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				<title>Best army to get people into the game</title>
				<description><![CDATA[ I'm thinking of starting a second army, and I would really like it to be something that I can show my friends to get them into wargaming. I already have orks, and I'm looking for a change.<br /> <br /> I'm thinking ideally, it would have:<br /> -A few "Wow!" models<br /> -Low-ish overall model count (lower then orks, anyway), because, hey, after assembling and painting hundreds of boyz (and state troops for fantasy), maybe it's time for a more elite army<br /> -Something that I would at least like to have myself (I've probably considered almost every army at some point or another, so this isn't hard)<br /> -Playable at smaller games from 1k-1.5k points<br /> -Relatively easy to "pick up and play"<br /> <br /> Space Marines seems like an obvious choice--and I've kicked around doing White Scars now and then, and they are an iconic part of the game.]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 21:25:17]]> GMT</pubDate>
				<author><![CDATA[ ComTrav]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ I would say Space Marines offer the best starting block into the game. They are easy to pick up, lack a lot of excess complex special rules and are generally more forgiving than other forces.]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 21:27:18]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<description><![CDATA[ I think Gray Knights have that wow factor and are definitely an elitest type so few models, <br /> <br /> As a fellow Ork player, I think the Ork army should be plenty enough to get people in to the game bc the just super fun to play.]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 21:44:37]]> GMT</pubDate>
				<author><![CDATA[ Mojo1jojo]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ Easy access to the game is basically any loyalist marine army. Orcs are pretty simple to pick up too so you shouldnt have any trouble intoducing somone new]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 22:28:27]]> GMT</pubDate>
				<author><![CDATA[ stargasm]]></author>
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				<title>Re:Best army to get people into the game</title>
				<description><![CDATA[ I suppose Space Marines are the most "balanced" intro to <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. They show you what the game "should be like" as opposed to playing a specialized list (like Tyranid gaunt spawn or All terminator all the time marines).<br /> <br /> Plus it has the advantage of making them want to start collecting their own army very quickly, since space marines are terminally boring (in my opinion. Lots of people apparently like them.)]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 22:34:05]]> GMT</pubDate>
				<author><![CDATA[ dementedwombat]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ Whatever army most appeals to them.]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 22:35:12]]> GMT</pubDate>
				<author><![CDATA[ Melissia]]></author>
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				<title>Re:Best army to get people into the game</title>
				<description><![CDATA[ I will go with many stages for choosing an army.<br /> <br /> stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, you choose <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. <br /> <br /> stage 2 : <span class="glossaryitem" onmouseover='gp(119);'>SM</span> suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)<br /> <br /> stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer  or whatever people thing (need more <span class="glossaryitem" onmouseover='gp(39);'>FW</span>)<br /> <br /> stage 4 : the full Krieg army. ]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 22:50:44]]> GMT</pubDate>
				<author><![CDATA[ hellpato]]></author>
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				<description><![CDATA[ Chaos space marines!]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 22:55:14]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ My own two cents I have to say I think grey knights. Thy offer a low model count and therefore can shrink that huge number that new players face when buying a new army. They have that wow factor with many neat special abilities. Not extremely straightforward as lets say, the space marine codex but if they can get over that bump then it's golden.]]></description>
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				<pubDate><![CDATA[Tue, 18 Jun 2013 22:55:43]]> GMT</pubDate>
				<author><![CDATA[ krashton1]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ With chaos you won't be fighting for Terry shaivo.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:28:33]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ Instead you'll be fighting for a neckbeard, an angry redneck, a creepy hedonist, and/or a paranoid schizophrenic.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:34:16]]> GMT</pubDate>
				<author><![CDATA[ Melissia]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ What the devil? The implication I get from the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> is that he wants to impress his friends with a well-done, ornate army with a couple of centerpiece eye-poppers and lots of variance and detail. Not one easy to play.<br /> <br /> For that I would say Eldar, because WRAITHKNIGHT CENTERPIECE (even if it isn't spectacular on the table) and LOTS OF COLORS on the basic infantry.<br /> <br /> If you like the more hardcore army feel, Imperial Guard with allied Marines gives opportunities for Land Raiders and Leman Russ heavy tanks as centerpieces, while the Marines can get some lavished look on them and provide a cool unit, and Guard can have the professional soldier look about them to impress your buddies with your parade-ground style <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:35:27]]> GMT</pubDate>
				<author><![CDATA[ Unit1126PLL]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ Is nurgle the schizo or is slaanesh?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also I'd rather take orders from a redneck than Terry shaivo any day]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:37:17]]> GMT</pubDate>
