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		<title><![CDATA[Latest posts for the thread "Terrorgheist, how good are they?"]]></title>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ I don't have any myself but I've been wondering is the terrorgheist as good as it seems, I mean I know it might die quickly but from what I have seen the scream could potentially kill a empire general on griffon in one go. Hel this thing can scream in a combat and still fight surely I'm missing something!!??]]></description>
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				<pubDate><![CDATA[Sat, 5 Jan 2013 18:53:32]]> GMT</pubDate>
				<author><![CDATA[ BaconUprising]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ You do not want to get it into combat, it's rather weak for a monster and crumble will do the rest. I don't like it because of that.<br /> <br /> Having said that I know that lots of others use it effectively. ]]></description>
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				<pubDate><![CDATA[Sun, 6 Jan 2013 05:13:58]]> GMT</pubDate>
				<author><![CDATA[ jonolikespie]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ Pretty good.  He's cheap.   Doesn't have much defense for an 8th monster.]]></description>
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				<pubDate><![CDATA[Sun, 6 Jan 2013 05:18:42]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ I find him stupidly amazing.<br /> In a list with lots of casting power, the damage he dishes out is unstoppable.<br /> The new <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> lets him scream into a combat he isn't in, all you have to do is bog down your opponent and turn him loose.<br /> I've had a lot of luck with mortis engine and terrorghiest as a combo.  Gives me plenty of boost to keeping my opponent bogged down, and ups the gheists regen to 5+. <br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Sun, 6 Jan 2013 06:31:01]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ Issue is really just protecting them, otherwise their amazing. ]]></description>
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				<pubDate><![CDATA[Sun, 6 Jan 2013 06:39:50]]> GMT</pubDate>
				<author><![CDATA[ ArchVile]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ Yeah they seem cool, am I right about them having the potential to easily scream a dragon to death in a turn?<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 6 Jan 2013 20:15:41]]> GMT</pubDate>
				<author><![CDATA[ BaconUprising]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ There is the potential for 18-<span class="glossaryitem" onmouseover='gp(82);'>LD</span> wounds, most monsters won't have more than 6 wounds and can't have more than 10 <span class="glossaryitem" onmouseover='gp(82);'>LD</span>.]]></description>
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				<pubDate><![CDATA[Mon, 7 Jan 2013 04:50:27]]> GMT</pubDate>
				<author><![CDATA[ jonolikespie]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ Wow thats awesome!]]></description>
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				<pubDate><![CDATA[Mon, 7 Jan 2013 08:03:52]]> GMT</pubDate>
				<author><![CDATA[ BaconUprising]]></author>
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				<title>Re:Terrorgheist, how good are they?</title>
				<description><![CDATA[ They also add their current wounds to the roll for the Scream <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>. So a full health Terrorghiest will be forcing a <span class="glossaryitem" onmouseover='gp(82);'>ld</span> test at <span class="glossaryitem" onmouseover='gp(2);'>3D6</span>+6 <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>. Thats an average of 16 for the roll, so 6 wounds caused assuming the target was Ld10.<br /> <br /> Of course don't expect to make it to scream range without taking some damage. Anyone who knows what they can do will shoot them and shoot them a lot.]]></description>
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				<pubDate><![CDATA[Tue, 8 Jan 2013 06:07:19]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ it's <span class="glossaryitem" onmouseover='gp(1);'>2d6</span>, not <span class="glossaryitem" onmouseover='gp(2);'>3d6</span>.]]></description>
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				<pubDate><![CDATA[Tue, 8 Jan 2013 09:06:01]]> GMT</pubDate>
				<author><![CDATA[ phoenixrisin]]></author>
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				<description><![CDATA[ Yeah if I recall it is <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>. <span class="glossaryitem" onmouseover='gp(2);'>3D6</span> is the sort of thing matt ward would do if he got into warhammer fantasy <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 8 Jan 2013 20:12:33]]> GMT</pubDate>
				<author><![CDATA[ BaconUprising]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ It adds wounds though too.  so it's better than <span class="glossaryitem" onmouseover='gp(2);'>3D6</span> most times.]]></description>
