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		<title><![CDATA[Latest posts for the thread "Is a single Dreadknight a good idea.  Or is two basically always better?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Is a single Dreadknight a good idea.  Or is two basically always better?"]]></description>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ I ask because I've only built one (converted, which I love) <span class="glossaryitem" onmouseover='gp(514);'>DK</span> so far.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 27 Feb 2013 21:58:10]]> GMT</pubDate>
				<author><![CDATA[ Super Newb]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ Generally two would be better, but it depends what points level you're playing at.]]></description>
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				<pubDate><![CDATA[Wed, 27 Feb 2013 22:05:13]]> GMT</pubDate>
				<author><![CDATA[ grrrfranky]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5bc664be671c0f1aa6acd60ff1d74e19.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/510621/5334435.page"><b>grrrfranky wrote:</b></a><br/>Generally two would be better, but it depends what points level you're playing at.</div></blockquote><br /> <br /> 1500 - 1999 (+1).  <br /> <br /> Pretty much two is always better there?  Are Interceptors a poor substitute for the 2nd Dreadknight?]]></description>
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				<pubDate><![CDATA[Wed, 27 Feb 2013 22:26:44]]> GMT</pubDate>
				<author><![CDATA[ Super Newb]]></author>
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				<title>Re:Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ The issue with things like Flyers, Transports or <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> is Target priority.<br /> <br /> <br /> They are large, high impact models.  If you only have one of the above, it will draw a lot of fire from the enemy and die rather fast.<br /> <br /> <br /> With multiples of the above you gain target saturation.  It basically makes you more durable and gives you redundancy.]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 00:10:57]]> GMT</pubDate>
				<author><![CDATA[ svendrex]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ I have one and love using it but it does die rather quickly, running 2 or even 3 would be awesome though]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 09:37:18]]> GMT</pubDate>
				<author><![CDATA[ tuiman]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ Big scary things are always better run in numbers. Not always another dreadknight, but anything big and scary. I found a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> survives a lot more when there is a defiler beside it in the field than when it is alone.<br /> <br /> Interceptor would not play the same role, since your opponent would not use the same weapons to target them. A <span class="glossaryitem" onmouseover='gp(19);'>CC</span> dread would be a better option.]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 10:18:21]]> GMT</pubDate>
				<author><![CDATA[ Seb]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ I've play a few small point games and on tabling a dreadnought it became a dakka magnet which happened to be handy cos whilst they were shooting at that they weren't shooting at the termies camped on the objective <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 10:32:40]]> GMT</pubDate>
				<author><![CDATA[ bazzdaka]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ I faced two in a Draigowing army last night.  They were a pain to get rid of.]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 11:25:48]]> GMT</pubDate>
				<author><![CDATA[ Puscifer]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/510621/5334490.page"><b>Super Newb wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5bc664be671c0f1aa6acd60ff1d74e19.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/510621/5334435.page"><b>grrrfranky wrote:</b></a><br/>Generally two would be better, but it depends what points level you're playing at.</div></blockquote><br /> <br /> 1500 - 1999 (+1).  <br /> <br /> Pretty much two is always better there?  Are Interceptors a poor substitute for the 2nd Dreadknight?</div></blockquote><br /> <br /> I'd definitely want two then. As Seb said, interceptors get shot at by different things, so don't distract from the dreadknight. ]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 13:48:15]]> GMT</pubDate>
				<author><![CDATA[ grrrfranky]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/510621/5334414.page"><b>Super Newb wrote:</b></a><br/>Is a single Dreadknight a good idea.  Or is two basically always better?<br /> <br /> </div></blockquote><br /> <br /> Your question is more subtle than I think you intended. <br /> <br /> The short answer is yes, two is always better, unless of course you're playing at low point ranges (which you're not). <br /> <br /> The long answer I fear I cannot say. Is a single <span class="glossaryitem" onmouseover='gp(514);'>DK</span> a good idea? It really depends on what its role is within your list as a whole. I think 1 is a decent idea. It will get shot at, no doubt, but it can really wreak havoc if it gets a chance to. You just have to make the shunt count and not charge headlong into things you know you'll wipe out in one turn.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 17:31:41]]> GMT</pubDate>
				<author><![CDATA[ Griddlelol]]></author>
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				<title>Is a single Dreadknight a good idea.  Or is two basically always better?</title>
				<description><![CDATA[ Two is always better. Hands down. Unfortunately they are a lot of points properly kitted out. They work really well in tandem or hunting soft targets solo. They also make excellent grand strategy targets. <br /> Here's an article on that if you want to read more <a href="http://www.3forint.com/2013/01/dreadknights-in-6e.html" target="_blank" rel="nofollow">http://www.3forint.com/2013/01/dreadknights-in-6e.html</a> ]]></description>
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				<pubDate><![CDATA[Thu, 28 Feb 2013 21:18:49]]> GMT</pubDate>
				<author><![CDATA[ Dok]]></author>
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