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What is Dakka?
DakkaDakka is a large, independent wargaming community that features discussion, tutorials and images for many games. If you are new to the world of wargaming then learn about it in our introductory article: What is Wargaming?




Project Logs
Camkierhi's other stuff blog.....Currently, odds and sods!.
Updated: 2018-09-19 02:36:50
Blackadder Attempts to build an Imperial Warmonger Titan
Updated: 2018-09-19 00:51:45
What's on Insaniak's workbench - Sometimes, you just need more guns!
Updated: 2018-09-18 20:29:50
Featured Articles
Colour Theory, light and Shade
Painting
ArbitorIan's Very Simple Craters
Terrain
Industrial Terrain by Tazok
Terrain
Friends of Dakka
Bell of Lost Souls - Warhammer 40k Blog
Tabletop Gaming News
Bartertown - wargaming trading forum
Lexicanum - Warhammer 40k background wiki
Warseer Forums
Warhammer 40k Wiki
Bolter and Chainsword forums
Beasts of War
Wikipedia - Warhammer 40,000 overview
Games Workshop - the company behind Warhammer
Flames of War - the official website
Privateer Press - the company behind Warmachine/Hordes
Global News Feed
Warhammer Chaosbane ? A First Look At Smiting Evil In The Old World @ BoLS
Tabletop Gallery: Watch the Teeth! @ BoLS
Eldar Trickery: Meet the Wraithguard Blitz @ BoLS
More About Dakka

DakkaDakka - Warhammer, 40k, Warmachine and Flames of War Community.

DakkaDakka is a large, independent wargaming community that features discussion, tutorials and images for many games.

Warhammer 40,000

Our warhammer 40k forums are among our most popular. They have been operating the longest and contain discussion about every facet of warhammer 40k from tactics and army lists to background and upcoming releases.

Warhammer Fantasy

The Warhammer Fantasy Battle Forums are consistently increasing in popularity and are almost on a par with our 40k forums covering the same large range of content with advice from some of the best tacticians the world has to offer.

Warmachine and Hordes

Dakka now has one of the largest Warmachine and Hordes forums on the web, and has a huge range of Warmachine Pictures in our gallery.

Flames of War

Flames of War and other historical games are growing in popularity here on dakka and we invite anyone to join in and discuss them in detail. As flames of war grows more popular, Dakka's coverage will only increase. Be sure to check out the Flames of War gallery to see some inspiring stuff.

Dakka Features

Dakka is a big site with a lot to explore. Here we highlight some of our more interesting features:

Wargaming Gallery

The dakka gallery is one of the largest wargaming galleries in the world and has a huge range of tagged miniatures from many game systems. From flames of war to babylon 5, and of course 40k. You can vote on images (like using hot-or-not), and use our advanced gallery search engine to find exactly what you are looking for, be it space marines, orks, cryx or Dark Elves!

Forums

The dakka forums are growing faster and faster and are the bread and butter of the website. They still maintain quality and a fair level of freedom compared to many other forums. Our most popular forum is News and Rumours, but Dakka Discussions and 40k army lists are very popular too. There are some important rules to consider (no spam, no swearing, no piracy) but everybody gets on well enough thanks to our great moderation team.

Articles

The dakka wargaming articles are run on a wiki (like wikipedia). We have a huge range of wargaming articles covering everything from tactica to modeling and painting and even some great funny stuff. If you are bored and want to have the equivalent of dozens of magazines to read then head over to the main articles page and start clicking around. Because it is a wiki, anybody can hop in and click the 'edit' tab at the top of the page, so if you have anything to add or just see some typos or bad grammar then you can help make it better for everyone.

Army Profiles

Dakka's army profiles are a throwback to the very earliest version of dakka from the late 1990s, where various armies were highlighted in detail. Our army profiles section now contains many armies from different game systems with in depth photographs, army lists and explanations of their signifigance from their owners.

DCMs

Help keep Dakkadakka.com running by becoming a DCM (Dakka Contributing Member) and enjoy a ton of perks for doing a good deed! For a small donation of only $25 a year you gain the following benefits:
  • Surf with ease! Get an ad-free site.
  • Be a celebrity! Get a 'DCM' marker in the forum listings and under your username.
  • Name yourself! Create your own custom title in the forums.
  • Expand your conversation! Post and chat in a private DCM forum.
Dakka Blog

Dakka Daily Poll: Would you pay over standard GW retail price for pro-painted models?


