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Made in us
Been Around the Block





Which one would accompany my army better? I was thinking of running lysander with a squad of 5 sternguard in a drop pod.

Lysander would allow them to reroll all of thier rapid fire special ammunition, vulkan would allow rerolls for the entire armies flamers, heavy flamers, meltas, multi meltas and thunder hammers.

Currently my army has very few flame weapons and only 2 multimeltas plus the 5 combis for the sternguard.
The rest of my dakka is invested in lascannons, auto cannons, assault cannons, ml, ect.

I do have a unit of 8 th/ss termies.

Vulkan is 10pts cheaper, has one less wound.
Lysander is an eternal warrior. Has bolster defences. (Would help my scouts out)

This message was edited 1 time. Last update was at 2013/04/20 05:14:24


 
   
Made in gb
Hardened Veteran Guardsman





Catachan

If you post the list you most commonly use, it makes giving advice on how to improve it a lot easier, because at the minute I don't know which would help the list more

Templars - 4500pts
Excoriators - 1500pts
Catachan 1074th- 2000
Zeal is its own excuse  
   
Made in gb
Devious Space Marine dedicated to Tzeentch




United Kingdom

Lysander is a beast I have used him a lot to great affect he such a power house


Automatically Appended Next Post:
^^^ with sternguard

This message was edited 1 time. Last update was at 2013/04/20 06:04:03


 
   
Made in us
Been Around the Block





 macc92 wrote:
If you post the list you most commonly use, it makes giving advice on how to improve it a lot easier, because at the minute I don't know which would help the list more


My most common list

Hq libby w terminator armr

2x10man tac las/melta
Scout squad camo cloaks, sniper rifles
7 man cc termies th/ss
5 man sternguard w combi meltas
Dreadnought 2xlinked las, ml

2xrhinos for tac
Drop pod for sternguard
Landraider cruisader for termies n libby
2x predator Las sponsons

Lysander or vulkan would replace the libby



Automatically Appended Next Post:
kelewan wrote:
Lysander is a beast I have used him a lot to great as he such a power house


Automatically Appended Next Post:
^^^ with sternguard


I am a bit tenitive about getting sternguard into CC, they are much better with shooting. Clearly lysander excels in CC
Do you find your self detaching him from the sternguard to pick off a MC or to issue a challenge? Or do you keep him with the sternguard for the game?

This message was edited 2 times. Last update was at 2013/04/20 07:04:35


 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

Why not run 8 Sternguard with Lysander, why stop at five?

Fighting crime in a future time! 
   
Made in us
Been Around the Block





 PipeAlley wrote:
Why not run 8 Sternguard with Lysander, why stop at five?


The thought had crossed my mind. I may just proxy it with some marines before forking out another 50 beans for another unit.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

BoniFactor wrote:
 PipeAlley wrote:
Why not run 8 Sternguard with Lysander, why stop at five?


The thought had crossed my mind. I may just proxy it with some marines before forking out another 50 beans for another unit.


Ah, a very valid reason. The same reason I run a mob of Sluggas instead o another mob of Shootas.

Fighting crime in a future time! 
   
Made in gb
Junior Officer with Laspistol





$50 for sternguard? If you can make combi-weapons (which isn't difficult) from spare bits, then you can use any old TAC squad as the sternguard.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in gr
Perfect Shot Ultramarine Predator Pilot




In all honesty, from a tacticwise POV, i would never change the Libby for neither of them. It seems your list could benefit better from Null Zone, Gate of Infinity and especially combat tactics than any of these 2 special characters
   
Made in us
Been Around the Block





spartiatis wrote:
In all honesty, from a tacticwise POV, i would never change the Libby for neither of them. It seems your list could benefit better from Null Zone, Gate of Infinity and especially combat tactics than any of these 2 special characters


Im with you on the libby, but I have yet to even try combat tactics. (I am fairly new at the game).
I know what it does, but I am timid to try it. I feel like I have a hard enough time destroying things and surviving attacks with a 10 man tac. I am curious about the benifits behind two 5 man squads.

Your insight would be appreciated
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Your army is not getting a whole lot out of either of them. There is nothing wrong with just using a basic HQ.

Lysander works well with tactical terminators, or a full drop pod of sternguard.

Vulcan gets better the more flames and melta you spam.

If you want to field one because you think they look cool, go for it, just grab the one you think is cool. Both work. But aren't required.

   
Made in gr
Perfect Shot Ultramarine Predator Pilot




As things are now after the changes of 6th edition, there is practically no reason not to combat squad a 10 man tac squad, except from when you are playing the kill points mission.
In 5th, only a unit could fit in a transport, but now you can rhino-around both squads at the same time and gain greater versatility.
Practically, vanilla marines never want to be in CC (except TH&SS termies of course ).
So the best bet if you can not avoid an assault from ugly things, is to feed them 5 marines which will either die and you will be free to shoot the ugly things your turn, or use combat tactics to achieve the same result.

Though, never forget the most important rule of the vanilla codex:
Go with what you like and make the best of it. If one listens to online advice, will end up playing 1-2 ultra shooting and competitive lists and lose all the great fun and diversity that is the vanilla codex
   
Made in us
Been Around the Block





 Nevelon wrote:
Your army is not getting a whole lot out of either of them. There is nothing wrong with just using a basic HQ.

Lysander works well with tactical terminators, or a full drop pod of sternguard.

Vulcan gets better the more flames and melta you spam.

If you want to field one because you think they look cool, go for it, just grab the one you think is cool. Both work. But aren't required.


I do happen to have a bunch of Tac termies as well. May have to give it a go.

And yeah its not to be competitive, just to play amongst friends, so coolness can be a judging factor.,



Automatically Appended Next Post:
spartiatis wrote:
As things are now after the changes of 6th edition, there is practically no reason not to combat squad a 10 man tac squad, except from when you are playing the kill points mission.
In 5th, only a unit could fit in a transport, but now you can rhino-around both squads at the same time and gain greater versatility.
Practically, vanilla marines never want to be in CC (except TH&SS termies of course ).
So the best bet if you can not avoid an assault from ugly things, is to feed them 5 marines which will either die and you will be free to shoot the ugly things your turn, or use combat tactics to achieve the same result.

Though, never forget the most important rule of the vanilla codex:
Go with what you like and make the best of it. If one listens to online advice, will end up playing 1-2 ultra shooting and competitive lists and lose all the great fun and diversity that is the vanilla codex


Woah you can taxi them both? that's pretty sweet. yeah I never though of throwing one to the wolves and keeping the other half out of the fray. And you're also essentially giving a 10 man Tac split-fire.

Yes I do love the malleability that is C:SM, there's an option for a lot of different play styles.

Thanks for the help

This message was edited 1 time. Last update was at 2013/04/22 15:56:23


 
   
Made in us
Apprehensive Inquisitorial Apprentice



High in the Rocky Mts.

Yeah, that is cool now! The general idea is the Sarge and the Special Weapon go with one half to make an "attack-team" and the Heavy Weapon stays with the other half to make a "support-team"... as far as the original question, Vulkan is by far the better overall choice... If you have Melta/Flamer/Hammer army! Lysander just doesn't bring enough IMO? If not Vulkan, I'd either keep the Libby, or consider one of the other characters(Khan outflanking with a unit/transport is awesome!), or make your own Terminator TH/SS Cpt. guy for a lot (little) cheaper?

This message was edited 1 time. Last update was at 2013/04/24 06:22:57


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