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		<title><![CDATA[Latest posts for the thread "Lysander or Vulkan?"]]></title>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ Which one would accompany my army better? I was thinking of running lysander with a squad of 5 sternguard in a drop pod.<br /> <br /> Lysander would allow them to reroll all of thier rapid fire special ammunition, vulkan would allow rerolls for the entire armies flamers, heavy flamers, meltas, multi meltas and thunder hammers.<br /> <br /> Currently my army has very few flame weapons and only 2 multimeltas plus the 5 combis for the sternguard. <br /> The rest of my dakka is invested in lascannons, auto cannons, assault cannons, <span class="glossaryitem" onmouseover='gp(328);'>ml</span>, ect.<br /> <br /> I do have a unit of 8 <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span> termies.<br /> <br /> Vulkan is 10pts cheaper, has one less wound.<br /> Lysander is an eternal warrior. Has bolster defences. (Would help my scouts out)]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 05:10:17]]> GMT</pubDate>
				<author><![CDATA[ BoniFactor]]></author>
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				<title>Re:Lysander or Vulkan?</title>
				<description><![CDATA[ If you post the list you most commonly use, it makes giving advice on how to improve it a lot easier, because at the minute I don't know which would help the list more]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 05:33:07]]> GMT</pubDate>
				<author><![CDATA[ macc92]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ Lysander is a beast I have used him a lot to great affect he such a power house <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> ^^^ with sternguard]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 06:03:39]]> GMT</pubDate>
				<author><![CDATA[ kelewan]]></author>
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				<title>Re:Lysander or Vulkan?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/79bde77f26c74dfd04d41d39f0badc75.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/522089/5525389.page"><b>macc92 wrote:</b></a><br/>If you post the list you most commonly use, it makes giving advice on how to improve it a lot easier, because at the minute I don't know which would help the list more</div></blockquote><br /> <br /> My most common list<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> libby w terminator armr<br /> <br /> 2x10man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> las/melta<br /> Scout squad camo cloaks, sniper rifles<br /> 7 man <span class="glossaryitem" onmouseover='gp(19);'>cc</span> termies <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span><br /> 5 man sternguard w combi meltas<br /> Dreadnought 2xlinked las, <span class="glossaryitem" onmouseover='gp(328);'>ml</span><br /> <br /> 2xrhinos for <span class="glossaryitem" onmouseover='gp(167);'>tac</span><br /> Drop pod for sternguard<br /> Landraider cruisader for termies n libby<br /> 2x predator Las sponsons<br /> <br /> Lysander or vulkan would replace the libby<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/522089/5525433.page"><b>kelewan wrote:</b></a><br/>Lysander is a beast I have used him a lot to great as he such a power house <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> ^^^ with sternguard</div></blockquote><br /> <br /> I am a bit tenitive about getting sternguard into <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, they are much better with shooting. Clearly lysander excels in <span class="glossaryitem" onmouseover='gp(19);'>CC</span><br /> Do you find your self detaching him from the sternguard to pick off a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> or to issue a challenge? Or do you keep him with the sternguard for the game?]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 06:07:57]]> GMT</pubDate>
				<author><![CDATA[ BoniFactor]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ Why not run 8 Sternguard with Lysander, why stop at five?]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 17:28:55]]> GMT</pubDate>
				<author><![CDATA[ PipeAlley]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d5851deb5998a135333a8350c157a917.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/522089/5526596.page"><b>PipeAlley wrote:</b></a><br/>Why not run 8 Sternguard with Lysander, why stop at five?</div></blockquote><br /> <br /> The thought had crossed my mind. I may just proxy it with some marines before forking out another 50 beans for another unit. ]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 17:32:44]]> GMT</pubDate>
				<author><![CDATA[ BoniFactor]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/522089/5526605.page"><b>BoniFactor wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d5851deb5998a135333a8350c157a917.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/522089/5526596.page"><b>PipeAlley wrote:</b></a><br/>Why not run 8 Sternguard with Lysander, why stop at five?</div></blockquote><br /> <br /> The thought had crossed my mind. I may just proxy it with some marines before forking out another 50 beans for another unit. </div></blockquote><br /> <br /> Ah, a very valid reason.  The same reason I run a mob of Sluggas instead o another mob of Shootas.]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 19:27:38]]> GMT</pubDate>
				<author><![CDATA[ PipeAlley]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ $50 for sternguard? If you can make combi-weapons (which isn't difficult) from spare bits, then you can use any old <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> squad as the sternguard. ]]></description>
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				<pubDate><![CDATA[Sat, 20 Apr 2013 19:43:36]]> GMT</pubDate>
				<author><![CDATA[ Griddlelol]]></author>
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				<title>Re:Lysander or Vulkan?</title>
				<description><![CDATA[ In all honesty, from a tacticwise POV, i would never change the Libby for neither of them. It seems your list could benefit better from Null Zone, Gate of Infinity and especially combat tactics than any of these 2 special characters ]]></description>
