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		<title><![CDATA[Latest posts for the thread "Necrons==> Not sure if I spotted some cheese or not"]]></title>
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				<title>Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ Alright, so with Deathmarks with their hunters from hyperspace rule, any joining royal court member joining gains the rule as well. So you attach a Cryptec of Despair with their staff and Veil of Darkness. So the staff becomes useful but turning into a 2+ to wound. But here is the cheese. From what I can see from the hunters rule is that when you deploy you choose a unit and mark them so you get 2+ to wound on them. Would you get to reassign every time you Deepstrike with the unit. Your technically redeploying via deepstrike. So could you mark another unit every time you do this? I've looked around and can't find anything in <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> that would suggest no other then maybe a loose usage of the word deploy.]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 18:28:04]]> GMT</pubDate>
				<author><![CDATA[ Archon Pat]]></author>
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				<title>Re:Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ A unit of DeathMarks can only use the <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> ability on one unit. When you deep strike you don't 'deploy' again you can't mark another unit. ]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 18:35:06]]> GMT</pubDate>
				<author><![CDATA[ Nakor The BlueRider]]></author>
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				<title>Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ Doesn't work, not with the cryptek deep striking, redeployment in the way of taking them back to reserve (as possible with the c'tan power) allows double mark if you deploy Second <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">. Goes like this : you deploy them, marking somebody, before the game starts they return to reserves as if never deployed with the c'tan power and then you deploy them via their first deep strike which actually counts as deploying that moment. There you have a fully legal double mark, which can be devastating if those two units are either large numbered mobs or point-costy elite units. 2+ wound is devastating anyway you see it, add AP1 and 'no cover saves' to that and everybody trembles <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 18:50:30]]> GMT</pubDate>
				<author><![CDATA[ RutgerMan]]></author>
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				<title>Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ But wait, in 6th edition a lot of Necron players are using Deathmarks + Veiltek compared to 5th, since the new deep strike rules says they deploy now (which 5th it didn't)<br /> <br />   Otherwise why would they make a difference now?]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 19:23:52]]> GMT</pubDate>
				<author><![CDATA[ Blackgaze]]></author>
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				<title>Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ Actually, in 5th the wording was similar - it also said deploy. <br /> <br /> Ask a <span class="glossaryitem" onmouseover='gp(421);'>TO</span>/opponent beforehand. Trying to drop it in without warning is kind of a jerk move. ]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 19:31:42]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ This is a known trick. <br /> <br /> Whenever you deep strike, or arrive by deep strike, you are deploying/redeploying. <br /> <br /> The issue is with the deathmark rule, stating whenever you deploy. <br /> <br /> Basically it's yet another matt ward rule.]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 19:55:56]]> GMT</pubDate>
				<author><![CDATA[ juraigamer]]></author>
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				<title>Re:Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says the whole unit has to have the Deep Strike rule for the unit to be allowed to Deep Strike.  Joining a Cryptek to the Deathmarks makes them not able to Deep Strike.  But you could put them all in a Night Scythe and Deep Strike the Night Scythe, but you can't disembark until the next turn.]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 20:13:14]]> GMT</pubDate>
				<author><![CDATA[ x13rads]]></author>
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				<title>Re:Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/490361/5003544.page"><b>x13rads wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says the whole unit has to have the Deep Strike rule for the unit to be allowed to Deep Strike.  Joining a Cryptek to the Deathmarks makes them not able to Deep Strike.  But you could put them all in a Night Scythe and Deep Strike the Night Scythe, but you can't disembark until the next turn.</div></blockquote><br /> The Necron <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> allows the Veil to be used coming out of Reserves. The Veil uses the rules for Deep Strike. The rules for Deep Strike tell you to deploy the unit ]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 21:26:33]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Re:Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/490361/5003770.page"><b>rigeld2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/490361/5003544.page"><b>x13rads wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says the whole unit has to have the Deep Strike rule for the unit to be allowed to Deep Strike.  Joining a Cryptek to the Deathmarks makes them not able to Deep Strike.  But you could put them all in a Night Scythe and Deep Strike the Night Scythe, but you can't disembark until the next turn.</div></blockquote><br /> The Necron <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> allows the Veil to be used coming out of Reserves. The Veil uses the rules for Deep Strike. The rules for Deep Strike tell you to deploy the unit </div></blockquote><br /> <br /> I thought you had to have the <span class="glossaryitem" onmouseover='gp(136);'>USR</span> Deep Strike to <span class="glossaryitem" onmouseover='gp(471);'>DS</span>.  Veil doesn't give a unit that does it?  I don't have a Necron codex...]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 21:38:31]]> GMT</pubDate>
