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		<title><![CDATA[Latest posts for the thread "eldar heavy support slot"]]></title>
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				<title>eldar heavy support slot</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(604);'>HI</span> i just picked up new eldar codex wondering which heavy support i should purchase(disregard money)<br /> a wraithknight can shoot 7 str6ap2 or the new gun of fire prism dispersed str5 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 3 large blast ,focussed str7 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 blast, lance str9 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 lance<br />  sure wraitknight can shoot more power but he can only target 1 unit per turn but the prisms lost <span class="glossaryitem" onmouseover='gp(123);'>str</span> 8 which is one of the only way to kill paladins or warriors<br /> <br /> what do you think]]></description>
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				<pubDate><![CDATA[Wed, 5 Jun 2013 03:00:19]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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				<title>eldar heavy support slot</title>
				<description><![CDATA[ A wraithknight can shoot only 2 weapons per turn.<br /> <br /> Wraithknights are not good.]]></description>
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				<pubDate><![CDATA[Wed, 5 Jun 2013 03:01:14]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>eldar heavy support slot</title>
				<description><![CDATA[ Wraithknights are good if loaded out properly. The problem people have is adding all the guns together and going "OMG"...<br /> The best loadouts I've found are:<br /> Dual wraithcannons<br /> Suncannon and 1 Scatter laser<br /> Sword, Shield, 2 star cannons]]></description>
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				<pubDate><![CDATA[Wed, 5 Jun 2013 03:02:55]]> GMT</pubDate>
				<author><![CDATA[ syranas]]></author>
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				<title>eldar heavy support slot</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/531480/5700702.page"><b>syranas wrote:</b></a><br/>Wraithknights are good if loaded out properly. The problem people have is adding all the guns together and going "OMG"...<br /> The best loadouts I've found are:<br /> Dual wraithcannons<br /> Suncannon and 1 Scatter laser<br /> Sword, Shield, 2 star cannons</div></blockquote><br /> <br /> Even with those loadouts I see them as being outclassed by the cheaper and more efficient options in the <span class="glossaryitem" onmouseover='gp(57);'>HS</span> category.  You cannot go wrong with War Walkers or Fire Prisms.  They both can do their intended job well and won't break the bank pointwise. ]]></description>
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				<pubDate><![CDATA[Wed, 5 Jun 2013 06:13:03]]> GMT</pubDate>
				<author><![CDATA[ bikeroute]]></author>
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				<title>eldar heavy support slot</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/531480/5701111.page"><b>bikeroute wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/531480/5700702.page"><b>syranas wrote:</b></a><br/>Wraithknights are good if loaded out properly. The problem people have is adding all the guns together and going "OMG"...<br /> The best loadouts I've found are:<br /> Dual wraithcannons<br /> Suncannon and 1 Scatter laser<br /> Sword, Shield, 2 star cannons</div></blockquote><br /> <br /> Even with those loadouts I see them as being outclassed by the cheaper and more efficient options in the <span class="glossaryitem" onmouseover='gp(57);'>HS</span> category.  You cannot go wrong with War Walkers or Fire Prisms.  They both can do their intended job well and won't break the bank pointwise. </div></blockquote><br /> <br /> wraith knights dont die to lucky shots, they dont get stunned, immobilized, or have their weapons blown off.<br /> <br /> They will go down in a torrent of fire that your enemy will have to spend far more than 300pts to kill them.<br /> <br /> The suncannon/scatterlaser option is the best of the wraith knights.<br /> <br /> However their are other choices obviously as he is not the MUST TAKE like the riptide is for tau.<br /> <br /> Here is my rating based on how I play I deem resiliency in a unit, versatility, ad ability to stand on its own high priorities in my army.<br /> <br /> Wraith Knight Sun Cannon/Scatterlaser - He can take massive torrents of fire, dish out massive reliable damage and needs no baby sitting<br /> Wraithlord - Very strong in melee and shooting with 2 flamers, 2 heavy weapons and a ghost blade. He is a steal for the points.<br /> Fire Prism - With a holofield he is very nasty and his gun is amazing<br /> Night Spinner - with holofield, Gun in barrage and torrent is amazing<br /> War Walkers - best in army aa we got (kind of), they also do wonders with massive shooting, I give mine star engines for 3"+<span class="glossaryitem" onmouseover='gp(24);'>d6</span> run so they can take pot shots and hide. (wish WISH they were fast attack)<br /> Support Platforms  Cheap and all the guns rock<br /> Reapers - Best quad gun manners with range finders, which also help any chracter who joins the unit. Want to see a spiritseer shoot down...anything but a helldrake? ((i personally like warp spiders and wave serpents for anti air though, or tau allies))<br /> <br /> so basically everything but reapers is awesome and even reapers are not bad per say.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Jun 2013 06:42:08]]> GMT</pubDate>
				<author><![CDATA[ Theorius]]></author>
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				<title>eldar heavy support slot</title>
				<description><![CDATA[ hear hear!]]></description>
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				<pubDate><![CDATA[Wed, 5 Jun 2013 07:11:36]]> GMT</pubDate>
				<author><![CDATA[ gregor_xenos]]></author>
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