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Darkvoidof40k wrote:</cite>Eagle, you can't take the giant cannon.. or at least until Harrab rules otherwise - Destroyers are meant to have 2 Ion Cannons minimum, after all.<br /> <br /> Thing is, the cannon is nice, but it really isn't versatile enough.. and how many hard points do each of these actually take up? It says they replace X Y and Z, but if they're only a certain number of hard points, surely we can add other equipment as well?</div></blockquote><br /> <br /> Eagle can take "the Rods From God" if he wants, he'll just become a one trick pony, in that it'll be all his ship would have, (also it'd cease to be a destroyer, as they are defined by the unique mounting of their Ion cannons, the Havoc will become a cruiser)<br /> <br /> Offensive Weapons take over all the weapons (Torpedo launchers, ion cannons and the like), defensive take the point defenses. both types take launch bays, (these spaces are used for Ammo production and storage, or data monitors and heat sinks in the case of the stealth generator) So Eagle would benefit more from a defensive system, as he only loses a launch bay.<br /> <br /> EDIT: The reason they take up so much space is that they are untested and not exactly optimized for use yet, you are also entering in a contract of sorts with the company that developed the system, in that your devote so much to the system in order to better data gathering of its capabilities, prolonged use of the system will reduce these drawbacks as your crew makes sanctioned adjustments . As the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> progresses, i'll inform players when such adjustments are made.<br /> <br /> in summary, its possible that your ship could return to nearly its current state, with the benefits of an optimized and side effect free experimental mounted too. ALthough it will take up some space.<br /> <br /> Oh, and the Vanguard will be taking corvettes.]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 14:50:31]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ The Void Phoenix will take Torpedo Bombers then.<br /> 28 torpedos? Yes Please!]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 15:34:01]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ The steath field is somthing i might take... yes i am taking the stealth please! Sneaking up on people and the  lighting them up will be fun...]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 17:59:03]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite>The steath field is somthing i might take... yes i am taking the stealth please! Sneaking up on people and the  lighting them up will be fun...</div></blockquote><br /> <br /> i already called the stealth!]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 18:00:02]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Wait...if i take minefields i lose all my point defense?]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 18:04:24]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yep...]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 18:11:54]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Unfortunatley...<br /> Silly, you could take one of the offensive weapons, so you only lose your torpedo tube, and Eagle could take the minefield?<br /> Possibley]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 18:16:43]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ i want the stealth.im are scout anyways and im to small to take a bunch of heavy weapons so it would help me alot.]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 18:17:54]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I can take the rod of awesomness, in exchange for a heavy cannon and torpedo...While keeping everything i want... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> And you guys thought i was crazy going for a tanky build... Now meet the same tank with awesome powers....<br /> <br /> *happy*]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 19:51:22]]> GMT</pubDate>
				<author><![CDATA[ sillyboy]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ New data sheet:<br /> Void Phoeinx<br /> <br /> ESM Pod<br /> Torpedo Tube<br /> Point Defence<br /> 7x Torpedo Bombers<br /> <br /> (Am I ok to start writing some <span class="glossaryitem" onmouseover='gp(67);'>IC</span> about getting the new systems?)<br /> <br /> Edit: (Changed a weapon option)<br /> New data sheet:<br /> Void Phoeinx<br /> <br /> ESM Pod<br /> 2x Point Defence<br /> 7x Torpedo Bombers]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 20:31:59]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ [Begin moan]Where is everybody, thers been like no <span class="glossaryitem" onmouseover='gp(67);'>IC</span> posts for ages! [/moan]]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 20:59:44]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ (I am under the impression that there are no more spots. are there any left?)<br /> <br /> <br /> [european federation? someone has been playing Endwar!]]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 21:06:22]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ (Actually, a character got booted for NEVER POSTING so there is a free spot)<br /> <br /> AND NO DAMN BRACKETS IN THE DISCUSSION THREAD HURR.<br /> <br /> As for lack of posting.. meh.