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				<pubDate><![CDATA[Tue, 8 Jan 2013 21:10:56]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ So to summarise the terrorgheist is basically a massive dragon killing cannon made out of rice cakes]]></description>
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				<pubDate><![CDATA[Tue, 8 Jan 2013 22:23:44]]> GMT</pubDate>
				<author><![CDATA[ BaconUprising]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ Cannon has vastly greater range.  And the <span class="glossaryitem" onmouseover='gp(536);'>TG</span> can do more than fine just chewing on stuff.  It's just mostly got its T/W to defend it.  People know what a cannon can do and can't do much about it.  They can do something about a <span class="glossaryitem" onmouseover='gp(536);'>TG</span> because of its short range.<br /> <br /> I wouldn't say it's job is to kill dragons either.  Since that's a really sucky job.  It's just a bonus.  It's a lotsa wounds causing monster with not the best defense.]]></description>
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				<pubDate><![CDATA[Tue, 8 Jan 2013 22:29:31]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/498485/5152398.page"><b>DukeRustfield wrote:</b></a><br/>Cannon has vastly greater range.  And the <span class="glossaryitem" onmouseover='gp(536);'>TG</span> can do more than fine just chewing on stuff.  It's just mostly got its T/W to defend it.  People know what a cannon can do and can't do much about it.  They can do something about a <span class="glossaryitem" onmouseover='gp(536);'>TG</span> because of its short range.<br /> <br /> I wouldn't say it's job is to kill dragons either.  Since that's a really sucky job.  It's just a bonus.  It's a lotsa wounds causing monster with not the best defense.</div></blockquote><br /> Hmm I think you took that a bit too literally there, I mean its not an actually a cannon it just behaves like a toned down one to me. I meant it could kill dragons not that is it only role. There are better things for that role. Sorry for the confusion <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 8 Jan 2013 23:45:39]]> GMT</pubDate>
				<author><![CDATA[ BaconUprising]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ I ran mine for the first time in my last game.  It was pretty incredible, though I had to show the rules and <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> for the opponent.  It seems almost too good to be true.  I would keep it out of combat if you can help it.  I managed to get mine stuck in against an opposing chariot, but it failed to do anything but slow me for two turns.  The scream is pretty sick for sure.  <br /> <br /> I would suggest that you tie up a target with zombies and just keep the <span class="glossaryitem" onmouseover='gp(536);'>TG</span> off to the side and scream the opponent to death.  <br /> <br /> Stay close to a Necro so you keep your wounds high for max effect.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jan 2013 00:29:17]]> GMT</pubDate>
				<author><![CDATA[ Sir Blayse]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/498485/5152731.page"><b>BaconUprising wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/498485/5152398.page"><b>DukeRustfield wrote:</b></a><br/>Cannon has vastly greater range.  And the <span class="glossaryitem" onmouseover='gp(536);'>TG</span> can do more than fine just chewing on stuff.  It's just mostly got its T/W to defend it.  People know what a cannon can do and can't do much about it.  They can do something about a <span class="glossaryitem" onmouseover='gp(536);'>TG</span> because of its short range.<br /> <br /> I wouldn't say it's job is to kill dragons either.  Since that's a really sucky job.  It's just a bonus.  It's a lotsa wounds causing monster with not the best defense.</div></blockquote><br /> Hmm I think you took that a bit too literally there, I mean its not an actually a cannon it just behaves like a toned down one to me. I meant it could kill dragons not that is it only role. There are better things for that role. Sorry for the confusion <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> </div></blockquote><br /> <br /> I find it better than a cannon.<br /> Very short range, but no possible misfire, no missing the target on a bad bounce, no roll to wound, and the scream mechanic is a lot better than <span class="glossaryitem" onmouseover='gp(24);'>D6</span> wounds.  <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>+remaining wounds has a better bell curve than just <span class="glossaryitem" onmouseover='gp(24);'>D6</span> wounds.<br /> But of course it's better than a cannon, it cost ~twice as much.<br /> Of course the cannon hits the dragon and the rider, but who the hell runs dragons anyway?<br /> What terrorgiests are really good at is killing other vampire count players.  Seriously, leaderships in a vampire army are horribly low.<br /> <br /> As for the Terrorgheist arrive intact, I haven't had an issue.  I run 1 with a mortis engine, so I've got very easy to cast invokes, healing 2 per casting to the ghiest, and giving it the 5+ regen.<br /> <br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Wed, 9 Jan 2013 00:32:27]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<description><![CDATA[ Yeah that is the sort of way I think I will run one when I get one. And trust me I will be getting one...]]></description>
