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		<title><![CDATA[Latest posts for the thread "Tau titan - Great white"]]></title>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ First of all please can no-one complain about tau not needing a titan, because frankly I don't care, what I've posted the rules for is for advice and opinions as I'm not sure if its pointed ( if that's a word) right. Here's the profile:<br /> <br /> Great White Rules<br /> <br /> 1000pts  <br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>   <span class="glossaryitem" onmouseover='gp(14);'>BS</span>  S  Front  Side Rear  I   A<br />  4      4   10   13       12      12    2 3<br /> <br /> Structure Points: 4<br /> <br /> Weapons and Equipments<br /> - Plasmid Railgun Primary weapon<br /> - Cyclic Pulse Annihilator<br /> - Alkaline missile launcher<br /> - 4 Markerlights<br /> - Ejection System<br /> <br /> Weapon                                                       Range   Strength  <span class="glossaryitem" onmouseover='gp(6);'>AP</span>   Type<br /> Plasmid Railgun (solid shot)                 180"         D             1      Heavy 3<br /> Plasmid Railgun (submunitions)         180"          8            3    Heavy 1  10" blast<br /> Cyclic Pulse Annihilator                        120"          5             5    Heavy 30<br /> Sturgeon Cannon                                    120"          7             2    Heavy 2 5" blast<br /> Hydro-kinetic rocket launcher          120"           3             6   Heavy 2 10" Blast<br /> Alkaline missile launcher                       120"           X              X   Heavy 1 7" blast Poison 2+                   armour save suffers -2 Modifier<br /> <br /> Upgrades<br /> Targeting array...........5pts<br /> Blacksun Filter............5pts<br /> Flechette discharger....10pts<br /> Disruption pod..............5pts<br /> Up to 6 Rail rifles........15pts per pair<br /> Twin-linked Ion Cannon... 20pts<br /> 2 Solid shot railguns....70pts<br /> <br /> May swap CPA for Sturgeon Cannon<br /> May swap AML for Hydro-Kinetic rocket launcher<br /> <br /> Ejection system - Should the titan be destroyed, the pilot will be ejected, it scatters <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>" from the titan, and moves the minimum distance required to land safely. The ejected pilot has the profile of a Shas'la fire warrior, and is equipped with a pulse pistol.<br /> You can upgrade the pilot to an Ethereal for 50pts, if you do so then the titan is counted as the ethereal for purposes of inspiring presence.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Jan 2013 20:36:18]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ 180", as in.. 15.. feet?]]></description>
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				<pubDate><![CDATA[Fri, 11 Jan 2013 20:41:45]]> GMT</pubDate>
				<author><![CDATA[ Shadowclaimer]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ It is tau, but I've limited experience with titans so don't really know what sort of ranges they should have, is 120" more reasonable?]]></description>
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				<pubDate><![CDATA[Fri, 11 Jan 2013 20:43:35]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Re:Tau titan - Great white</title>
				<description><![CDATA[ Every single one of those weapons is ridiculously good, and the titan has almost all of them to start with. A bane blade has only one weapon even remotely similar to this and its half the cost. For what it has, this thing should be way more. Even with its poorish defense it still is dumb in how much damage it'd put out before going down. <br /> <br /> -also, where is this sturgeon cannon? I only see it in the weapon stats not the profile itself.]]></description>
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				<pubDate><![CDATA[Fri, 11 Jan 2013 20:51:04]]> GMT</pubDate>
				<author><![CDATA[ blood lance]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Sturgeon cannon - below upgrades you can swap CPA for it.<br /> <br /> Ok, so would you say 1500pts, without CPA or AML, which you have to pay for?]]></description>
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				<pubDate><![CDATA[Fri, 11 Jan 2013 20:56:56]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ I'm more worried about how this doesn't seem to line up with anything else I've ever seen the Tau use; WS4 doesn't make sense, the 'plasmid railgun' doesn't line up with the super-railguns used on the Manta and the Tiger Shark AX-1-0, and the whole thing looks too much like you're trying to cram as much stuff as you can on it to the point where it isn't actually useable, not to mention rail rifles as point-defense weapons, which doesn't make a lot of sense either.<br /> <br /> I'd advise making a Warhound-scale Battlesuit rather than a Reaver with a bit of Tau wargear; limit yourself to two primary guns for the sake of simplicity and keeping the points cost under control, and represent Jet Packs somehow; I don't see the Tau as using giant slow lumbering piles of guns in the way the Imperium does, they tend to be more into subtlety, maneuverability, combined-arms, and the like instead of making one unit designed to smash the enemy in the face.<br /> <br /> Other than the fact that it doesn't actually look like a Tau vehicle, I suppose it works.]]></description>