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 21:19:47]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<description><![CDATA[ oh? so I could join?]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 21:26:49]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>oh? so I could join?</div></blockquote><br /> <br /> As the person not in charge, I hereby say you can. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> <br /> <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 21:28:12]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I will post a char sheet and hope lord Harrab lets me join then...]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 21:30:54]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>I will post a char sheet and hope lord Harrab lets me join then...</div></blockquote><br /> <br /> Don't call him "lord" - we all know that Harrab's actually a homeless person. *kick it*]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 21:32:07]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I take it that we cannot use battleship/carriers as our flagships darko?]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 21:54:36]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>I take it that we cannot use battleship/carriers as our flagships darko?</div></blockquote><br /> <br /> Meh, dark had a battleship but then he broke it.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:01:38]]> GMT</pubDate>
				<author><![CDATA[ EagleArk]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>I take it that we cannot use battleship/carriers as our flagships darko?</div></blockquote><br /> <br /> How d'you mean? We only get one ship anyway..]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:01:57]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>EagleArk wrote:</cite><blockquote><div><cite>ineptus astartes wrote:</cite>I take it that we cannot use battleship/carriers as our flagships darko?</div></blockquote><br /> <br /> Meh, dark had a battleship but then he broke it.  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"></div></blockquote><br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:02:21]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I was under the impression that only the firs two players could have battleships or carriers]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:03:17]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>(I am under the impression that there are no more spots. are there any left?)<br /> <br /> <br /> [european federation? someone has been playing Endwar!]</div></blockquote><br /> <br /> Indeed you may join, now is probably a good time actually.<br /> <br /> Make up a sheet post it here so i can check it over, and i'll provide you with an opening.<br /> <br /> And yes, I've played endwar, its by far my favorite <span class="glossaryitem" onmouseover='gp(115);'>RTS</span> game on console. ]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:07:20]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ are Battleships an available class?<br /> <br /> (made the bio already)<br /> <br /> (personally I prefer spetsnaz guards... "Drop a thermobaric bomb on them!")]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:08:58]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yep, the now absent Horizon was Battleship class and with its absence a Battleship class slot is available, i'm afraid i cannot allow you to use an experimental system just yet, as i need to make sure you understand how the game works, but i'll relax that rule once i've seen you <span class="glossaryitem" onmouseover='gp(293);'>RP</span> for a bit.<br /> <br /> Oh, and try to keep your rank in line with the others, just to avoid incidents.<br /> <br /> EDIT: Yeah the SGB and EFEC are my two factions, i used to bounce between them whenever i got bored, and the SGB WMD was a fuel air bomb, which i thought was hilarious, 'You want fuel? here, have an ICBM full, express delivery."<br /> <br /> Although Europe's orbital laser was awesome too.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:12:03]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ im here,i posted a tiny lil bit,cause all i needed to do was say i got mah stealth and then wait for mr.space potato to show up.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:32:00]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Name: Norman McKnight<br /> <br /> Age: 27<br /> <br /> Gender: male <br /> Personality: Norman is an easygoing personality, with the stoic personality of a <br /> former US ranger who is unfazed by the confusion of combat, and takes the <br /> smallest opening in an enemy’s tactics as a wolf takes a sheep, and seeks to rip <br /> into it<br /> Nationality: Amarican (Maryland) <br /> Rank: Officer Cadet/ Lt Commander <br /> Appearance: a fleet uniform is usually saved for dress parades and Norm prefers to wear his old army fatigues and a flak helmet when he can get away with it. His hair is jet black in  color while his eyes are a deep brown, his skin is naturally tanned due to his half Pakistani heritage and has camels written all over it. But when he opens his mouth, he has a <span class="glossaryitem" onmouseover='gp(349);'>DC</span> accent so thick you could float rocks on it<br /> Bio Norm joined the US army rangers at age 17 and rose to the rank of lieutenant fairly quickly he went on two