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				<pubDate><![CDATA[Wed, 9 Jan 2013 19:38:01]]> GMT</pubDate>
				<author><![CDATA[ BaconUprising]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ I roll on dubs with them. 1 draws to much fire. Stay out of range of 2x shooters like skink blow pipes]]></description>
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				<pubDate><![CDATA[Wed, 9 Jan 2013 19:45:33]]> GMT</pubDate>
				<author><![CDATA[ Ineedvc2500]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/80c057a9fc071bd0a0401214b16c9983.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/498485/5155986.page"><b>Ineedvc2500 wrote:</b></a><br/>I roll on dubs with them. 1 draws to much fire. Stay out of range of 2x shooters like skink blow pipes</div></blockquote><br /> <br /> They work wonders against skinks.  Ld6?  If the skinks are isolated, you're going to do some serious damage.  Cold Blooded doesn't help defend against the screaming.<br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Thu, 10 Jan 2013 00:21:57]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Re:Terrorgheist, how good are they?</title>
				<description><![CDATA[ But why would you waste the Scream on Skinks? I suppose unless you didn't have a better target you would, but given the choice of screaming at some Skinks or a Stegadon/Templeguard unit I would never scream at the skinks.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jan 2013 00:23:30]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<description><![CDATA[ Grey is right. Unfortunatly they would run up on me while i was screaming at somethin else and pop the gheist quick. Lizzies no likey terrorfheists. Either the slann would pop it or the skinks would. Had to charge into combat a couple games to avoid that]]></description>
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				<pubDate><![CDATA[Thu, 10 Jan 2013 00:37:20]]> GMT</pubDate>
				<author><![CDATA[ Ineedvc2500]]></author>
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				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/498485/5152070.page"><b>DukeRustfield wrote:</b></a><br/>It adds wounds though too.  so it's better than <span class="glossaryitem" onmouseover='gp(2);'>3D6</span> most times.</div></blockquote> <br /> <br /> the initial poster said it was <span class="glossaryitem" onmouseover='gp(2);'>3d6</span>+6.  <br /> <br /> anyways, i like to run two.  i've seen two of them destroy an entire unit of <span class="glossaryitem" onmouseover='gp(27);'>DE</span> cold one riders in one turn.  rolled very well though.  a 10 and then a 9. killed everything including the hero.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jan 2013 00:55:12]]> GMT</pubDate>
				<author><![CDATA[ phoenixrisin]]></author>
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				<description><![CDATA[ Had my first game with mine today, and it was awesome! a lucky roll by me and it wiped out a unit of ogres in 2 rounds <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> However wouldn't like to take it against lizzies, dwarves or empire due to cannons or just sheer about of poison attacks]]></description>
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				<pubDate><![CDATA[Sat, 12 Jan 2013 20:22:49]]> GMT</pubDate>
				<author><![CDATA[ putrid one]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/498485/5168134.page"><b>putrid one wrote:</b></a><br/>Had my first game with mine today, and it was awesome! a lucky roll by me and it wiped out a unit of ogres in 2 rounds <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> However wouldn't like to take it against lizzies, dwarves or empire due to cannons or just sheer about of poison attacks</div></blockquote><br /> <br /> It's good against lizzies.  Their poison range is crap.  It isn't tough to box out the poison and then start screaming into combat. <br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Sun, 13 Jan 2013 08:28:48]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Terrorgheist, how good are they?</title>
				<description><![CDATA[ What about poisoned blowpipes on the Stegadon? Pretty sure they have a longer range than the scream. Or even the bolt thrower weapon?]]></description>
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				<pubDate><![CDATA[Sun, 13 Jan 2013 18:35:45]]> GMT</pubDate>
				<author><![CDATA[ putrid one]]></author>
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