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				<pubDate><![CDATA[Fri, 11 Jan 2013 22:41:40]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Thanks AnomanderRake, WS4 was kind of provisional, I didn't really know what to give it but ill make it 2/3 if you think it should be lower. The plasmid Railgun is just a better heavy Railgun, because the AX-1-0 and manta ones are pretty rubbish, and marine titans have much better weapons ( <span class="glossaryitem" onmouseover='gp(517);'>SD</span> AP1 10" blast!) <br /> <br /> It was originally supposed to be war hound style, but I was trying to make something with an insane amount of firepower, something other armies have taken away from tau *cough*vindicators*cough*, I'll get rid of the AML/HKRL, and replace it with a jet pack]]></description>
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				<pubDate><![CDATA[Fri, 11 Jan 2013 22:56:50]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Also, make the disruption pod more expensive; as a guard player, those things seriously kick ass.]]></description>
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				<pubDate><![CDATA[Sat, 12 Jan 2013 09:12:33]]> GMT</pubDate>
				<author><![CDATA[ undead flesh addict]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/01c39b85516fd436167997a27a6c798b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/499805/5166695.page"><b>undead flesh addict wrote:</b></a><br/>Also, make the disruption pod more expensive; as a guard player, those things seriously kick ass.</div></blockquote><br /> <br /> It's the standard tau cost, but I suppose it's a titan so ill make it 10 and the flechettes 15]]></description>
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				<pubDate><![CDATA[Sat, 12 Jan 2013 09:15:04]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/499805/5166700.page"><b>quack98 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/01c39b85516fd436167997a27a6c798b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/499805/5166695.page"><b>undead flesh addict wrote:</b></a><br/>Also, make the disruption pod more expensive; as a guard player, those things seriously kick ass.</div></blockquote><br /> <br /> It's the standard tau cost, but I suppose it's a titan so ill make it 10 and the flechettes 15</div></blockquote><br /> <br /> Sure, it is standard cost but it's gonna matter a lot more on an expensive titan than on a normal sized unit. I mean, who wouldn't spend just 5 more points to get their titan a constant cover save]]></description>
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				<pubDate><![CDATA[Sat, 12 Jan 2013 18:04:23]]> GMT</pubDate>
				<author><![CDATA[ washout77]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b36d63c8772203070db5d0d1fc2ded4e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/499805/5167758.page"><b>washout77 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/499805/5166700.page"><b>quack98 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/01c39b85516fd436167997a27a6c798b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/499805/5166695.page"><b>undead flesh addict wrote:</b></a><br/>Also, make the disruption pod more expensive; as a guard player, those things seriously kick ass.</div></blockquote><br /> <br /> It's the standard tau cost, but I suppose it's a titan so ill make it 10 and the flechettes 15</div></blockquote><br /> <br /> Sure, it is standard cost but it's gonna matter a lot more on an expensive titan than on a normal sized unit. I mean, who wouldn't spend just 5 more points to get their titan a constant cover save</div></blockquote><br /> <br /> I know what you mean, and now that I think about it I agree, but my original reasoning was:<br /> 1. Most titans have some shielding effective at range 12"+ like disruption pods<br /> 2. It can't benefit from Jink so no ridiculous 'power armour' tanks ]]></description>
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				<pubDate><![CDATA[Sat, 12 Jan 2013 18:59:01]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ I want one. LOVE the custom weapons you rigged up. But I don't play <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> soooo.... <span class="glossaryitem" onmouseover='gp(84);'>lol</span>!<br /> <br /> Is there a image in mind for what this beast looks like or not?]]></description>
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				<pubDate><![CDATA[Sun, 13 Jan 2013 05:58:56]]> GMT</pubDate>
				<author><![CDATA[ KnuckleWolf]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Not yet but as soon as I've finished I'll post it, I need to get plasticard first!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Updated titan rules:<br /> <br /> <br /> Great White Rules<br /> <br /> 1300pts  <br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>   <span class="glossaryitem" onmouseover='gp(14);'>BS</span>  S  Front  Side Rear  I   A<br />  3      4   10   13       12      12    2 3<br /> <br /> Structure Points: 3 (9 hull points)<br /> <br /> Weapons and Equipments<br /> - Plasmid Railgun Primary weapon<br /> - Cyclic Pulse Annihilator<br /> - 4 Markerlights<br /> - Jet Pack<br /> - Ejection System<br /> <br /> Weapon                                                       Range   Strength  <span class="glossaryitem" onmouseover='gp(6);'>AP</span>   Type<br /> Plasmid Railgun (solid shot)                 144"         D             1      Heavy 3<br /> Plasmid Railgun (submunitions)         144"          8            3    Heavy 1  10" blast<br /> Cyclic Pulse Annihilator                        108"          5             5    Heavy 30<br /> Sturgeon Cannon                                    108"          7             2    Heavy 2 5" blast<br /> <br /> Upgrades<br /> Targeting array...........5pts<br /> Blacksun Filter............10pts<br /> Flechette discharger....15pts<br /> Disruption pod..............10pts<br /> Up to 6 Rail rifles........15pts per pair<br /> Twin-linked Ion Cannon... 