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				<pubDate><![CDATA[Sun, 21 Apr 2013 00:16:14]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Re:Lysander or Vulkan?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/522089/5527465.page"><b>spartiatis wrote:</b></a><br/>In all honesty, from a tacticwise POV, i would never change the Libby for neither of them. It seems your list could benefit better from Null Zone, Gate of Infinity and especially combat tactics than any of these 2 special characters </div></blockquote><br /> <br /> Im with you on the libby, but I have yet to even try combat tactics. (I am fairly new at the game).<br /> I know what it does, but I am timid to try it. I feel like I have a hard enough time destroying things and surviving attacks with a 10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span>. I am curious about the benifits behind two 5 man squads. <br /> <br /> Your insight would be appreciated <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 21 Apr 2013 01:40:51]]> GMT</pubDate>
				<author><![CDATA[ BoniFactor]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ Your army is not getting a whole lot out of either of them.  There is nothing wrong with just using a basic <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> Lysander works well with tactical terminators, or a full drop pod of sternguard.<br /> <br /> Vulcan gets better the more flames and melta you spam.<br /> <br /> If you want to field one because you think they look cool, go for it, just grab the one you think is cool.  Both work.  But aren't required.]]></description>
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				<pubDate><![CDATA[Sun, 21 Apr 2013 13:39:03]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Re:Lysander or Vulkan?</title>
				<description><![CDATA[ As things are now after the changes of 6th edition, there is practically no reason not to combat squad a 10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, except from when you are playing the kill points mission.<br /> In 5th, only a unit could fit in a transport, but now you can rhino-around both squads at the same time and gain greater versatility.<br /> Practically, vanilla marines never want to be in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (except <span class="glossaryitem" onmouseover='gp(224);'>TH</span>&<span class="glossaryitem" onmouseover='gp(221);'>SS</span> termies of course <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">).<br /> So the best bet if you can not avoid an assault from ugly things, is to feed them 5 marines which will either die and you will be free to shoot the ugly things your turn, or use combat tactics to  achieve the same result. <br /> <br /> Though, never forget the most important rule of the vanilla codex: <br /> Go with what you like and make the best of it. If one listens to online advice, will end up playing 1-2 ultra shooting and competitive lists and lose all the great fun and diversity that is the vanilla codex]]></description>
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				<pubDate><![CDATA[Sun, 21 Apr 2013 15:11:13]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7b5399245875a7de8dfd63fbbd340085.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/522089/5528709.page"><b>Nevelon wrote:</b></a><br/>Your army is not getting a whole lot out of either of them.  There is nothing wrong with just using a basic <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> Lysander works well with tactical terminators, or a full drop pod of sternguard.<br /> <br /> Vulcan gets better the more flames and melta you spam.<br /> <br /> If you want to field one because you think they look cool, go for it, just grab the one you think is cool.  Both work.  But aren't required.</div></blockquote><br /> <br /> I do happen to have a bunch of <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> termies as well. May have to give it a go. <br /> <br /> And yeah its not to be competitive, just to play amongst friends, so coolness can be a judging factor.,  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/522089/5528899.page"><b>spartiatis wrote:</b></a><br/>As things are now after the changes of 6th edition, there is practically no reason not to combat squad a 10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, except from when you are playing the kill points mission.<br /> In 5th, only a unit could fit in a transport, but now you can rhino-around both squads at the same time and gain greater versatility.<br /> Practically, vanilla marines never want to be in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (except <span class="glossaryitem" onmouseover='gp(224);'>TH</span>&<span class="glossaryitem" onmouseover='gp(221);'>SS</span> termies of course <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">).<br /> So the best bet if you can not avoid an assault from ugly things, is to feed them 5 marines which will either die and you will be free to shoot the ugly things your turn, or use combat tactics to  achieve the same result. <br /> <br /> Though, never forget the most important rule of the vanilla codex: <br /> Go with what you like and make the best of it. If one listens to online advice, will end up playing 1-2 ultra shooting and competitive lists and lose all the great fun and diversity that is the vanilla codex</div></blockquote><br />  <br /> Woah you can taxi them both? that's pretty sweet. yeah I never though of throwing one to the wolves and keeping the other half out of the fray. And you're also essentially giving a 10 man <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> split-fire. <br /> <br /> Yes I do love the malleability that is C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span>, there's an option for a lot of different play styles. <br /> <br /> Thanks for the help <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 22 Apr 2013 15:50:21]]> GMT</pubDate>
				<author><![CDATA[ BoniFactor]]></author>
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				<title>Lysander or Vulkan?</title>
				<description><![CDATA[ Yeah, that is cool now! The general idea is the Sarge and the Special Weapon go with one half to make an "attack-team" and the Heavy Weapon stays with the other half to make a "support-team"... as far as the original question, Vulkan is by far the better overall choice... If you have Melta/Flamer/Hammer army! Lysander just doesn't bring enough <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>? If not Vulkan, I'd either keep the Libby, or consider one of the other characters(Khan outflanking with a unit/transport is awesome!), or make your own Terminator <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Cpt. guy for a lot (little) cheaper? ]]></description>
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				<pubDate><![CDATA[Wed, 24 Apr 2013 06:21:44]]> GMT</pubDate>
				<author><![CDATA[ Dagger]]></author>
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