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Made in gb
Chaplain with Hate to Spare






Chowderhead wrote:So... I guess that Darko asked me to change my Character. So I picked something just as evil.



Character name: ++PURGED FROM IMPERIAL RECORDS++
Character age: Unknown
Character race: Space Marine
Character profession: Legion of the Damned
Character personality: Never speaks, never stands down. When confronted with a problem, he is always going to beat it to deal or set it on fire.
Character appearance: 10 feet tall, Jet Black armor decorated with skulls and flames, an aura of death seems to follow him
Character height: 10 feet tall
Character equipment: Legion of the Damned armor, Flamer, Frag/Krak grenades, Bolt pistol, combat knife
Character bio/background story: ++ CLASSIFIED IMPERIAL RECORDS++

NPCs:

8 Legion of the Damned brothers, one with a Multi Melta, a LotD sergeant, and a LotD in TDA with a Multi-Melta. All are silent, all hunt in a pack, delivering the Emperor's justice to those unclean on the Space Hulk.



Hehe, you do enjoy purging things from Imperial records.

Not sure how easy this character will be for you to play.. but if you can pull it off, then good on you.
   
Made in fi
Major




Darkvoidof40k wrote:The grudge could be softened by him being the one that created the augmetics used on Charkos and also those being used in an attempt to save Garl's life.
There is also the fact that Martelius was under effects (near overdose) of the combat drugs that may have effected his actions.
   
Made in gb
Chaplain with Hate to Spare






Devastator wrote:
Darkvoidof40k wrote:The grudge could be softened by him being the one that created the augmetics used on Charkos and also those being used in an attempt to save Garl's life.
There is also the fact that Martelius was under effects (near overdose) of the combat drugs that may have effected his actions.




When was this?
   
Made in gb
Willing Inquisitorial Excruciator





England

Legion of the damned...

Hell yes!
   
Made in fi
Major




Darkvoidof40k wrote:
Devastator wrote:
Darkvoidof40k wrote:The grudge could be softened by him being the one that created the augmetics used on Charkos and also those being used in an attempt to save Garl's life.
There is also the fact that Martelius was under effects (near overdose) of the combat drugs that may have effected his actions.


When was this?

Since beginning?
Vlad(Skitaari sergeant) did imply that someone had been giving combat drugs to people in secret.
(Its also the easiest way to "reset" the Tech-priest to normal. )

This message was edited 1 time. Last update was at 2011/06/19 18:40:59


 
   
Made in gb
Chaplain with Hate to Spare






Devastator wrote:
Darkvoidof40k wrote:
Devastator wrote:
Darkvoidof40k wrote:The grudge could be softened by him being the one that created the augmetics used on Charkos and also those being used in an attempt to save Garl's life.
There is also the fact that Martelius was under effects (near overdose) of the combat drugs that may have effected his actions.


When was this?

Since beginning?
Vlad(Skitaari sergeant) did imply that someone had been giving combat drugs to people in secret.
(Its also the easiest way to "reset" the Tech-priest to normal. )


Works for me.
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

Pff, Being a captain comes with a lot of desk work...

This message was edited 1 time. Last update was at 2011/06/19 19:50:39




 
   
Made in gb
Chaplain with Hate to Spare






Scrazza wrote:Pff, Being a captain comes with a lot of desk work...


Chicks'll dig ya.
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

Here it comes, my updated character post.

Player: Scrazza
Character name: Kyel Charkos
Character age: 33
Character race: Human (from the planet Ousia)
Character profession: Guardsman, Company Commander, Captain
Character personality: Fierce, tries to take care of his company , medium faith in the Emperor.
Character appearance: (See picture) though, heavily scared, bionic left hand.
Character height: 6ft 4
Character equipment: Lasgun, Laspistol, Frag grenades, Short-sword ( = bayonet), Bionic left hand
Character bio/background story: Hailing from the swamp world Ousia, Charkos is like all Ousian men, raised in the swamps and the bayous, between dangerous animals. He used to hunt for Gator with his father before he grew tired of the monotonous life, and left for a life within the Ousian Guard, a regiment specialized for warfare in bayous areas. He joined at the age of 21, so has a lot of experience. He survived long enough to become Lieutenant. On board of a space hulk, h lost his left hand due to a malfunctioning plasma pistol, and has a bionic left hand as a replacement. For great merit, and leading an effective counterattack against orks, he got promoted to Captian of 1st company of the 21st Ousian Riverine.

Charkos' command squad.