				<author><![CDATA[ Dalymiddleboro]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ Space Marine if you want to win]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:42:43]]> GMT</pubDate>
				<author><![CDATA[ bosobo]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/534577/5754064.page"><b>Dalymiddleboro wrote:</b></a><br/>Is nurgle the schizo or is slaanesh?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also I'd rather take orders from a redneck than Terry shaivo any day</div></blockquote><br /> <br /> Tzeench is the schitzo.<br /> <br /> And at least Terry Shaivo is too unmoving to hurt me if I feth up. An angry redneck is very very capable of ripping my head off and gaking down my neck if he happens to be in a bad mood when I do his bidding.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:43:33]]> GMT</pubDate>
				<author><![CDATA[ Unit1126PLL]]></author>
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				<title>Re:Best army to get people into the game</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/534577/5753725.page"><b>hellpato wrote:</b></a><br/>I will go with many stages for choosing an army.<br /> <br /> stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, you choose <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. <br /> <br /> stage 2 : <span class="glossaryitem" onmouseover='gp(119);'>SM</span> suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)<br /> <br /> stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer  or whatever people thing (need more <span class="glossaryitem" onmouseover='gp(39);'>FW</span>)<br /> <br /> stage 4 : the full Krieg army. </div></blockquote><br /> <br />  <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>, you nailed it.. at least for me.  I walked into  a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> shortly after  a 4 hour drive to San Jose. I was 13 and I had watched Starship troopers on a portable DVD player. When I entered the store,  I saw a game between <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and Tyrainds.  <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0">  Yeah that is what I looked like.<br /> Right there  I had bough a 4th ed <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex two boxes of the 20man infantry squads (Yeas <span class="glossaryitem" onmouseover='gp(50);'>GW</span> at one point sold the guardsmen in boxes of 20) a <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> and a command squad. I build it all up (painted poorly cuz i'm 13) then after a week or two I forget about them. <br /> <br /> 2.5 Years later I discover the old <span class="glossaryitem" onmouseover='gp(69);'>IG</span> stuff in my closet  and decided to go back to the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> in San Jose. (I live about 2 hours out now) When I got there, I was given a crash course of 5th ed then handed all the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex's and was told to chose one. I picked Space wolves.<br /> Now I liked space wolves and I plan on returning to them at some time in my life, but I had sold my 2k points of <span class="glossaryitem" onmouseover='gp(124);'>SW</span> to fund my new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army and after 2 more years I sold my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> off. (some of them, I kept the vehicles and codex)     <br /> <br /> Now I'm almost 18 and I have about 1.2k point of <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> and growing.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:43:37]]> GMT</pubDate>
				<author><![CDATA[ kinratha]]></author>
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				<title>Re:Best army to get people into the game</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/534577/5753725.page"><b>hellpato wrote:</b></a><br/>I will go with many stages for choosing an army.<br /> <br /> stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, you choose <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. <br /> <br /> stage 2 : <span class="glossaryitem" onmouseover='gp(119);'>SM</span> suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)<br /> <br /> stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer  or whatever people thing (need more <span class="glossaryitem" onmouseover='gp(39);'>FW</span>)<br /> <br /> stage 4 : the full Krieg army. </div></blockquote><br /> <br /> I skipped straight to stage 4, except with armored company, because when I was 12 I resolved I would buy, build, and complete an entire Imperial armored regiment, and bought my first Leman Russ. Then, sometime in 2010 (a decade later), I finished, with three companies of Leman Russ tanks, a command Baneblade with a Regimental Defense demi-company of Leman Russ tanks, two Superheavy companies, a Support company, a Mechanized company, and a maintenance company.<br /> <br /> I was only ever sad between 2006 and 2008, after <span class="glossaryitem" onmouseover='gp(50);'>GW</span> dropped Armored Company and before Forge World published IAv1 with the Armored Battlegroup rules in it. I've been happlily playing Forge World ever since.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:47:01]]> GMT</pubDate>
				<author><![CDATA[ Unit1126PLL]]></author>