tours of duty ion the Persian gulf, where he proved received a purple heart from a bullet wound to the stomach when he was trapped in a small city block for a week along with 100 other rangers. Assuming command of the and managing to not only break <span class="glossaryitem" onmouseover='gp(415);'>ot</span> to the LZ but complete his mission of capturing the insurgent high brass officer. This proved him apt enough for a colonels position. He instead declined. And was given an honorable discharge. He then looked to the stars. Wich he had wanted to roam even as a small boy…<br /> <br /> Ship Name: <i>Lucid Voice</i><br /> Class: Battleship<br /> Appearance: <img src="http://t2.gstatic.com/images?q=tbn:ANd9GcT6lG_KGR8U6xGoaibcDHhis0ZJ9wJ8lVHcROrJa54VYYeLt_qgcF73rFnS" border="0" /><br /> Hardpoints:  <br /> Two point Defence.<br /> One launch bay (strike fighters)<br /> Two ion cannins<br /> Two heavy cannons<br /> One torpedo tube<br /> <br /> Bio: (can be newly constructed or an old vessel)  a large battleship of the relatively new 'Bellicose' class, the <i>Lucid Voice</i> was meant to be a Ship-Of-The-Line, that specialized in taking down ships in space but providing little orbital support<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:33:52]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ide loose the flak cannons,point defenses are better <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:35:15]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ done]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:37:15]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ also whats in the launch bay? you need to state what from the options.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:39:08]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ wait, is a torpedo any good?]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:39:37]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>wait, is a torpedo any good?</div></blockquote><br /> <br /> yes. while they can be shot down by point defenses just like strike craft they can slip past shields. ]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:41:31]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ so taking a third heavy cannnon in favor of a torpedo would be good or bad?]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:42:39]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>so taking a third heavy cannnon in favor of a torpedo would be good or bad?</div></blockquote><br /> <br /> heavy cannons are the main weapon. it just depends on what you want. heavy cannons cant be stopped like torpedos,but they cant get past shields so it can take longer to kill. but then with torpedo sometimes they blow it up so you do no damage at all. but if they do hit they hit harder cause they ignore shields.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:45:44]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ what works more for you?]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:47:27]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>what works more for you?</div></blockquote><br /> <br /> for me? im a small frigate without any defense against strike craft or torpedos. i think you should go look at the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> and see what everyone has,and fill the gaps were you think were lacking. also note that there have been some changes. like i have stealth instead of point defenses. ]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:49:51]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ here is a better image for the <i>Voice/Knight</i><br /> <br /> <br /> <img src="http://t2.gstatic.com/images?q=tbn:ANd9GcT6lG_KGR8U6xGoaibcDHhis0ZJ9wJ8lVHcROrJa54VYYeLt_qgcF73rFnS" border="0" /><br /> ]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 22:50:25]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ Quote from an engagement on earth <br /> <br /> trooper: "sir! sir, their shooting at us! the enemies are shooting at us!<br /> <br /> Norm: "well, shoot back!"]]></description>
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				<pubDate><![CDATA[Sat, 16 Jul 2011 23:00:45]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ do I writ as a new graduate, or as a captain coming to fill in the spots of the missing ships?]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 05:13:09]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ klimono? harrab?]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 06:07:22]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ++Deleted++]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 06:45:30]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ++edit posted my intro here whoops++<br /> sorry. will not spam in the future ]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 07:09:56]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ Dude, stop spamming the thread, this isn't an Instant Messenger, i'll get around to answering any questions you have when i can, repeatedly posting just fills my thread up with useless gak and gets me annoyed.<br /> <br /> EDIT i see you've gone ahead and posted without me clearing you first and providing you with an opening, i need a final character sheet from you, before you can get stuck in so i can make sure your background doesn't have any conflicts with what i've written so far.