				<author><![CDATA[ IamCaboose]]></author>
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				<title>Re:Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/490361/5003796.page"><b>IamCaboose wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/490361/5003770.page"><b>rigeld2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/490361/5003544.page"><b>x13rads wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says the whole unit has to have the Deep Strike rule for the unit to be allowed to Deep Strike.  Joining a Cryptek to the Deathmarks makes them not able to Deep Strike.  But you could put them all in a Night Scythe and Deep Strike the Night Scythe, but you can't disembark until the next turn.</div></blockquote><br /> The Necron <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> allows the Veil to be used coming out of Reserves. The Veil uses the rules for Deep Strike. The rules for Deep Strike tell you to deploy the unit </div></blockquote><br /> <br /> I thought you had to have the <span class="glossaryitem" onmouseover='gp(136);'>USR</span> Deep Strike to <span class="glossaryitem" onmouseover='gp(471);'>DS</span>.  Veil doesn't give a unit that does it?  I don't have a Necron codex...</div></blockquote><br /> Read the Necron <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>. ]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 21:48:45]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Re:Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/490361/5003811.page"><b>rigeld2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/490361/5003796.page"><b>IamCaboose wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/490361/5003770.page"><b>rigeld2 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/490361/5003544.page"><b>x13rads wrote:</b></a><br/><span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says the whole unit has to have the Deep Strike rule for the unit to be allowed to Deep Strike.  Joining a Cryptek to the Deathmarks makes them not able to Deep Strike.  But you could put them all in a Night Scythe and Deep Strike the Night Scythe, but you can't disembark until the next turn.</div></blockquote><br /> The Necron <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> allows the Veil to be used coming out of Reserves. The Veil uses the rules for Deep Strike. The rules for Deep Strike tell you to deploy the unit </div></blockquote><br /> <br /> I thought you had to have the <span class="glossaryitem" onmouseover='gp(136);'>USR</span> Deep Strike to <span class="glossaryitem" onmouseover='gp(471);'>DS</span>.  Veil doesn't give a unit that does it?  I don't have a Necron codex...</div></blockquote><br /> Read the Necron <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>. </div></blockquote><br /> <br /> You mean this?<br /> <br /> Q: Can a veil of darkness be used instead of moving onto the board<br /> when a unit arrives from reserve? (p84)<br /> A: Yes.<br /> <br /> I don't see anything about the unit having the <span class="glossaryitem" onmouseover='gp(471);'>DS</span> <span class="glossaryitem" onmouseover='gp(136);'>USR</span>...again no Necron codex.]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 22:26:29]]> GMT</pubDate>
				<author><![CDATA[ IamCaboose]]></author>
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				<title>Re:Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/490361/5003952.page"><b>IamCaboose wrote:</b></a><br/>You mean this?<br /> <br /> Q: Can a veil of darkness be used instead of moving onto the board<br /> when a unit arrives from reserve? (p84)<br /> A: Yes.<br /> <br /> I don't see anything about the unit having the <span class="glossaryitem" onmouseover='gp(471);'>DS</span> <span class="glossaryitem" onmouseover='gp(136);'>USR</span>...again no Necron codex.</div></blockquote><br /> They don't need it?<br /> I'm not sure what your point is. ]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 22:51:37]]> GMT</pubDate>
				<author><![CDATA[ rigeld2]]></author>
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				<title>Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ that you dont need the unit to have a flyer, you can just deploy from reserves if the cryptek has a veil, you deepstrike in and mark...<br /> <br /> only problem is that if yo deviate to much you either mishap or are unable to use that tasty flamer so, in fact that is why they use the flyer...]]></description>
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				<pubDate><![CDATA[Wed, 21 Nov 2012 23:27:44]]> GMT</pubDate>
				<author><![CDATA[ Valek]]></author>
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				<title>Necrons==&gt; Not sure if I spotted some cheese or not</title>
				<description><![CDATA[ <blockquote><div><cite>Archon Pat wrote:</cite>Alright, so with Deathmarks with their hunters from hyperspace rule, any joining royal court member joining gains the rule as well. So you attach a Cryptec of Despair with their staff and Veil of Darkness. So the staff becomes useful but turning into a 2+ to wound. But here is the cheese. From what I can see from the hunters rule is that when you deploy you choose a unit and mark them so you get 2+ to wound on them. Would you get to reassign every time you Deepstrike with the unit. Your technically redeploying via deepstrike. So could you mark another unit every time you do this? I've looked around and can't find anything in <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> that would suggest no other then maybe a loose usage of the word deploy.</div></blockquote><br /> <br /> There have been <b>several</b> threads dedicated to this.<br /> <br /> Anyway, the general concensus is thus: <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, it -technically- allows you to 'mark' another unit.<br /> <br /> <br /> However, please take this into consideration: I am a Necron player, a stalwart defender of allegedly-overpowered Necron rules, and I play most of my games (unfortunately) in a very <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> meta. <br /> <br /> That being said, even I would call abusing the rule this way a total dick move. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 22 Nov 2012 01:31:31]]> GMT</pubDate>
				<author><![CDATA[ azazel the cat]]></author>
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