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		<title><![CDATA[Latest posts for the thread "Proxie Cultists"]]></title>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ Would anyone here have anything against their opponent using <span class="glossaryitem" onmouseover='gp(27);'>DE</span> wyches as Slaneesh cultists, cause thats what Im doing?]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:03:50]]> GMT</pubDate>
				<author><![CDATA[ lost_soul]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a675b1e33182509fef997a5a8b6092.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487202/4948115.page"><b>lost_soul wrote:</b></a><br/>Would anyone here have anything against their opponent using <span class="glossaryitem" onmouseover='gp(27);'>DE</span> wyches as Slaneesh cultists, cause thats what Im doing?</div></blockquote><br /> <br /> Friendly casual game, thats fine as long as they don't look like anything else on the table.  <br /> Anything more probably a heck no.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:09:44]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ As long as they are converted to have autoguns/autopistols and <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, yes. You also would want to shave the ears down a bit on most of them. That's a good counts-as. <br /> <br /> Unmodified cultists with wych weapons and splinter pistols? Not so much.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:12:19]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ To me it just makes sense. If i run them for close combat and give them a mark of sleneesh for the +1 initiative, wyches just make sense. Plus why couldnt fall under chaos's influence.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:19:30]]> GMT</pubDate>
				<author><![CDATA[ lost_soul]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ Don't let fluff fall into modelling. If you want <span class="glossaryitem" onmouseover='gp(27);'>DE</span> in a Chaos army, then ally them. Otherwise, you are representing cultists with another model and need to modify them appropriately.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:21:24]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/26ff2c1b9c6e1675359196327d34eaa7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487202/4948175.page"><b>pretre wrote:</b></a><br/>Don't let fluff fall into modelling. If you want <span class="glossaryitem" onmouseover='gp(27);'>DE</span> in a Chaos army, then ally them. Otherwise, you are representing cultists with another model and need to modify them appropriately.</div></blockquote><br /> <br /> My book is too far right now, but aren't <span class="glossaryitem" onmouseover='gp(27);'>DE</span> and Chaos/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> never allowed to ally?]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:23:05]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a675b1e33182509fef997a5a8b6092.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487202/4948157.page"><b>lost_soul wrote:</b></a><br/>To me it just makes sense. If i run them for close combat and give them a mark of sleneesh for the +1 initiative, wyches just make sense. Plus why couldnt fall under chaos's influence.</div></blockquote><br /> <br /> If you want to use them for more than friendly/casual you will need to model them to be <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>.  ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:32:04]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ So as long as they have pistols and blades Im good?]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:33:21]]> GMT</pubDate>
				<author><![CDATA[ lost_soul]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><cite>Happyjew wrote:</cite>My book is too far right now, but aren't <span class="glossaryitem" onmouseover='gp(27);'>DE</span> and Chaos/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> never allowed to ally?</div></blockquote><br /> Desperate Allies<br /> <br /> <blockquote><div><cite>lost_soul wrote:</cite>So as long as they have pistols and blades Im good?</div></blockquote><br /> <br /> So long as they have the appropriate wargear for what you paid for in your army list, then yes. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:35:19]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ Im just running them as base with a mark of sleenesh. So they should be modeled good for that. It just makes sense that for Sleenesh the cultists would be sexy women.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:37:58]]> GMT</pubDate>
				<author><![CDATA[ lost_soul]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a675b1e33182509fef997a5a8b6092.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487202/4948246.page"><b>lost_soul wrote:</b></a><br/>It just makes sense that for Sleenesh the cultists would be sexy women.</div></blockquote><br /> <br /> Why they got be sexy women? Why not sexy men? And who says large women are not sexy? What about those with a big- <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> beer gut? I could go on, but I think you get the picture. Heh heh.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:41:11]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c7a675b1e33182509fef997a5a8b6092.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487202/4948246.page"><b>lost_soul wrote:</b></a><br/>Im just running them as base with a mark of sleenesh. So they should be modeled good for that. It just makes sense that for Sleenesh the cultists would be sexy women.</div></blockquote><br /> <br /> Usually people who have become overcome with excess aren't very attractive.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:44:36]]> GMT</pubDate>
				<author><![CDATA[ MasterSlowPoke]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ I was trying not to respond to that bit. Typo on Slaanesh and the horrible old 'sexy women for chaos' bit just made me shudder.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 19:44:52]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ Anybody can join a cult, you just have the find the right one.  Most of them give out free haircuts & a place to live....some even do free Koolaid <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 20:35:03]]> GMT</pubDate>
				<author><![CDATA[ Bat Manuel]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ "counts as" is in the 6e <span class="glossaryitem" onmouseover='gp(13);'>BRB</span><br /> <br /> If they have pistols, put holsters on them, or a pistol in thier claw/hand... (there a ton of <span class="glossaryitem" onmouseover='gp(50);'>GW</span> holster bitz from many races)<br /> <br /> If they have rifles, sling rifles on thier backs, or put a rifle in thier claws/hands... <br /> <br /> Special and Heavy weapons same as above...<br /> <br /> They should NOT look like stock Daemonettes...]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 20:43:19]]> GMT</pubDate>