Posted: 2018-09-18 09:59:07
Would you pay over standard GW retail price for pro-painted models?
Yes
Yes, but only because I want/need that model quickly
Yes, but only if it's painted really well!
No
Other (write in)


View Results / Discussion

Sponsor Press Release:
NEXUS
by D-Verse Publishing


Posted: 2018-03-27 00:00:00


• Bloodthirsty Combat - Engage in 1v1 bouts that pit fighters in an all-or-nothing battle where only one will emerge victorious...and alive. But don’t worry, NEXUS is not all about winning and losing in the barge arena. As a Lanista, even a loss from one of your fighters can build fame which will help you on the next bout.


• Choose Your Champion - Known as Helots, arena fighters can come from all known (and unknown) species. They can be outfitted with sleek weapons, have ravenous maws and unending appetites, win by sheer cunning--no method of winning matters so long as your Helot is the last one standing. There are no classes in NEXUS. There are motivations. This means anything you can dream up can have its day in the barge fights!


• Adapt, Evolve, and Conquer - Switch up your strategy on the fly, taking advantage of turning points, triggered events, precision strikes, and other tactics that can turn a losing bout into a rousing victory.



Dakka Gallery: Ironcore Phantom Dragon


Posted: 2018-09-17 22:59:07
By Evil-D185

Dakka Forum: Flamer & other auto hit weapons revamp


Posted: 2018-09-17 21:59:07
Forum post by The_Real_Chris, 36 responses at time of this post.

So it is currently underwhelming. One idea i thought about trying out was making flamers and any other weapons this suits have the following auto hit ability.

1D6/half the models in range in the target unit are hit.

2D6/All the models in range in the target unit are hit.

Thoughts? Making it an anti horde weapon but still able to hose individual models with several shots.

Dakka Forum: Do units move together as a unit or is movement done model by model?


Posted: 2018-09-17 20:59:07
Forum post by Pieceocake, 36 responses at time of this post.

Hello! I didn't have any issues with this before now, as I've always played movement as when a model in a unit moves, the whole unit is considered to have moved. My reasoning comes from one of the first paragraphs in the basic rule book describing a turn. It states the following:

"UNITS
Models move and fight in units, made up of one or more models." p.176 BRB

I see this to following the same rules as if a model advances in a unit, the whole unit advances and if a single model has to fall back, the whole unit is considered to have fallen back.

The confusion comes from the fact that the shooting phase only references models individually, and the movement phase also only references models (as far as restrictions go) when directing you to do your basic move.

"Start your Movement phase by picking one of your units and moving each model in that unit until you've moved all the models you want to. You can then pick another unit to move, until you have moved as many of your units as you wish. No model can be moved more than once in each movement phase" p.177 BRB

The implication of the movement phase instructions, as written, is that it does not ever actually restrict you from moving model A in unit 1, then model X Y Z in unit 2 then going back to move model B in unit 1 again. Since coherency would be checked when you finish any sort of move, you would then check coherency only when either of the two following conditions were met:
1. All models in a unit are moved.
2. You move less than all models and check coherency at the end of movement phase step, at the same time as deep striking occurs.

Example of how I have been playing: I have 5 Tac marines, 1 with a heavy weapon. I move a bolter carrying Tac marine onto and objective but keep the rest still (cohesion maintained). The heavy weapon gets -1 to hit since his "unit" has moved.

Dakka Gallery: Image by bebopdrums2424


Posted: 2018-09-17 19:59:07
By bebopdrums2424

Dakka Gallery: Knight of Shrouds on Ethereal Steed


Posted: 2018-09-17 18:59:07
By KeX

Dakka Gallery: Ogre Thundertusk 3


Posted: 2018-09-17 17:59:07
Unknown creator

Dakka Gallery: My way of painting an Ork Warboss (Ghaz)


Posted: 2018-09-17 16:59:07
By YannickF87

Dakka Gallery: Ungelos - Beastmaster


Posted: 2018-09-17 15:59:07
Unknown creator

Dakka Gallery: Marbo Dundee Complete


Posted: 2018-09-17 14:59:07
By Swastakowey

Dakka Forum: What "bad" unit do you love


Posted: 2018-09-17 13:59:07
Forum post by BrianDavion, 36 responses at time of this post.