Corporal Robin
Though, big and mean, he saved Charkos' live, and has earned his trust to serve him as a bodyguard. He is armed with a powersword and a laspistol.

Techpriest Martelius.
Large and mechanic. He has various mechanic gizmos and whatnots. Got attached to this Ousian Company as main techincian. Charkos is in charge of his safety.

Vox Trooper Mirdin
Has been in service of Charkos for he past two years, and has proven his skills with the vox. He is armed with a standard vox caster, a lasgun and a machette.

Platoon comanders

1st Lieutenant Blach
Got promoted from Sergeant to 1st lieutenant on the space hulk to fill in vacated commanding places. He has proven his worth countless times. He is armed with a lasgun, laspistol, machette and frag grenades.He is in command of 1st platoon

Lieutenant Pulver
Just like Blach, he got promoted to 2nd lieutenant on the space hulk. He is a trusted friend of charkos. His armed with a mechanic right arm, a lasgun, laspistol, frag grenades and a machette.In command of 2nd platoon

Sergeant Mohane
He is in command of 3d platoon, the smallest platoon in the company. 3rd platoon only numbers 18 men, so Charkos had seen it fit to get trooper Mohane, who had some great tactic insight, promoted to sergeant and lead this depleted platoon.

Lieutenant Garl
He is momentarily in the field hospital, but with the aid of the hospitalliers and Martellius, Garl should be able to fight in a weeks time. Garl is armed witha lasgun, Machette, and Frag grenades. Garl has a mechanic righ leg, and right arm. His right shoulder is mechanical. Garl is the commander of 4th platoon

Sergeant Jethro.
A young sergeant, he showed great command talent, and he temporarily leads 4th platoon until Garl gets back. Jethro always tries to get the job done the fastest.

Lieutenant Viggo
Promoted to 1st company's 5th platoon commander after he impressed Charkos on the space hulk with his tactic insight. He is armed with lasgun, Krak grenades, Machette and a meltabomb

due lack of other fitting commanding officers, sixth platoon is led by Charkos himself.

___

That enough Darko? Or do you want me to describe how the different platoons are. You know, size, armed with what special and heavy weapons and whatnot.

This message was edited 1 time. Last update was at 2011/06/19 20:16:58




 
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

I'm thinking of adding in a medic and a comissar. whadaya think?



 
   
Made in fi
Major




Scrazza wrote: You know, size, armed with what special and heavy weapons and whatnot.

...and how the 5th guardsman in the 3th squad in 2nd platoon likes his potatos.
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

Here it comes, my updated character post.

Player: Scrazza
Character name: Kyel Charkos
Character age: 33
Character race: Human (from the planet Ousia)
Character profession: Guardsman, Company Commander, Captain
Character personality: Fierce, tries to take care of his company , medium faith in the Emperor.
Character appearance: (See picture) though, heavily scared, bionic left hand.
Character height: 6ft 4
Character equipment: Lasgun, Laspistol, Frag grenades, Short-sword ( = bayonet), Bionic left hand
Character bio/background story: Hailing from the swamp world Ousia, Charkos is like all Ousian men, raised in the swamps and the bayous, between dangerous animals. He used to hunt for Gator with his father before he grew tired of the monotonous life, and left for a life within the Ousian Guard, a regiment specialized for warfare in bayous areas. He joined at the age of 21, so has a lot of experience. He survived long enough to become Lieutenant. On board of a space hulk, h lost his left hand due to a malfunctioning plasma pistol, and has a bionic left hand as a replacement. For great merit, and leading an effective counterattack against orks, he got promoted to Captian of 1st company of the 21st Ousian Riverine.

Charkos' command squad.

Corporal Robin
Though, big and mean, he saved Charkos' live, and has earned his trust to serve him as a bodyguard. He is armed with a powersword and a laspistol.

Techpriest Martelius.
Large and mechanic. He has various mechanic gizmos and whatnots. Got attached to this Ousian Company as main techincian. Charkos is in charge of his safety.

Vox Trooper Mirdin
Has been in service of Charkos for he past two years, and has proven his skills with the vox. He is armed with a standard vox caster, a lasgun and a machette.

Field Medic Tolin
Joined 1st company after treating Charkos' wounds onboard the space hulk. He is armed with a laspistol, machette, surgical satchel attached on his utility belt. A backpack full of medical items.

Cadet Comissar Holt Heyliger.
Attached to 1st Company during the actions on the space hulk. Due to a shortage of fitting Comissars, Cadet Heyliger gladly took the commission to join 1st company. He has a lot to prove, both to the comissariat and the Ousians.

