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				<title>6th ed 1750 p CSM Word Bearers</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s:<br /> <br /> Dark Apostle: - 175 p<br /> Mark of Tzeentch<br /> Scrolls of Magnus<br /> <span class="glossaryitem" onmouseover='gp(645);'>GoM</span><br /> Warlord<br /> <br /> Chaos Sorcerer: - 155 p<br /> 2 mastery<br /> Veteran<br /> Wings<br /> M of Slaanesh<br /> Force sword<br /> Aura of Dark glory<br /> <br /> Troops:<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>: - 225 p<br /> +5 models <br /> Slaanesh <br /> Icon of Excess <br /> 2 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>'s change bolters to meltas <br /> Champion has meltabomb<br /> Veterans<br /> <br /> Cultists: - 189p<br /> +25 models<br /> 22 autoguns<br /> Champ has SHAWTGUN<br /> 3 'eavy stubbers<br /> <br /> Elite:<br /> <br /> Helbrute: - 110 p<br /> Power Scourge<br /> <br /> Possessed: - 160 p<br /> M of Khorne<br /> Icon of Wrath<br /> <br /> Transport:<br /> <br /> Rhino x2: - 70 p<br /> <br /> Fast attack:<br /> <br /> Warp talons: - 175 p<br /> Slaanesh<br /> <br /> HELDRAKE: - 170 p<br /> <br /> Eavy support:<br /> <br /> Forgefiend: - 175 p<br /> <br /> Obliterators: - 140 p<br /> +1 model<br /> <br /> Total: 1744 p<br /> <br /> I made several changes to the list so don't be confused by the comments.]]></description>
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				<pubDate><![CDATA[Wed, 8 May 2013 21:09:34]]> GMT</pubDate>
				<author><![CDATA[ Bolesnik]]></author>
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				<title>6th ed 1750 p CSM Word Bearers</title>
				<description><![CDATA[ Hello,<br /> <br /> Just a few thoughts:<br /> <br /> The <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and the chosen need some assault weapons (melta) or heavy weapons to take on armour.  The chosen really really need them otherwise you might as well have just taken standard marines.<br /> <br /> The low range on the ectoplasma make the forgefiend poor anti-vehicle. <br /> <br /> I like the idea of the warp talons and sorcerer but think it's only really worth it when against marines.<br /> <br /> Really you could do with some more troop choices to suit more of the 6 standard missions.  Also, I think you are going for a relatively balanced army which really could do with more heavy support choices; for example you don't have much fire power to deal with armour at range or to thin hordes down.  Also, if you are up against an air-force list you don;t have enough anti-ait in a single heldrake.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 09:48:33]]> GMT</pubDate>
				<author><![CDATA[ Jasper]]></author>
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				<title>6th ed 1750 p CSM Word Bearers</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f8b81c5765caee235eeb5354314d086f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/525941/5599143.page"><b>Jasper wrote:</b></a><br/>Hello,<br /> <br /> Just a few thoughts:<br /> <br /> The <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and the chosen need some assault weapons (melta) or heavy weapons to take on armour.  The chosen really really need them otherwise you might as well have just taken standard marines.<br /> <br /> The low range on the ectoplasma make the forgefiend poor anti-vehicle. <br /> <br /> I like the idea of the warp talons and sorcerer but think it's only really worth it when against marines.<br /> <br /> Really you could do with some more troop choices to suit more of the 6 standard missions.  Also, I think you are going for a relatively balanced army which really could do with more heavy support choices; for example you don't have much fire power to deal with armour at range or to thin hordes down.  Also, if you are up against an air-force list you don;t have enough anti-ait in a single heldrake.<br /> <br /> </div></blockquote><br /> <br /> Removed chaos spawns.<br /> <br /> Gave Chosen meltas and a melta bomb. <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> already have anti armor.<br /> <br /> Changed from ectoplasma to hades on Forgefiend, better against air and infantry.<br /> <br /> Added 2 Obliterators.<br /> <br /> I'll look into troops choices.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 14:04:53]]> GMT</pubDate>
				<author><![CDATA[ Bolesnik]]></author>
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				<title>6th ed 1750 p CSM Word Bearers</title>
				<description><![CDATA[ Not sure if Mark of Tzeentch will really benefit your cultists in the long run. Unless you plan on being out in the open, a cover save will be better almost every time. Granted, having a 6++ is better than nothing. I would try to get another stubber for dakka.<br /> <br /> Your sorcer has no invul save? Would be nice to at least have a 5++ on an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> Melta bombs are pretty situational, as Krak grenades will do the job most of the time. Unless you plan on being in assault with Dreads, or assaulting monoliths/land raiders, leave these at home.<br /> <br /> Extra armor is all but useless on rhinos, points better spent elsewhere. Gifts of mutation for your apostle and sorcerer would be a good buy.<br /> <br /> Agree you could use more troops...the chosen are basically just expensive marines that are not scoring. Might be better with normal <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 14:17:20]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>6th ed 1750 p CSM Word Bearers</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c126c15efc2da152a9cbac56bdd44807.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/525941/5599825.page"><b>Dr. Serling wrote:</b></a><br/>Not sure if Mark of Tzeentch will really benefit your cultists in the long run. Unless you plan on being out in the open, a cover save will be better almost every time. Granted, having a 6++ is better than nothing. I would try to get another stubber for dakka.<br /> <br /> Your sorcer has no invul save? Would be nice to at least have a 5++ on an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.<br /> <br /> Melta bombs are pretty situational, as Krak grenades will do the job most of the time. Unless you plan on being in assault with Dreads, or assaulting monoliths/land raiders, leave these at home.<br /> <br /> Extra armor is all but useless on rhinos, points better spent elsewhere. Gifts of mutation for your apostle and sorcerer would be a good buy.<br /> <br /> Agree you could use more troops...the chosen are basically just expensive marines that are not scoring. Might be better with normal <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. <br /> </div></blockquote><br /> <br /> Chosen are now out.<br /> <br /> I gave my Dark Apostle a <span class="glossaryitem" onmouseover='gp(645);'>GoM</span> and my Sorceror Aura of Dark Glory. (I would also give him <span class="glossaryitem" onmouseover='gp(645);'>GoM</span> if I knew whether <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> can take more than 1 reward).<br /> <br /> <strike>Also added a 5 man plague marine squad. Champ has <span class="glossaryitem" onmouseover='gp(645);'>GoM</span>.</strike><br /> <br /> Cultist have Tzeentch because Dark Apostle is with them.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Added Possessed.]]></description>
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				<pubDate><![CDATA[Thu, 9 May 2013 14:57:08]]> GMT</pubDate>
				<author><![CDATA[ Bolesnik]]></author>
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				<title>6th ed 1750 p CSM Word Bearers</title>
				<description><![CDATA[ I am also doing a 1750 <span class="glossaryitem" onmouseover='gp(279);'>WB</span> army and ive got 2x 16 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> with various bits of baddasery equipped, a heldrake, a vindicator, a slaaneshi <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 3 Sorcerer 1x Slaanesh 2x Biomancy, 2 Blastmaster 7x Sonic weapon noisemarines and 2 oblits. It works really quite well. Oh, i forgot the assult termies as well (Lightning claws all round with an icon of excess for <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>)]]></description>
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				<pubDate><![CDATA[Sat, 10 Aug 2013 03:52:53]]> GMT</pubDate>
				<author><![CDATA[ Lord_Punerer]]></author>
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