Everyone's got a unit like this, it's called "bad" and suboptimal but you keep using it because to you it's part of your armies quirky charm. the mathhammer players keep telling you you suyck for taking it etc. but you just keep plunking it down..

For me it's the basic tactical marine, sure scouts might be a bit more efficant, but damnit, I feel wrong playing Marines without a squad of two of Tacs.

Dakka Gallery: Image by Zid


Posted: 2018-09-17 12:59:07
By Zid

Dakka Forum: Why do successful games decline?


Posted: 2018-09-17 11:59:07
Forum post by spaceelf, 36 responses at time of this post.

Anyone who has been around long enough knows that games come and go. Some just barely get a foothold and then die off. Others fade into the sunset after having run their course. However, yet others can be very popular and then suddenly implode. It is these rapid declines that are still somewhat of a mystery to me. I am thinking of the decline of games such as Warmachine, X Wing, Malifaux, Flames of War, and Mage Knight.

It seems unlikely that local factors cause the decline, as the games are popular in many countries. There are usually more global factors that could contribute to such decline. Things that are commonly blamed are a broken game system, poor new edition, the new hot game stealing the spotlight, ending support for 'ringleaders', changing the scale of the miniatures, kickstarters, etc. I find it difficult to believe that some of these factors could cause such a large shift. For example, what miniature game is balanced? They are all basically broken and we still play them. Most of us have had armies that have gone from tournament viable to trash. But has it killed the game in a short period of time? No. Infinity changed its scale and even killed off parts of a faction and did not implode.

Miniature gaming is somewhat different than other industries, in that fans invest heavily in the miniatures and in the fluff, making the sudden abandonment of a game less likely. Nobody wants hundreds of dollars in books and minis to become worthless. I get the feeling that there is more to these declines than simply the obvious factors named above. Maybe it involves their success, and thus the prevalence of newbs. Maybe it involves some dynamic between tournament gamers and hobbyists. Another factor could be a lack of diversity in fan base. For example it is notable that x wing and mage knight do not necessarily involve hobbying. Flames of War does not involve flu...

Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/763927.page

Dakka Forum: Warbands of Wrath and Ruin- Red Box Games Sword and Sorcery Barbarians KS


Posted: 2018-09-17 10:59:07
Forum post by tre manor, 36 responses at time of this post.

hey yall! Got a new Kickstarter on the go!

This is the " soft launch " of the as yet unpublished name of the SDSP. These barbarians are intended as the core troop type of the warbands controlled by the players in the game. Warbands can range in number from 6 to 9 followers at the lowest level up to 24 at the highest levels. The warbands are led by powerful characters called " Chosen " who are accompanied by a wide range of followers of various nature and role.

The idea here is to fund these and get he ball rolling on the product line and HOPEFULLY create a little breathign room for me to focus on the rules development to the poitn I can get it ready fro publishing in it's beta state.


These are cast in resin as well! better detail and easier to work with. The resin itself is a specially formulated mix that the caster specifically commissioned a chemist to produce for them. It looks like resin but it feels like HIPS. It is really very very awesome. they even cast some skeletons to send me as samples and the skeletons were durable enough that I had to seriously try to break them. The ticker figures were that much more resilient. No bending. No chipping when I THREW them on the floor. I am very impressed with this product and very excited to start producing in it.


So if you get the inclination here is the link to the kickstarter!


https://www.kickstarter.com/projects/1103158358/warbands-of-wrath-and-ruin?ref=project_build


Dakka Daily Poll: Do you think that the Emperor will resurrect in some form?


Posted: 2018-09-17 09:59:07
Do you think that the Emperor will resurrect in some form?
No opinion
Yes, as the Star Child.
Yes, as himself
Yes, through someone else
No, he will die
No, he is already dead
Other (write in)


View Results / Discussion

Dakka Forum: Warhammer World announcing removal of table booking


Posted: 2018-09-16 12:59:07
Forum post by MarcoSkoll, 36 responses at time of this post.