Platoon comanders

1st Lieutenant Blach
Got promoted from Sergeant to 1st lieutenant on the space hulk to fill in vacated commanding places. He has proven his worth countless times. He is armed with a lasgun, laspistol, machette and frag grenades.He is in command of 1st platoon

Lieutenant Pulver
Just like Blach, he got promoted to 2nd lieutenant on the space hulk. He is a trusted friend of charkos. His armed with a mechanic right arm, a lasgun, laspistol, frag grenades and a machette.In command of 2nd platoon

Sergeant Mohane
He is in command of 3d platoon, the smallest platoon in the company. 3rd platoon only numbers 18 men, so Charkos had seen it fit to get trooper Mohane, who had some great tactic insight, promoted to sergeant and lead this depleted platoon.

Lieutenant Garl
He is momentarily in the field hospital, but with the aid of the hospitalliers and Martellius, Garl should be able to fight in a weeks time. Garl is armed witha lasgun, Machette, and Frag grenades. Garl has a mechanic righ leg, and right arm. His right shoulder is mechanical. Garl is the commander of 4th platoon

Sergeant Jethro.
A young sergeant, he showed great command talent, and he temporarily leads 4th platoon until Garl gets back. Jethro always tries to get the job done the fastest.

Lieutenant Viggo
Promoted to 1st company's 5th platoon commander after he impressed Charkos on the space hulk with his tactic insight. He is armed with lasgun, Krak grenades, Machette and a meltabomb

due lack of other fitting commanding officers, sixth platoon is led by Charkos himself.

It is complete, I think.

This message was edited 1 time. Last update was at 2011/06/19 20:42:04




 
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

Darkvoidof40k wrote:
Scrazza wrote:Pff, Being a captain comes with a lot of desk work...


Chicks'll dig ya.


Chicks dig the uniform.

...

Once I removed the blood, holes, burn marks, sewn a new left sleave, etc etc etc...



 
   
Made in gb
Chaplain with Hate to Spare








The mad cat approves of what you have done here, Scrazz.
   
Made in gb
Battlefortress Driver with Krusha Wheel




...urrrr... I dunno

(Update, you say?)

Player: Gorskar.da.Lost
Character name: Warlord Gorskar Ugskragga da Lost
Character age: 132
Character race: Orks
Character profession: Warlord
Character personality: Violent, authoritarian, thuggish and cunning. Very much a traditional Speed Freek, though with unusual elements of strategy to his thinking. Cannot read maps at all.

Character appearance: Massive. Gorskar is covered in muscle and scar tissue from the various fights he's been in, and has had one arm and part of his head replaced entirely due to injuries. He takes pride in this, as to him it's a sign of his courage and toughness. His skin is a vibrant, dark-toned green.

Character height: 11ft 11in

Character equipment: A suit of patchwork heavy armour, a kustomised twin-linked shoota, a bionic arm ending in the boss' favourite power klaw, a few "special brew" stikkbombs (napalm smells good to orks, apparently), a bionic bonce with inbuilt targeter and thermal lens and a bosspole with his personalised glyph on it.

Character bio/background story: For the past few years, Gorskar has been searching for something. What it is, he hasn't told his inferiors, only that it's very, very important and they have to find it fast. Now, in this remote and somewhat unlovely part of space, Gorskar has found what he was looking for. The Space Hulk Tomb Sanguinis. With his previous hulk, the Starkrusha's Revenge having been fatally damaged by an attack fleet of the Imperial Navy some time ago, Gorskar desperately needs a new flagship with which to try and steer his Waaagh! towards Armageddon; without such a vessel, his paltry collection of Kill Kroozers will be hard pressed to even fight their way into orbit. Gorskar will have his prize, the Sanguinis or death...

major underlings:

Mek Wurrdakka: A relatively new edition to Gorskar's cronies, the Mek is a highly talented engineer and weapon designer. Indeed, he'd be brilliant if only he could keep his mind focused on one task, something Gorskar has yet to teach him to do, despite his usual response to incompetence. Wurrdakka is most at home building the various fighting vehicles used by the Waaagh! to spread chaos amongst their foes.

First Kaptin Skargrim: a veteran of the Waaagh! for a very long time now, Skargrim has fought alongside Gorskar for almost as long as both of them can remember, which is a very long time indeed. He is usually to be found organising the various forces Gorskar uses to wage his wars, a job he doesn't exactly relish but happens to be good at. Whenever the opportunity arises, Skargrim will don his favourite kustom-job mega armour, and take to the front himself, using his tremendous size and strength to deal with the enemy personally.