30pts<br /> 2 Solid shot railguns....40pts each<br /> <br /> May swap CPA for Sturgeon Cannon<br /> <br /> Ejection system - Should the titan be destroyed, the pilot will be ejected, it scatters <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>" from the titan, and moves the minimum distance required to land safely. The ejected pilot has the profile of a Shas'la fire warrior, and is equipped with a pulse pistol.<br /> You can upgrade the pilot to an Ethereal for 50pts, if you do so then the titan is counted as the ethereal for purposes of inspiring presence.<br /> <br /> Jet Pack - Can move <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>" in assault phase.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 13 Jan 2013 09:11:58]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Just thinking. Shouldnt the ejected pilot have the stats:<br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>: 3<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span>: 4<br /> S: 3<br /> T:3 (4?)<br /> W: 1~2<br /> I: 3 (4?)<br /> A: 2<br /> <br /> Equipped with Firewarrior armor for 4+, Pulse pistol, Independent character? It should be piloted by A) a Shas'vre at least, and B) likely have a pilot and co-pilot/gunner and maybe an Ethereal commander. Just saying. Ejection pod maybe? Would be pretty sweeeet!]]></description>
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				<pubDate><![CDATA[Mon, 14 Jan 2013 01:19:57]]> GMT</pubDate>
				<author><![CDATA[ KnuckleWolf]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Yeah, I like the stats you gave. Maybe the upgrade gives you the ethereal Aswell, because I've just realised how ridiculous Aun'va driving a titan would be!]]></description>
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				<pubDate><![CDATA[Mon, 14 Jan 2013 07:37:49]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Its a nice idea, but if you look at how the other Titans are pointed out, they just come with everything, no + or - to costs. Just throw the extras on and build it into the overall price.<br /> <br /> The pilot ejecting sounds fun, but that too is something that has been removed from <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. For home games with friends you can always add it in (even make the titan pilot an objective), but as for getting a more standard data sheet style I'd leave it out.<br />  <br /> Also it might help to have a general illustration of the layout, since it seems like some of the potential cost would be altered based on the arc of the weapons. On other titans you have certain weapon slots that have min. range, a more limited FOV arc., etc.]]></description>
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				<pubDate><![CDATA[Mon, 14 Jan 2013 17:25:14]]> GMT</pubDate>
				<author><![CDATA[ pk1]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ ^Thanks pk1, I've changed some bits based on your advice it's now:<br /> <br /> Great White Rules<br /> <br /> 1500pts  <br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>   <span class="glossaryitem" onmouseover='gp(14);'>BS</span>  S  Front  Side Rear  I   A<br />  4      4   10   13       12      12    2 3<br /> <br /> Structure Points: 3 (9 hull points)<br /> <br /> Weapons and Equipments<br /> - Plasmid Railgun Primary weapon<br /> - Cyclic Pulse Annihilator<br /> - 4 Markerlights<br /> - Jet Pack<br /> - Ejection System<br /> - 2 Railguns<br /> - Disruption Pod<br /> <br /> Weapon                                                       Range   Strength  <span class="glossaryitem" onmouseover='gp(6);'>AP</span>   Type<br /> Plasmid Railgun (solid shot)                 144"         D             1      Heavy 3<br /> Plasmid Railgun (submunitions)         144"          8            3    Heavy 1  10" blast<br /> Cyclic Pulse Annihilator                        108"          5             5    Heavy 30<br /> <br /> Jet Pack - Can move <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>" in assault phase.]]></description>
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				<pubDate><![CDATA[Mon, 14 Jan 2013 18:45:20]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ Shwiggidy Shway Man! Again I don't play <span class="glossaryitem" onmouseover='gp(7);'>apoc</span> but <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> jet pack assault move is the absolute last thing I wonder about. It will be a big model so <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> wont be that far in comparison right? Whats its base movement speed anyway? just for scaling you might do like <span class="glossaryitem" onmouseover='gp(2);'>3d6</span>? Or say its slow to respond and drop it to like 1d6? Test it out and see what people think, just dont get rid of it by any means. Honestly I have no idea what I'm talking about here just thought I'd throw it out there. Oh and you should totally put at least two networked markerlights back on it.]]></description>
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				<pubDate><![CDATA[Tue, 15 Jan 2013 05:07:37]]> GMT</pubDate>
				<author><![CDATA[ KnuckleWolf]]></author>
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				<title>Tau titan - Great white</title>
				<description><![CDATA[ The markelrights were supposed to be networked, I just forgot to put it on, but thanks for pointing that out.]]></description>
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				<pubDate><![CDATA[Tue, 15 Jan 2013 18:40:48]]> GMT</pubDate>
				<author><![CDATA[ quack98]]></author>
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