Via Facebook: https://www.facebook.com/GWWarhammerWorld/photos/a.218213154864839/2145635302122605/
https://i.imgur.com/OgK2X9D.jpg

They've had a problem with a large number of people not honouring reservations, so they're going with the knee-jerk reaction of removing the option to book entirely (and the responses in the Facebook comments confirm that this applies for any of their tables, standard or feature).

This is bad news for anyone who wants to use WHW as a central location for online groups, and will potentially cripple older games that still only have a limited following. Even if the removal of booking means that it's more likely that tables are free, one of my groups of friends includes people as far apart as Southampton and Inverness, and we can't have a dozen people travelling from all over the country on a basis of tables maybe being free. (And even the span between Southampton and Inverness is kind of tame compared to the groups where people come over from outside the UK).

If you ever travel any appreciable distance to WHW as a venue, or otherwise benefit from their booking system, shoot over to their Facebook page and let them know.

Dakka Forum: Renegades and Heretics as a detachment for CSM/Daemon?


Posted: 2018-09-16 11:59:07
Forum post by Kias, 36 responses at time of this post.

With the Battle Brothers FAQ rule, is it actually possible to bring a detachment of Renegades and Heretics along with a CSM force or a Daemon force and still be battle forged? I was thinking about picking up their FW book just for kicks, but after glancing at one or two of the entries, the only common Key Word I saw was "Chaos" which won't cut it anymore. Am I missing something or are R&H completely on their own?

Dakka Forum: Dark vengeance worth getting? Update, I got it, how to expand upon Dark Angels for 8th edition?


Posted: 2018-09-16 10:59:07
Forum post by Phobos, 36 responses at time of this post.

A local game store has a new dark vengeance box for $110.

I am playing Nurgle my wife is playing space wolves. I know the books are worthless, but how about the minis?

Dakka Daily Poll: ForgeWorld MKVIII 'Errant' Armour, do you want it???


Posted: 2018-09-16 09:59:07
ForgeWorld MKVIII 'Errant' Armour, do you want it???
YES, I want/would buy MKVIII Errant Armour from FW
NO, the plastic torso is more than enough if I want MKVIII
Abstain, because I don't play 40K or SM


View Results / Discussion

Dakka Forum: [Kill Team] So, Ya Wanna Play Tau in Kill Team...


Posted: 2018-09-15 23:59:07
Forum post by the_scotsman, 36 responses at time of this post.

As Tau is at present probably the most limited/underpowered faction in Kill Team, I thought I'd throw together a little guide to avoiding the pitfalls a player might fall into using Tau and have a successful campaign with them. Hopefully in future more satisfying rules will be added for Tau, but until then, we have to make do.

The Core Tenets of Kill Team Tau:

1. No Basic Infantry

Fire Warriors, Breachers, and Pathfinders (the basic trooper version) are all worthless compared to Our Lord and Savior The Drone. We'll explain that more in detail later.

2. Follow The Drone Order of Priority

Drone #1 is a Recon Drone. Drone #2 is a Grav-Drone. Drone #3 is an SMS turret drone. All additional drones are Gun Drones. Freely skip step 3 if you have no breachers or fire warriors in your team, you should never skip step 1/2 because you should never not have at least one Pathfinder Gunner. Shield drones lack their 5+ wound shrug from 40k so they're pointless, Guardian drones are similarly not worthwhile, and Marker drones violate Tenet 4.

3. Get A Level 2 Scout

There is a mission called "take prisoners" which will appear 14% of the time that Tau essentially can not win (it requires killing enemies in melee to score points). A level 2 scout allows you to automatically avoid this result. Get one. I recommend a Stealth Suit, possibly with a Fusion Gun if you're feeling spicy (burst cannon is pretty much always better though). Bonus points if you use the level 1 Scout Tactic with him to reroll the dice when advancing with your model that, at level one, passively rerolls advance rolls. Double reroll all across the sky!!!

4. Only One Markerlight

You might be tempted to bring some markerlight support, because it is the unique tau mechanic and you think you have to stack them up. You do not.


Wait, no infantry?

Yeah. Sadly, for the low, low price of minu...

Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/761316.page

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