Weirdboy Zag: Gorskar's chief warp route plotter by dint of not being dead yet, Zag has spent most of his career in space. Indeed, it is questionable as to whether he remembers what it's like to be on a planet, so long has it been sine he set foot on one. His psychic powers, though somewhat unpredictable at best, have been honed through years of use, and this makes Zag probably the closest any Ork will get to being a Navigator equivalent.



(That ought to do, unless I think of more.)

This message was edited 1 time. Last update was at 2011/06/19 22:55:05


Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
 
   
Made in us
Dive-Bombin' Fighta-Bomba Pilot






(D'oh! I knew I forgot something!

Master Wierdboy- Zappathrasha: An old an extremely powerful weirdboy, came into Warklaw's retinue by the virtue of surviving the threats of chaos forces and necrons alike.

THERE, that concludes my retinue.)

As warklaw got used to his new body and weapons, his second in command, standing on top of a battle wagon as to be heard by the now huge Warklaw, appraised him of the situation.

"Da boyz iz fallin back all across da hulk boss. Wez still got plenny ov dem kommando boyz lurkin da tight spaces but fer da most part da boyz is mannin da wallz"

"Whyz dat Borgutz?" Warklaw asked harshly in his new metallic voice.

"Dats what yer last order waz boss, ta fall back."

"Oh, so et waz." Warklaw responded.

"Youz gonna go stomp sum umiez boss?" Borgutz asked. Warklaw thought about this for a moment but decided against it for now. The umiez would be making ready for another attack, possibly a counter attack. No, Warklaw needed this chance to fully rouse his Waaagh! So far only the orks from this central part of the hulk had been summoned.

"Iz got a new order fer you boyz." Warklaw said. "Tell Gutkrunch ta start spreadin da word over da voyz bawkses, get up some runners and start wavin da polez and shoutin, make as much noyz as ya can, get all my boyz here for dis fight..."

"Okay boss--" Borgutz started until Warklaw interrupted him angrily.

"An squish any ov da grot lovers dat dont come, I'm da boss, dey better do as I tell em!"

"Anyfing else boss?" Borgutz asked.

From the confines of the mega dread, the sound of a throaty and raspy chuckle could be heard.

"Bring me dem freebooter boyz from da udder side ov da hulk."

"Dem ones dat zogoff near da bugs?"

"Yeah dats dem, I'm in need ov dere speshul services..."

Borgutz nodded and started barking orders, thats when Warklaw's mind remembered something.

"Tell Gutkrunch ta get me dat udder git, wots iz name? Gorskar on da voice box, I wanna see if eez ard or not."

With that, Borgut filed away, leaving Warklaw to plot and plan and sulk for being encased in this metal box...

He wondered though, it might not be all bad.

Warklaw turned to find some mekboyz, shouting. "Oi you lot! Can I still drink grog tru dis voyzy box ting?"
   
Made in nz
Pulsating Possessed Chaos Marine





In The depths of a Tomb World, placing demo charges.

Oh man, I'm just waiting for Warork to get fed up and head-butt a Warhound titan in the crouch or something. He's far too much awesome for one mega-dread

I'll post more later, got a lot on my plate at the moment, and I LOVE it.

This message was edited 1 time. Last update was at 2011/06/20 01:26:31


]
 
   
Made in us
Dive-Bombin' Fighta-Bomba Pilot






Lord Harrab wrote:Oh man, I'm just waiting for Warork to get fed up and head-butt a Warhound titan in the crouch or something. He's far too much awesome for one mega-dread


(I just about died laughing trying to imagine that...

BTW Gorskar, note that Warklaw would like a word in private....)
   
Made in nz
Pulsating Possessed Chaos Marine





In The depths of a Tomb World, placing demo charges.

WARORK93 wrote:
Lord Harrab wrote:Oh man, I'm just waiting for Warork to get fed up and head-butt a Warhound titan in the crouch or something. He's far too much awesome for one mega-dread


(I just about died laughing trying to imagine that...

BTW Gorskar, note that Warklaw would like a word in private....)


I've been sigged?
Yay! *Happy dance*

Now do you see why Eluna trying to kill him, he's just going to keep getting bigger and bigger and bigger until he's wearing the Hulk like a hat!

]
 
   
Made in us
Dive-Bombin' Fighta-Bomba Pilot






Lord Harrab wrote:Now do you see why Eluna's trying to kill him? He's just going to keep getting bigger and bigger and bigger until he's wearing the Hulk like a hat!