				<author><![CDATA[ rexscarlet]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ Who said anything about Daemonettes?]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 20:53:03]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/26ff2c1b9c6e1675359196327d34eaa7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/487202/4948543.page"><b>pretre wrote:</b></a><br/>Who said anything about Daemonettes?</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, oops sorry...<br /> <br /> edit; weapon have rules, most Tourney want them to have correct weapon/weapons, but standard issue weapons do not have to be modeled at all; thus you could model "real" cultist models with bare fists and they would be fine as basic non-upgraded cultists.<br /> <br /> <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> is not in the 6e MRB anywhere, but "counts as" is, and Tourny go on a case by case basis as to what can be "counts as" and allowed.<br /> <br /> good luck...]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 21:55:40]]> GMT</pubDate>
				<author><![CDATA[ rexscarlet]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487202/4948777.page"><b>rexscarlet wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(84);'>lol</span>, oops sorry...<br /> <br /> edit; weapon have rules, most Tourney want them to have correct weapon/weapons, but <b>standard issue weapons do not have to be modeled at all</b>; thus you could model "real" cultist models with bare fists and they would be fine as basic non-upgraded cultists.<br /> <br /> <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> is not in the 6e MRB anywhere, but "counts as" is, and Tourny go on a case by case basis as to what can be "counts as" and allowed.</div></blockquote><br /> <br /> Yeah, no. The bolded part was from 5th edition and was in reference to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>. It also was not used for Counts-As, since models without weapons make a really poor count-as for models that are supposed to have weapons.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 21:57:43]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ In anything but a friendly game I wouldn't allow it. ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 21:59:23]]> GMT</pubDate>
				<author><![CDATA[ juraigamer]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Yeah, no. The bolded part was from 5th edition and was in reference to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>.<blockquote class="uncited"><div><br /> <br /> what? the bolded part?<br /> <br /> </div></blockquote>It also was not used for Counts-As, since models without weapons make a really poor count-as for models that are supposed to have weapons.</div></blockquote><br /> <br /> what is "it?" <br /> <br /> <br /> In 6e you can model stock models with standard equipment with no weapons on them. A bare fisted <span class="glossaryitem" onmouseover='gp(119);'>SM</span> in a tactical squad still has Bolter Bolt Pistol etc.<br />   <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:05:22]]> GMT</pubDate>
				<author><![CDATA[ rexscarlet]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487202/4948808.page"><b>rexscarlet wrote:</b></a><br/><blockquote class="uncited"><div>Yeah, no. The bolded part was from 5th edition and was in reference to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>.<blockquote class="uncited"><div><br /> <br /> what? the bolded part?<br /> <br /> </div></blockquote>It also was not used for Counts-As, since models without weapons make a really poor count-as for models that are supposed to have weapons.</div></blockquote><br /> <br /> what is "it?" <br /> <br /> <br /> In 6e you can model stock models with standard equipment with no weapons on them. A bare fisted <span class="glossaryitem" onmouseover='gp(119);'>SM</span> in a tactical squad still has Bolter Bolt Pistol etc.<br />   <br /> </div></blockquote><br /> <br /> Needless to say, generally frowned upon in Tourney play.  <br /> Most tourneys will be <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:07:02]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487202/4948808.page"><b>rexscarlet wrote:</b></a><br/>In 6e you can model stock models with standard equipment with no weapons on them. A bare fisted <span class="glossaryitem" onmouseover='gp(119);'>SM</span> in a tactical squad still has Bolter Bolt Pistol etc.</div></blockquote><br /> Rules quote, please? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> And before you get all uppity trying to find out, you'll find it right next to the section that allows you permission to assemble, paint and convert your models.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:08:55]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ </div></blockquote>Rules quote, please? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><blockquote class="uncited"><div><br /> <br /> kit-bashing pg322 <span class="glossaryitem" onmouseover='gp(13);'>BRB</span><br /> <br /> where parts in the box are not enough for you to assemble even basic equipment on a unit (or special equipment and wargear)<br /> <br /> Rules quote please where is <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>?<br /> <br /> answer my previous response to you?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:19:41]]> GMT</pubDate>
				<author><![CDATA[ rexscarlet]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ Quote fail? What's your question? Kit bashing is not in the rules section and, even if it was, does not cover fielding models with no weapons.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:22:38]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ Sorry, I don't have a page 322 in my little rule book that came with the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> set. Must not be actual rules. ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:22:49]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487202/4948854.page"><b>rigeld2 wrote:</b></a><br/>Sorry, I don't have a page 322 in my little rule book that came with the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> set. Must not be actual rules. </div></blockquote><br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Hehehe. Much nicer than my response.]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:23:33]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487202/4948843.page"><b>rexscarlet wrote:</b></a><br/></div></blockquote>Rules quote, please? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><blockquote class="uncited"><div><br /> <br /> kit-bashing pg322 <span class="glossaryitem" onmouseover='gp(13);'>BRB</span><br /> <br /> where parts in the box are not enough for you to assemble even basic equipment on a unit (or special equipment and wargear)<br /> <br /> Rules quote please where is <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>?<br /> <br /> answer my previous response to you?<br /> <br /> </div></blockquote><br /> <br /> Were you not saying counts as was in the rules?  Now you're listing kit-bashing.  Either way Kit bashing says nothing about allowing models without the proper armaments running around.  <br /> <br /> As other have said, this isn't even in the "rules" part.  As the mini <span class="glossaryitem" onmouseover='gp(112);'>RB</span> from the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> set contains all pertinent rules to play]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:27:57]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ stalkers waiting for me to put pg322, so you could all pounce, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>... models are only mentioned on pg2 miniRB & <span class="glossaryitem" onmouseover='gp(13);'>BRB</span><br /> <br /> so start glueing the legs in the arm sockets, missle launchers for heads, etc, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>... as long as you use what came in the box, and put it on a base (rules for bases are in 6e)<br /> <br /> answer any of my other questions?<br /> <br /> where is <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> in 6e?<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:34:59]]> GMT</pubDate>
				<author><![CDATA[ rexscarlet]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487202/4948901.page"><b>rexscarlet wrote:</b></a><br/>stalkers waiting for me to put pg322, so you could all pounce, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>... models are only mentioned on pg2 miniRB & <span class="glossaryitem" onmouseover='gp(13);'>BRB</span><br /> <br /> so start glueing the legs in the arm sockets, missle launchers for heads, etc, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>... as long as you use what came in the box, and put it on a base (rules for bases are in 6e)<br /> <br /> answer any of my other questions?<br /> <br /> where is <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> in 6e?<br /> </div></blockquote><br /> <br /> There are instructions in the boxes.  Also lets remember Infantry draw <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> from their eyes. ^^<br /> <br /> Not seeing <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> in the book.  However it's hard to shoot a gun if you don't have one.  Very confusing to the other players and more than likely not going to be allowed by <span class="glossaryitem" onmouseover='gp(421);'>TO</span>'s<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:47:42]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Re:Proxie Cultists</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Were you not saying counts as was in the rules? Now you're listing kit-bashing.<blockquote class="uncited"><div><br /> <br /> yes, if you kit bash, and use the model for the game, as pg322 works in progress is doing, then what are you doing? "counting your kit-bashed model as..." <br /> <br /> <blockquote class="uncited"><div>Either way Kit bashing says nothing about allowing models without the proper armaments running around</div></blockquote><br /> <br /> Sure it does, it says you can do whatever you want; see works in progress examples, all have a title that refers to a rule, that possessed has a nice sword...<br /> <br /> and where is <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> in 6e?<br /> <br /> </div></blockquote>As other have said, this isn't even in the "rules" part.  As the mini <span class="glossaryitem" onmouseover='gp(112);'>RB</span> from the <span class="glossaryitem" onmouseover='gp(437);'>DV</span> set contains all pertinent rules to play</div></blockquote><br /> <br /> models are only mentioned on pg2 of the rules "section"]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:48:21]]> GMT</pubDate>
				<author><![CDATA[ rexscarlet]]></author>
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				<title>Proxy Cultists</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/487202/4948901.page"><b>rexscarlet wrote:</b></a><br/>where is <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> in 6e?</div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> is a tournament rule.<br /> <br /> Most if not all Tournaments have some form of the <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> rule in place.<br /> <br /> P.S. Proxy, not Proxie.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 22:48:38]]> GMT</pubDate>
				<author><![CDATA[ DeathReaper]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ <blockquote class="uncited"><div>There are instructions in the boxes.<blockquote class="uncited"><div>  <br /> <br /> good, so follow the instructions exactly, sorry, not enough parts to make <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>...<br /> <br /> </div></blockquote>Also lets remember Infantry draw <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> from their eyes. ^^</div></blockquote><br /> <br /> so no heads on top of millse launchers... <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> <blockquote class="uncited"><div>Not seeing <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> in the book. However it's hard to shoot a gun if you don't have one.  Very confusing to the other players and more than likely not going to be allowed by <span class="glossaryitem" onmouseover='gp(421);'>TO</span>'s</div></blockquote><br /> <br /> agree]]></description>
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				<pubDate><![CDATA[Mon, 5 Nov 2012 23:03:10]]> GMT</pubDate>
				<author><![CDATA[ rexscarlet]]></author>
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				<title>Proxie Cultists</title>
				<description><![CDATA[ As long as the cultists havebpistols & <span class="glossaryitem" onmouseover='gp(20);'>ccw</span> or rifles they are <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>, unless they are plague zombies.  Then technically you can model them with anything for weapons as long as it doesn't create confusion.]]></description>
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				<pubDate><![CDATA[Tue, 6 Nov 2012 06:09:31]]> GMT</pubDate>
				<author><![CDATA[ schadenfreude]]></author>
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