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				<description><![CDATA[ Codex Marines seem to be the perfect answer to your question. Lots of options, simple to pick up, and can build armies for several different playstyles.<br /> <br /> They also have some strong centerpoint pieces. In the lower point games, even a Dreadnaught or a 5-man Termie squad can really feel central. (Yes, we all know how to kill those with relative ease, but that should be true about anything but the Hellturkey). In larger point games, Land Raiders or larger Termie squads can be quite the centerpiece.<br /> <br /> Also Orcs versus Humans just feels... right. And Codex Marines will have plenty of options for shooting up the orcs as they rush in, but will still probably need to do some melee at the end of the game (the tide will eventually reach them), giving them a more balanced intro to the game.<br /> <br /> To top it off, Space Marines list can be effective and fun in a variety of different complexities. Librarians can be amazing <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, and do some interesting and fun stuff with their powers. Or, if they're not ready for Psykers, give them a different <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, and Space Marines are still viable. Lots of different options.<br /> <br /> I might have to caution against Eldar if your plan is to teach them against Orcs. Unless you go Wraith-heavy (and then why not just go Termie heavy), they're going to need to understand Battle Focus, what units *don't* have battle focus, why you can do things they can't, why they can do things you can't, and OMG Psykers!. Not the simplest way to learn. And with how specialized everything is, when they're learning, the fights won't be that forgiving (No, you Guardians shouldn't be OK in that assault... No, your Banshee's can't do squat for shooting compared to those Lootas... <span class="glossaryitem" onmouseover='gp(119);'>SM</span> armies are a lot more intuitive that way).]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:50:52]]> GMT</pubDate>
				<author><![CDATA[ Bharring]]></author>
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				<description><![CDATA[ If you want Orks vs Humans, you'd go with Guard or Sisters.  <br /> <br /> Marines ain't human <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><blockquote><div><a href="/dakkaforum/posts/preList/534577/5754064.page"><b>Dalymiddleboro wrote:</b></a><br/>Is nurgle the schizo or is slaanesh?</div></blockquote>Nurgle is the neckbeard, his unwashed body constantly rotting away.  Khorne is the angry redneck, killing people for the sake of it.  Slaanesh is the creepy hedonist, and that goes without saying.  Tzeentch is the paranoid schizo, constantly plotting against himself.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 00:58:53]]> GMT</pubDate>
				<author><![CDATA[ Melissia]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/27da9160de6cd8131c1fd8cf748cc033.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/534577/5754139.page"><b>Melissia wrote:</b></a><br/>If you want Orks vs Humans, you'd go with Guard or Sisters.</div></blockquote><br /> <br /> This. Personally I'd pick Guard because I love the Leman Russ (I know, it's a terrible tank design, *shrug*), but sisters make for a more epic story <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, if only because they're one of the few Human factions with really good fluff (as opposed to the Mechanicus who lack an army and Guard who are so all over the place).]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 01:27:39]]> GMT</pubDate>
				<author><![CDATA[ Unit1126PLL]]></author>
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				<title>Re:Best army to get people into the game</title>
				<description><![CDATA[ Space Marines. Easy to paint and they've got pretty simple rules. The fact that they basically ignore morale is a huge deal, as getting swept could really put a new player off.<br /> <br /> Xenos armies are typically a bit harder to use, i've noticed. They require more specific tactics to perform decently.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 01:46:16]]> GMT</pubDate>
				<author><![CDATA[ Belly]]></author>
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				<title>Re:Best army to get people into the game</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/143c11aba825f4019070a169f08fa5d5.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/534577/5754098.page"><b>Unit1126PLL wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/534577/5753725.page"><b>hellpato wrote:</b></a><br/>I will go with many stages for choosing an army.<br /> <br /> stage 1 : what you like in Science fiction (alien, mad max, star wars) and when you look in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, you choose <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. <br /> <br /> stage 2 : <span class="glossaryitem" onmouseover='gp(119);'>SM</span> suck and I want that. That mean you played a few game and see the goodies of the others army (because you good paint job or you find the an army who suit better of your style of play)<br /> <br /> stage 3 : the DREAM ARMY, just because you don't care about the rules, the mathammer  or whatever people thing (need more <span class="glossaryitem" onmouseover='gp(39);'>FW</span>)<br /> <br /> stage 4 : the full Krieg army. </div></blockquote><br /> <br /> I skipped straight to stage 4, except with armored company, because when I was 12 I resolved I would buy, build, and complete an entire Imperial armored regiment, and bought my first Leman Russ. Then, sometime in 2010 (a decade later), I finished, with three companies of Leman Russ tanks, a command Baneblade with a Regimental Defense demi-company of Leman Russ tanks, two Superheavy companies, a Support company, a Mechanized company, and a maintenance company.<br /> <br /> I was only ever sad between 2006 and 2008, after <span class="glossaryitem" onmouseover='gp(50);'>GW</span> dropped Armored Company and before Forge World published IAv1 with the Armored Battlegroup rules in it. I've been happlily playing Forge World ever since.</div></blockquote><br /> <br /> Good for you.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 01:51:00]]> GMT</pubDate>
				<author><![CDATA[ VensersRevenge]]></author>
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				<title>Best army to get people into the game</title>
				<description><![CDATA[ I was actually making a similar decision and decided to go Dark Angels and picked up a bunch of Dark Vengenace terminators from ebay.]]></description>
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				<pubDate><![CDATA[Wed, 19 Jun 2013 18:23:10]]> GMT</pubDate>
				<author><![CDATA[ DrCrook]]></author>
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