<br /> <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span>;DR: make sure your character sheet is what you want, and ask any questions you have. Then wait for my go.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 07:29:36]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Here's a few historical details so you can make changes Ineptus:<br /> <br /> (these are from my extensive notes i've prepared for this.)<br /> <br /> <b><br /> <u>Background on PDF organization and responsibilities, the unification of Human Armed forces under a single mutual command. The Sword.</u></b><br /> <br /> <u>The Alliance Navy and Planetary defense forces.</u><br /> <br /> Mankind has been unified for nearly two hundred years.<br /> <br /> The Alliance Navy has full control over Mankind armed forces as a security measure to prevent its member states from attacking each other. Every nation and colony has a responsibility to meet recruitment quotas, but beyond gathering the recruits, they have no control over what those men and women do beyond having their council member vote on it in session. In essence, the Navy is from every country, yet belongs to none of them.<br /> <br /> The Navy is not responsible for a planet's internal security, thats for their Planetary Defense Force, (PDF) these men and women are locally recruited and supplied by their homeworld, they operating as both a garrison and police force and are equipped with tanks, artillery, Police cars and what ever else they need to ensure security on ground operations. The many PDFs are separate from the navy and is mainly autonomous although in the unlikely event of a full scale invasion the Navy would have command authority due to their being the "real" millitary, and can provide Air Support with Strike craft, bolster defensive positions with marine fire teams and Harbinger dropships, not to mention they can annihilate hostiles from orbit if needed.<br /> <br /> Transfers between the PDFs are uncommon, but could happen, but it'll be like teaching a fish to fly, or a bird to swim, they'd have little to base their training on, and sometimes it'll be too ingrained to bother replacing.<br /> <br /> <br /> <u>Example:</u> a PDF fighter pilot thinks in "up" and "down, concepts that don't exist in Space, a PDF pilot would have to work extremely hard to overcome that, were as a Navy pilot is trained from a blank slate and can more easily adjust on the rare occasions they need to fly in atmosphere.<br /> <br /> <u>The Sword.</u><br /> <br /> <br /> The Sword is given to a cadet who qualified from an Academy, those who earned their command via the XO path don't tend to have one, thus The Sword is a highly coveted a status symbol and only comes in one style, Longword, which is why it is so easily recognized throughout the Human Systems Alliance. If it came in different types, anyone could claim they'd gone through the hellish training and the symbol would lose its value. If an Officer earns distinction during their service, they may have the formal name of the event engraved on the blade.<br /> <br /> Captains are not required to wear the sword at all times, only during formal ceremonies, but many like to keep a reminder of their achivements close.<br /> <br /> <u>Example:</u> Sharpe successfully defended an entire planet with nothing more than a recently converted ore miner against a dreadnought class ship, so she has the Planet's name "New London" engraved on the blade.<br /> <br /> <br /> If anyone has further questions, ask 'em and I'll answer.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 08:11:19]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<description><![CDATA[ updated to fit your parameters<br /> <br /> by the way. I listed my character as former JSF would that still exist, only as an interplanetary unit now?]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 08:40:20]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>updated to fit your parameters<br /> <br /> by the way. I listed my character as former JSF would that still exist, only as an interplanetary unit now?</div></blockquote><br /> <br /> There are no national armed forces anymore, only a global PDF and the Navy, so the JSF would have been disbanded centuries ago but its possible that Marine teams  recruited from America could trace their line back to there. As for your officer, why not? as he could easily have been in the Marines before taking his commission and receiving Ship command training.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 08:58:12]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<description><![CDATA[ OK will update to fit parameters<br /> <br /> what base of weaponry do we use in infantry actions. solid slug or laser? (lasers <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> would be to hard to mass produce for soldiers) and what form of munition do the ship-mounted guns work with? ]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 09:05:31]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>OK will update to fit parameters<br /> <br /> what base of weaponry do we use in infantry actions. solid slug or laser? (lasers <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> would be to hard to mass produce for soldiers) and what form of munition do the ship-mounted guns work with? </div></blockquote><br /> <br /> Read the entirety of the two threads and you shall know the answer to both these questions. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 09:06:56]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<description><![CDATA[ I am in the middle of the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> thread and it seems that energy based weapons are a standard for ship-to-ship but it clashes when the matter of infantry fighting is adressed.<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> also: can we swap out our hardpoints?<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 09:10:53]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ We can swap our hard points at certain points, determined by Harrab.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 09:40:59]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ ah...wonder how much damage a ship with ten heavy cannons could inflict.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 09:43:57]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ Thats a good point actualy, Harrab can we please have a list of the Max/Min damage dealt by each weapon?]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 09:49:15]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<description><![CDATA[ the game is quiet at the moment...Anyways, I second Raptors request.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 19:45:02]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<description><![CDATA[ i 3rd it.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 19:52:29]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<description><![CDATA[ so...anyone gonna post a bit on the <span class="glossaryitem" onmouseover='gp(293);'>RP</span>? because my character just entered the system on a Ship-Of-The-Line. that HAS to attract some attention.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 19:54:27]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>so...anyone gonna post a bit on the <span class="glossaryitem" onmouseover='gp(293);'>RP</span>? because my character just entered the system on a Ship-Of-The-Line. that HAS to attract some attention.</div></blockquote><br /> <br /> You shouldn't have arrived yet anyway, your ships has not been finalized, i'd not given you permission to post, and you've interrupted an event. (Although i admit that my delay in continuing things has probably not helped)]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 23:04:23]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Thats a good point actualy, Harrab can we please have a list of the Max/Min damage dealt by each weapon?</div></blockquote><br /> <br /> <b>Newly devised weapons damage table.<br /> </b>(Note. When damage is suffered i will roll a dice, on a 6 for most weapons they will perform double damage. Damage suffered is at my discretion between the values posted below)<br /> <br /> Heavy Cannons = 1-2.  <br /> Torpedoes = 1-3. (does not crit, but can be targeted at engines/bridge/weapons by firing ship)<br /> Ion Cannon 1-3 OR 2-4( damage increases the closer the firer is to target, crits on a 4+)<br /> Flack-Cannon. 0 (cannot harm capital ships, but can target strike craft a far longer range than point defenses)<br /> <br /> (Dreadnought Weapons)<br /> Super-Heavy Cannon:  5-8<br /> Super-Heavy Ion Cannon 4-8 Or 5-9<br /> Nimbus Cluster Torpedo : 2 per warhead.<br /> <br /> <br /> Mines: 3 per hit<br /> <br /> Stike craft: 1 to all applicable targets per craft in squadron (but normal bombers crit on a 3+. Torpedo bombers use the torpedo rules)]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 23:17:02]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Cheers for the damage 'chart' Harrab. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Still seems a bit strange that the super-heavy Ion cannon is so feeble compared to the super-heavy Cannon. <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"><br /> <br /> I'm assuming that the Super-heavy Ion Cannon and Nimbus Cluster Torpedo are also Dreadnought-only, even though they are not specified as such unlike the super-heavy cannon. Always with the details, me. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2011 14:44:50]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Yeah, that is a bit odd.<br /> Dreadnought weapons seem to be about 2x the power of normal ones, where as the dreadnought heavy cannon is 4x more powerful.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2011 15:01:58]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Yeah, that is a bit odd.<br /> Dreadnought weapons seem to be about 2x the power of normal ones, where as the dreadnought heavy cannon is 4x more powerful.</div></blockquote><br /> <br /> This super-heavy cannon business may be situationally beneficial, but if I know good GMing (and I do) then you can bet your Auntie's knickers that at some point it's gonna turn out badly for us. <br /> <br /> Yeah I jinxed it. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2011 15:05:52]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ Updated the damage chart so it made more sense, and pushed Dreadnoughts up several levels on the scary chart.<br /> <br /> Also, what's with this exalted thing thats cropped up in every thread.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jul 2011 22:48:30]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>Lord Harrab wrote:</cite>Updated the damage chart so it made more sense, and pushed Dreadnoughts up several levels on the scary chart.