That's the plan, the next step is to be interred into a gargant and dance on the planetary capital while singing orky show tunes and waving a cane that is actually a kill-kroozer cannon...
   
Made in gb
Battlefortress Driver with Krusha Wheel




...urrrr... I dunno

((so, a conversation, eh?))

It had taken almost seven hours for the Imperial fleet to cut their losses and disengage. By the end of it, Gorskar was almost murderous with impatience. Space battles were irritating at the best of times, and that was when they only took a few hours.
"Boss! We's clear t' start landin' dem warbands you brought."
Gorskar nodded, and spat his orders.
"Send in da fighta-bommas first, soften 'em up a bit. Then send in th' Warboats, an' get da lads into the scrap quick. I'm gonna lead dat first wave m'self. Got dat?"
Skargrim grunted, and relayed the orders to the troop bays of the Red Thunda, as well as the other surviving ships. Soon, the ship shuddered again, as the disorganised mob of crude fighter aircraft began to leave the hangars in a steady stream.
Gorskar watched as his bridge crew scattered about. Grot mappers began to confusedly pick their way across the various star charts pinned to the walls, trying to pinpoint exactly where they were. Runtherds watched their charges with a mixture of amusement and frustration, occasionally electrocuting the odd wayward Grot out of boredom. Gorskar sniffed. He flexed his klaw, and got up from his throne.
At once, the bridge became silent, except for Skargrim, who continued to give orders.
"Right den, where's Wurrdakka? I needs dis klaw sorted afore I goes to da front."
The assembled greenskins pointed this way and that, and one Grot squeaked that the Mek was down in the launch bays watching his latest planes in action. Gorskar started to lumber to the doors. A sudden yell stopped him in his tracks.
Skargrim was waving one of the recievers to the voicebox.
"Hey, boss! Seems dere's some boyz already on dat dere hulk. One of 'em's callin' ya, calls hisself Warklaw or summin'. Wants a private word."
Gorskar paused, to think about this.
"Get me to dat hulk. I'll meet 'im there, if he wants a greetin'. Make sure we's ready fer anyfing, though, he might want a bit more than t' say hi."


This message was edited 1 time. Last update was at 2011/06/21 10:53:54


Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
 
   
Made in gb
Chaplain with Hate to Spare






Oh this is positively delicious. All of it.
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

Darkvoidof40k wrote:

The mad cat approves of what you have done here, Scrazz.


I aim to please.



 
   
Made in gb
Chaplain with Hate to Spare






Scrazza wrote:
Darkvoidof40k wrote:

The mad cat approves of what you have done here, Scrazz.


I aim to please.


I want you to focus on the misery of the soldiers next, because they're all going to be pretty miserable, what with all the miserable going-ons and miserable whatnots and things and stuff that are miserably miserable.
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

Darkvoidof40k wrote:
Scrazza wrote:
Darkvoidof40k wrote:

The mad cat approves of what you have done here, Scrazz.


I aim to please.


I want you to focus on the misery of the soldiers next, because they're all going to be pretty miserable, what with all the miserable going-ons and miserable whatnots and things and stuff that are miserably miserable.


But... cat says 'no'.

You should do a yes nodding cat.



 
   
Made in gb
Chaplain with Hate to Spare






Scrazza wrote:
Darkvoidof40k wrote:
Scrazza wrote:
Darkvoidof40k wrote:

The mad cat approves of what you have done here, Scrazz.


I aim to please.


I want you to focus on the misery of the soldiers next, because they're all going to be pretty miserable, what with all the miserable going-ons and miserable whatnots and things and stuff that are miserably miserable.


But... cat says 'no'.

You should do a yes nodding cat.


Cat doesn't say 'no'.. Cat says "wiggle yo booty - wiggle wiggle wiggle wiggle wiggle wiggle"
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

...Cat says no.


Little Britain FTW!



 
   
Made in gb
Chaplain with Hate to Spare






Scrazza wrote:...Cat says no.


Little Britain FTW!


Cat says yes you ruddy bastard.

And also.. it would appear I've inadvertantly stumbled upon a phrase from Little Britain.. whoops. I don't even watch it, thought from what I hear it's very funny.
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

And now, back to RPing. *cracks cat-whip*



 
   
Made in gb
Chaplain with Hate to Spare






Scrazza wrote:And now, back to RPing. *cracks cat-whip*


"Wait, wha-?" *grabs Cat-whip back* *cracks Cat-whip*
   
 
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