<br /> <br /> Also, what's with this exalted thing thats cropped up in every thread.</div></blockquote><br /> <br /> Not sure. But it looks like a "+1" or an equivelant to a "facebook like" for every post, if y'know what I mean. *tests*<br /> <br /> edit: Did it, didn't learn anything. Hm. It's not the only recent change, but it looks like the biggest. Off to news and rumours then.<br /> <br /> <br /> Here we go:<br /> <blockquote><div><cite>legoburner wrote:</cite>Just put up a new release of the code with a few bug fixes and new features.<br /> <br /> Most notable is the Exalt feature (basically a 'Like' button).<br /> <br /> Clicking the Exalt +1 link next to the post reply box will mark that you like a given thread. It will then forever appear in your list of Exalted threads. It CANNOT be removed from that list, so make sure you only Exalt threads that are very interesting for you unless you dont mind your exalted thread list being a cluttered mess. You can see your list of threads by clicking the 'My Exalted Threads' link up there next to Private Messages.<br /> <br /> Eventually, depending on usage, I will add a 'Top Threads' link that will show the most highly rated recent threads that have been exalted, allowing easy perusal of the best dakka has to offer.<br /> <br /> You can also Exalt individual posts. Currently there is no feedback from this given to end users, but I will be using it to gather data and then will make a nice interface to it based on usage. We are keen to avoid 'why does nobody like my stuff' whining, 'please like this' spamming, etc. so will be developing the system verrrry slowly to avoid such things. You can be more casual in your exalt usage for individual posts.<br /> <br /> At the moment I am just using text links, but we might change to something more visually appealing if usage is high enough and I can get the time to make decent enough graphics for it.<br /> <br /> Posting in a thread 'Exalt', 'Exalted' or anything like that is considered spam, just as 'Like' and '+1' are, so dont do it as you will be punished by the mod's red triangle of doom warning system. If you want to leave positive feedback for a good post or thread, then use more descriptive text so that you dont waste posting space with empty messages that simply echo the click of a button.<br /> <br /> Enjoy, and hopefully we'll be able to do some cool stuff with it if usage takes off.<br /> <br /> <br /> Also, with regard to Exalt weighting, there are:<br /> Guests (anonymous users)<br /> Users (logged in users)<br /> <span class="glossaryitem" onmouseover='gp(182);'>DCMs</span><br /> Moderators (all types)<br /> Admins<br /> <br /> Each with higher weighting than the last. I've not weighted to any other factors yet as I want to see how fair this is first, so having a higher post count, longer time on dakka, etc will not affect it for now.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2011 09:06:10]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Re:Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ OK, time for a little peak at the new kid on the block for you guys to ponder over.<br /> (Note: the special Rules i added here do have actual in-game effects, I'm just not going to explain them yet, see if you can guess what they do while i continue to work on the event in progress.)<br /> <br /> <u><b>Anya, Daughter of Salanos</b></u><br /> <br /> Hull: 90<br /> Shields: Special <br /> <br /> <b>Hard-points:</b><br /> <br /> Blade of Eternity<br /> Light of Heaven<br /> Gate Wings<br /> <br /> <b>Special Rules</b><br /> <br /> Living Ship<br /> <br /> Together in Death<br /> <br /> Last of Her Line<br /> <br /> Honor the Pure<br /> <br /> Under The Stars<br /> <br /> Blur<br /> <br /> Eye of Lillith<br /> <br /> EDIT: corrected some spelling errors and spaced out the rules to avoid confusion.]]></description>
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				<pubDate><![CDATA[Mon, 1 Aug 2011 13:27:26]]> GMT</pubDate>
				<author><![CDATA[ Lord Harrab]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ holy...]]></description>
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				<pubDate><![CDATA[Mon, 1 Aug 2011 13:35:17]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>holy...</div></blockquote><br /> <br /> ..waffles batman! That thing's got more shenanigans than you!]]></description>
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				<pubDate><![CDATA[Mon, 1 Aug 2011 18:20:57]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>Fleet Command. Discussion Thread. (All spots Filled.)</title>
				<description><![CDATA[ I do NOT do shenanigans! (if you mean Space Hulk*Cough*event*cough* I was mad with power at the time of the writing of the battle [happens a lot with bad guys]. I was also mad with the fact that when my genius plans were put into action it went 'all according to plan' with the enemy...come on...they were ORKS orks don't have PLANS!!! They just run at you flapping their arms, and yelling WAAAGH!!! At the top of their big, green, lungs!)]]></description>
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				<pubDate><![CDATA[Mon, 1 Aug 2011 18:30:52]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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